New NFS (Need for Speed 11: Pro Street)
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Leftos




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PostPosted: Sun, 23rd Sep 2007 19:07    Post subject:
Since nobody has bothered giving some updates, I must say NFS:PS is shaping up to be quite a good game. Here are some videos:

Drift (Gameplay Video): http://www.gamespot.com/video/939664/6178329/need-for-speed-prostreet-gameplay-movie-3
Drag (Gameplay Video): http://www.gamespot.com/video/939664/6178328/need-for-speed-prostreet-gameplay-movie-2
Grip (Presentation & Footage - HD): http://www.gametrailers.com/player/25255.html


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Glottis
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PostPosted: Sun, 23rd Sep 2007 21:55    Post subject:
Awesome, thanks for update Smile


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Acer




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PostPosted: Sun, 23rd Sep 2007 22:01    Post subject:
New nfs game means a new nfs soundtrack!!!! Very Happy


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chiv




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PostPosted: Sun, 23rd Sep 2007 23:12    Post subject:
which sucks because ea always manage to put together a fine selection of the gayest fucking bands/singers on the planet... a most amazing talent.


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Leftos




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PostPosted: Sun, 23rd Sep 2007 23:49    Post subject:
Oh just disable the music and have Winamp playing on the background, it's not that hard.

PES is about to come out and we discuss the cover. NFS is about to come out and we discuss the soundtrack. *sigh* It's not an action/adventure/strategy game that requires good instrumental music to enhance the atmosphere.


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Mortibus




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PostPosted: Mon, 24th Sep 2007 01:50    Post subject:
bleh who needs soundtrack anyway
engine sounds is music for my ears Very Happy
and we know how good they are in nfs Smile [that is not a sarcasm]
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JahLux
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PostPosted: Mon, 24th Sep 2007 07:28    Post subject:
The drifting is the dumbest shit ive ever seen in a game in my entire life.
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LeoNatan
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PostPosted: Mon, 24th Sep 2007 07:41    Post subject:
JahLux wrote:
The drifting is the dumbest shit ive ever seen in a game in my entire life.

QFT

Rolling Eyes But dumb ass fast and furious drooling kiddies love it...
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Leftos




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PostPosted: Mon, 24th Sep 2007 09:21    Post subject:
Well, the drifting mode IS a huge improvement over past installments. It even looks better in action that NFS:U and NFS:U2. Plus, with all Driving Aids off, it won't be just keeping the accelerator down and turning the car.


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JahLux
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PostPosted: Mon, 24th Sep 2007 09:50    Post subject:
DarkLeftos wrote:
Well, the drifting mode IS a huge improvement over past installments. It even looks better in action that NFS:U and NFS:U2. Plus, with all Driving Aids off, it won't be just keeping the accelerator down and turning the car.


No
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Leftos




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PostPosted: Mon, 24th Sep 2007 12:13    Post subject:
Yeah, well, I won't bother arguing with you anymore. Rolling Eyes


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polosistealth




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PostPosted: Mon, 24th Sep 2007 13:23    Post subject:
btw... the game is delayed Very Happy
Need for Speed Pro Street will be moved back for at least two weeks regarding US and one month for Europe.
Amazon was quick off the mark and rescheduled its shipments on November, 13th and November, 23th respectively. Laughing


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Leftos




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PostPosted: Mon, 24th Sep 2007 13:27    Post subject:
It's not delayed until an official announcement has been made. Take a look here.

http://www.amazon.com/gp/search?ie=UTF8&keywords=need%20for%20speed%20prostreet&tag=nfsplanet-20&index=videogames&linkCode=ur2&camp=1789&creative=9325

The PC, X360, PS2 and DS release dates are the same, October 30th. PS3, PSP and Wii have had their releases delayed. And that's still only Amazon.

EDIT: Here's a good list of more videos (some posted here, some not, all kind of older) from NFSUnlimited. They're all low quality flashes, but the watermarks should give you a good idea of what site to visit to get the nice looking versions.

http://www.nfsunlimited.net/prostreet/videos

EDIT 2: Seems like Amazon has updated all its release dates after all. *sigh* I can only hope it's delayed so that they can iron out any outstanding bugs.


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Last edited by Leftos on Mon, 24th Sep 2007 18:51; edited 2 times in total
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Leftos




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Location: Patras, Greece
PostPosted: Mon, 24th Sep 2007 18:18    Post subject:
Need For Speed: Pro Street


Quote:
In the 11th installment of the Need for Speed series, EA shifts gears into a new direction, thrusting the player to compete head to head against the best street racers in a multitude of racing showdowns.

Compete at the highest level of street racing with Need for Speedâ„¢ ProStreet. It's no longer good enough to simply rule your local neighbourhood you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world's best street racers. This is your chance to prove that you have what it takes to be crowned the next street king.

Need for Speed ProStreet is your ultimate taste of the chaos and unbridled adrenaline of street racing. Pushing yourself and your car to the edge can lead to mistakes and this time those mistakes have consequences. Think swirling fields of debris, shredded fiberglass and heinously twisted metal. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle.

Compete on some of the world's most iconic racing locations - Shuto Expressway, the Autobahn and the Nevada desert. The atmosphere is electric - complete with energetic crowds, photo-realistic cars and billowing smoke - all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. Need for Speed ProStreet is the realisation of the raw power, visceral aggression and intense rivalry that embodies street racing culture.

  • Features:
NFSUnlimited wrote:
Official:
  • Photo Realism: Need for Speed ProStreet boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the centre of the action.
  • Autosculptâ„¢: Need for Speed ProStreet pushes the "Autosculptâ„¢" technology to a new level, allowing you to directly impact your car's performance for the first time as well as personalize its appearance.
  • Damage Matters: Need for Speed ProStreet is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle.
  • Extreme Competition: With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown.
  • Asia Pacific Glamour: Need for Speed ProStreet includes beautiful in-game flag girls, played by popular celebrities from the Asia Pacific region. The only two girls to be featured in the game this year, Krystal Forscutt, a reality TV star and glamour girl from Australia, and Sayoko Ohashi, an up-and-coming personality from Japan, make their appearances throughout the game to add colour to the authentic world of street racing.
  • Real, Adrenaline-Fueled Racing: Experience the raw power of steet racing with a brand new physics engine and feel the fire of competition with an intuitively refined AI engine that smartly delivers on real driving behaviours.
  • Dominate Across All Racing Disciplines: Becoming the Street King isn't about winning one single event. You need to prove yourself in four distinct styles of racing. Unleash the power of the beast in a reinvented Drag mode. Master the art of control with Tandem drift, and experience the intensity and rivalry of elite competition with Grip Racing.
  • Completely new to the game is Speed Challenge, an ultimate test of speed and control.
  • Ride the Edge of Disaster: Street racing is violent and mistakes have consequences. Cars can be torn apart using truly advanced and comprehensive damage capturing technology. Witness cars colliding, metal denting, and debris billowing. To further amplify the realism, crash repercussions such as smoke, dirt spray and dust clouds can affect all racers on the track.
  • Redefining Competitive Social Play: Packed with ingenious features that will amp the spirit of competition and create for the ultimate showdown between you and your friends. The rules have drastically changed making for a more intense and aggressive online arena.
  • Performance Drives Results: Your machine doesn't have to look like much - as long as there are secrets underneath that hood. For the first time ever, see the impact of the "AutoSculptâ„¢" technology on performance - all in real time. Sculpt your cars inside a wind tunnel and choose from hundreds of real-world, aftermarket parts to build your ultimate battle machine.
  • Share your Tuning Capabilities with the World: Once you've designed it share it. The all new Blueprints feature allows you to upload your visual and performance customization settings online. Once downloaded, you'll be credited each time your design is used to dominates in a race.
  • Photo Real Cars and Worlds: Boasts cars that exude power, menace and raw energy with their look and sound along with the most realistic smoke ever seen in a racing game. Authentic and relevant real world track locations and the best street drives from around the globe combine to create the most stunning racing environments ever.

Gathered from Trailers and Screenshots:

- AutoSculpt technology that affects car's performance
- Damage model, cars with 21,000 polygons
- 60+ cars from 26 different manufacturers, spanning 40+ years, including muscle cars, tuners, and 8 supercars
- Real-world car parts, including roll cages!
- 3 levels of damages
- Closed-circuit, day-light track racing
- Real-life locations (Asia, Europe, and United States)
- 4 race modes: Drag, Drift, Grip (Circuit) and Speed Challenge
- Return of the Dyno track
- Introduction of the Wind Tunnel
- No more Catch-up or Rubberband AI
- Realistic AI that occasionally makes mistakes


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Last edited by Leftos on Thu, 27th Sep 2007 18:31; edited 3 times in total
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chaingang23




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PostPosted: Mon, 24th Sep 2007 23:08    Post subject:
Here's the cover:


Not sure if its official though.
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Leftos




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PostPosted: Mon, 24th Sep 2007 23:50    Post subject:
It is official, although I've decided to add the smaller, non-watermarked one that's on Amazon.


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Mortibus




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PostPosted: Tue, 25th Sep 2007 01:36    Post subject:
LeoNatan wrote:
JahLux wrote:
The drifting is the dumbest shit ive ever seen in a game in my entire life.

QFT

Rolling Eyes But dumb ass fast and furious drooling kiddies love it...


what are u 60 yo?? Laughing
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LeoNatan
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PostPosted: Tue, 25th Sep 2007 06:01    Post subject:
Laughing no but im not some stupid kiddie that thinks it's oh so cool to see screeching tires and stupid nitros.
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Leftos




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PostPosted: Tue, 25th Sep 2007 10:54    Post subject:
I too believe that UG, UG2 and Carbon were mainly targeted towards boys and girls enthused by the FnF movies, and I much rather prefer the approach MW and Pro Street took to the game.

I don't get why you'd believe that Pro Street is all about "stupid nitros" and only "stupid kiddies" would like it. From what I've seen in the videos it seems like a worthwhile installment that had work put into it (unlike, say, Carbon), and once retail comes out, we'll see what it's worth.

I would only understand if you're one of those people that believe that "t3h tunerz" scene is for kids and stupid people, while "exotics" are where it's at for serious people. I've played most of the older Need For Speed games, before they were about tuners, and I liked them a lot, however, for some reason, I feel there's much more content and involvement and things to do with some of the games of the tuner series.

I too would like it if Pro Street was very much a worthwhile game and EA would go back to its roots, making something with exotic routes to drive on and many exotic cars. I wouldn't mind if they had a few tuner cars as well, as long as they had classes and wouldn't allow a mere Punto to beat a Murcielago.


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JahLux
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PostPosted: Tue, 25th Sep 2007 11:13    Post subject:
DarkLeftos wrote:
I too believe that UG, UG2 and Carbon were mainly targeted towards boys and girls enthused by the FnF movies, and I much rather prefer the approach MW and Pro Street took to the game.

I don't get why you'd believe that Pro Street is all about "stupid nitros" and only "stupid kiddies" would like it. From what I've seen in the videos it seems like a worthwhile installment that had work put into it (unlike, say, Carbon), and once retail comes out, we'll see what it's worth.

I would only understand if you're one of those people that believe that "t3h tunerz" scene is for kids and stupid people, while "exotics" are where it's at for serious people. I've played most of the older Need For Speed games, before they were about tuners, and I liked them a lot, however, for some reason, I feel there's much more content and involvement and things to do with some of the games of the tuner series.

I too would like it if Pro Street was very much a worthwhile game and EA would go back to its roots, making something with exotic routes to drive on and many exotic cars. I wouldn't mind if they had a few tuner cars as well, as long as they had classes and wouldn't allow a mere Punto to beat a Murcielago.
Just look at the drifting for gods sake.. if they want people to take them seriously they better step up.. I was really looking forward to this pos game because i was hoping since it has a new engine and all they would have made the handling and stuff at least NORMAL i think realistic is too much to ask anyway but nooo they just had to skip that part so they can get their filthy money faster. End of rant =D and why the fuck do i get red lines under most of my words? is it some feature with firefox?
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Leftos




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PostPosted: Tue, 25th Sep 2007 11:20    Post subject:
OT: Yes, it's called spell-checking, and it's done automatically by Firefox.

Well, I don't know. I can't quite see what's wrong with the drifting in Pro Street. For one, it's nothing like Carbon's, and for me it's even better than UG and UG2. I saw such drifts being done in an episode of Top Gear, when the japanese crew came over and drifted on the track. It's not like they're going with 270KM/h like in Carbon. It seems like pretty much normal handling to me.

Maybe you're more experienced regarding realistic handling and drifting, so I rest my case. My personal opinion after every video I've watched is that this game seems lots better than any other installment so far in every single part of it. The only thing I'll miss is Free Ride.


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Neo_McKane




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PostPosted: Tue, 25th Sep 2007 11:34    Post subject:
Ahh, it's called driving assist. That's why drifting looks so easy, you can turn them off if you want...


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Leftos




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PostPosted: Tue, 25th Sep 2007 12:47    Post subject:
The release delay has been officialy confirmed.

http://forums.ea.com/mboards/thread.jspa?threadID=288055&tstart=0

November 14th, 2007.

EDIT: To clear up some things about drifting...

IGN wrote:
Drifting has also returned, though its differences are found underneath the hood. The development team started from scratch with the game's physics engine so drifting feels a fair bit different than what we saw in Carbon. Cars feel much heavier and more powerful, giving you better feedback while also not feeling like they're sliding around on ice. Scoring is still on a speed vs. angle basis rather than the types of drift maneuvers you perform, though you do get bonuses if you begin a drift with nitrous or can manage to put a long string together.

To help newcomers with drifting, there will be multiple levels of assists for these race types. On the most basic level, all you need to do is steer and play with the gas while drifting. Correctional assists will keep your car from spinning out too much, though also limit how far sideways you can push your car. When you start taking these assists away, you'll be able to play with the clutch for more maneuverability and be able to get your car sliding at insane angles, though this'll obviously take much more skill behind the wheel.


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Mortibus




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PostPosted: Tue, 25th Sep 2007 13:28    Post subject:
LeoNatan wrote:
Laughing no but im not some stupid kiddie that thinks it's oh so cool to see screeching tires and stupid nitros.


u should play Juiced 2, drifting there roxx big time and no nos in drifting, that was just lame in carton Embarassed
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LeoNatan
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PostPosted: Tue, 25th Sep 2007 13:39    Post subject:
first juiced sucked. how's the second and is it out for pc?
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Leftos




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PostPosted: Tue, 25th Sep 2007 13:41    Post subject:
Leo, grab Opera and go to IGN's site, and download some HD videos regarding Juiced 2. It looks really, really promising. I just hope it is controllable without a wheel. First Juiced was something like Sega Rally in terms of handling.

IGN says September 21st as a release date for Juiced 2 in Europe for PC, whatever happened to it?

EDIT: Amazon.co.uk will start selling the PC version on the 28th, so it's just a few days away.


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LeoNatan
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PostPosted: Tue, 25th Sep 2007 13:43    Post subject:
lmao like i need opera to go to ign site
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Leftos




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PostPosted: Tue, 25th Sep 2007 13:44    Post subject:
Er... No, but Opera doesn't support IGN's right-click protection on Insider links, so you can download all their HD videos for free, without being an IGN insider.


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LeoNatan
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PostPosted: Tue, 25th Sep 2007 13:45    Post subject:
Laughing have to remember that, thanks.

but i get my videos from gametrailers.
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Leftos




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PostPosted: Thu, 27th Sep 2007 18:30    Post subject:
New videos:

Desert Race: http://www.gametrailers.com/player/25546.html
Desert Race HD: http://www.gametrailers.com/player/25545.html
Drifting Diary: http://media.ps3.ign.com/media/904/904766/vids_1.html
Drifting Diary HD: http://streamingmovies.ign.com/ps3/article/823/823285/nfsprostreet_driftingdiary_092607_wmvhd.wmv

EDIT: The official site has been updated with new mini-videos regarding the tracks and more are to be added soon.


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Last edited by Leftos on Thu, 27th Sep 2007 18:40; edited 1 time in total
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