What I don't understand is Shepherd's behavior, he betrayed them because of the nuke thing in MW1, right? But why did he work with Russians and caused war? After all he chose that Private to be an undercover agent and he got him killed. What for?
Haven't reached that revelation yet (don't mind spoilers, story is awful), but if it is true, then it sounds awful like some usual Clancy bullcrap conspiracy...
So it's not only me who doesn't get the story at all
Spoiler:
I'd say he betrayed them because Price wouldn't comply with the orders because Price wanted revenge on rusians in the mission with the EMP nuke launch.
Man you really have to have no fucking life whatsoever to finish this shit on Veteran.
It's nowhere near fair. Highest difficulty shouldn't resort to simply giving the AI .0001 second reaction time and near perfect accuracy - it should make the AI use more realistic tactics.
IW needs to fire their AI team - they've done nothing since COD when they made it - haven't touched it at all - feels exactly the fuck same.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I got so into it, I shot one of the terrorists Bastards called me a traitor!
I got so pissed at the others - since you couldn't run in that sequence and they got a bit further than me, there were no stragglers alive for me to kill after the initial onslaught.
Man you really have to have no fucking life whatsoever to finish this shit on Veteran.
It's nowhere near fair. Highest difficulty shouldn't resort to simply giving the AI .0001 second reaction time and near perfect accuracy - it should make the AI use more realistic tactics.
IW needs to fire their AI team - they've done nothing since COD when they made it - haven't touched it at all - feels exactly the fuck same.
what u need is patience, its not like on regular where u just run and gun, u need to stay in cover, use flash bang and try to be fast, yeah AI is uber precise, but it's like irl, 1-2 shots and u are dead.
i finished it on veteran with stinky controller, i'm pretty sure kb+mice won't be a problem at all
oh and yeah i have a live and shitload of responsibilities
Last edited by Mortibus on Wed, 11th Nov 2009 14:16; edited 1 time in total
igromagaz.ru its 19$ there.
How can you buy it? how to pay - unfortunately i dont speak russian
Site is in Russian because they only sell to Russia and Baltic states. That version is illegal to sell outside of that region, say so on that site and publisher 1C website.
// Max amount of frames shown per second
seta com_maxfps "85"
This will allow you to have higher fsp in the game. Change to i higher value then the default (85)
// Joins a server with maximum X amount of ping
seta com_maxping "800"
No more hight ping server
IWNET forces you to join server with ping as high as 800 ms!!!! Change this to "200" and you will not be forced into server with higher ping then 200ms
// Max packets, by putting it higher your ping will be a lot more stable
seta cl_maxpackets "30"
This setting is about the amount of packages sent to other clients.If you have high bandwidth you should set the default value to 100 or more = less laggy server (ONLY FOR PPL WITH GOOD UPLOAD SPEED)
visuals: There was nothing i was impressed with - It was colorful, it had explosions and effects - it made my system crawl.. which is something very weird -> the optimization sucks hard. (Damn using thermo scope on smoke kills any frames i had..) There were some nice landscapes like the winter woods and night missions with fire effects in them..
Gameplay: It's like COD 4.. but i was so less impressed. Until the late game missions it was incredibly boring - maybe because there are more missions with the US at this time - which sucked even in the first game but this time is worse. There are some nice driving moments ,and later on - some good story elements and 'oh snap' moments - each of them connected with the SAS missions - God the US marines missions are so bad
Which reminded me of several "facepalm moments" i had.
- Console menu - in-game graphical settings requiring level reload
- Da evil russians ar in da hauz story element. - If there are not eastern terrorist there must be russians there -Pathetic but i suppose that's the best IW could come with
- The airport scene -disturbing ? Yeah the poor pixels.. But as we know having tons of gore ingame is so much better than having a single pixel boob Anyway i killed every single civilian that my terrorist mates missed... But i found the mission itself pointless having nothing to do with the story itself.. The whole thing looked more like a marketing trick by IW to scandalize and make appearance on US medias
- The game difficulty & hud.. You are constantly surrounded by enemies everywhere (which tent to be very well trained marksmen). When you are hit the entire screen goes covered in strawberry jam. Mid-game i dropped the setting to regular because i realized i spent the battles cowering behind *insert heavy cover material* waiting for the fucking jam to wash away from my.. eyes.. It's so stupid.. Also having no lean.. welcome back to the counter-strike era..
I suppose the multiplayer could be fun if someday they add proper support - and the there are cheap 12$ keys.. Till then, no way i keep this huge game on my hdd.
Oh well, after 7 hours of break of it i can go back to Dragon Age where i'm past 48 game hours on my first playthrough.
Per aspera ad astra
Last edited by RainyDay on Wed, 11th Nov 2009 15:05; edited 1 time in total
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