[XBOX360] Operation Flashpoint 2: Dragon Rising
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 6th Oct 2009 18:47    Post subject:
http://www.oxm.co.uk/article.php?id=14257

Despite the 8.0

Seemed to love it. Real as it gets apparently Smile
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ITRUK




Posts: 922

PostPosted: Tue, 6th Oct 2009 18:50    Post subject:
Any early review's from people with a hell of a good download speed? Gonna start getting it myself but will take about two hours.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 6th Oct 2009 18:59    Post subject:
This verified yet? I guess not Sad


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ITRUK




Posts: 922

PostPosted: Tue, 6th Oct 2009 19:04    Post subject:
Doesn't matter if it's verified or not, a game can still be played. It's highly likely to be a retail rip since it came out in the US today and the UK on Friday Smile
UK store's are probably recieving stock now.
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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 6th Oct 2009 19:05    Post subject:
jippyuk wrote:
This verified yet? I guess not Sad
its in the DB
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Tue, 6th Oct 2009 19:11    Post subject:
Well, first impressions - Shitty graphics and controls.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 6th Oct 2009 19:19    Post subject:
Sad

And re "in the DB" if its in the DB shouldnt it show on verified list on the site?

Or am i confused between the DB list and the verified list?


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ITRUK




Posts: 922

PostPosted: Tue, 6th Oct 2009 19:31    Post subject:
dezztroy wrote:
Well, first impressions - Shitty graphics and controls.



Noooooooooo it all looked so good in the vid's Crying or Very sad
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NoReaction




Posts: 173
Location: Sweden
PostPosted: Tue, 6th Oct 2009 19:39    Post subject:
dezztroy wrote:
Well, first impressions - Shitty graphics and controls.



yeap, that´s true Crying or Very sad
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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 6th Oct 2009 19:46    Post subject:
jippyuk wrote:
Sad

And re "in the DB" if its in the DB shouldnt it show on verified list on the site?

Or am i confused between the DB list and the verified list?
games in the abgx DB are all verified afaik. Just stay away from the nuked ones.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 6th Oct 2009 19:56    Post subject:
well can you point me to this verified DB because http://abgx360.net/verified.php doesnt list it Smile

Sorry to be a pain in the ass.


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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 6th Oct 2009 20:01    Post subject:
Read parts of the Norwegian review. I just had to find out what they didn't like about it. They gave it 3/6 btw.

The reviewers thought it was stupid the missions didn't have any relevance to each other. After completing a mission, the next missions can be picked from a menu (have a feeling its the same way as in Raven Squad. And often or always as a new soldier. So the story aint top notch. Its also a minus that you have a time limit on each mission, witch doesn't really make it a sandbox game where you can explore as you like.

And throughout the campaign you won't use more than 1/4 of the large ass area.
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ITRUK




Posts: 922

PostPosted: Tue, 6th Oct 2009 20:11    Post subject:
You have time limits per mission?? WTF, im tempted to stop my download now.

Was quite looking forward to this, but from people's first impression's, it seems a bit of a stinker Sad
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twobells
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Posts: 2878
Location: England
PostPosted: Tue, 6th Oct 2009 20:12    Post subject:
dezztroy wrote:
Well, first impressions - Shitty graphics and controls.


1:There is nothing wrong with the controls at all, just a short learning curve then they become second nature.

2: Graphics are fine, similar to Bad Company and all other military-type games.
You do need to turn up the gamma on lcd's otherwise it looks dark and blocky.

3: Control over your squad is amazing, very tight, available both visually via your HUD and from the master map.

4: Audio is fantastic, great realism.

5: Minimal load times

So far 8.5/10


Last edited by twobells on Tue, 6th Oct 2009 22:17; edited 1 time in total
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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 6th Oct 2009 20:15    Post subject:
ITRUK wrote:
You have time limits per mission?? WTF, im tempted to stop my download now.

Was quite looking forward to this, but from people's first impression's, it seems a bit of a stinker Sad
Seems like the multiplayer is pretty solid.
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MoeMurda




Posts: 69
Location: Chicago, IL USA
PostPosted: Tue, 6th Oct 2009 20:41    Post subject:
Some of my quick impressions i posted at my private forums..i love this game...


Quote:
First of all..its hard to believe this game is running off a modified Dirt2 Rally engine...this game was specifically developed for 360 hardware in mind and it clearly shows. Its massive in size, its beautiful to look at and most important of all..its atmosphere and gameplay elements are top notch..dont go by what reviewers say all the time because you yourself are the only true judge of a game athough this game will be getting good reviews, i can already tell but..this game isnt for everyone and even game reviewers can be biased sometimes if they happen to be more of a COD (run&gun) gamer or are use to other traditional ways FPS's are. Iv'e already seen a few hardcore COD guys bash this game..go figure.

I have decided to stick with the 360 version because i hear the pc version has no kind of graphical enhancements (bummer)..it only has higher resolutions and AA settings which to me defeats the purpose of going with the pc version if you have a 360 with xbox live and good gamepad layout which this game does..read more about this below...but on live, you can play 7 player co-op i believe which is big thing to me because i LOVE co-op play with my local area buddies that i grew up with..

Anyways, first thing i noticed is the color pallet used in OF2 goes for a more drab cold feeling but not in a bad way..it actually fits this kind of game well. What i mean by the color pallet is the choice of colors used for the visuals..they are mostly of brownish color..sorta like COD World at War has during the battlefield fights or how Gears of War looks...

With that said..it does not look bad at all..i think it looks freaking GOOD graphically. Particle effects are neat to look at and also the post processing and smoke effects are some of the best ever put into a game because the smoke from bombs and explosions look very dark rich black in color which looks impressive seeing smoke bellowing out in the background far off in the distance...i love it. I will say this..its not Crysis type visuals although i feel Crytek are more talented with producing bleeding edge visuals but this game is damn good for such a large endless battlefield..just like the original operation flashpoint game..this game is HUGE and shoots down any theory that consoles cant handle wide open huge landscape games although oblivion proved that years ago..because this is living proof that consoles can handle such large maps just fine...thanks to streaming disc's (if done right).

The game play is BAD ASS...i love it although i will say this..its not a game for the hardcore run and gun COD players..unless your a flexible gamer that can adapt to both run and gun shooters and patient strategy driven shooters. Personally i prefer these patient huge landscape battlefield shooters over Call of Duty games any day of the week even though i do like COD games too..but OP2 its more "true to life" which requires more thinking *brain usage* and sucks you into the game better imho. Again for such a large open ended game..the 360 does a mighty fine job of rendering this with a solid stable frames per second.

Also i like to say that Codemasters did a brilliant job with the gamepad layout. I just cant see how anyone will not be able to appreciate how well thought out the gamepad button layouts are for OP2. Its fucking PERFECT..i played the game for 30 minutes thus far and within the first 10 minutes i had the controls down perfectly and was navigating thru the control commands perfectly. Remember now..Operation Flashpoint is much more simmy then a COD game therefor it requires a shit load more button commands but trust me on this..its a piece of cake getting use to them. I actually have no desire going to the pc version for the superior command layout a keyboard gives you..the 360 version is fine with how codemasters got the buttons commends implemented.

The gun fire is bassy and loud..it sounds like your "REALLY" busting off rounds when you fire your assault riffle ..i got a nice surround sound system with one Infinity 12inch powered sub and one Polk Audio 10inch powered sub and the windows rattle when im firing off my gun when i got the sound turned up..its impressive and the ambient sounds in the background really suck you into a game

...just like Dead Space game..this game is high on atmosphere and to me is the KEY to any good game. I hope more developers concentrate on the atmosphere and immersivness of their videogames in the future because it makes a world of difference in having fun and excitement with the game..Operation Flashpoint 2 hits this perfectly..props to codemasters .

As i mentioned..i only had 30-40 minutes into the game on "normal" mode..im gonna restart the game with "hardcore" mode tonight when im ready to get sucked into this game. Im quite happy with this game..and even though it was not made by the same guys that made the first Operation Flashpoint game (Bohemia)...it feels ALOT like it but with a tad more fast pace action sprinkled on top. To me its a perfect mix...and it has none of the unoptimized BS and bugs/glitches that the original Operation flashpoint had, ArmaI and ArmaII has...

My final thoughts thus far? I LOVE IT! ..this is my cup of tea for sure!

Moe
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grimmmy




Posts: 1014
Location: London
PostPosted: Tue, 6th Oct 2009 21:01    Post subject:
ITRUK wrote:
You have time limits per mission?? WTF, im tempted to stop my download now.


I kinda thought this at first but remember it is trying to be realistic, or as realistic as it can without being dull.

Time limits were obviously going to be there.
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NoLiMiTSoLDieR




Posts: 1038
Location: NL
PostPosted: Tue, 6th Oct 2009 21:04    Post subject:
Man, im loving this game.


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timechange01
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PostPosted: Tue, 6th Oct 2009 21:24    Post subject:
NoLiMiTSoLDieR wrote:
Man, im loving this game.


Dang I wish I had to time to play this. Gonna have to wait several weeks before I can play anything at all Crying or Very sad

By the way, how realistic is this game? After playing FarCry 2, Im not really a huge realism fan



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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 6th Oct 2009 21:25    Post subject:
timechange01 wrote:
NoLiMiTSoLDieR wrote:
Man, im loving this game.


Dang I wish I had to time to play this. Gonna have to wait several weeks before I can play anything at all Crying or Very sad

By the way, how realistic is this game? After playing FarCry 2, Im not really a huge realism fan
well, Far Cry 2 wasn't really that realistic. And the malaria thing was just pathetic.
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NoLiMiTSoLDieR




Posts: 1038
Location: NL
PostPosted: Tue, 6th Oct 2009 21:29    Post subject:
Im restarting in hardcore mode now, was playing with my bro's profile @ normal mode.
The sound is just awsome, especially firefights in distance.

btw FarCry 2 dint feel that realistic to me.


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grimmmy




Posts: 1014
Location: London
PostPosted: Tue, 6th Oct 2009 21:59    Post subject:
odd question (perhaps)
But how are load times? Just wondering if I need to free up space on an HDD?


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bringiton




Posts: 3726

PostPosted: Tue, 6th Oct 2009 22:07    Post subject:
I installed it on HDD without playing first. Loading a level takes about 20 to 30 seconds I'd say, but I didn't stop the time. It also loads when you have to restart, but not quite as long.

BTW: Does anybody know how to replay a mission? In the mission menu you can see the old missions, but there is only the "A" button which lets you advance to the next mission.
I wanted to go back and get some secondary objectives...


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- Albert Camus
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Mr_Baggins




Posts: 1426

PostPosted: Tue, 6th Oct 2009 22:14    Post subject:
Is it true you can't lean over corners? What the FUCK? Time limit for missions? What the FUCK?!


11th "Thou shalt not flash"
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Neon
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Posts: 18935
Location: Poland
PostPosted: Tue, 6th Oct 2009 22:18    Post subject:
And it doesn't have aimbot and it actually requires SKILL, OMG UNPLAYABLE SHIT

Cool Face
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lhzr




Posts: 3902
Location: RO
PostPosted: Tue, 6th Oct 2009 22:20    Post subject:


Last edited by lhzr on Thu, 24th Dec 2015 13:50; edited 1 time in total
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DeMoN064




Posts: 1308

PostPosted: Tue, 6th Oct 2009 23:21    Post subject:
8 players max?

seriously?

Rolling Eyes
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JiGSaW
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PostPosted: Tue, 6th Oct 2009 23:28    Post subject:
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grimmmy




Posts: 1014
Location: London
PostPosted: Tue, 6th Oct 2009 23:41    Post subject:
lhzr wrote:
what does skill have to do with the timelimit?

oh, don't bother, i can answer this myself. NOTHING


Other than "do this task in this amount of time"...

Do none of you have jobs? I image a mission would have some form of deadline?
If you can't achieve the the target within a give timeframe you lose your job or in this case, a war.
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Glottis
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Posts: 6313

PostPosted: Tue, 6th Oct 2009 23:47    Post subject:
JiGSaW wrote:
http://www.videogameszone.de/aid,696773/Operation-Flashpoint-2-Grafik-Vergleich-zu-Dragon-Rising-zwischen-PC-und-Konsole/Special/


Thanks for this great and informative link (no pun). I hope more and more comparisons like these are made, unlike in the past where they only compare 360 to PS3 versions and completely ignore PC.


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