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Posted: Sat, 19th Jun 2010 20:38 Post subject: |
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the visual quality is one thing, but i'm quite amazed about there not being any input lag. if they work out the visuals, i'd be more than happy to spend 5 bucks for burning through a game in 3 days (like i usually do) that would otherwise cost me 60
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ixigia
[Moderator] Consigliere
Posts: 65079
Location: Italy
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Posted: Sat, 19th Jun 2010 20:41 Post subject: |
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Ipad owners will love it the same.
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Posted: Sat, 19th Jun 2010 21:04 Post subject: |
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ixigia wrote: | Ipad owners will love it the same. | they buy a free360 or thehasnogamethree
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Sat, 19th Jun 2010 21:21 Post subject: |
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ixigia wrote: | Ipad owners will love it the same. |
seems like stupidity to buy an overprized piece of computer and then play the cheapest looking crap on it. But as long as it FEELS good 
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Roach_666
Posts: 1299
Location: Hell in its Alpha Build
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Posted: Sat, 19th Jun 2010 23:36 Post subject: |
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Thanks for the review link. Was curious to know how it's working.
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MapHtH
Posts: 74
Location: Enclave Oil Rig
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Posted: Sun, 20th Jun 2010 01:15 Post subject: |
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Hm, and there is no information on how fast your connection must be. They say that they need at least 5mbps, but they don't specify if it's upload or download. I know OnLive is US only at the time being, but I don't know many places in europe that have 5mbps upload, so this isn't comming to europe soon, I think.
Also, it ain't cheap. You have to pay for the service and for the game.
In that review the reviewer says that he could barelly notice the lag, but he still noticed it. Wha t would happen when too many people would play?
"... and the world will become my playground."
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Posted: Sun, 20th Jun 2010 01:19 Post subject: |
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MapHtH wrote: | Hm, and there is no information on how fast your connection must be. They say that they need at least 5mbps, but they don't specify if it's upload or download. I know OnLive is US only at the time being, but I don't know many places in europe that have 5mbps upload, so this isn't comming to europe soon, I think.
Also, it ain't cheap. You have to pay for the service and for the game.
In that review the reviewer says that he could barelly notice the lag, but he still noticed it. Wha t would happen when too many people would play? |
First off, obv it's 5mb down. But truth is, it has to be constant 5mb, no hitching at all. That's hard.
Also, you couldn't convince me on this earth, that there is no input lag. Any seasoned FPS fan will notice 80 ms any day.
This will clearly work for non-hardcore gamers, and mac snobs.
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Posted: Sun, 20th Jun 2010 01:23 Post subject: |
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5mbps for download of course, i doubt that the upload would really matter since you only send controller inputs that way (and the usual 1mbit/s is more than enough for that)
if more ppl play-->more money-->expand the serverfarm and add a few more fibre lines, that's it
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 01:54 Post subject: |
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well that kinda connection requirement automatically cuts me right out of ever potentially using this (not that it'd ever be available in nz anyway, probably ) - also the graphics... fixed over time perhaps, but likely at a cost of higher connection requirements: either way, i just couldnt stand playing a game looking like that.
finally, i hate the idea of a: renting games (fine for all you console boyz i guess, who are used to renting games at the store if you dont just flat out pirate em), or b, IF the option is available, to just buy an unlimited 'pass' to it... but never 'have it': thats just something im not fond of.
BUT, the things mentioned... like viewing what friends are playing, sounds actually really damn cool... plus the idea that you could just play it without installing it, or play it anywhere, is nice... but yeah, id rather pay full price for a good game - and HAVE it forever, tangible copy thats mine - than use a service like this. the one or two 'cool' things, just dont hold up to the downsides.... although thats a redundant statement because as i said... my nets too shit, and my countries to obscure 

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Posted: Sun, 20th Jun 2010 02:09 Post subject: |
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I like the idea as a proof of concept, and it has some great features, but I don't think it's there yet.
May be for the more mainstream crowd, but that's where the other consoles rule so far.
It's a shame that if it flops it would halt the entire idea. I can see this evolving into a much more valuable service in time than it is right now for me.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 03:22 Post subject: |
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bushwacka wrote: | chiv wrote: | but yeah, id rather pay full price for a good game - and HAVE it forever, tangible copy thats mine |
just fyi, you don't own a game - what you own is a disc, the pretty box it came in and a license to use it. ubisoft made that quite clear in the last few months
and that license is pretty much the same as the onlive unlimited pass |
yeah yeah i know thats 'technically' how it works, but you know what i mean. i have a disc, and i can install it whenever i want and play it whenever i want (unless its a ubi game obviously )
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Posted: Sun, 20th Jun 2010 03:23 Post subject: |
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tainted4ever wrote: | I've been in the beta for 6 months now, the thing has absolutely no input/output/stuttering lag at all, which is a truly awesome feet of computer science At the same time, it's been fuzzy they way you see it in the screenshots the entire time. If you're playing the game fast paced it will never have time to "clear" the fuzziness because the screen is constantly changing, and so you will have a game playing at the video quality of something from youtube. It got so bad playing Crysis wars sometimes that you couldn't make out where your crosshairs were.
Still, it ran on most internet connections available in California and any PC capable of streaming video. It's a cool toy, but nothing to play your games on until they get rid of the fuzziness. Oh, and the pricing scheme is ridiculous. |
I'm sorry, I just can't believe that. 60 ms is noticeable for me and for every average, but trained brain. It just is. Of course, I am an input nut, anything that isn't perfect like CSS' input, drives me completely mad.
There is no way a competitive shooter can be played at that much delay.
Sure, casual games will be fine, and mac snobs will feel even more superior, being able to actually play some games on their platform, cause last I heard, buying the same hardware for twice the price, doesn't do it for them anymore. But that's about all this system has going for it.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 03:43 Post subject: |
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well i think it depends on the game. youll notice it way more in a fps game than a hacky slashy action game...
also its relative... some people think 30fps gaming for example is all you ever need, while some of us throw a fit if our fps drops below 45-50..
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Posted: Sun, 20th Jun 2010 03:55 Post subject: |
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chiv wrote: | well i think it depends on the game. youll notice it way more in a fps game than a hacky slashy action game...
also its relative... some people think 30fps gaming for example is all you ever need, while some of us throw a fit if our fps drops below 45-50.. |
Actually, it's so much more complex than that, because the human eye doesn't see at frames, there are a lot of factors.I can't really explain it in english, don't have the vocabulary for it. But on the wikipedia page it's explained clearly.
And the second thing is, it's not about FPS. It's about eye-hand coordination, of which it is an important part, that the brain expects, and anticipates visual feedback instantly (definition pending) based on hand movement. A delay in the process fumbles, what was anticipated, that's why a small almost unnoticeable hiccup can cause major disasters in competitive shooters.
Think about this, CSS is a good game, because, even when frames were skipped, the camera ended up in a position, facing a direction my brain had anticipated. Frames were skipped, but the angle that I turned my mouse and thus the anticipation of towards where the camera should be in 3d space matched where it actually ended up, all of this happening in the time intervals predicted by my brain.
With 60 ms lag, it's all fumbled. That's why I don't touch games with input lag.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 04:23 Post subject: |
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i was using fps as an example of how people have different opinions and perceptions, i wasnt making a direct link between fps and input lag, atleast that wasnt my intention.
all im saying is that some people just wont notice the lag, and some people will, and some will care and some wont.
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crossmr
Posts: 2966
Location: United Kingdom
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Posted: Sun, 20th Jun 2010 04:44 Post subject: |
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So it's a controllable version of a youtube video? wow, where can I sign up??
intel ultra 7 265k, 64gb ram, 3070
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 04:58 Post subject: |
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it COSTS money though, so i dunno why youd be that eager...
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crossmr
Posts: 2966
Location: United Kingdom
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Posted: Sun, 20th Jun 2010 05:52 Post subject: |
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chiv wrote: | it COSTS money though, so i dunno why youd be that eager... |
/s
since you apparently need it..
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 06:17 Post subject: |
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i thought it was possible, but i was too lazy to delete my message... besides, its possible you were being honest because this isnt really a concept that warrants a sarcastic reply... the idea is a pretty good one really... if it was free, id be all over it.
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crossmr
Posts: 2966
Location: United Kingdom
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Posted: Sun, 20th Jun 2010 06:21 Post subject: |
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A controllable youtube is something that warrants a sarcastic reply. Normal non-HD youtube videos are terrible quality. Why anyone would pay that kind of money for that kind of experience is beyond me.
intel ultra 7 265k, 64gb ram, 3070
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 06:33 Post subject: |
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because crappy low end pcs can play high end games that they otherwise couldnt... quality will improve over time too.
plus the potential for multiplayer gaming - you could play co-op games that you normally wouldnt be able to, plus who knows what other features they could add (like the allready mentioned one of being able to watch friends games as they play)
fix up the visual quality, and for people who dont mind paying for it, it really could be a cool service as the quality increases, especially as more features are added.
also the joke comparison to youtube... are you saying youtube is crap? youtube was (until the copyright holders fucked it up for us) an amazing service... doubly so as the quality increased.
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Posted: Sun, 20th Jun 2010 06:36 Post subject: |
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If you don't pay for 12 months they'll delete your account and everything on it. Just thought I'd throw that out there.
"Co-op games that you normally couldn't"?
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 06:42 Post subject: |
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im not quoting an actual feature, all im saying is the potential for neat features could exist... not pretending that i know how it would work, or that magic isnt involved, but some 360 games for example feature co-op modes in some cases, perhaps their pc ports might be able to support this feature through the onlive system in the future if the devs see the potential..
all im saying is that theres some interesting potential in the system.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sun, 20th Jun 2010 06:48 Post subject: |
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Yeah, this is retarded. For the cost of the service for a year alone (180$), you can buy a decent video card and run games that in most cases would look better than this crap. Another service payment year, and you got yourself a decent CPU+motherboard+RAM. It's just crazy in the long run.
The only way this can really work despite its flaws is to have the service free. Take YouTube for example; its quality isn't that good, and there are some other issues, but people still use it because it is free and has the most videos. Others like Vimeo are much better quality wise, but at the price point they ask, is it really surprising that few use them? These guys could have had a winner with so many games in their library even now, that even if some competitor pops up and offers better quality at a price, they would still stay on top because they are free.
And chiv, what are you so excited about it? It requires a fast internet connection. 
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Jun 2010 07:02 Post subject: |
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hey i can fuckin dream
and im not excited about it... i just think that theres some cool potential behind it is all...
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