Metro 2033
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jaykop




Posts: 68

PostPosted: Wed, 17th Mar 2010 12:37    Post subject:
hello can anyone help me i have installed the game copied the razer crack but i keep getting this error x3d audio 1_7 dll when i try to losd the game ......
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Antraxxxx




Posts: 37

PostPosted: Wed, 17th Mar 2010 12:41    Post subject:
jaykop wrote:
hello can anyone help me i have installed the game copied the razer crack but i keep getting this error x3d audio 1_7 dll when i try to losd the game ......


http://filenetworks.blogspot.com/2010/03/fix-metro-2033-crash-black-screen.html

How to fix x3daudio1_7.dll not found error

This is most probably a DirectX issue. A fresh installation of DirectX (included in game’s installation dir) should solve this issue for good.

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Benn00




Posts: 157

PostPosted: Wed, 17th Mar 2010 12:43    Post subject:
I'm running a gtx 260m with a 2.1ghz core 2 duo and am fluctuating wildly on FPS. Getting unplayable when a lot is going on. Anyone with a similar getting higher? What driver versions are you using?

Running on Low by the way, tried on medium but couldn't keep it playable.
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MapHtH




Posts: 74
Location: Enclave Oil Rig
PostPosted: Wed, 17th Mar 2010 13:04    Post subject:
Ok, for everyone with x3d audio 1_7.dll problems, install DirectX that came with the game. That means that you install DIRECTX from the DIRECTX folder, not Direct3d 11.

Also, for those that want to alter game settings through user.cfg, press (windows logo key) + "R" and type %localappdata%, there you will se a 4A Games folder.

About the game? Well I can't really say that the game is bad since it isn't. But it isn't excellent either. The thing that I find to be a bit of a let down is the fact that the game takes you by the hand and leads you forth. It may look like there is something to explore, but there isn't; it's just straight to the end of the level. That and the fact that spoken English is terrible and the subtitles aren't better either. I somehow find it better to play it with english subtitles over russian spoken word. I also feel that Artyom knows far more about everything that the gamer leading him, which is a bit stupid since everyone is telling you how important you are and Artyom says nothing to that.

On the other side, the story seems interesting, the atmosphere is perfect. I wonder if many people noticed that there is nearly no ingame music. The game looks and runs nice on max settings for directx 10 here (E8500, 4870, 4GB RAM), runs far better than any stalker game, to be honest.


"... and the world will become my playground."
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lolozaur




Posts: 26310

PostPosted: Wed, 17th Mar 2010 13:40    Post subject:
how can u change refresh rate without entering the game
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nightfox




Posts: 601

PostPosted: Wed, 17th Mar 2010 13:45    Post subject:
ok i have question how can change the graphic settings one by one i mean i tried the user.cfg but without any success.For example i want to play on high but to turn off some of the visuals effects cuz several of them are really cutting down my fps.
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PauliTimmy




Posts: 227

PostPosted: Wed, 17th Mar 2010 13:46    Post subject:
razor rls work fine for me...no problems
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Wahad




Posts: 406
Location: Lebanon
PostPosted: Wed, 17th Mar 2010 13:53    Post subject:
nightfox wrote:
ok i have question how can change the graphic settings one by one i mean i tried the user.cfg but without any success.For example i want to play on high but to turn off some of the visuals effects cuz several of them are really cutting down my fps.


+1

so stupid, so unscaleable game...
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scouse




Posts: 272

PostPosted: Wed, 17th Mar 2010 16:09    Post subject:
Razor release works perfectly fine.

Graphics are ok nothing special, atmosphere and effects are ok and the premise for the game was ok, unfortunately i gave the game 4 hours of my life which ill never get back , the weapons are pretty pathetic to the point of being annoying eg 3 clips into one monster and 4 clips into another , that wouldnt be too bad IF it didnt take half a bloody hour to reload or you werent getting attacked by 5 or 6 of them.

Good idea just too many flaws , my annoyance of the reloading speed being a major one as it is a shooter and being able to reload quickly or realistically ( ive used a double barrel and it didnt take me that long to reload the damn thing ) is one of the things that should be pretty smooth.


Today it is my turn to be AN knobhead
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lolozaur




Posts: 26310

PostPosted: Wed, 17th Mar 2010 16:17    Post subject:
the guns are home made d'oh
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Wed, 17th Mar 2010 16:38    Post subject:
sausje wrote:
So ur saying stalker is better optimized?


If you'll read my post again, you'll understand that the comparison I made was purely from a gameplay point of view.

And I prefer Stalker in a subjective way. It's due to it's communist "flavor" of the environment. It's a "tune" that only eastern European people can understand. All the industrial halls, all the buildings and walls (that some of us even used to play in/with while being kids) are an almost perfect representation of a reality some actually lived.

Good thing it's all in the past now. Or... is it? Smile

Performance wise, Stalker didn't run perfect on the gear I had at it's launch but it ran better than Metro 2033 is now on my actual PC. And tbh I don't even complain about technical issues, as it seems like an ok optimised game. In regard to that I blame my PC but I also blame the devs for not using properly the subject for making something that could have been VERY good. Instead, for me, this game is just... good. Not worth upgrading, not worth feeling sorry for not playing in full DX11 "splendor".

And the perfect example for this was and still is... well... Crysis. Gameplay and other minuses asside, It is/was a masterpiece in terms of gfx. Just try the Sandbox Editor and you'll probably agree. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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scouse




Posts: 272

PostPosted: Wed, 17th Mar 2010 16:46    Post subject:
lolozaur wrote:
the guns are home made d'oh



wow those pistols are pretty well made then and the AK and the shotguns , wow wish i could make a gun that looks exactly like a factory manufactured one. I think you will find SOME of the guns are home made not all.
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Wed, 17th Mar 2010 18:55    Post subject:
why g_god on doesn't work for me? I've set the ini file to read only.
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Yuri




Posts: 11000

PostPosted: Wed, 17th Mar 2010 19:03    Post subject:
LMAO, I played the game for half an hour and suddenly my pc shutdown due to the excessive heat. Man this game is demanding. Funny thing is that I played GTA 4 recently and my pc never overheated. Laughing



1 and 2 are still amazing.
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Wed, 17th Mar 2010 19:13    Post subject:
yuri999 wrote:
LMAO, I played the game for half an hour and suddenly my pc shutdown due to the excessive heat. Man this game is demanding. Funny thing is that I played GTA 4 recently and my pc never overheated. Laughing


me too, my 1GHz 5870 even can not pass the intro movie, now 950MHz at play Embarassed
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Vulgarr




Posts: 1273

PostPosted: Wed, 17th Mar 2010 19:21    Post subject:
I was lagging like crazy with setting on high with my Q6600 @ 3.0 GHz, 8GB RAM and GTX 275 OC. I have advanced physx enabled, but once I put it on medium, went from like 20 to 50 FPS. Looks fine on normal too IMHO running 1920x1080.

It definitely has that STALKER vibe, but I honestly don't mind that it's a linear game, since I don't really want to spend that much time figuring shit out. I just like to play and have fun, not spend forever figuring out where to go and what to do. As for optimization, I got well over 100 FPS on STALKER with setting cranked way up. I don't get anything like that with Metro 2033.

Seems like a cool game so far. I've not played it that much, but I think it will definitely be a game that I finish, even though I'm pretty heavy in to BC2 and DoW 2: CR right now.
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JBeckman
VIP Member



Posts: 34984
Location: Sweden
PostPosted: Wed, 17th Mar 2010 20:58    Post subject:
http://worthplaying.com/article/2010/3/17/news/73110/

X360 patch out, also Steam updated something a short while ago based on forum posts, unsure what.
(Based on this post - http://forums.steampowered.com/forums/showthread.php?t=1192800 )
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Grine




Posts: 152

PostPosted: Wed, 17th Mar 2010 21:55    Post subject:
ok.got razor release and it works with no problems.but was unplayable on very high.
then i made it high and after some mnts very high again.and dont know why but
now it runs very good on very high.lol.just like that.was unplayble and then runs perfect.
great game btw;.goty.
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MinderMast




Posts: 6172

PostPosted: Wed, 17th Mar 2010 22:17    Post subject:
Performance will depend on what's happening on the screen obviously. And this game is very inconsistent, you probably just passed the more performance demanding area, that's why it runs ok now.
Hopefully someone will do an in depth performance/quality comparison soon enough (unless someone already did?). There's a lot of options in the game, surely this thing could be tweaked.

The thing that bogs my machine down the most seems to be connected to the lighting. In areas with some heavy effects with sun rays and some scattering fps can drop under 30 and sometimes even under 20.
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eierfeile




Posts: 601
Location: Germany
PostPosted: Wed, 17th Mar 2010 22:30    Post subject:
Any news how to enable vsync?


My System @ Sysprofile

Microsoft Xbox 360 Falcon + iXtreme 1.6
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Smikis.




Posts: 1994

PostPosted: Wed, 17th Mar 2010 22:43    Post subject:
eierfeile wrote:
Any news how to enable vsync?


vsync is so 2001.. to be frank i never used it.. and only had maybe 1 game which needed vsync.. and i think there is auto vsync in the game.. or depends on graphic options.. high etc
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wingR




Posts: 621

PostPosted: Wed, 17th Mar 2010 23:39    Post subject:
eierfeile wrote:
Any news how to enable vsync?


"r_vsync on" doesn't work?

I know the command is on the user.cfg (the User/AppData/Local/4AGames/Metro one, the other one doesn't work) but I haven't tried it.
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Wed, 17th Mar 2010 23:41    Post subject:
eierfeile wrote:
Any news how to enable vsync?


download rivatuner and force it thru d3d overrider
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Stinky244




Posts: 623
Location: Estonia
PostPosted: Wed, 17th Mar 2010 23:52    Post subject:
Dont know about you guys but i find the game very enyojable. The graphics are top notch, runs smoothly on my 2 year old PC, story is ok and the overall feel is suprisingly good. Seeing as this game uses same engine as stalker than im suprised. I know I know Stalker has huge open areas and this tight corridors but still. Thumbs UP. Im on chapter 4 and im wondering how long is the game anyway?

 Spoiler:
 
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Slizza




Posts: 2345
Location: Bulgaria
PostPosted: Thu, 18th Mar 2010 00:05    Post subject:
Stinky244 wrote:
Dont know about you guys but i find the game very enyojable. The graphics are top notch, runs smoothly on my 2 year old PC, story is ok and the overall feel is suprisingly good. Seeing as this game uses same engine as stalker than im suprised. I know I know Stalker has huge open areas and this tight corridors but still. Thumbs UP. Im on chapter 4 and im wondering how long is the game anyway?

 Spoiler:
 

It uses stalkers engine?


Corsair 750D :: 750W DPS-G:: Asus x370 PRO :: R7 1800X ::16gb DDR4 :: GTX 1070::525gb SSD::Coolermaster 240MM AIO::
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Thu, 18th Mar 2010 00:27    Post subject:
No it dont use stalker engine, while some people originally worked on stalker also, this engine is completely new.

http://www.eurogamer.net/articles/digitalfoundry-tech-interview-metro-2033
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pikachupi




Posts: 4180

PostPosted: Thu, 18th Mar 2010 01:22    Post subject:
Stinky244 wrote:
Dont know about you guys but i find the game very enyojable. The graphics are top notch, runs smoothly on my 2 year old PC, story is ok and the overall feel is suprisingly good. Seeing as this game uses same engine as stalker than im suprised. I know I know Stalker has huge open areas and this tight corridors but still. Thumbs UP. Im on chapter 4 and im wondering how long is the game anyway?

 Spoiler:
 


can't agree more, this game creates amazing atmospher , me only at chapter 2 and as usual, i play easy Very Happy and till now i didn't feel problem with ammo, (maybe cause i am playing on easy). i loved very mutch the gunfight with the human's and i can say that this game is great so far:) (here and there i have slowdowns and fps drops, but it is playable and graphic better then stalker, would have say mutch better).
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Krest




Posts: 1961

PostPosted: Thu, 18th Mar 2010 01:38    Post subject:
Indeed, so far its very atmospheric and looks amazing. Those textures are very nice (like the flashlight charger, you can see the ridges on the tank, that is some amazing detail). Too bad I cannot comfortably play it on the highest settings, it just doesnt feel smooth, and that is of the umpost importance to me in an FPS, the movement and feel for the gun has to be smooth. So I had to lower it to normal and it still looks good. Hopefully there is a way to modify the settings one by one, because that would give me better performance and at the same time will look good.

Yeah ammo is not everywhere, but this is not COD. It makes you frantic and forces you to make every shot count, a welcome change of pace from recent shooters. And as I understood from the game, guns are weak not only because they are home made/modified, its also because of the shitty ammo you use that is also home made. Wheres the prenuke ammo is used as currency but can also be used in guns.

And I see how someone could confuse this with the stalker engine. Some things are straight out of stalker, like the guitar sounds, radiation detector, even cocking the Ak sounds exactly the same as in stalker. It also has a very similar bleak, post apocalyptic setting with a lot of grays.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Fercyful




Posts: 250

PostPosted: Thu, 18th Mar 2010 01:42    Post subject:
any MOD site out there? want a weapons sound+more power one Laughing

and hope they release some kind of SDK to "import" in some way Stalker to this engine.... love the big open levels but with this graphics Stalker style of game can be very nice... Cool
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FireMaster




Posts: 13489
Location: I do not belong
PostPosted: Thu, 18th Mar 2010 01:58    Post subject:
scouse wrote:
Razor release works perfectly fine.

Graphics are ok nothing special, atmosphere and effects are ok and the premise for the game was ok, unfortunately i gave the game 4 hours of my life which ill never get back , the weapons are pretty pathetic to the point of being annoying eg 3 clips into one monster and 4 clips into another , that wouldnt be too bad IF it didnt take half a bloody hour to reload or you werent getting attacked by 5 or 6 of them.

Good idea just too many flaws , my annoyance of the reloading speed being a major one as it is a shooter and being able to reload quickly or realistically ( ive used a double barrel and it didnt take me that long to reload the damn thing ) is one of the things that should be pretty smooth.


Use stealth next time, AND shotguns, most SMG's are indeed pathetic it's like shooting needles, plastic ones.
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