Singularity
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Rage




Posts: 2757

PostPosted: Mon, 5th Jul 2010 17:06    Post subject:
i liked it alot.


Clown Fiesta
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Mon, 5th Jul 2010 20:43    Post subject:
Completed the game for the second time with fixed textures this time, tunnels and bunker levels make me wish that Metro 2033 had the same weapons feel Sad


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Aquma




Posts: 2805

PostPosted: Tue, 6th Jul 2010 09:13    Post subject:
Not a bad game. Quite fun as a shooter with a decent story, i suppose. There's nothing incredible about it though and i expected much more from the TMD mechanics. It's also very fugly, even with texture streaming fixed.
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Tue, 6th Jul 2010 11:16    Post subject:
Agreed, very decent shooter with only a few, but fresh, ideas (well Timeshift was first, but i thought it sucked ass) plus fake russian accent (at first it was annoying but later on i surrendered) and a nice story.
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bringiton




Posts: 3716

PostPosted: Tue, 6th Jul 2010 14:45    Post subject:
I thought it was missing a real boss fight. Would have been great to have a big fight at the end with the infinite TMD, but nothing... Sad


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Tue, 6th Jul 2010 15:10    Post subject:
yeah the ending was really lame done.
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elise




Posts: 108

PostPosted: Tue, 6th Jul 2010 20:20    Post subject:
It's enjoyable but hurts my eyes. Crappy gfx.
Getting better once u got the TMD, seeker etc.
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weakpoint




Posts: 463
Location: Giant Crab
PostPosted: Wed, 7th Jul 2010 06:32    Post subject:
maul_inc wrote:
Have anybody noticed that a lot of sites have already reviewed this game, but Gametrailers haven't...
I'll bet it's because this game has not been hyped or gotten a lot of PR. Why? If there is one thing that I have learned about GT, it's that they only regard big blockbuster titles as relevant (Stupid MOFO'S).
But hey! they are a part of MTV which is owned by one of the biggest of the greedy media corporations, namely Viacom. FUCK 'EM I SAY!

Here you go:

http://www.gametrailers.com/video/review-hd-singularity/701481

6.9
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 7th Jul 2010 14:34    Post subject:
That's one of the first GT reviews that I actually disagreed with, lol. The game is still EASILY an 8.5 or 9 out of 10 for me, graphics issues aside, as I thoroughly enjoyed it start to finish... probably more so than most other games in the last 5 years.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 7th Jul 2010 14:51    Post subject:
well ive just about had it with transformers shitty dull gameplay... im a hopeless hoarder of shit i download... i keep isos, but ive decided soon as ive posted this, im deleting that iso, and i might give transformers ONE more chance to keep me playing it before i just say fuck it and uninstall it for good.... long story short, i need a new game that doesnt TOTALLY suck, and im hoping this will atleast give me some enjoyment...


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 7th Jul 2010 15:45    Post subject:
sabin1981 wrote:
That's one of the first GT reviews that I actually disagreed with, lol. The game is still EASILY an 8.5 or 9 out of 10 for me, graphics issues aside, as I thoroughly enjoyed it start to finish... probably more so than most other games in the last 5 years.

For me their review is spot-on. It's not revolutionary, it looks incredibly dated and it doesn't get the atmosphere right for me, as much as it tries to :E
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bringiton




Posts: 3716

PostPosted: Wed, 7th Jul 2010 16:09    Post subject:
chiv wrote:
well ive just about had it with transformers shitty dull gameplay... im a hopeless hoarder of shit i download... i keep isos, but ive decided soon as ive posted this, im deleting that iso, and i might give transformers ONE more chance to keep me playing it before i just say fuck it and uninstall it for good.... long story short, i need a new game that doesnt TOTALLY suck, and im hoping this will atleast give me some enjoyment...


Ahem, this thread isn't about the Transformers game Wink
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stemot




Posts: 1886

PostPosted: Wed, 7th Jul 2010 20:01    Post subject:
The atmosphere in this game is amazing. So what if the visuals are typically UE3. The actual architecture, level design and lighting more than make up for some sub standard textures.
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K0tY




Posts: 900

PostPosted: Wed, 7th Jul 2010 20:54    Post subject:
Maybe because i played Gears of War 1 AND IT HAD BETTER GFX !!!!! 50€ For this one ? Yeah lets recicle UT3
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Tanya21




Posts: 4

PostPosted: Wed, 7th Jul 2010 21:24    Post subject:
I started to play this game and i liked it a lot.
I think its one of the best games that came out this year.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 7th Jul 2010 21:31    Post subject:
Graphics whores Rolling Eyes
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stemot




Posts: 1886

PostPosted: Wed, 7th Jul 2010 21:37    Post subject:
K0tY wrote:
Maybe because i played Gears of War 1 AND IT HAD BETTER GFX !!!!! 50€ For this one ? Yeah lets recicle UT3


Yeah, I much prefer to play through a game that has a complete colour palette of 1 colour and associated shades. As far as I'm concerned Singularity has 10x the atmosphere than GoW PC could ever have, not to mention far superior lighting effects and environments.
You maybe should start looking at more things in games than poly counts.
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Rifleman




Posts: 1399

PostPosted: Wed, 7th Jul 2010 21:53    Post subject:
Yeah I loved GoW too.... you could fall asleep for 2hr in this game and after this you could wake up and see same grey textures with totally nothing interesting going on screen.
Ohh and weapons that were doing pewpew not BANGBANG....
GoW better.... zomg.....I would rather install Spear of Destiny again than play GoW...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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MinderMast




Posts: 6172

PostPosted: Thu, 8th Jul 2010 00:34    Post subject:
Just finished the game. I'd say it's great, at least certainly not as bad as some make it out to be. It's nothing spectacular, but entertaining none the less.
Abilities keep the gameplay varied enough, but of indeed make you feel overpowered in the end. And you could pretty much finish the entire game using the minigun, making the other weapons useless. But these flaws didn't ruin the overall experience for me, so I can't complain - it's still a fun shooter with a decent enough story and atmosphere.

Presentation is it's biggest flaw and UE3 looking like that is getting really tiring, I wish they'd drop it already.

One question about one of the endings:
 Spoiler:
 
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Thu, 8th Jul 2010 07:36    Post subject:
As I see it that other guy survived after that event so that's why it happened though that's just a guess.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 17th Jul 2010 04:37    Post subject:
finally starting playing it... becomes a bit of a laugh when you get a shotgun, but the game seriously gives me the willies when i have nothing better than a shitty pistol - the beginning was pretty creepy... but once i get my shotgun, weeeeee Very Happy

that being said, graphical whiners aside, this has got some great atmosphere, and the level design/artistic direction is freakin haunting... i love these kinds of settings - old decayed remnants, that make you wonder how things used to be, and how they turned out this way... trying to imagine that at one time it was a thriving place with people... kids..... surreal and creepy as hell... love it.




TOPIC RESURRECTIONNNNNnnnnnnn


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 18th Jul 2010 14:12    Post subject:
topic resurrection fail i guess... no one liked this i guess.

i enjoyed it for the most part... the first half was easily the best, it had some great atmosphere and i felt the story development/revealing to the player was really good... running into tapes, and scenarios like the children substory, and finding dead bodies in the triage area (a memorable example for me) -shit like that for setting the scene really made you feel like you were coming in to a real world aftermath of a horrible scenario, like you were unearthing it n shit... stuff like that was way more effective than the time distortion flashbacks...

second half felt more like a traditional 'monster' shooter though, which is a pity... its good that the combat and some of the setpieces kept it going, but it was definately weaker in the atmosphere department.

oh and that deadlock power totally breaks the game. seriously.

but the plot... ah man, it makes no sense to me. not one bit.. did anyone else feel that it made complete and utter sense with zero plot holes or silly plot devices? like for instance, what was the singularity device? what was it made to do? just be a power source or something? surely not a time portal, because the singularity CREATED the portals... and the portal only allowed time jumping between two time periods... and why did saving that dude make any difference?

 Spoiler:
 




Last edited by chiv on Sun, 18th Jul 2010 14:26; edited 1 time in total
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Sun, 18th Jul 2010 14:15    Post subject:
oh, i think ppl liked it. It's just that it is so short so most ppl have finished it already.


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 18th Jul 2010 14:38    Post subject:
yeah so i was a little late, but id like a little feedback on the plot... because some of the minor parts make sense, but the overarching aspects just dont make sense to me.

also another thing i dont get... the writing on the wall...

 Spoiler:
 




i dont mind obscure stories where you have to think to figure it out, but i dislike these kinds of loop/plot device stories.. i just find them infuriating. does anyone have a full and comprehensive grasp on exactly what happened? ive tried looking on google at message boards n shit, but all explanations have holes in them from what ive seen...


usually i wouldnt let NOT understanding how the entire plot works in a game like this, but the set-up, atmosphere, concept is just so cool to me, that id really just love to know if it all fits perfectly together...

oh and i also tried looking at wiki's explanation of the plot, and it whoever wrote it, didnt explain shit either...


-------------------------------------------

edit:

ok just replaying the intro... i guess saving the dude allows for research to continue, meaning shit gets rebuilt... ok so that explains one of my earlier questions i guess...

 Spoiler:
 


and my bad, the ship WAS destroyed in 55.

and i guess the fire was just some random experiment gone wrong... i still dont get the words on the wall though.


ok final edit.... i guess the story does make sense mostly...

my main issues are thus:
if the singularity creates the time merger thingy that makes the events in the game possible, but the singularity was only created when you travel back to save Demichev (it wasnt functional when Barisov was the one in charge during the original timeline), and after the fire the place was shut down in the original timeline, then how was the singularity created to start the entire sequence, when the only way it could have been created, was if Demichev was alive to create it?

and i still dont see how the wall writing stuff could have happened.

 Spoiler:
 


anyway, i guess replaying it helps fill in some pieces, and i think id like to play it again at some point... but for now, im done with it. was a fun game, though some plot aspects, like i said, are a bit frustrating....

Demichev and Barisov


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secure




Posts: 11
Location: tomorrow
PostPosted: Sun, 18th Jul 2010 19:40    Post subject:
chiv wrote:
my main issues are thus:
if the singularity creates the time merger thingy that makes the events in the game possible, but the singularity was only created when you travel back to save Demichev (it wasnt functional when Barisov was the one in charge during the original timeline), and after the fire the place was shut down in the original timeline, then how was the singularity created to start the entire sequence, when the only way it could have been created, was if Demichev was alive to create it?


Ok, first off.. cause and effect mechanics in time travel fiction is whatever they want it to be. Watch enough Startrek or think long enough about Back to the future and you'l see what I mean.

If the situation your describing is accurate (I didn't pay enough attention to the plot myself to be sure) you can have an open loop.

It goes like this: I go back in time with my time travel device to give my younger self the time travel device so he can go back in time ect. Where did I get the time travel device in the first place? From my future self who travels back in time to give it to me. That doesn't make any sense but it's still it is used in time travel fiction.

If that's not enough you could say the initial 'time explosion' was caused by some other experiment (not the singularity) with e99 and that triggered the whole cause-effect cycle.


chiv wrote:

and i still dont see how the wall writing stuff could have happened.


The way I imagined it was that 'before' your play through, your character did all the stuff you did up to some point where Barisov either sends you back in time or goes back in time himself to make you 'not' save Demichev but without killing yourself (The guy yelling behind the glass, ect.). That obviously fails and so you write about it on the walls.
Because of those writings you are able to make the right choice (actually both Barisov and Demischev help you because they know about the writing too?) this time around on your actual playthrough and end the 'cycle'.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sun, 18th Jul 2010 20:24    Post subject:
re: time machine example... yes you see that from time to time in those kinds of movies, and its a great example of bad storytelling, and i was really hoping that this wasnt the case here...

but ill admit, the only plausible answer is, as you suggested, that the time merger catastrophe was caused by something other than the reactor/singularity... not too keen on it, given that the game constantly keeps focusing on using the singularity for time travel. It MAY be possible that Demichev was doing a private experiment that caused the rift, which also caused the fire - problem i have with that, is that the rift would still exist on its own, because the story progresses after the fire... and if that was the case, why keep referring to the singularity whenever time travel or rifts is mentioned.

UNLESS... ok sure, perhaps this is the answer... the singularity was just a false target.. and time rifts existed independently (those little red portal things), and had nothing to do with the singularity. the singularity could be used for time travel as well, but it wasnt the cause... That would work i guess - I cant remember well enough if Barisov explicitly stated that the time rifts were the result of the reactor, so i guess its possible that this is the case...

and yeah, i know when youre dealing with a time travel story, the science can work however you want it to... but you atleast have to explain it properly, and stick by your own rules, otherwise its just lazy writing - and im not convinced yet that theyve thought it out as thorougly as id have liked... and i guess its only because i like these kinds of stories that im even bothering to try and understand it and solve it to this extent... if it was just another monsters from hell story, i doubt id bother...

and as far as your wall writing solution... the game establishes that there is a single time line, and any time you go back, you are literally transporting yourself to that point in time, and thus can create duplicates of yourself.... and thats why i dont quite buy the whole concept.

not wanting to over-analyze it or anything, but wouldnt that mean it would be inevitable that you would run into multiple versions of yourself throughout the game, as you go about completing your objectives?

For instance, rescuing Barisov - every version of you would have that as their primary objective, and since the game establishes that there is only one continuous timeline, you absolutely MUST run into the other versions of yourself trying to accomplish it - or more importantly, given that there is only ONE Barisov available at that point in time of the rescue, how could each version of you get him? Indeed, we can assume from the game, that because I rescued him, he must never have been rescued before (otherwise I never would have been able to find him in '55 and he would instead just *show up* in 2010 saying that I had already rescued him), in which case why would any words even reference him?

remember, there can only ever be one of anyone EXCEPT you, who can travel through time...

I think the wall words thing is a cool idea, but as soon as you try and pick it apart, it unravels pretty quickly given the established single timeline concept of the game...



I think the real solution to the puzzle would be to just shoot the chick - SHE is the paradox, not Renko.


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scaramonga




Posts: 9800

PostPosted: Mon, 19th Jul 2010 03:45    Post subject:
Great game if you take it for what it is Smile Well worth the play through Wink
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Mon, 19th Jul 2010 20:06    Post subject:
'Singularity' (ALL) v1.01 Patches Available NOW

Quote:
This patch addresses some small issues:

* Texture streaming: some players have experienced a streaming bug that occurred on higher resolutions after playing for extended periods. This has been fixed. Laughing
* Networking connectivity: a few players have experienced a matchmaking bug when searching for a game where they would become stuck on the “Finding Best Match” screen. This has been fixed.


http://worthplaying.com/article/2010/7/19/patch/75641/
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BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Mon, 19th Jul 2010 20:49    Post subject:
Vity is fast..

Singularity Update 1 1-ViTALiTY
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Hfric




Posts: 12017

PostPosted: Mon, 19th Jul 2010 21:07    Post subject:
Laughing
but still no 16:9 resolutions and custom resolution fix with fov fix

but way do i care it was a boring and dull experience


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