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Posted: Thu, 10th Sep 2009 21:39 Post subject: |
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zerogS plugin geesus, ive not had one game that functions correctly with that yet,., im so shocked to see that in action lol...
what i found out from fiddling earlier was, ICO as working 30% cpu, full speed ahead constant 60fps with...
0_96 rev 1771
gsdx plugin was ssse3-r1495
played for over an hour so far and the game stays at 60fps, no ghosting or doubling of textures..
the only thing ive seen is the options menu is all white background but useable, and sometimes right on the far right side of the output screen you see a line of white glow from when you get god rays through windows etc etc... Im sure i might be able to cancel that out somehow, but cause the game itself and gfx are running like a wet dream im not fiddling anymore with it right now...
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Posted: Thu, 10th Sep 2009 21:51 Post subject: |
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anyway of making my PAL games run at 60 instead of 50 hz ?
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Posted: Thu, 10th Sep 2009 23:49 Post subject: |
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Guys is it possible to play Wii games using dolphin emu with Kb and mouse???I am thinking of trying Muramasa:The Demon Blade.
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Posted: Thu, 10th Sep 2009 23:51 Post subject: |
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dsergei
Posts: 4059
Location: Moscow, Russia
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Fri, 11th Sep 2009 10:12 Post subject: |
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POP:T2T
Update:It seems the problems with the cut scenes only happen when you turn on Speed hacks,
I turn them off,and no more cut scenes problems.
it seems the game was very well optimized to the PS2 hardware and very well Emulated.
so Speed hacks are not necessary{at least for me} for this game to run at most of/full speed.
Edit: I'm going to test more PS2 games and I will report the result later
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Fri, 11th Sep 2009 12:13 Post subject: |
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I can highly sudgest playing Okami, what a great little game, emulates 100%, nice unique game ideas, like the artisitc brush work ingame to draw/repair/cut down foes etc its nuts lol..
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Fri, 11th Sep 2009 13:24 Post subject: |
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here is full what you have to do to fix Muramasa ending:
http://forums.dolphin-emu.com/thread-512-post-39218.html#pid39218
Spoiler: | create RSFE7U.ini in User\GameConfig\
and write:
# RSFE7U - MURAMASA: THE DEMON BLADE
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
+$<Pond Scene Hangup Hack>
0x8005B690:dword:0x48000190
[ActionReplay] Add action replay cheats here. |
I know dsergei posted a fix,but I don't know if you need to do the "full stpes"
to fix that or not.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 14:09 Post subject: |
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I am half-way through Kisuke's story atm (already completed Monohime's and forged all her blades). Can't wait till i can unlock the white challenge rooms!
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Posted: Fri, 11th Sep 2009 14:29 Post subject: |
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could someone post link (sendspace, rapidshare etc) to rar containing emu + plugins necessary to play muramasa smoothly? yes, i`m a lazy bastard ;(
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 14:31 Post subject: |
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http://rapidshare.com/files/278465573/Dolphin-r4253.7z
this is almost the latest svn, so something might be broken. I'll post a link to an earlier revision then.
Last edited by dsergei on Fri, 11th Sep 2009 14:32; edited 1 time in total
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Posted: Fri, 11th Sep 2009 14:31 Post subject: |
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http://www.dolphin-emu.com/downloads.php
Contains everything need EXCEPT the masterkey.bin file. You can find that on Google in seconds (can't post it here, it's a BIOS file required for running Wii games)
Once you have the masterkey.bin, put it in "Dolphin\Sys\Wii" folder.
Play!
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 14:33 Post subject: |
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AFAIK Dolphin doesn't use a dumped BIOS.
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JackQ
Non-expret in Derps lagunge
Posts: 14179
Location: Kibbutznik, Israel
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Posted: Fri, 11th Sep 2009 14:33 Post subject: |
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there is an option in Muramasa
to play with a "classic/Gamebuce" controller?
I want to play with my gamepad.
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 14:34 Post subject: |
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Posted: Fri, 11th Sep 2009 14:35 Post subject: |
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dsergei wrote: | AFAIK Dolphin doesn't use a dumped BIOS. |
It won't load any Wii titles without masterkey.bin, mate.
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 14:53 Post subject: |
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Nope, it used to be like that but the later versions of Dolphin HLE the BIOS. No need for masterkey.bin any more.
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Posted: Fri, 11th Sep 2009 14:54 Post subject: |
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sabin1981 wrote: | dsergei wrote: | AFAIK Dolphin doesn't use a dumped BIOS. |
It won't load any Wii titles without masterkey.bin, mate. | Probably but im prettu sure its included in Dolpin standard since I never needed to download that to play any title using Dolphin.
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Posted: Fri, 11th Sep 2009 14:58 Post subject: |
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Areius wrote: | Probably but im prettu sure its included in Dolpin standard since I never needed to download that to play any title using Dolphin. |
It wasn't always that way, barely a few months ago the emulator still needed the key (which didn't come wtih Dolphin) in order to run Wii titles. I didn't know that it had changed though.
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dsergei
Posts: 4059
Location: Moscow, Russia
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Posted: Fri, 11th Sep 2009 15:01 Post subject: |
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Oops. Dolphin never required a bios - was always hled, but older revisions required a special key (masterkey.bin) dumped from a wii game disc.
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Posted: Fri, 11th Sep 2009 15:04 Post subject: |
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Nah, all self-contained stuff. If a game doesn't like DolphinD3D, just switch to DolphinOGL .. and vice-versa.
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Posted: Fri, 11th Sep 2009 15:08 Post subject: |
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gawd damn, all these fooking good working emulators now and games to download lol, im gonna need a few good sized hd's 
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