Civilization V
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fawe4




Posts: 1774

PostPosted: Sun, 19th Sep 2010 00:26    Post subject:
madmax17 wrote:
SOCIALLY RESPONSIBLE: 2K Games is donating a total of $250,000 to four education based charities, and users' choices will determine how the money is dispersed: simply select your choice from the pre-selected charities during the install process.


Hypocrites! With one hand they give away money for charities, with the other they break marriages and addict millions!
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 19th Sep 2010 01:55    Post subject:
ShadowB wrote:
Some may see this new mechanic as "derpification", but personally I think it's cool and adds a certain tactical element to amphibious invasions. Old transports had some measure of defenses, but now that's no more, and you actually have to escort your invasion fleet no matter the foe.

It's also conducive with the new no-stacking rule. Pre-Civ5 transports depended on stacking given a single boat could transport several units. This couldn't work in Civ5 without bending the rules: why would you suddenly be able to cram four infantry units into the single hex the hypothetical standard transport would take?

Both factors, I think, combine to make troop transport more interesting. You used to be able to stack your entire fleet AND transports in a single square with no problems whatsoever, but now you'll have to use several warships to effectively protect what could be 10+ hexes of fragile transports.
This reminded me of a question that was finally answered in the manual. How many air units can a flat top carry? Three apparently.

Also, the manual has this to say about embarking:
Civ5 Manual wrote:
At the start of the game, your land units cannot enter any water
tiles. However, once you’ve learned the Optics technology,
a unit can earn the promotion that allows it to “embark” and
move into coastal water tiles. To embark a unit, move the unit
to a coastal tile and then click on the “Embark” Action. Once
embarked, the unit must move into water. (Optics allows movement
into coastal water only. The later Astronomy tech allows
embarked units to enter ocean tiles.)
In the water the embarked unit is very slow and helpless. It is
totally unable to fight, and any enemy naval vessel can easily
destroy it. It’s critical to accompany embarked land units with a strong naval defense.
When the unit is adjacent to a land tile, you can click on the “Disembark” action. The unit will
then be able to return to dry land. Alternatively you can right-click on a land tile and the unit
will disembark automatically.
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Ankh




Posts: 23341
Location: Trelleborg
PostPosted: Sun, 19th Sep 2010 02:05    Post subject:
Thats not too bad


shitloads of new stuff in my pc. Cant keep track of it all.
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SeppoIisakki




Posts: 11

PostPosted: Sun, 19th Sep 2010 02:09    Post subject:
Manual also says that Embarkation promotion is only available for Melee and Ranged units.

If you play with Songhai cvilization the racial trait helps with embarked units:
Quote:
Unique Trait
River Warlord: Receive double the standard amount of Gold when destroying Barbarian encampments and when pillaging Cities. Embarked units can defend themselves.


That feels kind of silly though. What if there's an continent with no players? What if you have islands you want to colonize? You just need to leave them empty? Sad


Last edited by SeppoIisakki on Sun, 19th Sep 2010 02:13; edited 1 time in total
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Ankh




Posts: 23341
Location: Trelleborg
PostPosted: Sun, 19th Sep 2010 02:11    Post subject:
Coolish. I can live with that!


shitloads of new stuff in my pc. Cant keep track of it all.
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ShadowB




Posts: 894

PostPosted: Sun, 19th Sep 2010 02:23    Post subject:
zmed wrote:
This reminded me of a question that was finally answered in the manual. How many air units can a flat top carry? Three apparently.

Ah, that's right. I guess the rule-bending is inevitable in that case, since making a carrier for every air unit would be terrible. And needless to say, it'd be worse to allow aircraft to transform into carriers.
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fawe4




Posts: 1774

PostPosted: Sun, 19th Sep 2010 02:28    Post subject:
SeppoIisakki wrote:
Manual also says that Embarkation promotion is only available for Melee and Ranged units.

If you play with Songhai cvilization the racial trait helps with embarked units:
Quote:
Unique Trait
River Warlord: Receive double the standard amount of Gold when destroying Barbarian encampments and when pillaging Cities. Embarked units can defend themselves.


That feels kind of silly though. What if there's an continent with no players? What if you have islands you want to colonize? You just need to leave them empty? Sad


Yea, will there really be no way to transport Settlers?
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ShadowB




Posts: 894

PostPosted: Sun, 19th Sep 2010 02:32    Post subject:
Listing Embarkation under promotions seems confusing if it's actually a status, unless it's truly a promotion and those civilian units I mentioned earlier already start with said ability. They wouldn't be able to obtain it otherwise, as they presumably can't earn XP because they can't engage in combat. But I guess military units will have to earn the promotion... I guess stuff is just poorly worded around that concept.

I could've sworn Samurai in Gamespot's live feed jumped into the water very soon after being produced, without any special promotion requirements.


Last edited by ShadowB on Sun, 19th Sep 2010 02:34; edited 1 time in total
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Ankh




Posts: 23341
Location: Trelleborg
PostPosted: Sun, 19th Sep 2010 02:33    Post subject:
SeppoIisakki wrote:
Manual also says that Embarkation promotion is only available for Melee and Ranged units.

If you play with Songhai cvilization the racial trait helps with embarked units:
Quote:
Unique Trait
River Warlord: Receive double the standard amount of Gold when destroying Barbarian encampments and when pillaging Cities. Embarked units can defend themselves.


That feels kind of silly though. What if there's an continent with no players? What if you have islands you want to colonize? You just need to leave them empty? Sad


Could be that fighting units are the only ones that get the promotion while other units require transportation? Wild guess though


shitloads of new stuff in my pc. Cant keep track of it all.
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SeppoIisakki




Posts: 11

PostPosted: Sun, 19th Sep 2010 02:39    Post subject:
Some guy in civfanatics said:

Quote:
it seems that in Shared promotions only Indirect fire is actually a true promotion. All others in Shared promotions seem to be an automatic benifit of a policy, wonder or tech.


So that means probably researching the appropriate technology grants the promotion to every unit, including settlers etc. I can't see what's the point of Archipelago maps etc. otherwise Smile

Maybe the wording in manual is not very clear.

Other guy said:
Quote:
No I believe it is confirmed that prior to optics you can promote a unit so that it can embark, basically a "if you want to pay for the privellge, then you can use the coast earlier".


Last edited by SeppoIisakki on Sun, 19th Sep 2010 02:41; edited 1 time in total
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fawe4




Posts: 1774

PostPosted: Sun, 19th Sep 2010 02:40    Post subject:
There must be a typo or something is not explained propperly. No way to transport Settlers would make Archipelago maps virtually unplayable and I really doubt they'd do something like that.
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satoru




Posts: 74

PostPosted: Sun, 19th Sep 2010 04:19    Post subject:
ShadowB wrote:
Listing Embarkation under promotions seems confusing if it's actually a status, unless it's truly a promotion and those civilian units I mentioned earlier already start with said ability. They wouldn't be able to obtain it otherwise, as they presumably can't earn XP because they can't engage in combat. But I guess military units will have to earn the promotion... I guess stuff is just poorly worded around that concept.

I could've sworn Samurai in Gamespot's live feed jumped into the water very soon after being produced, without any special promotion requirements.


Samurai are a pretty late age unit, so they probably already researched Optics which gives you the embarkation ability. You get Optics in the Classical Era so it's somewhat early in the game.

I think the Embarkation as a promotion must be a manual typo or something as you said.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 19th Sep 2010 07:28    Post subject:
CANT WAIT, WANT NOW!
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Sun, 19th Sep 2010 07:54    Post subject:
-=Cartoon=- wrote:
CANT WAIT, WANT NOW!


Think you need to repost your poster from the other page. Now I've been playing Civ IV, Empire Total War, and Napolean Total War to pass the time.... Smile


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Sun, 19th Sep 2010 09:38    Post subject:
Let me also say: OH DEAR GOD, GIMME, GIMME, i want it, cant be soon enough !!111
Watching the gt review and the manual is such a tease..

(i always played all the civ games.. for about 1-3 games max, but this time.. i dont know why but i do want it , maybe because i tried elemental, and wanted some real stuff after Laughing )


Per aspera ad astra
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JackArbiter




Posts: 203

PostPosted: Sun, 19th Sep 2010 10:39    Post subject:
First game I ever played was simcity on some air force guy's computer. He gave me some 5.0 floppys w/ the game on it.

After that a friend of mine (his dad was also air force - in the deep south in the 90's that was the only hope of encountering people that knew what was going on as far as computers went) gave me the first civ for my 10th birthday, pirated on some 3.5s. We spent days on the game.

Jizzy crizzy this takes me back.

If they can eliminate some of the micromanagement (by employing competent AI) and still make it challenging... they will have succeeded in making a better civ than civ 4.

Otherwise they will have simply converted Civ to hex squares, and with menus big enough for console junkies. Yay fucking hippee.
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Sun, 19th Sep 2010 14:09    Post subject:
You can safely add me to the CAN'T WAIT!!1 wagon Razz
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 19th Sep 2010 17:09    Post subject:
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
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SilverBlue




Posts: 1747

PostPosted: Sun, 19th Sep 2010 17:13    Post subject:
ixigia wrote:
You can safely add me to the CAN'T WAIT!!1 wagon Razz


+1
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Sun, 19th Sep 2010 17:13    Post subject:
Funny, I started my whole pc gaming experience off with Civ as well. Was handed a crate of 3.5 floppies by my uncle(ship captain/former hells angel) who also got into computers about the same time, and well, civ was one of the gems of the bunch. I remember the late night hours of being huddled up in front of the ol packard bell with a longass game of germany vs the world were some of the only chances I got to hang out with him before he had to leave the country-in a rush. Haha, memories of civ - gotta love em.

But yeah, got this game preloaded - deluxe ver from d2drive - and READY.

ONE MORE TURN....


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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emppapy




Posts: 477

PostPosted: Sun, 19th Sep 2010 17:14    Post subject:
Well, it can't be released before Steam unlocks it, can it ?
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 19th Sep 2010 17:16    Post subject:
no.

But if someone has invented time travel, then this would be a good time to use it.

So when is the official release in the US..

Tuesday ??
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Sun, 19th Sep 2010 17:33    Post subject:
Tuesday 21st. Smile
(Preload will interfere with the install script if run via Steam but a disc image leak and getting the files that way should work just as well along with a Steam_Appid.txt file, haven't checked but I don't think the keys are available yet, probably later tomorrow at the earliest.)
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DarkPassenger




Posts: 1171

PostPosted: Sun, 19th Sep 2010 18:04    Post subject:
Screw you guys, reading the last few pages hyped me as hell Very Happy
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BurnNFO
Banned



Posts: 17

PostPosted: Sun, 19th Sep 2010 18:08    Post subject:
I miss the times when the games came out 2 weeks before their release date... Good times...
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recapture




Posts: 580

PostPosted: Sun, 19th Sep 2010 18:12    Post subject:
BurnNFO wrote:
I miss the times when the games came out 2 weeks before their release date... Good times...


this. and games also didn't suck that much Laughing
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Dm242




Posts: 208

PostPosted: Sun, 19th Sep 2010 18:19    Post subject:
well with todays P2P etc, imo its good they dont come before release date Smile

Thats if we want to see more games from those companies...
Think a rather large sum of their income is from teenagers that "cant wait" for the game and go and buy it when its out, if it isnt on a p2p.
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human_steel




Posts: 33269

PostPosted: Sun, 19th Sep 2010 18:34    Post subject:
-=Cartoon=- wrote:
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
are we there yet
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Trolldeg




Posts: 508
Location: Sweden
PostPosted: Sun, 19th Sep 2010 18:58    Post subject:
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PickupArtist




Posts: 9900

PostPosted: Sun, 19th Sep 2010 19:27    Post subject:
aaaaaaaaaaaaaghhhhhhhhhhhrrrrrrrrrrrrrrrr preload done

come on come on come on !!!!!!!!!!!! Very Happy
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