Settlers 7: Paths to a Kingdom
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OchoBits




Posts: 717
Location: In Unknown Kadath
PostPosted: Tue, 27th Apr 2010 03:11    Post subject:
I love scene technical talk, it's like moonspeak to me. Anyway, good news, fuck Ubi and all that stuff.
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TheSmoke




Posts: 61
Location: The Netherlands
PostPosted: Tue, 27th Apr 2010 03:32    Post subject:
they should better spend there time on splinter cell Smile


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Smikis.




Posts: 1994

PostPosted: Tue, 27th Apr 2010 03:36    Post subject:
TheSmoke wrote:
they should better spend there time on splinter cell Smile


cuz they certainly cracked settlers in 1 day.. cuz thats as long as sc was out.. and no.. settlers > that crap of a game
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pakrat2k2




Posts: 517

PostPosted: Tue, 27th Apr 2010 04:07    Post subject:
Smikis. wrote:
TheSmoke wrote:
they should better spend there time on splinter cell Smile


cuz they certainly cracked settlers in 1 day.. cuz thats as long as sc was out.. and no.. settlers > that crap of a game


1 day my ass.. its been out since march23-26th..
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Radicalus




Posts: 6422

PostPosted: Tue, 27th Apr 2010 04:23    Post subject:
pakrat2k2 wrote:
Smikis. wrote:
TheSmoke wrote:
they should better spend there time on splinter cell Smile


cuz they certainly cracked settlers in 1 day.. cuz thats as long as sc was out.. and no.. settlers > that crap of a game


1 day my ass.. its been out since march23-26th..


if you were serious, then thanks for the epic laugh.
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shittingaround




Posts: 413
Location: chilling zone
PostPosted: Tue, 27th Apr 2010 04:34    Post subject:
Played the campaign for an hour or so and i like the game, it's very colorful. Runs smooth as butter on my rig on max settings. Everything works fine it seems Smile

And i'm very glad i didn't buy the game, i would never support such a drm, i can wait Twisted Evil


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nenoriu
Banned



Posts: 133

PostPosted: Tue, 27th Apr 2010 04:51    Post subject:
played for like 30 mins and freezes every 10 mins already becoming unbearable. rzr are blaming game bug but i didn't see people with bought copies complaining. meh Sad
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 27th Apr 2010 04:52    Post subject:
Epsilon wrote:
Shame on the people who bought it, imagine you could've enjoyed a drm free game without paying for it if only you had waited a little bit.

Yep, but this is true also about those that purchased Silent Hunter, would you not agreed? Wink Wink
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Tue, 27th Apr 2010 04:56    Post subject:
iNatan wrote:
Epsilon wrote:
Shame on the people who bought it, imagine you could've enjoyed a drm free game without paying for it if only you had waited a little bit.

Yep, but this is true also about those that purchased Silent Hunter, would you not agreed? Wink Wink

Of course I agree.
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demde




Posts: 6535
Location: Lake Karachay
PostPosted: Tue, 27th Apr 2010 05:48    Post subject:
Now i think razor has saved scene pride cuz this release if it works 100% razor has done it without stealing.Never the less razor was and its still is my favorite scene group.

@pakrat2k2:Yes but now they know the method and everything and they start prepared also splinter cell is singleplayer linear.One day i don't think so but 1 week should be enough
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jewbagel




Posts: 795

PostPosted: Tue, 27th Apr 2010 05:54    Post subject:
Is the freezing issue widespread? Or is it working fine for most people?
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demde




Posts: 6535
Location: Lake Karachay
PostPosted: Tue, 27th Apr 2010 06:01    Post subject:
jewbagel wrote:
Is the freezing issue widespread? Or is it working fine for most people?

Read the nfo "Minor recurring freezes after every ~10 min. of playing the game are due to a
faulty implementation of the autosave mechanism and are NOT crack-related."

Edit: Hahahahhahah razor cracktro hahxhahxahxha i laugh my ass off
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Cyborgmatt




Posts: 257
Location: Britland
PostPosted: Tue, 27th Apr 2010 06:49    Post subject:
Can the auto save be disabled?
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 27th Apr 2010 07:35    Post subject:
Played it for a while... Must admit Anno 1404 is hell of a lot better.
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Tue, 27th Apr 2010 07:36    Post subject:
iNatan wrote:
Played it for a while... Must admit Anno 1404 is hell of a lot better.


Was thinking the same


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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 27th Apr 2010 07:54    Post subject:
demde wrote:

Edit: Hahahahhahah razor cracktro hahxhahxahxha i laugh my ass off

Wat Confused

Also, cool rlz !
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stemot




Posts: 1886

PostPosted: Tue, 27th Apr 2010 08:04    Post subject:
Good on em if they have really managed to crack it without values.db. that'll mean the floodgates opening on this type of protection as this was the most difficult implementation of it so far.
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Tue, 27th Apr 2010 10:17    Post subject:
its strange though...cuz talking with ppl who have some idea on how the drm works they said that there is no downloading of files when connecting to server...actually all the needed files are located in game release and the only thing the connection does is to auth the user so it can read the hidden files...dunno myself sounds simple but its definetly not:)

p.s. btw the crack works ok then? nice...will try it in the afternoon when i get home...good job...rzr & rld are i guess the best groups out there...skidrow is trying but this stealing sh*t aint good...anyways...


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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 27th Apr 2010 10:21    Post subject:
It is probably the method that the DRM was integrated. Perhaps the developer did a poor job here and only had simple checks, as opposed to taking the returned values and actually using them. This game wasn't developed by Ubisoft, so that probably explains it. Smile
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ramp




Posts: 21

PostPosted: Tue, 27th Apr 2010 10:43    Post subject:
what version of patch is included on rzr release ?


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aryla




Posts: 115

PostPosted: Tue, 27th Apr 2010 10:45    Post subject:
niceeee congats to RAZOR .I'm more interested in reading the nfo that the game itself hahahah
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jewbagel




Posts: 795

PostPosted: Tue, 27th Apr 2010 10:47    Post subject:
RZR comes with the 1.02 patch.

Played it for about an hour or so, works great. There is freezing but it's almost not noticeable on my system. Certainly nothing that would ruin the experience for me.
Also the intro was hilarious Laughing
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 27th Apr 2010 10:55    Post subject:
As I understand it, instead of collecting all the server responses manually they reverse engeniered the algorithms that generate the responses, so the exe can generate the data by itself, and doesn't need a value database.
Which is the correct approach for this kind of problem, because if the statements in the nfo are true, AC2 could be emulated as it was only because the challenge/responses were static (never changed) while here the response is some kind of calculation based on data sent by the client, which may differ from client to client, probably depending on the in-game situation.

At any rate, good job RZR!
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atrox6661
Banned



Posts: 347

PostPosted: Tue, 27th Apr 2010 11:04    Post subject:
What the hell is the 10 minute freezing? this isn't a problem in the legit game so obviously it is something razor did and can't fix. There is not one thread on the ubi forums that says anything about the game freezing every 10 minutes.


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fearwhatnow




Posts: 3451

PostPosted: Tue, 27th Apr 2010 11:09    Post subject:
jewbagel wrote:
RZR comes with the 1.02 patch.

Played it for about an hour or so, works great. There is freezing but it's almost not noticeable on my system. Certainly nothing that would ruin the experience for me.
Also the intro was hilarious Laughing


Your OS plz?This freezing is for a couple of seconds or more?


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Stuppe




Posts: 222

PostPosted: Tue, 27th Apr 2010 11:10    Post subject:
Theres no freezing at all on my system, i do have the retail version tho. Runs perfectly.
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jewbagel




Posts: 795

PostPosted: Tue, 27th Apr 2010 11:12    Post subject:
fearwhatnow wrote:
jewbagel wrote:
RZR comes with the 1.02 patch.

Played it for about an hour or so, works great. There is freezing but it's almost not noticeable on my system. Certainly nothing that would ruin the experience for me.
Also the intro was hilarious Laughing


Your OS plz?This freezing is for a couple of seconds or more?


More like a half a second, barely noticeable for me.
Win 7 64-bit. 4gb ram. decent gpu.

It is loaded onto an SSD though, so maybe that's what makes it so minuscule compared if someone has it loaded onto their hdd.
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demde




Posts: 6535
Location: Lake Karachay
PostPosted: Tue, 27th Apr 2010 11:23    Post subject:
The_Leaf wrote:
As I understand it, instead of collecting all the server responses manually they reverse engeniered the algorithms that generate the responses, so the exe can generate the data by itself, and doesn't need a value database.
Which is the correct approach for this kind of problem, because if the statements in the nfo are true, AC2 could be emulated as it was only because the challenge/responses were static (never changed) while here the response is some kind of calculation based on data sent by the client, which may differ from client to client, probably depending on the in-game situation.

At any rate, good job RZR!


Yes i think like you.They found a way to remove protection code and actually don't need to emulate anything or collecting values.In one word they can make 100% working crack without finishing the game.Or maybe im wrong..
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 27th Apr 2010 11:29    Post subject:
Considering how long it took them, perhaps the values approach is better for games like Conviction, where in 10 hours you can finish all the game modes. Laughing
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lolozaur




Posts: 26310

PostPosted: Tue, 27th Apr 2010 11:50    Post subject:
fss i get this one if i hit esc during rzr intro on 4850

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