Star Trek Online
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moosenoodles




Posts: 18411

PostPosted: Thu, 14th Jan 2010 17:05    Post subject:
zmed wrote:
moosenoodles wrote:
glaring issues i have is tht its like playing while stuck in syrup... get no fun with even beta testing if one cant move around nicely...

none of the gfx options seem to make any performance gains here so dunno what causing it to run like a dog..
The game is extremely CPU-hungry. Even if you lower the graphics to absolute minimum, if your CPU is not fast enough or is busy doing other things, the game will be extremely slugish. That might be an explanation.

The same is true for the Cahmpions Online.


so your saying startrek online is more demanding than any other mmo i run all bells and whistles on the market?

im doubting your logic, i call it cruddy coding...

and a good example of that loging not really up to much is the game is very instanced.. so that is supposed to relieve stress on once pc not make it worse lol..
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BrokenCrow




Posts: 523

PostPosted: Thu, 14th Jan 2010 18:04    Post subject:
STO is an absolute travesty from start to finish. It fails in just about every way possible.

And for whoever said it was "CPU hungry". There are WAY more CPU intensive games out there that run way better than this poorly coded POS.

It has issues with ATI and Nvidia alike. Maybe the jackasses at Cryptic should have figured these things out BEFORE open beta.

My prescription - AVOID!
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AndreaSpooky




Posts: 1260

PostPosted: Thu, 14th Jan 2010 19:00    Post subject:
i dont understand... are the skills nerfed for the beta?
seems i cant pass level 9^_^
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Thu, 14th Jan 2010 20:19    Post subject:
Maximum level for this beta part is level 16
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Thu, 14th Jan 2010 21:19    Post subject:
trucane wrote:
shadak wrote:
trucane wrote:
Anyone got a good link for downloading the client? Got my beta key yesterday but haven't found any good place to download it from.


I used the official torrent and it was pretty fast.

The game is boring tho..


Mind telling me where i can find it? All I found earlier was some mirrors that sucked. Then again I got a free open beta key so the servers available for those who preordered is out of the question.


its on UseNet now.


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Stinky244




Posts: 623
Location: Estonia
PostPosted: Thu, 14th Jan 2010 21:44    Post subject:
Having played it like 30 hours then i can say i have changed my mind a little ( for the better ). Because it is BETA then it has some problems like some bugs and server lag and such but still some things leave me wanting for more. The combat in big battles is better now that i can do more skills and i have better weapons but its stilly kinda boxy or something. The space combat is actually pretty well done i must say but thats just me. Havent checked out the PVP yet but have enough days to go and check it out. I just hope they add more levels to the BETA soon cause im starting to hit the level cap and i want to check out the higher level ships. Also im wondering what the end game is going to be like? Big instanced battles against the Klingon or the Borg and im also wondering how much staying power does the game have as in expansions or extra content? What might they add?
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 14th Jan 2010 22:04    Post subject:
The room for expansions is pretty much limitless, since it's Star Trek. They could expand upon the random missions, introduce new species and empires, playable sides (Romulan, Cardassia, fully PvE Klingon side). Because of the seemingly altered state of the Borg, I don't dismiss them as a future playable race either.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Thu, 14th Jan 2010 22:58    Post subject:
I only played for half an hour or so but it seems as if it could be fun.
One thing that sprung to my mind is how canon the setting is?
Is it the classical Star Trek universe or the JJ Abrams reboot thingie?

btw. for some uknown reason I feel the urge to subscribe to Eve O.o
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 15th Jan 2010 00:35    Post subject:
Classical, but 30 years after Nemesis, and according to some loading screen messages, Data didn't die and became captain of the Enterprise-E.
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atf300




Posts: 170
Location: Slovenistan
PostPosted: Fri, 15th Jan 2010 00:42    Post subject:
any idea where one could get one more key ? seem to have missed them all
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wingR




Posts: 621

PostPosted: Fri, 15th Jan 2010 03:21    Post subject:
zmed wrote:
Classical, but 30 years after Nemesis, and according to some loading screen messages, Data didn't die and became captain of the Enterprise-E.


I believe the captain is B-4-Data, not the "original Data", like in the comics.

Data died in Nemesis and in the game, but not B-4
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Ishkur123




Posts: 2850

PostPosted: Fri, 15th Jan 2010 05:26    Post subject:
The space fighting is really fun with some friends, the ground combat on the other side is abysmal and pain inducing. They should have scrapped that awkward bugfest and put more manpower in the space stuff.
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SilverBlue




Posts: 1747

PostPosted: Fri, 15th Jan 2010 06:50    Post subject:
atf300 wrote:
any idea where one could get one more key ? seem to have missed them all


http://startrekonline.com/node/605

Did you try all the links on this page? Some still appear to have keys available.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 15th Jan 2010 06:58    Post subject:
if only space combat was MORE like EVE. I miss stuff like "orbit 5 km" etc and especially auto fire all weapons ... why only 1 ???
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Overlord123




Posts: 2335

PostPosted: Fri, 15th Jan 2010 07:34    Post subject:
The space battles should be more like bridge commander IMHO.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 15th Jan 2010 07:42    Post subject:
or that. Either way, one or the other .. as it is right now, its a fucking chore ..
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 15th Jan 2010 10:12    Post subject:
wingR wrote:
I believe the captain is B-4-Data, not the "original Data", like in the comics.

Data died in Nemesis and in the game, but not B-4
Was browsing the Memeory Alpha and yeah, it's the B-4 Data. Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 10:34    Post subject:
Yep, they implanted Data's memory module into B-4.
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Fri, 15th Jan 2010 11:32    Post subject:
Sin317 wrote:
if only space combat was MORE like EVE. I miss stuff like "orbit 5 km" etc and especially auto fire all weapons ... why only 1 ???


There is button to fire all weapons at once, though its not auto fire, you must press it again and again like a idiot!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 11:40    Post subject:
Also; you can right click phaser banks and tie them together, so they fire at once, and simply press SPACE to fire. CTRL+SPACE fires all torpedo and mine launchers.
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Fri, 15th Jan 2010 11:58    Post subject:
Sin317 wrote:
I miss stuff like "orbit 5 km" etc


That or

Overlord123 wrote:
The space battles should be more like bridge commander IMHO.


The way they are now it's painful. especially in larger battles.
Yesterday I had a rather long battle with 3 other people against two Kling Warships, a Battle Cruiser and a whole assortment of Birds of Prey and Raptor Escorts.
I stopped counting on how often I blew up and I stopped counting how often I "collided" with another ship. Larger battles just get messy and confusing.
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Fri, 15th Jan 2010 12:58    Post subject:
spajdr wrote:
Sin317 wrote:
if only space combat was MORE like EVE. I miss stuff like "orbit 5 km" etc and especially auto fire all weapons ... why only 1 ???


There is button to fire all weapons at once, though its not auto fire, you must press it again and again like a idiot!


Or just hit 1,2,3 accordingly to what you have set up.
I have disrupter banks [180 DPS] on my forward banks and phaser arrays on my rear giving me a stupendous firing solution at 45 degrees and broadsides at 280 degrees.
I also pumped loads of points into my science officer (Busty LaRue) who has the 'disable shield' (forgot name) ability.
So basically I take a run in putting all power to my forward shields hit 'disable shields' and then pump some disrupter at them, I then turn and give them a broadside with the arrays.
Any damage is healed by my engineering officer Scotty McScott.


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 13:01    Post subject:
Aye, I've got a set of Dual Disruptors (45 arc, 164DPS) on front, alongside my torp launcher, and a set of wide-beam Phasers on the rear.

twobells wrote:

So basically I take a run in putting all power to my forward shields hit 'disable shields' and then pump some disrupter at them, I then turn and give them a broadside with the arrays.


LOL! Same here mate. I do suicides at first, pumping all power into forward shields, hitting them hard with my disruptors and torp salvo, then I hit Evasive Maneuvers and swing round behind the enemy.


Last edited by sabin1981 on Fri, 15th Jan 2010 13:03; edited 1 time in total
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Fri, 15th Jan 2010 13:03    Post subject:
sabin1981 wrote:
Aye, I've got a set of Dual Disruptors (45 arc, 164DPS) on front, alongside my torp launcher, and a set of wide-beam Phasers on the rear.


You get your disrupters from that 'ship in distress' scenario?


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 13:05    Post subject:
Nah, I found mine in a random drop - not sure where Sad I want some Rare stuff, a guy showed some off in the chat and they were SWEET! 216DPS, 45 arc -- nice.

Incidentally, how do you earn exploration badges?
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Fri, 15th Jan 2010 13:08    Post subject:
sabin1981 wrote:
Nah, I found mine in a random drop - not sure where Sad I want some Rare stuff, a guy showed some off in the chat and they were SWEET! 216DPS, 45 arc -- nice.

Incidentally, how do you earn exploration badges?


Hmm, missions is what I read but I have no direct knowledge I am afraid.

how you getting on with the patrols?
I got my ass handed to me from the 2nd wave on the very first patrol!

update: I just found out: PVP I gather.......teams of 10.


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 13:10    Post subject:
It's a bit random at the moment. Most things I can handle solo, but a couple of missions REALLY kicked my ass so I needed to team up. I was happy/proud of beating the Hide'n'Seek mission solo though Very Happy
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twobells
Banned



Posts: 2878
Location: England
PostPosted: Fri, 15th Jan 2010 13:12    Post subject:
sabin1981 wrote:
It's a bit random at the moment. Most things I can handle solo, but a couple of missions REALLY kicked my ass so I needed to team up. I was happy/proud of beating the Hide'n'Seek mission solo though Very Happy


whats your ship's ID?
I will look for you, mines USS Victory.

I haven't set comms up yet is it straight forward talking to other players?




Last edited by twobells on Fri, 15th Jan 2010 13:17; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 15th Jan 2010 13:17    Post subject:
USS Ragnarok <3

Oh and yes, the whole "comms" thing is just like a chatroom. It's real simple.


Last edited by sabin1981 on Fri, 15th Jan 2010 13:38; edited 1 time in total
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murgo




Posts: 1928
Location: Brezelcountry
PostPosted: Fri, 15th Jan 2010 13:38    Post subject:
damn, fileplanet never sent me a key Neutral i was so eager to try this.. bastards!!


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