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Under




Posts: 667
Location: Scotland
PostPosted: Wed, 9th Mar 2005 10:35    Post subject:


This little thing will probally drive me crazy ...




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madness




Posts: 13320

PostPosted: Wed, 9th Mar 2005 11:43    Post subject:
Kommando wrote:
madnessnaab wrote:
Actually there is a DVD, not the game though
It's the special contents package some pre-orderers got, which has a DVD with "Making of.." etc.

http://www.neowin.net/forum/index.php?showtopic=292966


Sending a special edition metal box for bonus features is kind of dumb dont you think


Yeah. But what can you do Razz
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Wed, 9th Mar 2005 12:00    Post subject:
Under wrote:
This little thing will probally drive me crazy ...


Something tells me you'll get over it. Smile

But dang, I never even noticed that, hehe.


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Sublime




Posts: 8615

PostPosted: Wed, 9th Mar 2005 13:01    Post subject:
i toldya if they get killed in action they're just "injured" for the next mission. unless they're supposed to die. it would be pretty stupid if you lost all your men on level 6 and then had to go rambo Rolling Eyes


Stealth88 and Lod|_Dod| wrote:
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Under




Posts: 667
Location: Scotland
PostPosted: Wed, 9th Mar 2005 14:05    Post subject:
Maybe yes but i hate when game is scripted - i'll give a example : CoD : some first missions when you had to destroy some guns who were shooting at beach ... Just after you entered this map there was some frightened medic and don't matter what u did he always get the headshot . Yes that was cool when you played it first time but after that I tried to protect that guy (noclip / god Smile) but script is script ... I always want to FULL control on my squad .. if they all died you will have to quick-load Wink or try to manage without them (impossible ? Smile ) . Yes i know that gearbox software wanted to make a great story from this game - want to show us whole story of that squad .. but give me some fuking space ;o]




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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 9th Mar 2005 14:12    Post subject:
Under wrote:
Maybe yes but i hate when game is scripted


So you hate virtually every game ever created. Great!


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Ispep
VIP Member



Posts: 4117

PostPosted: Wed, 9th Mar 2005 14:30    Post subject:
AnimalMother why are you getting increasingly dismissive of people Sad
I'm sure he is speaking relatively and there is no need to be so pedantic when it's that obvious he wasn't referring to the underlying code.

Obviously I respect the reasons for why BIA is developed in this way, but it would be nice of course to have reserves come in to take their place and have the same level of character design. There are many ways it could be worked, but BIA isn't that kind of game.

And I too hate the linear flighted nature of games like MOH, and COD.

The beach sequence for example in MOH - it was more like a puzzle game than combat. I don't like that. Operation Flashpoint for example, while scripted gives a much more open ended result to the action that takes place.


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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 9th Mar 2005 14:40    Post subject:
Ispep wrote:
AnimalMother why are you getting increasingly dismissive of people Sad


Because it seems some people always need something to bitch about, they're never satisfied. These type of people annoy me, because I also know people like this in real life.

It's so incredibly petty.

A game could come out that is completely revolutionary, and people will still say " Oh the textures are too low resolution" or " The AI doesn't make me a cup of tea when I want it!" Now i'm going to boycott the game!

It's getting really old, really fast. But I don't think i've got any more dismissive.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"


Last edited by AnimalMother on Wed, 9th Mar 2005 14:43; edited 1 time in total
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Injurious




Posts: 4646
Location: Toronto
PostPosted: Wed, 9th Mar 2005 14:43    Post subject:
true true they never see the whole picture just the crappy frame Laughing

just seen an ad for bia and it was cool Smile can't wait


We're just two lost souls swimming in a fish bowl, year after year, running over the same old ground. What have we found? The same old fears. Wish you were here.
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Under




Posts: 667
Location: Scotland
PostPosted: Wed, 9th Mar 2005 14:51    Post subject:
Ispep wrote:
.The beach sequence for example in MOH - it was more like a puzzle game than combat. I don't like that. Operation Flashpoint for example, while scripted gives a much more open ended result to the action that takes place.


indeed ... after few times you can pass it with a blindfold of your eyes ...
AnimalMother : Im not bitching about script (because is needed sometimes) but about that our freedom ingame is restricted ... i'd like to see the game when enemy is showing in random places (example : you know excatly in what place the sniper will be at Sniper Town at MOH:AA after you pass it first time) Do I really demand so much ?




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sherkhan




Posts: 6

PostPosted: Wed, 9th Mar 2005 14:55    Post subject:
AnimalMother wrote:
Because it seems some people always need something to bitch about, they're never satisfied. These type of people annoy me, because I also know people like this in real life.


Yeah, and it's worse on Internet, than in real life. Being behind a screen, blah blah blah...

I'm in videogames since about 15 years and I'm still enthusiastic when some good games come out. Just like if I was a child, and I'm now 28. But hé, there will always be people thinking that criticizing proves they're intelligent. But it just proves they're kinda retarded.
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AJ-




Posts: 78

PostPosted: Wed, 9th Mar 2005 15:14    Post subject:
AnimalMother wrote:
Ispep wrote:
AnimalMother why are you getting increasingly dismissive of people Sad


Because it seems some people always need something to bitch about, they're never satisfied. These type of people annoy me, because I also know people like this in real life.

It's so incredibly petty.

A game could come out that is completely revolutionary, and people will still say " Oh the textures are too low resolution" or " The AI doesn't make me a cup of tea when I want it!" Now i'm going to boycott the game!

It's getting really old, really fast. But I don't think i've got any more dismissive.


Your over-reacting and being incredibly petty yourself. As with your reply above that he must hate every game under the sun, the comments aren't as generic as your taking them. AI is important in a game, so is how linear it is. So of course people are going to comment on it and slag it off where it needs to be. If you don't like, don't get involved, don't comment, what good does it do everyone else to have you over-reacting at there remarks...

I have to agree with Ispep and Under, games than run on such a linear script such as COD aren't that good. COD got way more praise than it should have considering how linear it is. Shame to hear that this one may be in the same vein.
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kryon




Posts: 1345

PostPosted: Wed, 9th Mar 2005 15:30    Post subject:
It's so funny. most people on this furom don't even buying games. they leech it, enjoying it, but a lot them never forget to bitch about them.
Don't like the game - delete it. don't bitch about it.
Still wanna bitch - go and make yourself the perfect game. we'll see what comes out.
PEACE.


Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game


No worries. The Division is just around the corner. Devil Troll
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Injurious




Posts: 4646
Location: Toronto
PostPosted: Wed, 9th Mar 2005 15:32    Post subject:
AJ- wrote:

Your over-reacting and being incredibly petty yourself. As with your reply above that he must hate every game under the sun, the comments aren't as generic as your taking them. AI is important in a game, so is how linear it is. So of course people are going to comment on it and slag it off where it needs to be. If you don't like, don't get involved, don't comment, what good does it do everyone else to have you over-reacting at there remarks...

I have to agree with Ispep and Under, games than run on such a linear script such as COD aren't that good. COD got way more praise than it should have considering how linear it is. Shame to hear that this one may be in the same vein.

Are you forgetting hl2? Or is hl2 untouchable because of its glorious gfx/physics obvious scripted sequences? god...

Cod had scripted sequences and unless you sucked at the game you only seen the repetition whenever you replayed the game. Every level had something in it. And it was wonderful.


We're just two lost souls swimming in a fish bowl, year after year, running over the same old ground. What have we found? The same old fears. Wish you were here.
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Sublime




Posts: 8615

PostPosted: Wed, 9th Mar 2005 15:41    Post subject:
there aren't scripted combat sequences. having a guy like the medic die could have been a cut scene and prolly woulda bitched. just having it happen like that immerses you a lot more Rolling Eyes you're just being pathetic and going through trhe game on your own impossible? yes. if you actually played it you know u cant supress 5 enemies with ur 1 gun then flank them. so yes it is impossible and be quiet.


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FakeBitchKillah.inc




Posts: 2378

PostPosted: Wed, 9th Mar 2005 15:50    Post subject:
[quote="Kommando"]Well i just beat the game and its pretty short (My neighbours are fuckin happy now). For those who will get really addicted to the game will beat it in less than 2 days. It took me around 7 hours elapsed on 4 days to beat it. But the ending let think of a sequel so we might see more of BiA in a near future.

quote]


damn only 7 hours !!!
thats the same short stuff like republic commando !!!


the best games are the shortest !!!

Sad


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Ispep
VIP Member



Posts: 4117

PostPosted: Wed, 9th Mar 2005 16:18    Post subject:
Quote:
It's so funny. most people on this furom don't even buying games. they leech it, enjoying it, but a lot them never forget to bitch about them.

Actually, there has been numerous polls on this website alone which state that a vast majority do buy games, not just in the abundance we play them. It's usually reserved for those titles which are 'must-buys' in the opinion of the gamer. Like say HL2 for example.

Quote:
Don't like the game - delete it. don't bitch about it.

Who said we don't like the game? Who said we were bitching? It's just a matter of expressing ones opinion, and if it's done in a polite, sensible and constructive manner then why not? A lot of developers actually listen to their supporters arguments in regards to titles as well, so it's not always without merit.

Quote:
Still wanna bitch - go and make yourself the perfect game. we'll see what comes out.

That's kind of childish. As I said, it's just a case of expressing ones opinion - and in my opinion games like COD take the quick and easy option in regards to heavily scripted sequences and level layout. This helps them focus elsewhere and not have as many worries - which helps them get it out in good time.

I think it's a valid complaint that the action sequences are very unimaginatively linear when played out. And according to some the gametime of BIA is a mere 7hrs for hardcore gamers - that doesn't really express much hope for replayability does it?

Having said that, I've not even played BIA, just offering some counter arguements to the dismissive nature of some posters who are clearly satisfied.

Quote:
PEACE.

Same to you Smile

Quote:
Are you forgetting hl2? Or is hl2 untouchable because of its glorious gfx/physics obvious scripted sequences? god...

A caveat. I'm not enjoying Half-Life 2 nearly as much as I thought I would. Not a huge disappointment like Doom III however as the game is solid & entertaining enough in spurts.

Quote:
the best games are the shortest !!!

I know many games to debunk that statement. Baldurs Gate, or Deus Ex for example.


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Sublime




Posts: 8615

PostPosted: Wed, 9th Mar 2005 16:43    Post subject:
beat it in 7 hours? lies no way he unlocked all the extra content and did it on realistic


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

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Kommando




Posts: 4863
Location: Vinland
PostPosted: Wed, 9th Mar 2005 17:02    Post subject:
Sublime wrote:
beat it in 7 hours? lies no way he unlocked all the extra content and did it on realistic


I beat it at normal cause i was alone with my daughter this weekend and theres nothing worst than trying to concentrate on a game when you have a 14 months old daughter who always want to sit on your lap when you play or turn off the Xbox cause she want attention Very Happy and it was a renting.

I'll wait for the PC version to beat it at difficult then unlock the Authentic skill level...either way its still a short game on whatever skill level you are playing.

I thought when your guys died in game never come back so i restart checkpoints a lots of time...If i knew they come back on the next level i'll probably beat the game in like 6 hours or less.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 9th Mar 2005 17:06    Post subject:
The way I see it, some people can't just enjoy a game for what it is, they have to find faults because they're not comfortable being satisfied. They have no idea what goes into the creation of a game and they bitch about fundamental aspects of game creation. A game by it's very nature is scripted, and until we get to the point where AI can develop the story dynamically they'll continue to be this way.

AJ, you tell me not to comment if I don't like something, and yet you do that exact thing in your post. Idiot? I think so.
I also don't see how i'm being petty, seing as i'm commenting on the theme of a multitude of posts. Maybe you just used that word because I did, so i'll let you off.

Ispep, even your fabled Deus Ex has multiple scripted scenes, and a whole slew of errors with regards to AI. But that doesn't matter because the game as a whole is fantastic, and it's enjoyable. Which is what matters, not whether the textures are a certain resolution etc. Maybe you have a selective memory when it comes to these kinds of things because you enjoyed the game.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Wed, 9th Mar 2005 17:18    Post subject:
AnimalMother wrote:
The way I see it, some people can't just enjoy a game for what it is, they have to find faults because they're not comfortable being satisfied. They have no idea what goes into the creation of a game and they bitch about fundamental aspects of game creation. A game by it's very nature is scripted, and until we get to the point where AI can develop the story dynamically they'll continue to be this way.
.


I hope you're talking about my previous post
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AnimalMother




Posts: 12390
Location: England
PostPosted: Wed, 9th Mar 2005 17:43    Post subject:
Kommando wrote:
AnimalMother wrote:
The way I see it, some people can't just enjoy a game for what it is, they have to find faults because they're not comfortable being satisfied. They have no idea what goes into the creation of a game and they bitch about fundamental aspects of game creation. A game by it's very nature is scripted, and until we get to the point where AI can develop the story dynamically they'll continue to be this way.
.


I hope you're talking about my previous post


Actually it wasn't directed at you at all. Probably should have quoted.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Wed, 9th Mar 2005 17:51    Post subject:
AnimalMother wrote:
Kommando wrote:
AnimalMother wrote:
The way I see it, some people can't just enjoy a game for what it is, they have to find faults because they're not comfortable being satisfied. They have no idea what goes into the creation of a game and they bitch about fundamental aspects of game creation. A game by it's very nature is scripted, and until we get to the point where AI can develop the story dynamically they'll continue to be this way.
.


I hope you're talking about my previous post


Actually it wasn't directed at you at all. Probably should have quoted.


Ok no problem....thanks god i didnt start flamming you before asking if you were talking about me Wink

and i meant "I hope you're NOT.."..i forgot the NOT but you figure it out Very Happy
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Ispep
VIP Member



Posts: 4117

PostPosted: Wed, 9th Mar 2005 18:03    Post subject:
AnimalMother wrote:
Ispep, even your fabled Deus Ex has multiple scripted scenes, and a whole slew of errors with regards to AI. But that doesn't matter because the game as a whole is fantastic, and it's enjoyable. Which is what matters, not whether the textures are a certain resolution etc. Maybe you have a selective memory when it comes to these kinds of things because you enjoyed the game.


Your right. In fact I'm not aware of any 'perfect' game unless we tilt our focus to the console market where themes are more specialised and the end product is more 'complete'.

However I don't have a selective memory - COD, and MOH for example are not games I enjoyed greatly, and I don't hold them in that high a regard -uUnlike Deus Ex, which as you rightly say makes up for it's plentiful shortcomings with an engrossing amount of gameplay.

COD and MOH on the otherhand were very reptitive and battle sequences lacked any emotion or true intelligible input. They lacked authenticity in the way they were played out using heavily scripted sequences to make the game feel so on-rails as to be offputting and atmospherically jarring.

Of course they also have many other redeeming features, and it's this shortcoming on the action sequences that leaves some of us fustrated.

I'm not asking for the impossible, other games have been there and done it, and I've never complained about graphics to my knowledge. It's all about gameplay and whether I enjoy it.


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Ispep
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Posts: 4117

PostPosted: Wed, 9th Mar 2005 18:05    Post subject:
And naturally a lot of us think differently. If you go on the FM forums for example, there is one group who want the game to be ultra-'realistic', there is another that wants it to be more like a game, more fun - and then there are those who want the developers to achieve the balance.

And arguements around this can get pretty heated showing that we all have different viewpoints which affect our opinions.

Can't please everyone is such a true statement.


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hahe




Posts: 1685
Location: US
PostPosted: Wed, 9th Mar 2005 21:34    Post subject:
Injurious wrote:

Are you forgetting hl2? Or is hl2 untouchable because of its glorious gfx/physics obvious scripted sequences? god...


Always attacking HL2........BASTARD Wink Razz

Anyways my friend has it for xbox and loves it. He says the online is also really good. I was gonna rent it saturday but they didn't even have it yet.
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Wed, 9th Mar 2005 21:51    Post subject:
@Ispep: You brought a lot of good points and im in the best position to agree on what you said for one important reason. By working at Ubisoft, we are having a lot of focus group base on upcoming games where they need ideas and opinions of different gamers point of view.

The games are based on the results of those focus groups and developers cant pleased everybody so they go with the ideas where poeple were more attract too.

Some want realism and others want typical FPS...for Brothers in Arms they descide to make an approach on the realism elements and i must say that the game is nearly perfect on that issue...well for those who played the Xbox version knows what im talking about. Now they are working on ideas to make a FPS base on the concept of Call of Duty maybe mixed with features of BF1942 like vehicules and stuff like that.

We all have different needs in games so for some gamers the game will be perfect and for others the game will be shit. I love the single player and they tried something different for the multiplayer...in my case i totally hate it although as someone here said about morons in battlefield who steal vehicules to crash them in trees is in a way funny but unfortunatly it happened all the time. If you dont like the game just dont play but the bitch the game as it is cause they put a lot of work and money to bring us games...Respect them for the work they do for us.

If you have ideas on games...feel free to put it on paper and send it to game companies and you might be lucky...thats what i do...If one day a game is released, a game like Hitman but with a female killer...well thats from me...dont be afraid to send your ideas.
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aidid
Banned



Posts: 172

PostPosted: Wed, 9th Mar 2005 22:50    Post subject:
UBISoft sucks. They totally fucked up Raven-Shield.
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Thu, 10th Mar 2005 00:20    Post subject:
aidid wrote:
UBISoft sucks. They totally fucked up Raven-Shield.


Go play Rainbow Six 3 online on PS2 for 6 months every damn day then you will appreciate Raven Shield Wink
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proddan




Posts: 1066
Location: Gulf of Aden
PostPosted: Thu, 10th Mar 2005 00:25    Post subject:
Please don't make this thread into a RVS thread, ther is allready a forum for that www.ubi.com then click on community !!

btw raven-shield totaly kicks ass have been playing it ages
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