This game was a blast (for me at least) in single player. However, where the hell is co-op? I believe the quote from the developers was something like "We're working hard on a co-op mode for the game. It won't be ready in time for release but will be available at a later date."
This game was a blast (for me at least) in single player. However, where the hell is co-op? I believe the quote from the developers was something like "We're working hard on a co-op mode for the game. It won't be ready in time for release but will be available at a later date."
They first have to make this game bug free.
Yeah, I heard multiplayer was pretty messed up. I didn't have any problems with the single player part. But yeah, I agree. Co-op isn't going to be any good if multi is still screwed.
How is the game still screwed up atm in multiplayer ? It's working fine for me - server browser is fast and works properly , no more disconnects , autobalance is a cunt when you're trying to play with friends but i guess it's so in most games and sure the guns are not perfectly balanced , but look at Eve online. They've been balancing shit for 5-6 years now , and people are still whining.
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
Probably outdated drivers. Update your graphics card, sound card (even if it's integrated), motherboard and other drivers.
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
Do what the guys above said. Also if you want more help, tell us what kind of system you are running.
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
Do what the guys above said. Also if you want more help, tell us what kind of system you are running.
Im runnign on Vista x64 system. Dual core
I tried last night to overwrite the exe with the cracked ones that are around the web and i managed to play it, but when i tried entering a multiplayer match it blanked to desktop.
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
Do what the guys above said. Also if you want more help, tell us what kind of system you are running.
Im runnign on Vista x64 system. Dual core
I tried last night to overwrite the exe with the cracked ones that are around the web and i managed to play it, but when i tried entering a multiplayer match it blanked to desktop.
Wait, if You've downloaded the game from EA the game is legit right??? so why are you using cracked files???
i just downloaded this game from the EA download manager, and after 3 reinstall i keep getting the Battlefield has stopped working, ive searched the web and didint find any solution. do you guys know anyting bout it?
it turned out after installing all updates and shiz, that my anitvirus (Panda) was messing up. I unloaded it and worked as a charm
The next release of the game client is currently in QA.
We will perform another synchronized client/server update. It is expected to take place early next week.
The client update will be roughly 500MB in size.
Changelog:
Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling
Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round
Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - all settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - More informative disconnection/kick reasons
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