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Jenni
Banned
Posts: 9526
Location: England.
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Posted: Sun, 13th Mar 2005 00:58 Post subject: [XBOX] Xenon aka Xbox 2 specs. |
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http://xbox.gamespy.com/xbox/microsoft-xbox/594331p1.html
Quote: | # CPU - Xenon's CPU has three 3.0 GHz PowerPC cores. Each core is capable of two instructions per cycle and has an L1 cache with 32 KB for data and 32 KB for instructions. The three cores share 1 MB of L2 cache. Alpha 2 developer kits currently have two cores instead of three.
# GPU - Xenon's GPU is a generation beyond the ATI X800. Its clock speed is 500 MHz and it supports Shader 3.0. Developers are currently working with an alpha 2 GPU. Beta GPU units are expected by May and the final GPU is slated for a summer release. The final GPU will be more powerful than anything on the market today; in game terms, it would handle a game like Half-Life 2 with ease.
# System Memory - Xenon will have 256 MB of system RAM. Keep in mind that this number should not be equated to typical PC RAM. The Xbox has 64 MB of system RAM and is a very capable machine.
# Optical Drive - As many have speculated, Xenon will not use Blu-Ray or HD-DVD. Games will come on dual-layer DVD-9 discs. While the media is the same as that of the current Xbox, the usable space on each disc is up to 7 GB. The drive is slated to run at 12X.
# Memory Units - Xenon will use 64 MB to 1,024 MB memory cards. 8 MB is reserved for system use, leaving a 56 MB to 1,016 MB for user data.
# Hard Drive - As many have speculated, Xenon's hard drive is optional. 2 GB of the drive will be used as game cache. The final drive size is still being determined.
# Camera - Xenon will have a USB 2.0 camera. It's capable of 1.2 megapixel still shots and VGA video. Photos can be used in-game and for gamer profiles. The camera can also be used for video chat. It's unknown if the Xenon camera will allow for EyeToy-like gameplay. Developers are currently using a simulated camera driver.
# Sound Chip - Xenon does not have an audio chip in the traditional sense. Decompression is handled by hardware, while the rest of the chores are handled by software. DirectSound3D has been dropped in favor of X3DAudio. The former was deemed too inflexible.
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Magus
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Location: Norway
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bulio
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Cracky
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Location: Sweden
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Posted: Sun, 13th Mar 2005 10:42 Post subject: |
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Surray
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ID
Posts: 46
Location: Europe
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Posted: Sun, 13th Mar 2005 17:54 Post subject: |
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that will be difficult to fit games like japenses RPGs with plenty of CG scenes (Final Fantasy) on A DVD9 since Microsoft is asking the studios to make CG scenes in Hi-Rez with Dolby 5.1, etc... Even if graphics from next gen looks like our generation CC scenes, next gen ones will as well be nicer than next gen graphics.
So Blue-Ray of HD-DVD are a best choice to help studios to make the most beautiful games ever.
Each minute gives a chance to change our life
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_SiN_
Megatron
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Location: Cybertron
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Posted: Sun, 13th Mar 2005 18:07 Post subject: |
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Yeah, and it also helps to get the Blu-Ray or HD-DVD more common, thus cheaper.
Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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Posted: Sun, 13th Mar 2005 21:23 Post subject: |
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don't know any xbox games that take up 8.5GB, i think its plenty what with most games only being 2gig in size, Blue ray would be a waste and to start with expensive.
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Posted: Sun, 13th Mar 2005 21:45 Post subject: |
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how hard would it be to mod the new xbox?
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Magus
Posts: 180
Location: Norway
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Posted: Sun, 13th Mar 2005 21:54 Post subject: |
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JustinT9669 wrote: | how hard would it be to mod the new xbox? |
Just hang on a second, I'm gonna have a look in my crystal ball...
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SaQ
Posts: 170
Location: Great Britain
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Posted: Sun, 13th Mar 2005 22:44 Post subject: |
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in regards to how difficult it will be to mod an xbox 2 is a very silly question. once it is out, i am sure there will be some methods but to how hard it will be is unknown.
But from looking at the CPU specs, no doubt this sucker will fly. But it is the usual case that the hardware is there, but will software be coded to take full advantage of the power of the new system, because let me tell you something, i have yet to see a game push the xbox. I am certain they can still get more out of it.
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Posted: Sun, 13th Mar 2005 23:30 Post subject: |
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There are quite a few games which push the Xbox.
Riddick, BiA and Mercenaries to name a few. All three have noticeable slowdown in action packed battles.
I'm really looking forward to what the new GTA will look like on the PS3. Although both consoles will own i'm sure.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Sun, 13th Mar 2005 23:37 Post subject: |
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what about the crap FPS you get on halo 2? i dont think its been tested graphically but it sure as hell can't process much
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Posted: Sun, 13th Mar 2005 23:58 Post subject: |
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Sublime wrote: | what about the crap FPS you get on halo 2? i dont think its been tested graphically but it sure as hell can't process much |
The game doesn't have great graphics, therefore I think its been badly coded even for the XBOX, not to mention PC...can't find other explainations. :/
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Posted: Mon, 14th Mar 2005 00:57 Post subject: |
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outtanames wrote: | Sublime wrote: | what about the crap FPS you get on halo 2? i dont think its been tested graphically but it sure as hell can't process much |
The game doesn't have great graphics, therefore I think its been badly coded even for the XBOX, not to mention PC...can't find other explainations. :/ |
Yeah except halo 2 isn't out on the PC numbnuts.
Halo 2 has great graphics, if it was in a higher resolution it would look fantastic.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Mon, 14th Mar 2005 01:33 Post subject: |
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ID wrote: | that will be difficult to fit games like japenses RPGs with plenty of CG scenes (Final Fantasy) on A DVD9 since Microsoft is asking the studios to make CG scenes in Hi-Rez with Dolby 5.1, etc... Even if graphics from next gen looks like our generation CC scenes, next gen ones will as well be nicer than next gen graphics.
So Blue-Ray of HD-DVD are a best choice to help studios to make the most beautiful games ever. |
Japanese rpg's (aka console rpg's) have always been on sonys machines and will continue to be so, simple because developers know that the playstation is what people expect will have those games. So I'm not concerned for those (my favourite genre btw)
mcmanic, a waste? All they need is support for it. Games can come on normal dvd9 disc's at first but if the developers need more space they can use the other media and wont have to limit themselfs.
Much like the ps2 at launch, some games came on normal cd's (still do, but not many) and some came on dvd's.
The ps3 will be backwards compatible, meaning it supports normal dvd disc's as well (ps2) so it's not a hard thing to add support for, and they dont lack the money to support it either, it's just stupid........
And with everthing much better in games, the dvd9 disc will soon be filled. One thing is for sure, there wont be any bigger games on the xbox2 compared to today, just much better looking. :/
I was actually looking forward to the xbox2, but this really made me upset so now I dunno what to think :/
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Posted: Mon, 14th Mar 2005 02:18 Post subject: |
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I can't think of any games that are over 7GB and I doubt any developers could be arsed to create a game larger then that unless it's just filled with superfluous CGI. If I want to watch a computer animated film i'll rent out the incredibles or something.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Mon, 14th Mar 2005 03:47 Post subject: |
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i dont think devs make games until they reach the disc capacity then stop. and what's wrong with multiple DVD's? several REALLY good games have been out on the PSX and dreamcast..... to name a few...... final fantasy 7, resident evil 2, Shemue. i also don't remember it being a chore to swap between discs.
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Posted: Mon, 14th Mar 2005 04:25 Post subject: |
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Posted: Mon, 14th Mar 2005 06:38 Post subject: |
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Posted: Tue, 15th Mar 2005 17:54 Post subject: |
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pallebrun wrote: | Japanese rpg's (aka console rpg's) have always been on sonys machines and will continue to be so, simple because developers know that the playstation is what people expect will have those games./ |
That's about to change... the creator of Final Fantasy series, Hironobu Sakaguchi, left Square Enix and joined Microsoft Game Studios to develop two Xbox 2 RPGs with his Japanese development studio Mistwalker.
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Posted: Tue, 15th Mar 2005 18:17 Post subject: |
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Breakneck wrote: | pallebrun wrote: | Japanese rpg's (aka console rpg's) have always been on sonys machines and will continue to be so, simple because developers know that the playstation is what people expect will have those games./ |
That's about to change... the creator of Final Fantasy series, Hironobu Sakaguchi, left Square Enix and joined Microsoft Game Studios to develop two Xbox 2 RPGs with his Japanese development studio Mistwalker. |
pallebrun = OWNED!
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Tue, 15th Mar 2005 18:26 Post subject: |
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Posted: Tue, 15th Mar 2005 22:10 Post subject: |
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Posted: Wed, 16th Mar 2005 05:15 Post subject: |
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I think jap RPG's are more favored to come out on multi disc's anyhow it's so fucking old school that you arn't going to be a sucess unless there are multiple disc's. So lets hope blu ray dosen't kill this tradition.
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Posted: Thu, 17th Mar 2005 00:26 Post subject: |
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My take on this:
Games now, near the end of Xbox life, are hardly ever on DVD9. I can think of one .. Rallisport 2 .. no more.
So "limiting" to DVD9 is not a big issue.
I can see the standard Xbox2 game size being maybe 5-6gb, and the bigger games taking up the whole dvd9. Like someone else said, if I want to watch hours and hours of prerendered cut scenes, I'll buy the next Shrek cos that aint why I buy games.
I dont see it being a problem, it will keep costs of games down for developers, maybe give Xbox2 a price advantage over PS3. Personally I think its a wise move by Microsoft.
At first I hated Xbox, now I play it 10x more than the other consoles. I will be supporting Xbox2 whether its blu-ray or not. Bring it on Microsoft!
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