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HoLyMaN
Posts: 1000
Location: With the survivors of a plane crash
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 6th Feb 2010 19:07 Post subject: |
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Anyone remember where the HIND #5 was? I just noticed that I'm supposed to search for the cause of the malfunction, but forgot where the site was. I'm guessing near that power-station, since it's full of electrical anomalies, but want to make sure.
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Posted: Sat, 6th Feb 2010 19:35 Post subject: |
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Found the problem! It's Fraps! Just turn Fraps off and the game will run, WTF!
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M4trix
Posts: 9258
Location: Croatia, Adriatic coast (I can see ixi from here)
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Posted: Sat, 6th Feb 2010 19:41 Post subject: |
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kouga wrote: | Found the problem! It's Fraps! Just turn Fraps off and the game will run, WTF! |
Strange thing indeed. Do you have the latest Fraps version installed?
Made in China is like a box of chocolates. You never know what you're gonna get.
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Posted: Sat, 6th Feb 2010 19:51 Post subject: |
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any difference between the german version and this one ? what version number does it have ?
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Posted: Sat, 6th Feb 2010 19:53 Post subject: |
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This has 1.6.0.2. I'm not sure what differences there are since I deliberately ignored the German/Russian versions.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 6th Feb 2010 19:54 Post subject: |
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Holy shit, another intense gaming memory to last forever.
I was hunting artifacts in the burnt farmstead, when an emmision warning came. I ran for the nearest shelter marker, and found a cave. Ok, I thought, better than nothing. As soon as I set foot in it, a voice cried out "Go away, while you can!". Holy shit, what was that? This is not one of those ordinary caves I've been in. It turns out it was a hideout for a controller (the mutant that makes that extremely high pitched sound). I can't leave because of the emmision, and I can't go in since the mutant will melt my brains (they take a few clips to go down). Eventually I managed to slowly back out, corner to croner, luring the basterd and putting a few rounds between his eyes every now and then, taking cover from his psi-attacks, if he managed to hit me, I would be disoriented and would have to spend a second to see which way to go.
Just when I managed to take him down, the emmission started it's work and while I stormed into the cave, it started eating my health. Barely made it in there, very intense moment. Found a few medical supplies, but the experience alone was worth it. 
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Posted: Sat, 6th Feb 2010 19:57 Post subject: |
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pikachupi wrote: | Laurentiu499 wrote: | always had problems with stalker games. hard to get into them.so depressing. finished and enjoyed the 2 previous games .
im not in the mood for it. gonna wait for bioshock 2.  |
+1
the original was one of 2 games who claim to change the FPS forever at 2002 - 2004 and i am talking about stalker and half life 2, and half life 2 after long long wait and many release dates changes came to life with some changes , but still was great game and if you ask me , many new games even today use creatures inspaierd by HL2..they did something to the gaming creators and staker lost it's track and came out years later unfinished and full of bugs, but still found it's big fun club somehow against all the chances wich i am not included in. |
Yeah, me neither. I tried both too and got quite a ways into them, but finished none of them. The way the story is presented with the lame conversation pull downs, with the horrible voice acting (what little there is), mission trigger bugs, and the depressing atmosphere I just can't seem to stay with them. The little I played this one it looks and sounds exactly the same as the others... only smoother. To each his own...though. If you enjoy them...good for you.
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Frant
King's Bounty
Posts: 24636
Location: Your Mom
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Posted: Sat, 6th Feb 2010 20:21 Post subject: |
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Quote: | The way the story is presented with the lame conversation pull downs, with the horrible voice acting (what little there is), mission trigger bugs, and the depressing atmosphere I just can't seem to stay with them. |
Those are some of the ingredients that turned me into a Stalker fanatic. The depressing and bleak atmosphere is world class, the voice acting (poor english spoken by russians/ukraininans), they're creating an outstanding ambiance. I suppose people that love post-apocalyptic movies and bleak stories are the ones that appreciate the bleakness and rust of Stalker. I am one of them.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Sat, 6th Feb 2010 20:26 Post subject: |
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Just have to say how amazing the atmosphere can be especially with the lovely weather effects. I just ran around close to the mercenary camp trying to get some cans of poison, it was in the middle of the night and I could barely see anything except for the flashes of light coming from the lightning bolts far off in the distance and at the whole time the rain was pouring down all over the place. Absolutely gorgeous.
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Posted: Sat, 6th Feb 2010 21:10 Post subject: |
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zmed wrote: | Holy shit, another intense gaming memory to last forever.
I was hunting artifacts in the burnt farmstead, when an emmision warning came. I ran for the nearest shelter marker, and found a cave. Ok, I thought, better than nothing. As soon as I set foot in it, a voice cried out "Go away, while you can!". Holy shit, what was that? This is not one of those ordinary caves I've been in. It turns out it was a hideout for a controller (the mutant that makes that extremely high pitched sound). I can't leave because of the emmision, and I can't go in since the mutant will melt my brains (they take a few clips to go down). Eventually I managed to slowly back out, corner to croner, luring the basterd and putting a few rounds between his eyes every now and then, taking cover from his psi-attacks, if he managed to hit me, I would be disoriented and would have to spend a second to see which way to go.
Just when I managed to take him down, the emmission started it's work and while I stormed into the cave, it started eating my health. Barely made it in there, very intense moment. Found a few medical supplies, but the experience alone was worth it.  | Sweet 
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Posted: Sat, 6th Feb 2010 21:35 Post subject: |
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STRELOKKKKKKKKKKKKKKKKK!!
''The mind and body must be subjected to extreme stimulus, by means of drugs and music.'' - Hunter S. Thompson
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Posted: Sat, 6th Feb 2010 22:01 Post subject: |
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so, someone sum this one up (i've played all the stalkers)
Is it polished? How does it compare to other Stalkers?
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Posted: Sat, 6th Feb 2010 22:03 Post subject: |
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Basically, this is what the first Stalker should have been.
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Posted: Sat, 6th Feb 2010 22:10 Post subject: |
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Aeon
Posts: 8700
Location: Netherlands
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sat, 6th Feb 2010 22:37 Post subject: |
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i ran it with win7 64bit and fraps (and crackfix), so problem maybe something else...
anyway, is it just me, or does it really start to look outdated ? I mean im playing it at high settings with dx10 lightining and it runs fine 50-60 fps ... but it just looks ... weird ....
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Posted: Sat, 6th Feb 2010 22:41 Post subject: |
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any tweaks to make it look better
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Posted: Sat, 6th Feb 2010 22:42 Post subject: |
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Well, I got some mods to change the weather and for higher-resolution textures. It looks absolutely beautiful during morning with all the godrays shining through bushes and other foliage.
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Posted: Sat, 6th Feb 2010 22:43 Post subject: |
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Yeah, they lobotomized the GFX, it looks worse than the 2nd one. AF doesn't seem to be working, grass drawing distance is too low, textures are bad, sounds are still bad and few others I don't remember now. The NPC's keep on blocking the path on boat, they tend to ignore monsters at times and the game in general feels rushed with it dropping you into the game with no tutorial per se while introducing you to the game with the intro which made me want to bash my head against the wall. I had no idea whether to focus on the voice or subtitles.
sabin1981 wrote: | Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly. |
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Posted: Sat, 6th Feb 2010 22:55 Post subject: |
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It looks like shit , plays ok but it still looks like it was made at the same time as avp2, gameplay first though.
Today it is my turn to be AN knobhead
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