Mass Effect 2
Page 46 of 181 Goto page Previous  1, 2, 3 ... 45, 46, 47 ... 179, 180, 181  Next
-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 23rd Jan 2010 23:02    Post subject:
zipfero wrote:
capretto wrote:
Can anyone give me some in-depth answers regarding these questions:

- are there choices with meaningful consequences that either alter the story/the world/the NPCs/whatever else? Do choices make you feel/make you see you're actually having a tangible effect on the gameworld
- Do NPCs react differently depending on your behaviour/recognize you for what you've done/etc.?
- Can you solve quests in different ways and/or solve them through dialogue rather than through combat?
- How much freedom do you have in dialogue choices?
- How much freedom do you have in navigating the world?
- What's the general quality of sidequests? Do they allow choices?
- How much interaction is there with the party? With the world?
- How much customization is there for the ship?
- Does the combat system actually allow you to use he gameworld for your advantage?

And most importantly:

Would you classify the game as a RPG or as a shooter with stats?


How about reading a damn review? "Internet. Please do my bidding."


How dare he ask a gaming question in a gaming forum!
Back to top
capretto




Posts: 521
Location: Italy
PostPosted: Sat, 23rd Jan 2010 23:11    Post subject:
zipfero wrote:

How about reading a damn review? "Internet. Please do my bidding."


Do you think I'd ask it here if I found those answers in reviews? They're far too busy to glorify THE AWESUM BLOOMZ rather than talking about roleplaying possibilites. As of now, the only reviews come from xbox360 sites and IGN (go figure) and the only thing I've been able to learn is that almost every feature has been dumbed down.


BEST GAMES YOU'VE NEVER PLAYED (click)

Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)


Last edited by capretto on Sat, 23rd Jan 2010 23:17; edited 1 time in total
Back to top
locke89




Posts: 2812
Location: Poland
PostPosted: Sat, 23rd Jan 2010 23:17    Post subject:
All this debate: is this game an rpg or a shooter? Look at the freaking definition: ROLE PLAYING GAME. I think ME1 and ME2 fit this definition perfectly. Both games (well, I assume ME2 does it too) allow to ROLE PLAY of Cmd. Sheppard perfectly. Numbers, stats are just mechanics. So freaking what if ME2 doesn't have it. For me, it's an rpg. But honestly, I don't care how you call it as long as it provides such amazing experience.


Last edited by locke89 on Sat, 23rd Jan 2010 23:23; edited 1 time in total
Back to top
capretto




Posts: 521
Location: Italy
PostPosted: Sat, 23rd Jan 2010 23:19    Post subject:
locke89 wrote:
Both games (well, I assume ME2 does it too) allow to PLAY the ROLE of Cmd. Sheppard perfectly.


Yeah, and doom allows you to play the role of a marine. Is doom a rpg?


BEST GAMES YOU'VE NEVER PLAYED (click)

Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
Back to top
WhiteBarbarian




Posts: 6006
Location: Russia
PostPosted: Sat, 23rd Jan 2010 23:21    Post subject:
sabin1981 wrote:
Yeah, I found out now. Seems the trust missions are scripted to appear, without you having to take them on parties all the time, thankfully! I just got Miranda and Jacob's missions.

As for Kelly, she's a flirtatious little hussy. When can you bed her? Laughing


Hehehe, had the same thoughts regarding Kelly Very Happy

---

Found multi-round sniper rifle - pure awesomeness. In combination with Adrenaline Rush and Cryo Ammo that thing PWNS Twisted Evil


Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Jan 2010 23:24    Post subject:
capretto wrote:

- are there choices with meaningful consequences that either alter the story/the world/the NPCs/whatever else? Do choices make you feel/make you see you're actually having a tangible effect on the gameworld
- Do NPCs react differently depending on your behaviour/recognize you for what you've done/etc.?
- Can you solve quests in different ways and/or solve them through dialogue rather than through combat?
- How much freedom do you have in dialogue choices?
- How much freedom do you have in navigating the world?
- What's the general quality of sidequests? Do they allow choices?
- How much interaction is there with the party? With the world?
- How much customization is there for the ship?
- Does the combat system actually allow you to use he gameworld for your advantage?


1. Not really, no. Mostly the choices are superfluous in this game, much like the first, you'll no doubt feel the impact in ME3 - if EAware even give you any kind of choices in that at all. The rate it's going, ME3 will be a corridor shooter with prerecorded cutscenes at the end of each mission that moves the story along.
2. Yes, but only superficially.
3. There are some non-combat quests, and you can sometimes talk down a single encounter with Paragon/Renegade choices, but missions themselves are either strictly combat or strictly gopher.
4. More or less the same as ME1.
5. Very limited. Very. You can explore a handful of bases, shop for upgrades and get a couple new missions, but the game is predominantly combat with considerably less exploration than the first game.
6. *shrugs* If you liked the quests/sidequests in ME1, you'll like these. It's more of the same.
7. Barely any outside the ship or starbases. On the ship and other non-combat areas, there's a ton of interaction told in interactive conversational cutscenes. Just like the first game.
8. Quite a bit, though it's all scripted. New armour, new scanners, new weapons, etc.
9. Yes and no. It's very much like the first game, with an enhanced cover system that you WILL need or you WILL be torn to shreds. Some cover can be destroyed, which can help or hinder you depending on whether it's you hiding behind it or the enemy. Exploding canisters are also dotted about the place for use against the enemy.

Quote:

And most importantly:

Would you classify the game as a RPG or as a shooter with stats?


Shooter with minimal stats. What little RPG and exploration there was in the first game, has been massively diluted to almost non-existent levels.

capretto wrote:

Yeah, and doom allows you to play the role of a marine. Is doom a rpg?


Yes. Laughing

http://doom.wikia.com/wiki/Doom_RPG

(it's actually an excellent game too...)
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Sat, 23rd Jan 2010 23:39    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:54; edited 1 time in total
Back to top
tolanri




Posts: 3589

PostPosted: Sat, 23rd Jan 2010 23:44    Post subject:
 Spoiler:
 


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 23rd Jan 2010 23:49    Post subject:
Quote:

Kelly Chambers.

She is a potential romance option.


http://masseffect.wikia.com/wiki/Kelly_Chambers


Sweet! It's either her or that sexy minx Tali! I always wanted to bang her in the first game, but never got the choice.
Back to top
jewbagel




Posts: 795

PostPosted: Sun, 24th Jan 2010 00:30    Post subject:
I'm cracking up at the "Bachelor Party" conversation in the bar on Illium Very Happy
Back to top
ffy




Posts: 206

PostPosted: Sun, 24th Jan 2010 00:39    Post subject:
ending stuff
 Spoiler:
 


one more thing, its pretty awesome that tali's combat drone summoning battlecry is a reference to minsc Very Happy
Back to top
MadK9




Posts: 297

PostPosted: Sun, 24th Jan 2010 00:50    Post subject:
tolanri wrote:
 Spoiler:
 


Yes
Back to top
-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 24th Jan 2010 00:51    Post subject:
The "Rpg" side of the game seems very very shallow compared to dragon age..

Half your convo answers/questions say the same thing..

Yes there may be 3 answers to a question.. but half the time they say/mean the same thing

"I should get going"
"Thats all for now"
"Thank you for your time"
etc etc

Its by no means a deep rpg.. its just like the first.. its a story shooter.. with slight "Rpg elements" in it

Its not a bad game by any means.. but if your looking for a true RPG this is not it
Back to top
EyePatchLives




Posts: 5678
Location: Israel.
PostPosted: Sun, 24th Jan 2010 01:01    Post subject:
What the fuck is with my PC, I started installing about an hour ago and this shit is still extracting movies.rar.

1 hour, 59%. >_<

Before that I re-installed MW2, and it took only 20 minutes. >.>


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
Back to top
dsergei




Posts: 4044
Location: Moscow, Russia
PostPosted: Sun, 24th Jan 2010 01:18    Post subject:
-=Cartoon=- wrote:
The "Rpg" side of the game seems very very shallow compared to dragon age..

Half your convo answers/questions say the same thing..

Yes there may be 3 answers to a question.. but half the time they say/mean the same thing

"I should get going"
"Thats all for now"
"Thank you for your time"
etc etc

Its by no means a deep rpg.. its just like the first.. its a story shooter.. with slight "Rpg elements" in it

Its not a bad game by any means.. but if your looking for a true RPG this is not it


Same thing in DA:O. There can be 99 different dialogue choices but the npc's react differently to only 2-3. It's not that noticable because there are no voiceovers for the PC's lines.
Back to top
slal




Posts: 818

PostPosted: Sun, 24th Jan 2010 01:58    Post subject:
i've just started playing ... first part of the mass effect xD.
How long does it take to finish(not rushing)?
Back to top
dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 24th Jan 2010 02:05    Post subject:
I believe I spent 40 or so hours on my first playthrough. I skipped many side quests.

So, what exactly is the release day DLC?
Back to top
haderah




Posts: 13

PostPosted: Sun, 24th Jan 2010 02:12    Post subject:
Hi everyone, been trying to post awhile ago but had to wait for the 2 days thing. Anyway, i'm one of the unfortunate people that couldn't play the game because of the loading screen issue. Thank you for the fix for that, but now there is another problem. The game freezes up for like 5-6 seconds and than continues normal for like 2 seconds. And its stuck in that loop.

I've figured it out that it only happens after a prerendered cutscene appears, after that the game kinda stops working normally. I tried removing them from the folder, they don't show up but the game still locks up and i just don't get what the hell is happening... I wonder if we can do the same thing like we did with the loading splashes if that will make it stop. I thought it was because i have a single core, but other people with dual cores have the same issue. Bioware really droped the ball with this one, i've never seen a bug like that in another game. Otherwise the game runs absolutely fine, high fps, fast paced combat no slow downs whatsoever.

I hope you can help.
Back to top
Frant
King's Bounty



Posts: 24554
Location: Your Mom
PostPosted: Sun, 24th Jan 2010 02:49    Post subject:
I'd say ME2 is like ME1 with some minor changes to stats and interface. I've played it for quite a while now (have 5 companions) and the experience is pretty much like ME1. The differences/changes are overblown and exaggerated. I hate dumbed down sequels, but I love ME2 almost as much as I loved ME1. Deal with the changes and you'll have a great experience.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
Back to top
dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 24th Jan 2010 02:52    Post subject:
I love the game too, but the changes are far from minor.
Back to top
tombata
Banned



Posts: 868

PostPosted: Sun, 24th Jan 2010 03:00    Post subject:
Why is this game working so good on my pretty old pc while other games on the same engine work like crap... Maybe Bioware have some kind of secret..
Back to top
dyze




Posts: 9

PostPosted: Sun, 24th Jan 2010 03:02    Post subject:
WHEATTHlNS wrote:
DarkSkies wrote:
I cant for the life of me hack the DATAPAD i can move the hilighter but cant select it
my current action key is LEFT ALT, when i set it back to defaults the spacekey dont work either

Any help?


I left my action key as space-bar. the ALT button has always given me problems in game. Why not choose a secondary key for action - if alt is working in all areas EXCEPT the datapad hacking, then just have one key specifically for those minigames.


at first i used the default keybinding, and hacking worked. then i changed the action button to ctrl, and hacking goes broke. so i reset to default keybinds, but hacking is still broke Confused
Back to top
shadak




Posts: 1097
Location: Prague
PostPosted: Sun, 24th Jan 2010 03:13    Post subject:
Frant wrote:
I'd say ME2 is like ME1 with some minor changes to stats and interface. I've played it for quite a while now (have 5 companions) and the experience is pretty much like ME1. The differences/changes are overblown and exaggerated. I hate dumbed down sequels, but I love ME2 almost as much as I loved ME1. Deal with the changes and you'll have a great experience.


True...
But for me personally it gets more boring the more I play it. Sure it has a good story but I liked the ME1 stuff so much I just cant get over it Cool Face

Is it just me or is there so few different weapons ? I loved collecting rifles, upgrading,etc. So far I only got that second burst shooting rifle plus a pistol and some heavies and thats it (lvl8 now..). And lvling is now just few abilities with 4 lvls ? WTF, they must have aimed this at a really young audience if they thought it was too complicated Smile

Anyway, rant over. I aint buying it so cant really complain.
Back to top
tolanri




Posts: 3589

PostPosted: Sun, 24th Jan 2010 03:16    Post subject:
MadK9 wrote:
tolanri wrote:
 Spoiler:
 


Yes



 Spoiler:
 
Back to top
Ashok0




Posts: 1733
Location: Ohio
PostPosted: Sun, 24th Jan 2010 03:33    Post subject:
Love DA:O and ME2 to death but I still think my favorite recent RPG is Witcher. Now that was one immersive game.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 24th Jan 2010 03:55    Post subject:
Anyone know what to do with the Forged ID you find on the Citadel?
Back to top
cybtropic




Posts: 382

PostPosted: Sun, 24th Jan 2010 03:56    Post subject:
Ashok0 wrote:
Love DA:O and ME2 to death but I still think my favorite recent RPG is Witcher. Now that was one immersive game.


Witcher combat was atrocious though, beyond horrible. But everything else was A+.
Back to top
jewbagel




Posts: 795

PostPosted: Sun, 24th Jan 2010 04:00    Post subject:
Forget all the gameplay or UI changes, I think the biggest difference from ME1 to ME2 is the the tone. Darker and "edgier" (sometimes with success and sometimes not). It took a while for me to adapt to the new atmosphere.

I have to say though, the biggest improvement is the fact you can alt+tab without the game freezing or crashing like the first. God that was a pain in the ass.
Back to top
Frant
King's Bounty



Posts: 24554
Location: Your Mom
PostPosted: Sun, 24th Jan 2010 04:15    Post subject:
Fave Actiopn-RPG for me was Morrowind. Then KOTOR1 & 2 etc.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
Back to top
JBeckman
VIP Member



Posts: 34724
Location: Sweden
PostPosted: Sun, 24th Jan 2010 04:17    Post subject:
Quote:

I believe I spent 40 or so hours on my first playthrough. I skipped many side quests.

So, what exactly is the release day DLC?


A companion called Zaeed.
http://www.masseffect.com/info/cerberus/
http://worthplaying.com/article/2010/1/19/news/71660/

EDIT: Oh and ME3 is not the end of the series.
http://www.shacknews.com/onearticle.x/62032
(Though it might finish the current trilogy story.)
Back to top
Page 46 of 181 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 45, 46, 47 ... 179, 180, 181  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group