Fallout: New Vegas
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 10th Jun 2010 01:52    Post subject:
No, but he might infect you with teh ghey! Or, worse, the BOUNDLE!!!!
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 10th Jun 2010 01:59    Post subject:
ixigia wrote:
As long as he remains away from me for a radius of approximately 50-60km, it's fine. Laughing
Brrrrrrrrr

Anyway, Steamworks or no Steamworks, live or no live, as long as this game will be as mod friendly as Fallout 3 I'll probably buy it right away.
Fallout 3 was one of the few games that I bought for 20+€ and was well worth the money. And it is by far the best vanilla ( i.e. unmodded ) game Bethesda have ever released.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 10th Jun 2010 02:02    Post subject:
Aye, unmodded it was brilliant - I put 70hrs into the 360 version and loved every second - and when modded? Oh HELL yeah. Modded just makes a fantastic game all that much better.


Last edited by sabin1981 on Sun, 13th Jun 2010 14:29; edited 1 time in total
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JBeckman
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Posts: 34608
Location: Sweden
PostPosted: Thu, 10th Jun 2010 16:55    Post subject:
http://www.shacknews.com/onearticle.x/64203

More details on the pre-order bonuses, listed on Steam now as well with the "Caravaner" extra.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 10th Jun 2010 16:59    Post subject:
unmodded it was crap and modded it was still crap Sad
Though I am very biased.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 10th Jun 2010 20:05    Post subject:
I'm with Epsilon.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 10th Jun 2010 20:14    Post subject:
dezztroy wrote:
I'm with Epsilon.


GOOD!! THEN YOU CAN BURN IN HELL WITH HIM!!!!!!



*cough*

Just kidding grinhurt Epsi knows I have a love of FO3 <3
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Overlord123




Posts: 2335

PostPosted: Sat, 12th Jun 2010 11:05    Post subject:
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sabin1981
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Posts: 87805

PostPosted: Sat, 12th Jun 2010 11:11    Post subject:
Looks great... buuuuuuuuuuuuut... blowing up Vegas? Come on! We did that with Megaton already, how about NOT reusing the same schtick in the next game? Rolling Eyes
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proekaan
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Posts: 3649
Location: Finland
PostPosted: Sat, 12th Jun 2010 11:16    Post subject:
sabin1981 wrote:
Looks great... buuuuuuuuuuuuut... blowing up Vegas? Come on! We did that with Megaton already, how about NOT reusing the same schtick in the next game? Rolling Eyes


You mean @1:46?
Vegas is not blown up,they only used the weapon seen in 0:56 to make the end of the trailer "epic" or something. Very Happy


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 12th Jun 2010 11:21    Post subject:
I dunno man, that scene at 1:46 looked awfully familiar to me. You even see the beginning of the mushroom cloud as it fades to black. The orbital laser isn't nuclear, so it won't leave a mushroom cloud behind. Either way; it's incredibly dumb to use the exact same set piece as the first game. IMO of course.
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the_stranger




Posts: 34

PostPosted: Sat, 12th Jun 2010 11:34    Post subject:
sabin1981 wrote:
I dunno man, that scene at 1:46 looked awfully familiar to me. You even see the beginning of the mushroom cloud as it fades to black. The orbital laser isn't nuclear, so it won't leave a mushroom cloud behind. Either way; it's incredibly dumb to use the exact same set piece as the first game. IMO of course.
To be honest, all sufficient large explosions can create mushroom clouds. Having said that, I think a orbital laser will not create a real explosion (but vaporise stuff) so I would not expect a mushroom cloud when using an orbital laser. But who knows??
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Ishkur123




Posts: 2850

PostPosted: Sat, 12th Jun 2010 11:35    Post subject:
Like the mood the trailer sets, too bad the gfx and animations feel dated and clunky.

Although, storywise, im sure that Obsidian will give us a kickass game. And im still pretty sure that im gonna put countless hours into it, like i did with FO3.

But imho, that engine really needs to be put to rest now. Maybe Bethesda will announce something at E3.
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Mister_s




Posts: 19863

PostPosted: Sat, 12th Jun 2010 11:41    Post subject:
It'd be really shitty if they use this engine again for a new Fallout, so I think a new engine will absolutely be announced.
That explosion didn't remind me of Megatron, I can't see the connection between the two. What exactly do you mean Sabin?
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Sat, 12th Jun 2010 12:06    Post subject:
this:
proekaan wrote:
You mean @1:46?
Vegas is not blown up,they only used the weapon seen in 0:56 to make the end of the trailer "epic" or something. Very Happy


and this:

the_stranger wrote:
]To be honest, all sufficient large explosions can create mushroom clouds. Having said that, I think a orbital laser will not create a real explosion (but vaporise stuff) so I would not expect a mushroom cloud when using an orbital laser. But who knows??


I liked FO3 (while still not accepting it as a _true_ Fallout sequel) and I hope hope hope that Obsidian delivers a kick ass story as any Fallout game deserves.
And I really hope it's gonna be way more morally depraved. I want shades of grey and not black and white.
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sabin1981
Mostly Cursed



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PostPosted: Sat, 12th Jun 2010 12:17    Post subject:
I've already explained what I mean Rolling Eyes
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Timester




Posts: 262

PostPosted: Sat, 12th Jun 2010 12:34    Post subject:
sabin1981 wrote:
Looks great... buuuuuuuuuuuuut... blowing up Vegas? Come on! We did that with Megaton already, how about NOT reusing the same schtick in the next game? Rolling Eyes


Fallout tradition, we blown up the Cathedral in the first and the Enclave oil rig in the second.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 12th Jun 2010 12:40    Post subject:
aye, and then Megaton in the third... all I'm saying is; come on, change the record already.
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shole




Posts: 3363

PostPosted: Sun, 13th Jun 2010 01:26    Post subject:
the_stranger wrote:
I think a orbital laser will not create a real explosion (but vaporise stuff) so I would not expect a mushroom cloud when using an orbital laser. But who knows??

realistically it wouldn't cause an explosion, but if it caused rapid heating it would create a mushroom from any smoke it made and loose dirt around it
the mushroom shape in all explosions is created by a suddenly heated central point that rises while colder air around it go downward to fill the vacuum, creating a rising, spinning donut shape
it's particularly cool looking if there's not much dirt around and you just see the ring with the glowing hot dirt trapped inside it

i guess you could have explosive vaporisation if you hit water but that's a whole different deal
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tonizito




Posts: 51170
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 13th Jun 2010 01:37    Post subject:
Seems to be ore of the same ( Fallout 3, that is ).
Fine by me. Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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inz




Posts: 11914

PostPosted: Sun, 13th Jun 2010 07:32    Post subject:
proekaan wrote:

Vegas is not blown up,they only used the weapon seen in 0:56 to make the end of the trailer "epic" or something. Very Happy


That's what it looked like to me, as well.
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soldat37




Posts: 153

PostPosted: Sun, 13th Jun 2010 07:56    Post subject:
I was kind of surprised,

I did Operation Anchorage close to the beginning of the game.The UFO mission as well.I have armor and alien lasers and can dang near get through the whole game regardless of levels pretty easily where as before these expansions came out it was much more of a struggle.Sure fallout 3 is cool but I still want something closer to the originals.
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JBeckman
VIP Member



Posts: 34608
Location: Sweden
PostPosted: Sun, 13th Jun 2010 08:12    Post subject:
Some of those addons are a bit imbalanced, enemies scale correctly (If scaling can ever be defined as proper.) so you do get a decent challenge even around level 15 - 20 but a low level player can get trough it just fine and the reward weapons don't scale so you have these blasters and rifles and armor (And a ton of ammo.) that are far ahead of anything else in the game, heh.
(Mods help, been thinking of replaying Fallout 3 but the 5000+ mods on PlanetFallout and Fallout3Nexus would take ages to go trough and a lot is just odd junk or sex related, same dilemma I had when I thought about replaying Oblivion though I eventually got trough it all after a few days of sorting and installing and had a fun time just playing.)

EDIT: Makes me wonder how much will be ported over to Vegas.
(Texture replacers would make the most sense, guns using low-res textures outside of first person and only for the player character and the usual world texture detail mods, ambience and sound mods as well and given a Nifskope update we'd probably see the usual weapons and armor plus assorted clothes and body mods ported over as well, maybe even quest mods and other stuff given time and someone might script it so F3 itself can be brought over just as Morrowind was kinda brought into Oblivion and Oblivion stuff into Fallout 3.)
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inz




Posts: 11914

PostPosted: Sun, 13th Jun 2010 09:00    Post subject:
The easiest way to find the best mods is to simply sort all the categories into most downloaded/best rated/most comments or whatever sorters the site uses. Yeah you'll still come across sex mods, but the really good mods will stand out as well.

Of course you'll miss out on the newer, less well-known but still good mods, and other gems in the rough, but it's a good start and saves a lot of time.
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atrox6661
Banned



Posts: 347

PostPosted: Sun, 13th Jun 2010 11:46    Post subject:
Not to excited to be honest.

Maybe if they used a new engine and redid the whole thing I would care but I really already know what to expect, bad gun play, same ol oblivion graphics, retarded AI, probably will be more closed in than FO3, and will be less like the original fallout games and more friendly to console gamers and little kids.

I will definitely get this after modders start releasing overhauls and such until than I won't waste my time, besides all the new features they have added are just dumbed down versions of mods that already exist.


Facts & figures on obesity: Obesity is one the major health challenges worldwide and has become an epidemic over the last decades. Europe has the highest number of overweight and obese people in the world. The number of obese people has in fact tripled over the last 20 years in the Europe, according to the WHO. Today, over 130 million people are obese in Europe; approximately 10%-20% of men and 15%-25% of women. In addition, 400 million people are overweight in Europe.
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BaronOfHell




Posts: 666

PostPosted: Sun, 13th Jun 2010 12:19    Post subject:
atrox6661 wrote:
Not to excited to be honest.

Maybe if they used a new engine and redid the whole thing I would care but I really already know what to expect, bad gun play, same ol oblivion graphics, retarded AI, probably will be more closed in than FO3, and will be less like the original fallout games and more friendly to console gamers and little kids.

I will definitely get this after modders start releasing overhauls and such until than I won't waste my time, besides all the new features they have added are just dumbed down versions of mods that already exist.


I guess you haven't been paying too much attention to this game then...


Steam - The Poopflinger
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 13th Jun 2010 12:27    Post subject:
I liked F3, but not enough to consider buying it. I hope this is even better.

F3 haters should look elsewhere so we can reduce the whining.
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Hfric




Posts: 12017

PostPosted: Sun, 13th Jun 2010 13:35    Post subject:
its more a standalone addon then a new game


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inz




Posts: 11914

PostPosted: Sun, 13th Jun 2010 14:44    Post subject:
Hfric wrote:
its more a standalone addon then a new game


Why's that? Because it has the same engine and shares some of the art assets? Completely new world, quests, characters, items etc. aren't enough to qualify it as a sequel? Guess Fallout 2 was just an addon to Fallout 1 too. lol wut
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Mister_s




Posts: 19863

PostPosted: Sun, 13th Jun 2010 14:56    Post subject:
Because it's advertised as a standalone addon? Like GTA:LCS.
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