[XBOX360] Mass Effect 2 [R]
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LeoNatan
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PostPosted: Wed, 3rd Feb 2010 23:59    Post subject:
And yet, story and that "bla bla bla" is still top notch for the most part, and worth experiencing at least once. Give it a chance more than the first few hours. Smile

Lets put it that way, it is better than 99% of third-person shooters. Smile
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nukeitup




Posts: 478
Location: Canada
PostPosted: Thu, 4th Feb 2010 00:35    Post subject:
poisonousj wrote:
nukeitup wrote:
took me 44h, the longest game I'v played in a long while with exception to the witcher.


i recruited everybody, did all their loyalty missions and beat the game in about 19 hours. i honestly didn't try to rush it. i'm now traveling to random planets looking for missions but they are not as much fun as the loyalty missions.


I'm sure u weren't licking every corner and squizing every posibul dialog out of every character like I did Razz

btw a great game, story wise not as good as the first one but, non the less a great game Smile
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timechange01
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PostPosted: Thu, 4th Feb 2010 02:10    Post subject:
deelix wrote:
timechange01 wrote:
Okay what the heck. Somebody here mentioned that the framerate in the xbox 360 version isnt bad and that it has improved since the first game..

I just played it and the framerate is even worse than Mass Effect 1! This one is locked at 30fps. Just terrible
Im pretty sure it runs on around 60 fps here. Im not picky at all, but I remember the fps being FAR worse in ME1 :/


Well the first one had some dips in fps but it wasn't locked down to 30. In some areas, ME1 used to play relatively smooth like in the 40s. But ME2 is definitely locked at 30fps even the developers confirmed it:

Quote:
Bioware's Jesse Houston has confirmed that Mass Effect 2 will have a fixed framerate of 30FPS in order to prevent the weird pauses that you sometimes experienced in the first game.

"If you look at most good shooters, they lock down frame-rate at 30FPS: we’ve done the same thing. Bam. Everything’s 30FPS, streaming is fixed up,”

“If you remember in Mass 1, if you took a step backwards and you hit a weird stream and it’d pause for a moment. We’ve done a away with that. What you’re seeing here is pulled straight from the game.”


I prefer Mass Effect 1's performance over this. The fps dips weren't that bad



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me7




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PostPosted: Thu, 4th Feb 2010 03:56    Post subject:
ME1 may not have been locked down to 30 fps but it barely ever reached 30 fps.
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_SiN_
Megatron



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Location: Cybertron
PostPosted: Thu, 4th Feb 2010 16:12    Post subject:
My GF started replaying ME1 last night, and it really reminded me how good ME1 was, and how much more I prefer it to ME2..

Even right off when she started playing, I could hear the music as I sat at my pc, the music itself is so much better in ME1!

Now we have generic music, ammo clips, less skills to develop for all characters, no armor switching, a laughable ammount of weapons, no inventory etc.. In simple words, it's now about one step away from being solely a space TPS.

And who's dam idea was it to remove 90% of all weapons and armors, replace it with an upgrade system, for wich you need resources that you attain by playing one of the most boring mini-games ever made? Fucking terrible.

And we don't even have to discuss all the repetition, ME1 suffered from it too, but with ME2 they're not even trying to fix it. Almost every quest - Room-to-room with enemies > large room with mini-boss > some more enemies > actual quest "boss" > Leave planet. And repeat. For recruit-missions and loyalty missions and many side-missions.

Wich kinda makes me think of Assassins Creed. I never finished AC1 'cause I thought it was way too repetitive, but I actually really liked AC2 and finished it + did all "mansion quests", except collecting all feathers (did 60 or so). I mean, if Ubi can refresh the gameplay and still stay true to the first games concept, im sure BioWare could if they wanted to.. I think.. I hope.. Wasn't it someone from BW who complained that some developers games suffered from being the same and not evolving? Pretty goddamn funny.


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LeoNatan
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Posts: 73302
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Thu, 4th Feb 2010 16:16    Post subject:
Indeed, music is very badly done. Only a few cues here and there that are good. Compared with the first one, that is clearly inspired by Vangelis masterpieces, this one pales greatly.

Hopefully they get back to the proper way for ME3... Sad
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deelix
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Location: Norway
PostPosted: Thu, 4th Feb 2010 16:43    Post subject:
I predict ME3 in 2013!
 Spoiler:
 
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Sun, 7th Feb 2010 09:35    Post subject:
Well, finished it twice now and done with all the achievements.

8/10 game I'd say, the first one was a 10/10 for me despite having some flaws.

The story is pretty good but you can really feel that they are building towards something big in ME3 and more or less just want to get the character development out of the way in this installment. I don't really have a problem with that as long as ME3 kicks some serious ass and you really feel that it's tied together with this game.

I did miss that there weren't really any big moments like in the first. In the first you had loads of those imo. Like Virmire where you talk to Harbinger (Or was it Saren? I don't remember, a Reaver anyways), Noveria when you get to decide to save or kill the Rachni queen, when you meet Vigil on Ilos or when you had to choose to save either Ashley or Kaidan.

The only stuff that comes close for me in this one were:

 Spoiler:
 


But none of that is really anywhere close to that of the first one.

Graphics/Sound is what you'd expect, I especially like what they've done with the cutscenes, really nice CGI and it ties in well when they swap between CGI and realtime footage. Lots of developers screw that part up. Music is, as has already been said, not that great, mostly because it's very underused.

The gameplay is.. well, it's ME1 with less choices and a way better FPS-action. They seem to have nerfed biotics a bit though, I played as an Adept in my first playthrough and throw, pull and warp isn't all that great. Enjoyed soldier much more with ammo-swapping and bullettime.

They did dumb down the insanity difficulty though, no real bottlenecks where you could be stuck for hours. In my playthrough I only got stuck once and that was on Tali's loyalty-mission where I got bumrushed over and over again by the Hunter geths in some small room. Still that only had reloading for like half an hour. Other than that I guess I died 20 or so times in a full insanity-playthrough, doing all the loyalty-missions. No side-missions but those are easier anyways.



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hazen




Posts: 1228
Location: Norway
PostPosted: Sun, 7th Feb 2010 23:49    Post subject:
javlar wrote:


I did miss that there weren't really any big moments like in the first. In the first you had loads of those imo. Like Virmire where you talk to Harbinger (Or was it Saren? I don't remember, a Reaver anyways)


Sovereign, a reaper.
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Mon, 8th Feb 2010 06:09    Post subject:
hazen wrote:
javlar wrote:


I did miss that there weren't really any big moments like in the first. In the first you had loads of those imo. Like Virmire where you talk to Harbinger (Or was it Saren? I don't remember, a Reaver anyways)


Sovereign, a reaper.


Whoops, yeah I meant to write Sovereign or Harbinger. Mixed up Saren and Sovereign.



Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
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Cohen




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Location: Rapture
PostPosted: Fri, 12th Mar 2010 14:33    Post subject:
Ive got a new 360 coming on monday, thinking of getting this and ME1, though will I be able to play number 2 without playing 1?


troll detected by SiN
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sabin1981
Mostly Cursed



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PostPosted: Fri, 12th Mar 2010 14:34    Post subject:
Yes, but you shouldn't. The story is a direct continuation AND so are certain events, you get the "best" experience from importing an ME1 save.
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Surray




Posts: 5409
Location: Europe
PostPosted: Fri, 12th Mar 2010 17:19    Post subject:
I agree with sabin and would advise against it. While you can definitely play it without ever having touched the first game, you'd miss a lot of nice things like recurring characters and of course it's cool to see how your own decisions from the first game influenced things.

Plus, if you like it, you'll want to play mass effect 3 eventually and I think it would be best if you had a character that went from ME1 to 3. If you skip 1 or play it afterwards you might regret it.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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digitalman42




Posts: 393

PostPosted: Tue, 6th Apr 2010 16:51    Post subject:
hey guys when I try to launch game tells me nvtt.dll cannot be found, anyway to fix this?
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_SiN_
Megatron



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Location: Cybertron
PostPosted: Tue, 6th Apr 2010 17:08    Post subject:
So, you're missing DLL's in your 360 huh?


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Waargh




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Location: hell on earth
PostPosted: Sun, 18th Apr 2010 08:17    Post subject:
anyone knows why there's no Kasumi DLC release for 360..?


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Sun, 18th Apr 2010 10:05    Post subject:
Waargh wrote:
anyone knows why there's no Kasumi DLC release for 360..?


Played it on my JTAG so indeed there is Razz
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Waargh




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Location: hell on earth
PostPosted: Sun, 18th Apr 2010 13:13    Post subject:
UPD found it, must be non-scene. thx
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Guy_Incognito




Posts: 3436

PostPosted: Thu, 17th Jun 2010 15:19    Post subject:
Do them FYK DLCs work with a non-jtagged console? The NFOs say JTAG only, but since it just involves copying the files onto partition (I'm using USB flash as the storage drive and I have title updates installed) and I'm not going to play it online of course, might they work anyway?
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sabin1981
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PostPosted: Thu, 17th Jun 2010 15:20    Post subject:
No, sorry. They're digitally signed so simply copying them won't work, you need a JTAGed box to get around the signature requirement.
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Guy_Incognito




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PostPosted: Thu, 17th Jun 2010 15:22    Post subject:
Ah, fiddlesticks. Thanks.
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sabin1981
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PostPosted: Thu, 17th Jun 2010 15:23    Post subject:
Garus is trying to flog his JTAGed machine. Go see how much he wants for it.
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Guy_Incognito




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PostPosted: Thu, 17th Jun 2010 15:27    Post subject:
lol I don't believe he can ship it safely to this shithole of mine :P
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sabin1981
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PostPosted: Thu, 17th Jun 2010 15:35    Post subject:
Hell, I'd buy it.. but I don't know how much he wants. I already have a brand new Jasper which I flashed myself, and that cost me ÂŁ140. I'm not going to go spend another ÂŁ150++ on a JTAGed machine Sad
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sabin1981
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PostPosted: Sun, 16th Jan 2011 21:18    Post subject:
Mass.Effect.2.PS3.EUR.JB-NextLevel (11.74GB)

 Spoiler:
 


Not pre-patched but should be easily patchable using the current 3.5x decryption techniques - also comes with all the existing DLC pre-installed, though whether they need activating (like Dragon Age Origins: Ultimate) I don't know.

http://psx-scene.com/forums/685873-post1472.html

From Belmondo so you can accept it as real.
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Surray




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Location: Europe
PostPosted: Fri, 21st Jan 2011 20:17    Post subject:
The DLC appears to come on the disc, but the interactive comic has to be downloaded with a code included in the retail copy so there's no way to customize your ME1 decisions for ME2.

Did anyone get this running on a 3.55 CFW?
It appears to work fine with a modified eboot in 3.41 but I've heard about a lot of problems with 3.55. Not sure if anyone got it to work, the posts in the forums I read weren't very conclusive.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 22nd Jan 2011 18:49    Post subject:
ok for those who are wondering about the dlc on the ps3..


Without a legit copy & PSN you get Overlord, Kasumi and presumably Lair of the Shadowbroker although I can't confirm that personally yet.

Other paid DLC such as extra outfits is not available and has to be purchased through PSN and you're also missing out on the free cerberus network DLC such as Normandy Crash site, Zaeed and some extra weapons and armor.
As I said earlier, the interactive comic is also not available without PSN and you probably need a code from the retail copy to get it too.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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sabin1981
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PostPosted: Tue, 19th Apr 2011 01:59    Post subject:
I *strongly* recommend NOT playing this broken piece of shite on the PS3. Play the PC version, or at the very - very - least, play it on the 360. The PS3 one is a fucking joke. I figured I'd check it out, see what the supposed "ME3 engine enhancements!!!!" were like, and I wish I hadn't bothered -- broken is too kind a word to attribute to this.

Since MS still hold the exclusivity rights to ME1, you can't play that on the PS3 which means you need to make use of the interactive comic prior to play. Useless pricks at BioWhore might as well have not bothered, since only two of the paltry SIX decisions asked of you actually translates into gameplay;

=Spoilers follow. If you haven't played ME1 by now; tough shit =

The comic asks the following;

1. Did you save the Council or let them die during the attack on the citadel. DOESN'T TRANSLATE INTO THE GAME. I chose "Save Council" and guess what? Everyone despises me because, shock!, the council were apparently killed.

2. Who did you choose to represent Earth on the Council; Udina or Anderson? DOESN'T TRANSLATE INTO THE GAME. I chose "Anderson" and guess what? Udina is the human representative.

3. Who was sacrificed at the battle on Virmire; Ash or Kaiden? DOES TRANSLATE INTO THE GAME. I chose "Ash" and, yep, she was dead. Posthumously awarded various medals. Sorry ickle biotic kiddies with L2 Biotic implants, no reparation fund for youz.

4. Who did you screw (if anyone)? DOES TRANSLATE INTO THE GAME. I chose Liara and her picture was on Shepard's desk and she references prior romance when you meet her on Illium.

5. Did you spare or kill the Rachni Queen? DOESN'T TRANSLATE INTO THE GAME. I chose "Spared" and guess what? SHE'S DEAD. No contact on Illium.

6. Did you manage to convince Wrex, or kill him? DOESN'T TRANSLATE INTO THE GAME. I chose "Convinced" and guess what? HE'S DEAD. Not on Tuchanka.


Then you have the smaller decisions which are all skewed against you;

Conrad? Nope, he's not on Illium.
Shiala? Nope, Zhu's Hope on Feros was destroyed because apparently you never saved it.
Fist? Nope, Fist isn't on Omega. Apparently you killed him on the Citadel.
Parasini? Nope, she's not on Illium. Apparently you never saved her on Noveria.
Rana? Nope, she's not on Korlus. Apparently you killed her on Virmire.
Sha'ira? Nope, no messages from her. Apparently you never met her.
Emily Wong? Nope, no messages from. Apparently you never helped her.
Tali? Nope, she never mentions her Pilgrimage. Apparently you never helped her.

Bring Down The Sky? Nope! You weren't there, so Terra Nova was obliterated by the planetoid the Batarians took control over.
UNC: Besieged Base (Sirta Foundation) is still bugged and reports that the foundation will be shutting down.


Bah, there's no point carrying on. Needless to say; every sidequest and every cameo character from the first game, is missing in the PS3 cluster fuck, or at best; the outcomes are considered to be the "Renegade/Failure" ones. This is absolutely disgusting, typical shoddy shit we've come to expect from the sellout cunts at BioWhore. There are also NUMEROUS continuity/trigger errors where characters will mention events from the previous game that haven't translated into this one (such as the Alliance sacrificing themselves to save the council, despite the council being very obviously dead. wtf?)

The game is a clusterfuck of epic proportions, bugged to shit even with the 1.02 patch installed. It wouldn't surprise me to discover the "oops, sorry, we broke it! Corrupted your character and deleted your saves, teehee!" bug is still very much present. I regret wasting my time on this trash.


AVOID LIKE THE PLAGUE!!
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Tue, 19th Apr 2011 03:36    Post subject:
That really sucks sabin , I was jealous when I originally read how it was to be enhanced and the best version of ME2 on console. Played every mission and DLC on 360 except two remaining firewalker missions. I really hope they dont dumb ME3 down any more like they did with ME1 to ME2.
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sabin1981
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PostPosted: Tue, 19th Apr 2011 14:18    Post subject:
I found out why the comic choices don't translate into the game; there's a bug in the 1.02 patch that conflicts with the choices, effectively defaulting to the "standard" options as if you hadn't used the comic at all; Council dead, Wrex dead, Liari love interest, Rachni Queen dead, Udina on the Council, Ash dead. The fix? remove the 1.02 patch (which also uninstalls the DLC, since they're tied into the same gamedata install) and start the game, and comic, from scratch - get passed the initial opening scenes until Shepard is "rebuilt" - then quit and apply the patch.

What an absolute crock of fucking SHIT. BioWhore are not even a SHADOW of the company they once was and anyone defending them should be taken out back and shot.
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