[OTHER] Playstation Vita
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JackQ
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PostPosted: Tue, 8th Nov 2016 06:06    Post subject:
Looks like MikeH(one the 3 people who found more kernel epxploits on Vita and sloved the KOTH challange)

Is working on fruther explotion the VITA,most all of his information(aside the exploit it self for now) will be published on public dev wiki...

http://hexkyz.blogspot.co.il/2016/11/the-aftermath-whats-next.html


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xyzg




Posts: 1835

PostPosted: Sun, 11th Dec 2016 04:18    Post subject:
I wish I was more excited about this. I absolutely loved the psp but the vita just doesn't get much love from me. I play the 3dsxl far more (Fire Emblem Fates baby!) and i just don't really see much on the vita still to get me excited about hacking it anymore Sad
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JackQ
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PostPosted: Wed, 1st Feb 2017 20:17    Post subject:
Looks like progress for further more properly hacking the VITA for more permanent solution might be coming soon:
http://wololo.net/2017/02/01/ps-vita-first-f00d-hack-means-scene/

Former molecule's members are doing good job with the VITA,We need those guys on the PS4 scene as well,Yifanlu said the PS4 security is a "baby" compared to the VITA....


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JackQ
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PostPosted: Sun, 12th Feb 2017 09:16    Post subject:
Progress defeating the final VITA's layers of protection:

https://hexkyz.blogspot.co.il/2017/02/the-aftermath-tale-of-secure-worlds.html?m=1


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cyclonefr




Posts: 6964

PostPosted: Sun, 12th Feb 2017 14:29    Post subject:
Interesting read but so far he only defeated lv1 on 1.50 FW.

His ultimate goal is lv0.


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JackQ
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PostPosted: Sun, 19th Feb 2017 18:59    Post subject:
http://wololo.net/2017/02/19/ps-vita-f00d-get-hacked-care/


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JackQ
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PostPosted: Mon, 20th Feb 2017 19:11    Post subject:
Looks like nice things are coming to VITA maby even for 6.61+ FWs

https://yifan.lu/2017/02/19/psvimgtools-decrypt-vita-backups/


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cyclonefr




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PostPosted: Wed, 22nd Feb 2017 21:17    Post subject:
JackQ wrote:
Looks like nice things are coming to VITA maby even for 6.61+ FWs

https://yifan.lu/2017/02/19/psvimgtools-decrypt-vita-backups/


Nope, has nothing to do with 3.60+.

It's just editing Vita backups... So yeah you can restore edited backup to 3.60+ but who cares ? It still can't run unsigned code...

So no, NO PROGRESS for 3.60+.
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JackQ
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PostPosted: Thu, 23rd Feb 2017 08:23    Post subject:
cyclonefr wrote:


So no, NO PROGRESS for 3.60+.

You are wrong:

http://wololo.net/2017/02/22/ps-vita-3-63-owners-rejoice-hidden-applications/

Quote:
We’re expecting more cool tricks to be revealed for 3.61 and 3.63 owners, as more and more people tinker with psvimgtools in the days or weeks to come. Yifan lu has stated that tricks such as custom bubbles (PSP usermode homebrew, VHBL), PS TV whitelisting, or registry hacks such as X/O button swapping should be doable on these firmwares with psvimgtools


Also:
https://www.reddit.com/r/vitahacks/comments/5vl3v7/guide_getting_files_onto_your_363_vita_running_ark/

http://wololo.net/2017/01/09/ark-3-60-released-also-works-3-613/

No 3.61 vita backups yet but you can run pspisos and hombrew at least.


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cyclonefr




Posts: 6964

PostPosted: Thu, 23rd Feb 2017 15:56    Post subject:
It's no progress for me.

3.61+ kernel isn't cracked.

Thus it still can't run unsigned code.

All these modifications are just config files and pspemu.

Nothing new, you can do that for a long time with older pre 3.60 fw, they closed the hole sure but this didn't lead to 3.60 kernel hack, which is completely different.

So yeah I'm right. PsPemu isn't the vita kernel. It's sandboxed.

No home brew running natively on vita, just PSP ému.

So stop bullshitting thanks.

And no it's no home brew to launch hidden apps, these apps are officially compiled and signed by Sony. NOT home brew !
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JackQ
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PostPosted: Thu, 23rd Feb 2017 19:02    Post subject:
I am not the one bullshiting but its clear we have huge different when it come to define "progress" or something useful.

At least in my case as I see the full picture.

Sorry but like last time like my claims about backups are coming becuase of henkaku turned out to e true it seems to me you fail to see the signs that something indeed coming for higher FWs no matter how much you try to deny it becuase of recent achievements and we might have F00d Hack finally coming even if it won't help directly to 3.61+ users.

So excuse me but we will have to agree to disagree,better then endless arguments about that.


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cyclonefr




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PostPosted: Thu, 23rd Feb 2017 20:38    Post subject:
We might have a hack but not because we can edit PS Vita memory backups.

Which is what you seem to be implying (because you don't understand what this tool is / does).

So yeah you are completely bullshitting.

ANd yeah I know PS vita will be hacked one day, you will I told you so me. But it's not because of these progresses. Which is what you don't fucking understand.


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JackQ
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PostPosted: Sat, 25th Feb 2017 14:57    Post subject:
http://wololo.net/2017/02/25/install-ark-epsp-custom-firmware-ps-vita-3-63/

Quote:


How to install ARK (ePSP Custom Firmware) on PS Vita 3.63

Since the release of psvimgtools it is possible to install some hacks on your 3.61 or 3.63 PS Vita. We posted recently about the possibility to switch accounts on PS Vita 3.63 without formatting your memory card, and for some reason I totally missed the train on the possibility to install ARK.

What is ARK?
ARK is a Custom firmware for the PSP emulator within the PS Vita. In summary, it lets you run PSP homebrew, plugins, and backups, directly from your PS Vita.

Unlike HENkaku, ARK is not a native Vita hack in itself, it is a PSP Custom Firmware that happens to run on the PS Vita. The technique to install it on Vita 3.63, however, leverages some vulnerabilities in the PS Vita system.


How to install ARK on PS Vita 3.63
Note that this tutorial not only works for ARK, but for any PSP Homebrew or tool you might want to install (e.g. VHBL). ARK is probably the best idea as it will let you install and run pretty much everything directly.

Credit for the tutorial below goes to Cinnaminn on Reddit:

Needed files:

psvimgtools – https://github.com/yifanlu/psvimgtools/releases
ARK pboot bubble for Vita 3.60 – http://wololo.net/talk/viewtopic.php?f=58&t=47678
QCMA: http://wololo.net/downloads/index.php/download/8241
Installing ARK Custom Firmware on PS Vita 3.63

Get your PSN AID. This is the 16-hex code found in your CMA backup folder path. To quote Yifan:”For example, if I wish to decrypt PS Vita/PGAME/xxxxxxxxxxxxxxxx/NPJH00053/game/game.psvimg then my AID is xxxxxxxxxxxxxxxx”
You can now use this site: http://cma.henkaku.xyz/ to get your KEY. Thanks Davee!
Download and extract the psvimgtools for your OS. We will need to use the command line/terminal for these next steps.
Backup a PSP game from your Vita to your computer using QCMA.
Find the PSP game backup in the folder: PS Vita/PGAME/xxxxxxxxxxxxxxxx/[GAMEID]/game/game.psvimg. Copy this file to your psvimgtools folder.
Run “psvimg-extract -K YOUR-KEY game.psvimg game”. You will get a folder named ux0_pspemu_temp_game_PSP_GAME_GAMEID.
Extract the ARK pboot bubble archive and find the PBOOT.PBP. Use this PBOOT.PBP to overwrite the one in your output_folder which you just generated using psvimg-extract.
Run “psvimg-create -n game -K YOUR-KEY game game”. You will get “game.psvimg” and “game.psvmd” in your game folder. Use these to overwrite the ones in your CMA backup folder.
Restore the backup from your PC to your Vita using Qcma.
Copy ARK_01234 from the ARK pboot bubble archive to PS Vita/PSAVEGAME/xxxxxxxxxxxxxxxx/
Restore the ARK-2 PSP SAVEDATA from your PC to your Vita using Qcma.
Say thanks to yifan.lu, xyz, Proxima, qwikrazor87 and Davee for this neat trick.
There is also a detailed version of this tutorial with pictures from Darthsternie over at hackinformer.

How to: use ARK to install and run PSP backups and Homebrew on PS Vita 3.63
Lots of people are having trouble using ARK once it’s installed. These steps let you install OneMenu which is a friendlier menu for ARK. The following guide is from user tuxdude 143 on reddit.


Required files:

OneMenu
Vita FTP
This guide assumes that you have already installed the ARK bubble and it is working. [note from wololo: see section above]

Firstly download OneMenu.

Once you have OneMenu you need to navigate to where your PSP Savegames are stored on your PC (or you can open the backup manager in QCMA, select psp save games from the drop down and click the open directory button for the ARK save data)

Once you are in the ARK save data directory you need to DELETE THE EBOOT.PBP IN THE ARK SAVE DATA DIRECTORY. After doing this extract the contents of the OneMenu archive you downloaded earlier to the ARK Save Data directory.

Next download VitaFTP and place the VitaFTP eboot into a .zip file entitled INSTALL.ZIP. Make sure this zip file is zipped in STORE mode, this stops anything from getting accidentally compressed. Place INSTALL.ZIP into the ARK save data directory and refresh QCMA’s database.

Now connect your vita to your computer and copy over the ark save data. In the content manager on the vitas end you should see a banner with OneMenu written on it next to the ARK save data. Copy that save data to your vita and if it asks if you want to overwrite then select yes.

Disconnect your vita from your PC and start up the ARK bubble. This time OneMenu should load and you’ll be greeted with a main menu screen. From here press the Select button to go to the file browser and browse to your ARK save data folder, you should also notice a new folder has been made called ISO.

In your ARK save data folder you should see the INSTALL.ZIP that we created earlier. Move your cursor over it and press the triangle button then from the menu that pops up select extract, then navigate to the folder called ISO, press triangle again and select the option “extract to”. OneMenu will prompt you with the option “Use Pass?”. Select no.

Now open the FTP folder and press X on the PBP file inside the folder. VitaFTP should start!

From here open up your favorite FTP client and connect to your vita by punching in the ip address vitaftp gives you. If the address it gives you is 0.0.0.0 then double check that your vita is connected to the internet and restart ARK.

Once you have connected to your vita through FTP simply transfer your homebrew, isos/csos etc over to your vita and place them in the ISO folder.

PLEASE NOTE THAT YOU WILL ONLY BE ABLE TO COPY FILES TO YOUR VITA BY PLACING THEM IN THAT ISO FOLDER. ANY OTHER FOLDER WILL NOT WORK DUE TO THE HIGHER RESTRICTIONS ON FOLDERS THAT SONY PUT IN PLACE.

From there OneMenu should see all your homebrew and games when you next start up ARK! Have fun!

NOTE: By default OneMenu looks for homebrew in the VHBL folder which we do not have write access to. This means you have to place your homebrew in ISO. As a result the homebrew WILL NOT SHOW UP IN ONEMENUS HOMEBREW SECTION. However you can still start and use said homebrew in the ISO folder by pressing select, navigating to the ISO folder and starting the EBOOT/PBOOT of the homebrew you want to use (I recommend labeling folders and placing each homebrew application into their corresponding named folder to make things easier)


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sTo0z
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PostPosted: Sun, 26th Mar 2017 05:32    Post subject:
Pretty fucking awesome with VitaShell 1.6 (1.61) + PSTV (which I own for some reason) to use any USB storage to install games.

http://wololo.net/2017/03/18/vitashell-1-6-released-usb-storage-support-pstv/
http://wololo.net/2017/03/18/vitashell-1-61-released-important-bug-fixes/


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JackQ
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PostPosted: Tue, 18th Apr 2017 19:58    Post subject:
Interesting, Looks like Sony only completely patched Henkaku on 3.63

https://blog.xyz.is/2017/363-fix.html

So maybe in theory if someone can find userland exploit on 3.61 it could be ported to that FW..

Though If I was an hacker I would probably invest the efforts on 3.65.


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sTo0z
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PostPosted: Wed, 10th May 2017 03:17    Post subject:
Looks like permanent CFW on the way:
https://enso.henkaku.xyz/


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JackQ
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PostPosted: Wed, 10th May 2017 03:20    Post subject:
If they are still working on the vite and manage to do this thing, I am pretty sure they will eventually bring more exploits to higher fws Smile


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JackQ
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PostPosted: Sun, 11th Jun 2017 10:00    Post subject:
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JackQ
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PostPosted: Sun, 30th Jul 2017 06:12    Post subject:
https://www.psxhax.com/threads/enso-vpk-ps-vita-pstv-custom-firmware-cfw-by-team-molecule.2591/#post-27682

Untethered Henkaku aka Henkaku Enso is out for 3.60 of course.

It's been implied team molecule has some more private exploits(maybe something for 3.61+?) and more Info about the internal system then what they released for the public.

A proof of its is the PSN spoofer and the the parmajailbreak.. though making new one for new FWs is most likely possible but need a lot of work and they are not seems to willing to spend that much of time.. maybe someone will eventually.


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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sun, 30th Jul 2017 13:38    Post subject:
yay, enso is out. this is basically what i've been waiting for after periodically checking wololo.net and only seeing useless custom bubble homebrew crap for years.

i'm also surprised about the noob-friendliness of this hack. no prior experience, had the ps vita security ripped open and filled with psp as well as vita games within an hour. Very Happy
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cyclonefr




Posts: 6964

PostPosted: Sun, 30th Jul 2017 17:04    Post subject:
Not that wide open when 3.61+ games are still unplayable... It's PS3 3.55 all & over again for now, although PSVita barely has 3.61+ games and is a dead console contrary to the PS3 back then.

I don't have a Vita myself but I discovered Gravity Rush series on PS4 and it's awesome ! Can't believe I didn't know about this game before.


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bushwacka




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PostPosted: Sun, 30th Jul 2017 23:34    Post subject:
that's the point...the ps3 got some nice exclusive swan song titles after 3.55 back then, whereas the 3.61+ games on the vita (the list is actually surprisingly long, around 30-40) are forgettable
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sTo0z
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PostPosted: Mon, 31st Jul 2017 14:36    Post subject:
Yep, easy as can be.

Had a PSTV sitting around, installed Henkaku, then Enso, then USB in place of memory card. All running great.

Going to leave my Vita alone for now though. Razz


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JackQ
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PostPosted: Wed, 13th Sep 2017 09:43    Post subject:
http://wololo.net/2017/09/13/vita-reverse-engineering-leak-cobra-blackfin-part-1/


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Aquma




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PostPosted: Wed, 11th Oct 2017 10:57    Post subject:
So I got one of these. Yeah, now. I know, I know Very Happy

I know it's basically a dead system nowadays, unless you're really, REALLY into Japanese stuff, but I mainly wanted something to take with me on trips. They can take up to 4 days at times and it can get a bit boring, so I wanted something else to do besides reading books. The choice was between this and Switch, but... from what I can see Switch doesn't really have that many games I'd like to play for now - most of the stuff that's there I either already played to death (hello Skyrim and Doom) or have no interest in (hello Nintendo stuff, maybe with the exception of Zelda), and a used Vita is like a quarter of Switch's price, so... yeah, Vita it is. There was also another reason, but I'll get to it soon enough.

To my surprise, despite all the doom, gloom and looming tragedy, it's actually a pretty decent handheld system, especially if you're someone like me, i.e. a person who skipped both the PSP and PS2 during their respective times on the market. The Vita is technically backwards compatible with PSP (with a caveat, sadly) and got some PS2 remasters, so, in effect, there's a huge catalogue of games I never played: Metal Gear "HD" (Vita's screen ain't even HD, but whatever), God of War games, FFX and X-2 (these I did play, but it's still nice to see them), many, many other quality PSP and PS1 titles, and of course also a few dedicated Vita games as well.

And there's remote play, which works surprisingly well. I had some doubts about it, but Sony's Gaikai-based streaming technology is actually pretty good, so I gave it a try and ended up trying half of my PS4 game catalogue on a Vita while taking a walk Razz It works really well, even on two separate internet connections, assuming they're stable enough. There's a little bit of lag, but it's barely noticeable. To be honest, the controls are a bigger problem, which I'll have to do something about if I'm to use this function more often.

Anyways, aside from sharing my belated impressions I also wanted to ask you about your favourite Vita/PSP games. Anything I should really play on this system, aside from things I already mentioned and a couple of obvious ones like Killzone: Mercenary and Uncharted?
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xyzg




Posts: 1835

PostPosted: Fri, 29th Dec 2017 09:07    Post subject:
I didn't own many games for my vita which I eventually sold.. I somewhat regret doing so now, even if it didn't get much use, it was still a nice machine. I had Persona 4 Golden, Metal Gear Collection, Disgaea 3+4, Dragons Crown, Need for speed most wanted, PES , Wipeout and a few PSP titles like Tactics Ogre let us cling together, Ace Combat joint assault, Final Fantasy Was of lions, Valkyria chronicles 1-3. I generally play mostly rpgs or tactics type games on handhelds anyway, then action or fps, twitch type games as I can play at my own speed and at a relaxed pace. Smile
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red_avatar




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PostPosted: Thu, 11th Jan 2018 12:05    Post subject:
For jRPGs, it beats the 3DS if you ask me. I also much prefer the form factor over the 3DS. 3DS always feels clumsy to hold and use. The Vita feels much more comfortable and its thumbstick is miles better.
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JackQ
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PostPosted: Sun, 18th Feb 2018 21:36    Post subject:
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JackQ
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PostPosted: Mon, 26th Feb 2018 11:50    Post subject:
https://mobile.twitter.com/theflow0/status/967785107888201728

Loooks like progress being made in downgrading from 3.67 to 3.60..

It was fail attempt and the console was bricked.

But the fact that The Flow is working on it means something.


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JackQ
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PostPosted: Tue, 6th Mar 2018 13:10    Post subject:
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