BlazBlue: Calamity Trigger PC bound
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GFT.Leo2987




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PostPosted: Thu, 12th Aug 2010 17:24    Post subject:
dont know how it made double.


This forum deserves a better troll, and I am gonna give it to'em....
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JBeckman
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PostPosted: Thu, 12th Aug 2010 17:33    Post subject:
Interesting, nice with a new fighting game, still playing that arcade version hack from earlier from time to time.
(Wonder if this includes those DLC characters?)

EDIT: Ah no, my mistake, I had both titles confused in name as Blaz-Blue and then Blaz-Blue: Calamity Trigger as the recent sequel but it's Blaz-Blue: Calamity Trigger and Blaz-Blue: Continuum Shift.
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Arukardo




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PostPosted: Thu, 12th Aug 2010 17:52    Post subject:
Anyone tested it with GFWL key?
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Red.Devil
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PostPosted: Thu, 12th Aug 2010 18:36    Post subject:
For those who already downloaded it and started playing, how does it play with Keyboard?
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JBeckman
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PostPosted: Thu, 12th Aug 2010 18:40    Post subject:
Started unpacking it, I'll see if I can't answer the questions soon, didn't know it used LIVE though and keyboard play probably works as usual but I imagine a gamepad is ideal and will work much better, will see soon though.
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Arukardo




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PostPosted: Thu, 12th Aug 2010 18:44    Post subject:
It uses LIVE and it's a cross-platform game, you can battle with xbox360 players.
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JBeckman
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PostPosted: Thu, 12th Aug 2010 18:50    Post subject:
You're right, or atleast there's a live redist on the image, should be done in ten minutes or so and then we'll see if it's locked or if it allows any type of LIVE key and what it allows besides achievements. Smile
(Cross-platform is interesting if they kept it.)
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Janz




Posts: 13997

PostPosted: Thu, 12th Aug 2010 18:55    Post subject:
game is playable quite good with keyboard, but only tested it a few mins. no time right now, and no i didnt test it with a gfwl key. but i would like to hear that it works, also crossplattformgaming would be nice. otherwise it ends like sf4pc
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Neits




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PostPosted: Thu, 12th Aug 2010 19:00    Post subject:
My ''The Club'' key seems to be working alright. Going to try multiplayer.


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JBeckman
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PostPosted: Thu, 12th Aug 2010 19:08    Post subject:
Nice, also as a bit of a fun thing they left the original installer via Game.msi (Japanese but not that difficult to use.) so you can skip Setup.exe (LIVE) which is helpful.
(Installer verifies the data first slowing stuff down a bit for example and you skip the cd-key stuff as well though that's just verification and not related to the live key system the game uses.)
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weakpoint




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PostPosted: Thu, 12th Aug 2010 19:12    Post subject:
JBeckman wrote:
Nice, also as a bit of a fun thing they left the original installer via Game.msi (Japanese but not that difficult to use.) so you can skip Setup.exe (LIVE) which is helpful.

So what you're saying is you can install and play the game without needing the GFWL client?
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JBeckman
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PostPosted: Thu, 12th Aug 2010 19:14    Post subject:
Ah no I should clarify that further just that I'm a bit bad at explaining.

Setup.exe ties to the .MSI but via LIVE interface and all it's features like scanning the setup data (Which can slow stuff down as it's five GB and several thousand smaller package files inside those four cab files.) and you skip the cd-key used to verifying game purchase.
(Those "0000" keys seem to be some default like with Windows Vista for entering a real key later, funny as well but it's not related to the key used to sign into LIVE and activate the game there or how to describe it.)

However the installer is originally in Japanese but you just press one button, set a patch to install and press another button and it's done so it's fairly simple and everything is installed correctly. Smile

EDIT: The crack to explain that consists of BBCTStart.exe as a separate launcher and does not interfere with LIVE which ties to BBCT.exe, however starting said EXE directly most likely won't work, renaming the .exe.cat file might however disable LIVE entirely as it can't initialize since it has nothing to verify/hook or what to call it against but if the game can't manage this it'll just crash.
(Fallout3 is one example where this worked.)

(Ole33.dll might be just rld.dll but as a system file incase the game won't load it or has some block against rld.dll for some reason, LIVE has a few protection systems with for example crashing the game if you try to hook up a basic memory scanner to it like Cheatengine or TSearch, helps multiplayer fairness but isn't a very strong system since game data modifications are allowed like what happened in GTA IV initially.)

EDIT: Main menu launcher allows to set basics like what controller to use, only x360 controllers are allowed but this might be bypassable in some way.

(High or low definition videos, high by default, no other options at all.)

EDIT: It's a nice effort and it does manage 60 FPS at all time (Locked to it kinda.) but it is the most basic port to PC job done so far it seems.

EDIT: Nearly, some might be worse, this game has at least the ability to detect input device and will switch from showing X360 icons if a keyboard button is pressed at start, interesting way for it to initialize the control type.

EDIT: Ah the rest of the options, it's improving further. Smile
(Resolution and some others, not much but even allows AA for some reason.)

EDIT: Heh there's people with 20k matches or so on the leaderboard.
(Tested some training as well, not too different from the hack release version but the AI sure can fight if given the ability to do so.)
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Smikis.




Posts: 1994

PostPosted: Thu, 12th Aug 2010 19:54    Post subject:
got totally owned in multi player.. obviously all combos are again pointed for xbox controller.. what a pain.. one thing worked in training.. and then in multiplayer it didnt work at all Sad anyway lost all 3 multi games ;/
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apeape




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PostPosted: Thu, 12th Aug 2010 20:04    Post subject:
i'm going to test using this xinput 360 controller emulator with my saturn pad and see how it goes. Installing the game now.
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apeape




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PostPosted: Thu, 12th Aug 2010 20:14    Post subject:
It let me pick my usb adapter under the launcher, so I might not need the emulator. Going to try it ingame now.
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Vryder




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PostPosted: Thu, 12th Aug 2010 20:41    Post subject:
I just played some matches and I must say the cross-platform play works pretty well so far.
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weakpoint




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PostPosted: Thu, 12th Aug 2010 20:42    Post subject:
Someone post some screens from menus, config, in-game etc.
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LeoNatan
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PostPosted: Thu, 12th Aug 2010 20:43    Post subject:
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JBeckman
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PostPosted: Thu, 12th Aug 2010 20:57    Post subject:
I need more training, a lot more.



(Only took a few menu images, missed that post requiring those but I can take more, it is rather customizable but it's a fighting game with 2D characters on simple 3D backgrounds so not that much to adjust, various game options can be set as well like in the training stage.)

EDIT: (Yeah I know I'm not a very good player, yet, probably won't be ever though but I'm not very serious about it, just having fun.)

(Faked of course, training difficulty was at 100% with a fully responsive AI opponent and all those flashy gauges and extras set to max and infinite so yeah it's not easy against those odds.)




Last edited by JBeckman on Thu, 12th Aug 2010 21:06; edited 2 times in total
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LeoNatan
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PostPosted: Thu, 12th Aug 2010 20:59    Post subject:
It uses LIVE? Cool Face
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Vryder




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PostPosted: Thu, 12th Aug 2010 21:03    Post subject:
Yes it does, which is the main reason why cross-platform with 360 works.
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apeape




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PostPosted: Thu, 12th Aug 2010 22:16    Post subject:
Ran through the arcade mode and tried to take pics along the way, its pretty hard to get good ones though while you're playing with a controller.
http://www.dropbox.com/gallery/6281166/1/blazblue?h=59085c
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akskiller




Posts: 418

PostPosted: Fri, 13th Aug 2010 01:18    Post subject:
I cant seem to connect to live using The club key it says the network might not be working or the LIVE service is down.
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w4@t3vR




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PostPosted: Fri, 13th Aug 2010 04:26    Post subject:
Can you get the DLC characters?
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Pey




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PostPosted: Fri, 13th Aug 2010 04:33    Post subject:
Those are for CS, not CT.


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akskiller




Posts: 418

PostPosted: Fri, 13th Aug 2010 05:04    Post subject:
Anyway to set custom resolution. I am gonna not so good gaming laptop(My desktop is dead) and want to set to lowest resolution 640x480 or 800x600, but wont let me.
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JBeckman
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PostPosted: Fri, 13th Aug 2010 07:24    Post subject:
DisplaySettings.cfg in C:\Users\YourUserName\Documents\ARC SYSTEM WORKS\BLAZBLUE-CT\Config\ should allow you to specify any resolution if the game options won't let you.
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Smikis.




Posts: 1994

PostPosted: Fri, 13th Aug 2010 19:56    Post subject:
no matter how much i try its impossible to make those combos cuz keyboard movement keys doesnt work same way as xbox.. and you get obliterated every time by xbox player on internet.. quite terrible game if you ask me
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JBeckman
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PostPosted: Fri, 13th Aug 2010 20:09    Post subject:
I guess it's the analogue vs digital control systems that cause this problem, diagonal movement for example is hard to pull off via keyboard though this game seems easier than say SF4 in terms of combos but it's still challenging due to the many smaller systems in place.
(Guards, countering, those other bars for powering up and unleashing a more powerful blow and such, it's simple to learn the basics but hard to fully master plus each character requires a different style of play to be most effective, tutorial helps though it takes a lot of practice to pull of certain moves effectively.)
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AKofC




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PostPosted: Fri, 13th Aug 2010 20:19    Post subject:
iNatan wrote:
It uses LIVE? Cool Face




I was all giddy as well!


Gustave the Steel
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