Battlefield: Bad Company 2
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evilmonkey




Posts: 2402

PostPosted: Tue, 2nd Mar 2010 01:03    Post subject:
posten in other forum, this is my video, just some moments i thought were memorable from bad comany 2, tried not too include anything too spoilery. enjoy

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Stuppe




Posts: 222

PostPosted: Tue, 2nd Mar 2010 01:12    Post subject:
evilmonkey wrote:
posten in other forum, this is my video, just some moments i thought were memorable from bad comany 2, tried not too include anything too spoilery. enjoy



Awesome! Nice job!
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fissesvin




Posts: 1296
Location: Hyberdyne
PostPosted: Tue, 2nd Mar 2010 01:21    Post subject:
a bit disappointed that you dont get to fly a helicopter in SP, i need heli training, and i cant make a lan game to test stuff.


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Tue, 2nd Mar 2010 01:23    Post subject:
for me was epic sniping with the thunder Very Happy
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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Tue, 2nd Mar 2010 01:27    Post subject:
Mortibus wrote:
for me was epic sniping with the thunder Very Happy


Sssht! Wait for the thunder Laughing
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tolanri




Posts: 3589

PostPosted: Tue, 2nd Mar 2010 05:03    Post subject:
Day 1 patch has been published

Quote:
It's slightly less than 300MB in size. Assorted fixes, some perf improvements, fov controllable via Settings.ini (fov=55 default I think) and um some other things. More info later.


http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc-beta/920167-day-1-patch-has-been-published.html
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nenoriu
Banned



Posts: 133

PostPosted: Tue, 2nd Mar 2010 05:28    Post subject:
How does free launch day DLC work in PC version? Is it built in or is it like consoles where you need another code? It would be stupid if it wasn't built in cos you can't resell or return PC games anyway. Anyone know more about this?
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JBeckman
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Posts: 34566
Location: Sweden
PostPosted: Tue, 2nd Mar 2010 06:24    Post subject:
You use the "redeem" code option I think.
(Probably a separate download.)
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Letargo




Posts: 68
Location: Argentina
PostPosted: Tue, 2nd Mar 2010 06:34    Post subject:
The patch is mandatory? Because I want to play and it won't let me unless I download and install the patch..
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JBeckman
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Posts: 34566
Location: Sweden
PostPosted: Tue, 2nd Mar 2010 06:44    Post subject:
It gave me a notice when I ran the update program (Shortcut probably launches that first.) but starting the EXE directly should work, and you could click "no" and let it update some other time it seems. Smile

EDIT: MP and redeem codes now work as intended.


Last edited by JBeckman on Tue, 2nd Mar 2010 06:50; edited 1 time in total
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HunterHare




Posts: 742

PostPosted: Tue, 2nd Mar 2010 06:44    Post subject:
when I set it to dx9, there is only a 1 for AA.... so no AA in dx9?


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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JBeckman
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PostPosted: Tue, 2nd Mar 2010 06:49    Post subject:
No AA and no HBAO (Sorta a advanced form of SSAO) under DX9 mode from what Dice explained.
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HunterHare




Posts: 742

PostPosted: Tue, 2nd Mar 2010 07:02    Post subject:
oh... i see a patch just come out, it disabled my reloaded version so im having to dl my digital copy now.. shitty.

but i did notice the reloaded version wasnt getting any kind of message for an update when there is an update out, i got my update and 'you got the old version' message from the ea download manager. i kept getting booted from servers and figured something is going on.

so i wonder if this patch helped any with the performance.
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JBeckman
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PostPosted: Tue, 2nd Mar 2010 07:14    Post subject:
I think it helps a bit, adds some new values as well, one needs to delete the settings.ini file for them to work though.

Quote:

[WindowSettings]
Width=1680
Height=1050
Fullscreen=true
RefreshRate=60
VSync=false
[Sound]
Quality=high
VoipEnable=false
SpeakerCount=0
[Graphics]
Effects=high
Soldiers=high
Vehicles=high
Overgrowth=high
Undergrowth=high
StaticObjects=high
Terrain=high
Shadows=high
Bloom=true
HSAO=true
MSAA=1
Water=high
MainQuality=custom
Texture=high
DxVersion=auto
Aniso=4
Detail=high
RenderAheadLimit=2
Fov=55


(Those bold parts being the new values.)

Also EADM might not say anything about a update so run the BFBC2Updater exe directly to patch the game, use the EA serial to activate and play, no need to redownload.
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LeoNatan
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PostPosted: Tue, 2nd Mar 2010 07:32    Post subject:
JBeckman wrote:
HBAO (Sorta a advanced form of SSAO)

Actually HBAO is Horizontal Based Ambient Occlusion and is an even rougher approximation of ambient occlusion than SSAO. Smile
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HunterHare




Posts: 742

PostPosted: Tue, 2nd Mar 2010 07:32    Post subject:
yeah you have to redownload because it updates the exe and ask for the disc. at least from the download manager



the patch, theres no patch notes but from what this is what i know is or is supposed to be in the patch,
300mbs
FOV
Mouse Tweakd
Dual Core Optimisations
2 maps


Last edited by HunterHare on Tue, 2nd Mar 2010 08:02; edited 1 time in total
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JBeckman
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PostPosted: Tue, 2nd Mar 2010 07:36    Post subject:
Aha so it's AO, HBAO, SSAO, and HDAO in terms of quality (And performance cost.). Smile
(Was partially based on the devs saying they used a advanced form of ambient occlusion in that interview I posted earlier and Call of Pripyat listing it as SSAO, HBAO and HDAO or something like that.)
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LeoNatan
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PostPosted: Tue, 2nd Mar 2010 07:43    Post subject:
Not sure about HDAO, but SSAO should look better than HBAO, but it is also much slower I think.
In STALKER, which one is the most performance hungry?
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JBeckman
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PostPosted: Tue, 2nd Mar 2010 08:08    Post subject:
I'm pretty sure HDAO would provide the best visuals as it's something like high-definition ambient occlusion but also the worst performance, seems to allow for DX11 Direct Compute acceleration as well from another post I saw in the Pripyat thread.

I have not compared them directly though I did play around with them unofficial in Clear Sky (1.6.09 added them via console commands.) though it was hard to see any noticeable differences. (It's a very soft effect after all, adds a bit more shadowing to corners and models or how to describe it.)

I think SSAO (The default.) gave the strongest effect though that doesn't mean it's the best as I believe HDAO was a bit more accurate, can't say much about HBAO as I didn't know anything about it until recently.
(Thought it was like HDAO but with a sort of soft blur initially, seems that was inaccurate.)

Unsure how Bad Company incorporates it but I think it uses standard ambient occlusion and then allows for HBAO when ticked as a slight improvement.
(It's very hard to notice outside of direct comparisons.)

EDIT: (From the beta so overall medium quality.)
HBAO off

HBAO on
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Tue, 2nd Mar 2010 08:54    Post subject:
Picked up my preorder. Compared to the beta, I'm even more impressed and more enjoying the MP. The maps seem very nice. The gameplay is quite frenetic/hectic. Performance seems nice on my 4870/512 + q9550@stock at forced dx9. I'll try dx10 next.

I set fov to 100 and it's so much better now. Of course enemies are a bit harder to see directly in front because they are smaller but now I have peripheral vision which is a fine trade off.

A few problems I've had..

I got completely stuck in a window for a couple minutes until a sniper killed me. There are spots where I got temporarily stuck on the ground too, between some rocks.

Even though I have 5.1 speakers, I still think some/many of the sounds are monaural, especially explosions. Sad

Enjoying the game.. Glad to have a new battlefield on PC!!
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Tue, 2nd Mar 2010 08:57    Post subject:
Fuck Europe, having to wait til Thursday.
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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Tue, 2nd Mar 2010 09:21    Post subject:
dezztroy wrote:
Fuck Europe, having to wait til Thursday.


Im in europe and playing online.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Tue, 2nd Mar 2010 09:26    Post subject:
I mean the stores in Europe aren't selling it yet. Pre-ordered retail.
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harballaz




Posts: 162

PostPosted: Tue, 2nd Mar 2010 09:33    Post subject:
Anyone playing this on cracked servers? Or is it not possible?
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Tue, 2nd Mar 2010 10:13    Post subject:
I changed my RenderAheadLimit to 1 and it seems okay so far. Had a couple hickups but I think the decrease in lag with only 1 frame ahead is worth it. Haven't tried zero yet.

I am one of the people with a CPU that is much faster than my GPU and was having the skip ahead issue so I'm guessing I don't need as much render ahead.
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bringiton




Posts: 3642

PostPosted: Tue, 2nd Mar 2010 10:44    Post subject:
Can you patch the Reloaded release? Or does it need a new crack then?


โ€œThe only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.โ€
- Albert Camus
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Kyorisu




Posts: 671

PostPosted: Tue, 2nd Mar 2010 10:58    Post subject:
Still waiting on Steam. Gah.
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polosistealth




Posts: 3434

PostPosted: Tue, 2nd Mar 2010 11:33    Post subject:
me 2....


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Tue, 2nd Mar 2010 11:52    Post subject:
I need to wait 3 more fucking days..


Lutzifer wrote:
and yes, mine is only average
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m3phitis




Posts: 38

PostPosted: Tue, 2nd Mar 2010 11:52    Post subject:
Pre-ordered @Steam, no way to play now, right?
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