Wings of Prey
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LeoNatan
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PostPosted: Thu, 31st Dec 2009 02:22    Post subject:
Anyone bought this? How does it work? Limited activation count or tied to an account? After playing the demo, I really liked it and I want to buy, but if it's a trialware, I will not. Smile
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pakrat2k2




Posts: 517

PostPosted: Thu, 31st Dec 2009 02:34    Post subject:
from official yuplay forum on this game. 3 installs on different PC's basically unlimited on 1 PC as long as no hardware / OS changes. ( forum. yuplay. com - without spaces FAQ )

The software warned me of a massive hardware change and required a new activation...How can I earn back this activation?
deactivate the game by running activate.exe in a game folder before any hardware changes or reinstalling windows or game. Then you'll save your activation.
In any case:
1) you have 3 activations and 10 deactivations by default
2) if you ran out of them - just write to support (they'll need your login email and a key) and they'll add you more activations.
You bought not the activations, but game - so you'll have it.
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LeoNatan
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PostPosted: Thu, 31st Dec 2009 02:36    Post subject:
Great Rolling Eyes Deactivation is now also a trialware... Laughing
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WhiteBarbarian




Posts: 6009
Location: Russia
PostPosted: Thu, 31st Dec 2009 05:58    Post subject:
iNatan wrote:
Great Rolling Eyes Deactivation is now also a trialware... Laughing

Yeah, seems it's a new emerging trend with Starforce protected games in here Very Happy


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pikachupi




Posts: 4180

PostPosted: Thu, 31st Dec 2009 10:56    Post subject:
anyone played the demo?

any good?
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LeoNatan
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PostPosted: Thu, 31st Dec 2009 11:04    Post subject:
It's very good. Same flight model as IL2 (they used the source code), graphics look amazing, and even more amazing is how smooth it runs. There are two missions in the game, the second one is really epic (over Berlin), especially when playing in the cockpit. I mean, you shoot an aircraft from behind, and the fuel splatters all over your windshield, then good luck seeing anything for a while. Very Happy Give it a try, it's very good.
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Adol




Posts: 57

PostPosted: Thu, 31st Dec 2009 11:48    Post subject:
I finally bought the game and is really good. We can expect a lot of improvements like full mission builder, quick mission builder, dedicated server, FM and DM better etc. In simulation mode the FM is almost like in Il2. Graphics are great except maybe England too green.

I did a lot of trainig yestarday 1 vs 1 and vs 2 in a rudimentary quick mission builder the game has. You chose your plane and your enemy (1 to 16).

I think its a good buy. They update with new patch every week so you never will have a crack for the latest version and always waiting and waiting...
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LeoNatan
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PostPosted: Thu, 31st Dec 2009 11:52    Post subject:
How much content is there from a single player perspective? I read there is a campaign and single missions on top of that?

You have no idea how hard I try to resist buying it, and your answer probably will tip me over. Laughing
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Adol




Posts: 57

PostPosted: Thu, 31st Dec 2009 12:01    Post subject:
There are aprox 50 missions in single player and 5 or so short campaigns. Every campaign has 5 o 6 missions I think. No campaign for axis side so far (they will add it in patch).

You can fly axis planes and every plane in trainig section.
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human_steel




Posts: 33269

PostPosted: Thu, 31st Dec 2009 13:05    Post subject:
Why isn't the ultra superhigh setting available in the demo? I can still switch it on though...
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pikachupi




Posts: 4180

PostPosted: Thu, 31st Dec 2009 13:10    Post subject:
thanks @iNatan for the review, the demo is already here Very Happy
hope i will be able to install it today, to tell you the truth,i missed a good combat flight sim with guns only and looks like finaly it's here Very Happy
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ixigia
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Posts: 65079
Location: Italy
PostPosted: Thu, 31st Dec 2009 13:15    Post subject:
iNatan wrote:

You have no idea how hard I try to resist buying it, and your answer probably will tip me over. Laughing

lol Leo you have a strange, insatiable desire of buying everything these days Very Happy

BEEN HAD MONEY YO? ^^
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LeoNatan
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PostPosted: Thu, 31st Dec 2009 13:28    Post subject:
No haha, it's a really good game, but it is trialware and has stupid DLC Crying or Very sad Oh morals, morals... Sad

 Spoiler:
 
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pikachupi




Posts: 4180

PostPosted: Thu, 31st Dec 2009 13:37    Post subject:
iNatan wrote:
No haha, it's a really good game, but it is trialware and has stupid DLC Crying or Very sad Oh morals, morals... Sad

 Spoiler:
 


ROFLX2 no you are not, it's ok to do so and to have some fun this days;)
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ixigia
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Posts: 65079
Location: Italy
PostPosted: Fri, 1st Jan 2010 14:39    Post subject:
Another patch out

http://worthplaying.com/article/2010/1/1/news/71258/

I tried the demo, and I can confirm all that have been said before: the game is great.
The same IL2 flight model, enhanced gfx effects and new missions contribute to keep the old good feeling almost intact Smile
The game supports gamepads but you have to manually configure all the keys ("all" is actually impossible, I'd say "the most important ones" Wink )
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JBeckman
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Posts: 34978
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PostPosted: Fri, 1st Jan 2010 21:28    Post subject:
Hmm, 1.0.2.5 adds Steam_Api.dll and AcesS.exe (S = Steam), this might be useful.

EDIT: Aha, 45300.
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Ishkur123




Posts: 2850

PostPosted: Fri, 1st Jan 2010 21:37    Post subject:
How are you guys playing it, joystick, gamepad or keyboard?

That Steam_Api.dll is an interesting development, i wonder when its going to be up on Steam.
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JBeckman
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PostPosted: Fri, 1st Jan 2010 21:38    Post subject:
GaijinComp has been in the ClientRegistry.blob file for a while now, didn't know it was for Wings of Prey however, should be possible to emulate this, just need to check a few things as I'm a bit out of date when it comes to this sort of thing.

EDIT: Seems I can't use Rev. Loader as it's outdated and I can't use a Steam emulator (MiSteam) since there's no .NCF files available for it to use, haha.

Not a bad game either, bought it earlier but only done training and tutorial missions so far, started the campaign just recently and other than what the patches have already fixed I have encountered no problems with the game, runs great with everything turned up with 16x AF / 4x AA as well and looks quite good. (Competes with other visual titles like Hawx though while both are flight games they do play a bit differently so it's not a accurate comparison, different setting as well.)



(Been a bit busy with other titles, ENB mod for GTA IV for example was recently updated so I've been fooling around with that, needs a lot of work still though- http://img269.imageshack.us/img269/488/gtaiv2010010120521851.jpg -, bit tired as well after the new year celebration with the rest of the family so today has been quite slow.)
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llihP




Posts: 27

PostPosted: Sat, 2nd Jan 2010 13:16    Post subject:
Just to be clear, when you guys say it's based on the IL2 flight model, the first game or the console one?

Console one = IL2: Birds of Prey

Is the PC version just a port with a different name?
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ixigia
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Posts: 65079
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PostPosted: Sat, 2nd Jan 2010 13:27    Post subject:
llihP wrote:
Just to be clear, when you guys say it's based on the IL2 flight model, the first game or the console one?

Console one = IL2: Birds of Prey

Is the PC version just a port with a different name?

Basically yes, it's nearly the same game but with enhanced gfx effects, a finer physics simulation and some new missions. But the most important thing is that the game doesn't play like a console title, since the old good IL2 flight model is pratically intact. Smile

edit: Thx JB, will try the new ENB soon;...and happy new year my man Wink
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LeoNatan
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PostPosted: Sat, 2nd Jan 2010 13:51    Post subject:
Both games, BoP and WoP, use the same flight model from the original, hard-core, PC IL2 (taken from the IL2 source code). The developers just added aids to help the console market (aids which are found in the PC version as well, so people even with 360 pads, who are not complete idiots and can endure some challenge, can also enjoy the game Wink).
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JBeckman
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PostPosted: Sat, 2nd Jan 2010 14:18    Post subject:
You can set it either to the "default" difficulty mode, a "realism" mode and a "simulator" mode, I have not tried these yet (Will try the tutorials for them later on.) however as it would most likely require at least a good game pad or even proper joystick for quicker and more accurate movement or how to best describe it.
(I cut it pretty close in that first mission from taking damage to one of the wings and even the engine block, those bomber planes have turrets that can rotate which I didn't think about when I attacked from behind, on those higher difficulty levels it would probably have been game over instead, heh.)

Starting to get the hang of the basic controls now however so it's getting better. Smile
(Steering, accelerating, over-driving the engine for quick boosts, altering the rudder for quicker turns and such stuff, even looping and other useful moves like turning off the engine in mid-flight, whoops.)

Wonder if you can shoot down the ejecting pilots and crew?
(Seen in one of those images I posted, tried to getl them with the propeller after missing a few shots at them but it missed, probably wouldn't have done anything though.)
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LeoNatan
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PostPosted: Sat, 2nd Jan 2010 14:28    Post subject:
You can't. Wink On the forums, they said that for various reasons, pilots will remain visual only. Smile

I will wait for a Steam release, it seems. I am also hoping for a different copy protection there, to make it even more worthwhile. Wink
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JBeckman
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PostPosted: Sat, 2nd Jan 2010 14:48    Post subject:
Unfortunately further digging in the patch shows they use the same protection (Star-Force, no drivers or anything only activation/de-activation via a GUI using serial number.)

I missed it the first time but for some odd reason they have aces.exe as the main game exe followed by acess.exe for Steam and then Activate.exe and the other files (Normally protect.exe) for activation and Activates.exe (And the rest of that stuff.) for the Steam exe, should just have used the same as it's online activation and doesn't affect the copy protection in any way, bit odd to have it split like that though normally you have either aces.exe or acess.exe, not both.

EDIT: This might differ when it's actually released though, might just be a early system to avoid Acess.exe being nearly unprotected and easily cracked.
(Which I'm sure the Russian communities would go trough quite fast if it was so, Disciples 3 uses the same protection system and that one is cracked and maintained even to the latest 1.05 hf 2 patch, though this game is also cracked but Russian only for some reason when patching Activate.dll and it's only up to version 1.0.2.1 so far.)
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Decca77




Posts: 35

PostPosted: Sat, 2nd Jan 2010 23:19    Post subject:
JBeckman wrote:
Unfortunately further digging in the patch shows they use the same protection (Star-Force, no drivers or anything only activation/de-activation via a GUI using serial number.)

I missed it the first time but for some odd reason they have aces.exe as the main game exe followed by acess.exe for Steam and then Activate.exe and the other files (Normally protect.exe) for activation and Activates.exe (And the rest of that stuff.) for the Steam exe, should just have used the same as it's online activation and doesn't affect the copy protection in any way, bit odd to have it split like that though normally you have either aces.exe or acess.exe, not both.

EDIT: This might differ when it's actually released though, might just be a early system to avoid Acess.exe being nearly unprotected and easily cracked.
(Which I'm sure the Russian communities would go trough quite fast if it was so, Disciples 3 uses the same protection system and that one is cracked and maintained even to the latest 1.05 hf 2 patch, though this game is also cracked but Russian only for some reason when patching Activate.dll and it's only up to version 1.0.2.1 so far.)


Can you check your pm JBeckman?
Thanks

Decca
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polosistealth




Posts: 3447

PostPosted: Sun, 3rd Jan 2010 12:03    Post subject:
where can i buy the STEAM version ?


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zmed




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Location: Orbanistan
PostPosted: Sun, 3rd Jan 2010 12:36    Post subject:
On Steam maybe?
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thyttel




Posts: 488
Location: Denmark
PostPosted: Sun, 3rd Jan 2010 12:38    Post subject:
Unfortunatly it seems to be the trend now a days thats these sims keeps popping up from russian developers which is based around a pretty engine and nothing else.

The days of dynamic campaign seems to be over cause russians seems to be the only ones today that concentrate on this sort og games. And Ive yet to see any russian developer able to create a dynamic campaing.

They sell their games around a pretty engine and people settle for that which is a shame I think.

$50 is way too much for sim with nothing but static missions.

Like any other sim released in the past 3-4 years I wont be buying this. In a combat sim a dynamic campaign is a must if you ask me.
They could do it 10 years ago but apperently not today. Developers seems to have gone dumber by the years. Today it's simple and all about graphics and nothing else.
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moosenoodles




Posts: 18411

PostPosted: Sun, 3rd Jan 2010 13:24    Post subject:
no its all about console faggots and being able to supply the mass thicko players with something they can handle...

yeah the options for simulation etc are there but none the less mostly a port is a port and although its fun to actually play, its still not had much more effort put into it as a pc game, like u said no dynamic campaign due to the time and money that would have to be spent on that

Easier to leave it samey across the board of all platforms and rake in as much as one possibly can Very Happy

same old story though..

game IS fun, it IS nice looking, but it wont be no oleg online masterpiece im sure Very Happy
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LeoNatan
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PostPosted: Sun, 3rd Jan 2010 15:41    Post subject:
I bought it; torrents are extremely slow!!! Crying or Very sad

moosenoodles wrote:
but it wont be no oleg online masterpiece im sure Very Happy

Better that, than Oleg vaporware master-ripoff Laughing (splitting each campaign into its own game - gee I wonder why Embarassed).
Also, the preview shots he has posted look quite bad. Enough with the awful looking simulators, we want quality!
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