More traditional-style rallying, a mix of modern and classical rally cars, over 100 stages and a dynamic weather system...if they also add a proper and scalable physics engine I might even consider buying it.
DIRT 2 wasnt bad , it was entertaining , still find it stupid that they use Block's name (which of you idiots defended him last year ?? ) since he's doing squat in WRC .
Yeah old cars are very fascinating and fun to drive (if they will be implemented properly), but the fact that 4/6 of those screenshots are "dedicated" to that clown of Block makes me rage
Hey ALL! I testing stability on GTX 470 in DIRT 2. 7 hours without problems! No artifacting
I left game running , then i go sleep. When i back all fine! This cards are very good!
No problems at all. I test DIRT 2 cause this is game is the most sensitive.
But i left for 5 hours now to make 12 h. Wish will be all fine.
My old earlier card GTX 280 before 5870 was bad, crashing and artifacting after 10-20 min.
So my a tender spot is stability ( artifacting ).
Sorry that i am confide to you, but then i will be feeling lighter.
ps:
Going to sleep again for 5 hours:)
Damn what a f**** addiction.
Wait these are ingame screenshots? It looks more like CGI...
Yeah, if those are screenshots, they've been obviously photoshoped.
Yes, they surely received an extra treatment, just like happened with the first DiRT 2 screens.
Hopefully the in-game graphics won't differ too much from them. I'm mostly curious about the playability and eventual gameplay changes (Though my hopes are quite low).
The DiRT series does a lot right - but one qualm Brit players often have is that it feels a bit "Way to go man!", if you know what we mean.
Apparently, the chaps and chapesses at Codemasters have noticed this too - and it's about to change.
As PSM3 mag pointed out in an interview with DiRt 3 design manager Matt Horsman, the series has always had an American feel to it, despite the fact that developers Codemasters are British and Colin McRae was Scottish.
"I think DiRT 3 is more continental than American this time around," Horsman told the mag.
"DiRT 3 has a more aspirational and stylish approach, which gives it a more European vibe."
In fact, Codemasters has made a real effort to take on board the criticism of the fans.
"We have definitely listened: Even before DiRT 2 was released we were noting down comments made in forums, previews and on the floor at press events," added Horsman.
No, the release date hasn't been announced yet, but probably it will be Q3/Q4 2011
Not sure on that as they have F1 2011 coming out next september and with talk about grid 2 i wonder will they split the year up with 2 releases.
Also they have an option on 2012 for F1 if first 2 go okay.
Say sept 2010 F1,
febuary 2011 dirt3 ,
sept f1 2011 ,
febuary 2012 grid 2 .
They have 3 teams working on racing titles ,be silly to bunch up releases.
Maybe im dreaming with this senario.
No, the release date hasn't been announced yet, but probably it will be Q3/Q4 2011
Not sure on that as they have F1 2011 coming out next september and with talk about grid 2 i wonder will they split the year up with 2 releases.
Also they have an option on 2012 for F1 if first 2 go okay.
Say sept 2010 F1,
febuary 2011 dirt3 ,
sept f1 2011 ,
febuary 2012 grid 2 .
They have 3 teams working on racing titles ,be silly to bunch up releases.
Maybe im dreaming with this senario.
True, I totally forgot about F1 2011 coming on September 2011
In my opinion your scenario sound very plausible indeed, since in this way the games would be released with regular intervals of ~6 months, which is ideal considering the huge amount of games they're working on
We had a chance to get some time behind the wheel with an early version of the game to try out the new handling model. There was an immediate feeling of greater weight to the car, making its behaviour more predictable when pitching it into slides, but they remain just as snappy and responsive as you'd expect highly tuned (and highly expensive) rally machines to be.
Codies reckons this is going to be their biggest racing game yet, and the associated stats are already suitably impressive: there are over 100 routes, compared to DiRT 2, and apparently the game will have the biggest selection of cars of any of the previous games, McRae versions included. The US-centric gearshift that the series initiated with DiRT and solidified with DiRT 2 divided fans and the third game is a conscious attempt to bring the new and traditional audiences together.
Let's hope that the "new" handling modell will be a little bit more interesting than the arcadey stuff seen in DiRT2
No, the release date hasn't been announced yet, but probably it will be Q3/Q4 2011
Not sure on that as they have F1 2011 coming out next september and with talk about grid 2 i wonder will they split the year up with 2 releases.
Also they have an option on 2012 for F1 if first 2 go okay.
Say sept 2010 F1,
febuary 2011 dirt3 ,
sept f1 2011 ,
febuary 2012 grid 2 .
They have 3 teams working on racing titles ,be silly to bunch up releases.
Maybe im dreaming with this senario.
Don't get your hopes up, the Codies racing team did an 'IW' and loads of their top devs jumped ship. Codemasters admitted to being gutted at losing 'top talent' from their racing devs. Might just have an impact on release schedules for Dirt 3 and Grid 2...
Where did they go ? , any rumors - reasons they left
Also it has just been mentioned on the F1 forum that the weather is not as variable as you might think.
There are 3 settings,dry ,light rain and heavy rain,
however if it rains it rains on all the track or none of it.
So we can probably expect the same in dirt3.
Oh and average stage in dirt3 is 5km to 8km so an average of 5 to 7 mins and your back at the menu.
Codemasters, the studio behind racing games like Dirt and the upcoming F1 2010, is taking another developer to court, accusing it of "poaching staff".
Late last year, Trevor Williams and Nick Wheelwright - former Codemasters executives - broke away from the British studio and formed their own new team, called Playground Games.
Codemasters now alleges, though, that Playground "poached" around a dozen Codemasters employees, who "had access to trade secrets and confidential information to give it a head start of about 12 months in developing and marketing games."
In total, 17 former Codemasters employees have been named in the suit, which also alleges that Playground "disrupted Codemasters' development of its own racing games".
I'm only guessing saying that the release schedules may be impacted, I really have no clue. But that is a big hit from ANY dev team in my opinion. Might be worth keeping an ear open for Playground Games, though...
i must say that dirt2 is great fun to me with ffb wheel , maybe it is more arcady if you comper it to rally sims like richard burns, but still as arcade rally, it is damn fun...some tracks are great.
so even if dirt 3 will be arcady again, i will be happy to play it
Dirt 2 didn't suck for being arcade, it sucked for being cheesy americanized rally arcade. I like my games to be sober, and not some childish festival with fireworks and "dudes". But that's just my opinion, i'm sure some people loved it for being that way. There's a market for everyone i suppose.
P.S: Don't forget this is gonna be delayed for PC btw.
Sure the're both entertaining arcade racing games with overall nice graphics, but other than this there's the complete void . I liked the old CMR formula much more, let's hope that all the promises about the "Europeanization" of DiRT 3 will be somewhat true.
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