Xenus 2: White Gold
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sabin1981
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PostPosted: Mon, 30th Mar 2009 09:02    Post subject:
*sigh*

I want the English version Sad
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Kristian




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PostPosted: Mon, 30th Mar 2009 12:37    Post subject:
me 2 :'(


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VGAdeadcafe




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PostPosted: Mon, 30th Mar 2009 12:46    Post subject:
Wtf happened to the site ? Did they fold ? Sad
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sabin1981
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PostPosted: Mon, 30th Mar 2009 12:57    Post subject:
I certainly hope not ... and I've heard nothing to suggest they have Sad
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Dazz99




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PostPosted: Mon, 30th Mar 2009 13:28    Post subject:
VGAdeadcafe wrote:
Wtf happened to the site ? Did they fold ? Sad
http://www.deep-shadows.com/en/news.php


cockcockcockcockcockcockcockcockcockcockcockcock
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sabin1981
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PostPosted: Mon, 30th Mar 2009 13:41    Post subject:
^^ Their last newspost was almost a year ago, mate.
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Joe Potato




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PostPosted: Mon, 30th Mar 2009 15:03    Post subject:
i was reading the forums, here and there, and i see the future of a english version(and precursors too) pitch black. However the translation theme remains active. Maybe in a couple of months it will be completed.


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ROCCO_GRANDE




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PostPosted: Tue, 13th Apr 2010 14:42    Post subject:
I've just saw something on certain torrent tracker.
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JBeckman
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PostPosted: Tue, 13th Apr 2010 16:37    Post subject:
You mean that English translation project?

"Xenus 2 White Gold v1.01 Russian 2 English Translation ByPimmel"
(There's a few similar projects on the Xenus official forums as well.)

It's machine translated and only partially done last I knew, pretty hard to understand as well as very little is edited and proofread.

Interesting to see the basics of the game but not recommended as a full playtrough.
(Game itself also has a few issues or it might just be the crack for the update to it, seems the developers have a rough time or something like that, poor sales probably, last title of theirs was supposedly Xenus/Boiling Point but in space and also had various other issues and didn't fare that good I think.)
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ROCCO_GRANDE




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PostPosted: Tue, 13th Apr 2010 17:31    Post subject:
Release contains .rar archive named "Xenus 2 RustoEng". So that isn't in playable state?

So if sales were very poor, chances for english version are very low? What about Precursors?
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JBeckman
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PostPosted: Tue, 13th Apr 2010 18:08    Post subject:
The contents are a simple database file, tools are in a fairly beta'ish state as well so translation results so far have been very poor and not very far into the game due to the amount of dialogue in it.

You can use it but most will be gibberish English due to being machine translated from Russian.
(Quality is far worse than German or similar quick translations via programs or say google due to differences in language and such stuff.)

A English release of Xenus 2 (Known as Boiling Point here.) was planned as was Precursors but from what I've read on their forums such plans are currently on hold due to financial reasons which probably resulted from bad sales and press from Precursors.
(Various bugs, basically another Xenus/Boiling Point but in another setting and such things.)

Also (At least as I see it.) chances further lower over time as the games are starting to look a bit dated and would be hard to sell to western markets for fear of lack of enough interest or profit to whatever publisher takes up the task of marketing and releasing the game.
(One of the reason I guess why so many eastern-European titles are rarely localized and released in the rest of the world, gameplay might be fine although it's not like every game is great or anything but they're a bit behind technologically though of course there are exceptions.)

Given time better and proper localization work might be possible but will be difficult and take a lot of time still.
(It was a while since I checked but the previous progress was a quick translation of the initial dialogue at the start of the game and stuff like the UI, less than 1% of the game total, due to the problematic utilities and tools available and how hard it is to bring the text out, translate it and then but it back together.)
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soldat37




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PostPosted: Tue, 13th Apr 2010 22:44    Post subject:
Its a shame this has not been translated.
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vurt




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PostPosted: Tue, 13th Apr 2010 23:12    Post subject:
Wesp, the guy who did, and still does after all those years(!!) the Vampire Bloodlines updates have translated it.. http://www.filefront.com/15801463/wguetp05.zip

He also translated Precursors.. http://www.filefront.com/15729367/tpuetp05.zip

Forum threads:

http://board.deep-shadows.com/index.php?showtopic=1171&mode=threaded&pid=6836

http://board.deep-shadows.com/index.php?showtopic=1177
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proekaan
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PostPosted: Tue, 13th Apr 2010 23:28    Post subject:
Thanks for the info,but sadly the download links don't work...atm anyway :/

Also sounds very weird that the game actually has the english files hidden and even then it's not completely translated. Seeing as in both games the actual dialogue is untranslated...
Maybe the devs just did a rudimentary translation for some reason.


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vurt




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PostPosted: Tue, 13th Apr 2010 23:36    Post subject:
you might need to read the forum threads to find the latest version..
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proekaan
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PostPosted: Tue, 13th Apr 2010 23:38    Post subject:
Yup,found em after a while. Smile


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ROCCO_GRANDE




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PostPosted: Wed, 14th Apr 2010 01:45    Post subject:
So, is this playable or not?
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JBeckman
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PostPosted: Wed, 14th Apr 2010 07:08    Post subject:
Semi-playable it seems, everything works but the actual dialogue between characters is not translated though the mission objectives and such in the log and journal is so it does work somewhat. Smile

Also this http://www.filefront.com/15801463/wguetp05.zip

Should be

http://www.filefront.com/15984053/wguetp06.zip

Based on that forum link posted.

Quote:

I finally managed to finish the game using my own translation patch while fixing a lot of stuff on the way. The dialogues are still missing but choosing the first answers always is getting you forward most of the time. I have some game related questions that are mentioned in the readme, so everyone who already played it please post if you know something. The latest version of the patch is here with all objects that I found fixed and a lot of mission and radio stuff too. Happy Easter!
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boysetsfire




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Location: Antwerp, belgium
PostPosted: Thu, 15th Apr 2010 04:52    Post subject:
i played it for a while.. it looks good u know as in a fps/rpg
i dont really mind the graphics they r good enough
shame this game didnt get enough attention , the guy who made the traslation did a good job, can't translate a whole game i know
still a shame cus i like these type of games
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proekaan
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PostPosted: Fri, 20th Aug 2010 12:42    Post subject:
Ahhh,finished this gem. Smile

There were few occasions where the translated text didn't make any sense,but those happened during side quests or just randomly talking to someone. It was no way a game stopper though...

I also encountered few bugs along the way...mind you though,they were explained in the readme file. So I strongly suggest ppl will read the readme file that comes with the translated english files in order to get past the bits.

Was a good game,just like precursors. Smile

About the last level:

 Spoiler:
 


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LuckyStrike




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PostPosted: Fri, 20th Aug 2010 17:00    Post subject:
well im liking it a lot. Im only missing the cockpits like there were on boiling point (xenus 1).
Anywone knows were the savegames are located? I dont want to do all the walking and trading again now that i got a shinny new copter loaded with stuff Smile
And seems ill need to coughinstallwin7cough...
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DDR2




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PostPosted: Sun, 26th Dec 2010 23:00    Post subject:
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JBeckman
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PostPosted: Mon, 27th Dec 2010 16:55    Post subject:
Ah good there was a specific Xenus 2 (White Gold: War in Paradise as it's also called.) thread as well, was using the Precursors thread for both of these.

Not much to say or add but I found a rather weird encounter with a fisherman just a few minutes ago, I suppose there might be something else in the sea besides the smaller fish types that are more or less harmless.


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evilmonkey




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PostPosted: Mon, 27th Dec 2010 19:39    Post subject:
english version is released? is there an english version scene release?
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CookieCrumb




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PostPosted: Mon, 27th Dec 2010 19:51    Post subject:
@JBeckman
Oh almighty one that tries about every game that is released, can you give us a little review of this? *bows in honor*


sabin1981 wrote:
Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork Rolling Eyes
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JBeckman
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PostPosted: Mon, 27th Dec 2010 20:16    Post subject:
I thought a lot had been discussed about the game already but I'll give my opinion of it, I've finished Precursors but I have not gotten very far at all into Xenus 2.

Xenus or Boiling Point as the first game was called had a number of issues, for the sequel the developers streamlined and overhauled a lot of the game mechanics and also improved the game engine considerably, two patches were released (Russian version.) that further enhanced the game though opinions for both this and Precursors seems heavily mixed, from what I've found voice-acting and dialogue wasn't exactly stellar even with the original release (Eastern-Europe.) and the game simplifies a lot of the mechanics used in Boiling Point.

You don't have to sleep, eat, drink and generally improve your skills and abilities over time and with use anymore and instead you rely on these perks that enhance and improve your character in a variety of ways from being able to actually have a decent chance at opening locks to interacting with NPC's and their factions that everything is divided between and so on.

There's more factions now but they're a bit easier to distinguish and work for so improving your reputation is pretty easy.

Damage mechanics are similar in that there's various zones such as legs, arms, torso and head to aim for and that when damaged provides various negative statuses from running slower to aiming worse, shooting someone in the head will usually kill him directly unless he's armored.

There's a large number of items and equipment for you to utilize and weapons can also be enhanced by modifying them with "kits" though this is difficult to do initially due to low funds and the high chance of breaking the kit, weapon maintenance is also a kit now so has to be installed like one and it'll lower the wear of the gun which doesn't affect much but even a low amount of wear will significantly increase chances of misfiring/jamming.

Overall it plays very much like a FPS with lighter RPG and tactical (Not exactly RTS or strategy as such.) elements, you do also have vehicles (As per above you don't need licenses to use them or take driving courses as with Boiling Point.) though I haven't done much at all aside from driving a car to it's destination, vehicles also have these zones for damage though it's a bit simpler such as shooting out the tires as far as I've noticed.

There's about 300 quests in both Xenus and Precursors with the vast majority of them being side quests, usually fetch quests or having to kill someone but they tend to be very varied and you do have numerous ways of accomplishing your objective though it usually doesn't change the mission much.

Main story is between 10 - 12 hours roughly but there's a lot to explore and do outside of that, working for factions have smaller benefits now though it does improve prices and makes services available though losing and gaining reputation is much quicker now.

A lot of humor and "strange" situations also as with their other games, translation for the official English release and the restored original translation the developers did are both pretty much comparable so neither is great though both are understandable and work and pretty similar to one another as I've said.

Sound and voice is OK though the English release suffers from having the voice overs cut out aside from cutscenes as those can't display subtitles so there's some makeshift (Rather poor that is.) English voices in place there, this also seem to bug numerous other sound effects at times though such as weapon firing sounds and NPC's can no longer be heard mumbling between themselves and say shouting out their services and trade and the like which removes some of the atmosphere, for some odd reason the games aren't patched either though the releases by Trivium bundles the Russian patches with their keygen system from the original Russian cracks so that method will function to update the game fully but can further bug some localization stuff like sounds but overall it should be fairly minor, since I found the info about these re-released keygen workarounds I've been running the Russian versions with the modified/restored localization mod and patched data but either way work, Xenus 2 won't work without a crack however due to a messup the publishers did with the English release as Trivium detailed in their NFO's for them which is another problem, Xenus 2 is also buggier unpatched so I'd recommend using the patched version and Trivium's release even if you bought the games.
(Not fully certain on all the patches fix, Precursors were pretty light but at least one issues was semi-critical, Xenus 2 had a rather big changelog and received two patches.)

Both games have rough spots but I like the games and gameplay mixture though a more proper localization effort and release would have been much preferred though I guess it's budget related.
(Deep-Shadows haven't been very active at all lately due to financial reasons apparently, else the plan was for Xenus and Precursors to be released in 2009 at the latest from what I've understood and now it's nearly 2011 though at least they were released worldwide in one form, but unfortunately messed up though thankfully fixable via some different methods, haha.)

There's also a lot of misc items and junk but trading isn't really profitable and both games suffer from some repetition, more so in Precursors where initially everything appears great but the space section is a bit shoddy and simplified with how every station looks the same and functions the same and only some areas can be landed on and most aside from the starting area and final area are relatively small though overall it's a good effort.

Pricing is at a budget level as well so you won't feel ripped off or anything (Even more so if you've just downloaded them of course, heh.) though I doubt profits from these sales will yield much at all and I don't think the developers will see much of the monetary gain at all (More so than usual, heh).

I'm not very good at explaining (Nor at writing longer posts though it happens at times.) but check the various screens and trailers available and see other peoples opinions on the game for a more complete experience on how they are oh and you can play stealthy but it's not very thought out but at least they've tried to give more choices and freedom to the player in how to go trough the games. Smile
(Xenus 2's environments look a bit dated by now, Precursors is a bit more up to date but both hold up fine visually though they're not technically very advanced by now and performance can be a bit rough at a few locations and situations.)
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DarkRohirrim




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PostPosted: Mon, 27th Dec 2010 20:29    Post subject:
You should have asked for something tiny, not little Laughing.


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evilmonkey




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PostPosted: Mon, 27th Dec 2010 20:30    Post subject:
sounds like fun, not bothered if it looks a little dated. just have to wait for a proper english scene release now...if there ever is one
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JBeckman
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PostPosted: Mon, 27th Dec 2010 20:36    Post subject:
There is one, well both games have releases actually.

Trivium originally released Xenus 2 in 2008 and Precursors in 2009 some time after both games had hit retail, in 2010 they made keygen implementations for Star-Force that work better with compatibility and updates as well.
(Their current releases of Russian titles - to generalize it a bit - mostly use these keygens i think.)

A few days ago it seems (From discussion in the Precursors topic.) they released the English versions as well, it's some custom installer apparently that either integrates or allows a option to include the patches and if done that way you use the keygen to activate and play the game offline instead of copying over the cracked files.



And yeah I tried to be a bit thorough in explaining it but to put it shortly both games are very similar to one another and build upon Boiling Point but simplified and stripped down of some of the more tedious elements, they're a bit dated by now but hold up OK and the localization is botched but functional though the releases by Trivium improves upon this by allowing the patches to work as intended though it can't fix the voiceovers.
(The games have a few other faults and flaws but overall are pretty good though Precursors got a lot of criticism when it was released for being a bit generic and repetitive in certain areas like NPC appearances and the space section from how I've understood it after these discussions about the games.)
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atrox6661
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PostPosted: Mon, 27th Dec 2010 21:24    Post subject:
If Russians could ever get there hands on a proper engine maybe they could make something great.


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