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Posted: Wed, 22nd Sep 2010 23:06 Post subject: |
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What the hell, i had removed the game end screen, i had fixed the research bug, and i had added all demo civs, and now all of a sudden the game won't recognize any of the changes.
Looks like the game found out O_o
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Posted: Wed, 22nd Sep 2010 23:10 Post subject: |
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FISKER_Q wrote: | What the hell, i had removed the game end screen, i had fixed the research bug, and i had added all demo civs, and now all of a sudden the game won't recognize any of the changes.
Looks like the game found out O_o |
I had something similar happen when I tried adding Romans as playable.
Game would crash after fist advisor pop-up, and on next start they would not be playable anymore.
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TripleDee
Posts: 232
Location: Neither here nor there.
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Posted: Wed, 22nd Sep 2010 23:13 Post subject: |
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peter980 wrote: | FISKER_Q wrote: | What the hell, i had removed the game end screen, i had fixed the research bug, and i had added all demo civs, and now all of a sudden the game won't recognize any of the changes.
Looks like the game found out O_o |
I had something similar happen when I tried adding Romans as playable.
Game would crash after fist advisor pop-up, and on next start they would not be playable anymore. |
Same exact thing here when I tried to make romans playable.
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Wed, 22nd Sep 2010 23:18 Post subject: |
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TripleDee wrote: | peter980 wrote: | FISKER_Q wrote: | What the hell, i had removed the game end screen, i had fixed the research bug, and i had added all demo civs, and now all of a sudden the game won't recognize any of the changes.
Looks like the game found out O_o |
I had something similar happen when I tried adding Romans as playable.
Game would crash after fist advisor pop-up, and on next start they would not be playable anymore. |
Same exact thing here when I tried to make romans playable. |
Yeah looks like those civs do not properly support being playable in the demo, happened with the english civ after 2 turns, the german civ probably behaves similarly.
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Posted: Wed, 22nd Sep 2010 23:18 Post subject: |
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Who can you launch the game manually?
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Posted: Wed, 22nd Sep 2010 23:29 Post subject: |
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Posted: Wed, 22nd Sep 2010 23:38 Post subject: |
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Posted: Wed, 22nd Sep 2010 23:46 Post subject: |
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Well picked the game up today. Played about 6 hours straight,... my god this game is so fucking addicitive and so fucking good. Definitley one of those games worth your money, lemme tell ya.
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Posted: Wed, 22nd Sep 2010 23:51 Post subject: |
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My god, this game is digital crack.
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Posted: Wed, 22nd Sep 2010 23:57 Post subject: |
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The Cheat Engine trick for the demo works great. I froze three values at 15. The turn counter always flips back to 15 and the date is stuck, but otherwise the game seems to run normally. I'm probably around 300 turns by now.
As others have pointed out, editing the XML is fucking pointless. It's like when idiots recommended changing RequiresAuthorization to false to "crack" the Dragon Age DLC before the real decrypter was available...please *TEST* before you make claims.
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Posted: Thu, 23rd Sep 2010 00:12 Post subject: |
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I just realized that edited XML values work once, if Civ5CoreDatabase.db file is deleted from:
Documents\My Games\Sid Meier's Civilization 5 Demo\cache folder
But on next start game, it will use default values, irregardless what is in XML files.
Until you delete that file again, when it will work for another game run.
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Posted: Thu, 23rd Sep 2010 00:13 Post subject: |
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Immunity wrote: | Well, broke down and bought it. You can rest assured a scene release is imminent, my "luck" never fails.
I'll report back as to whether that XML change makes Babylon playable in the standard edition as soon as it's done downloading. |
The Steam standard edition retail XML is lacking any mention whatsoever of the Babylon civilization, so it doesn't look like it'll be as simple as editing a flag.
Oh well, now we know 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Thu, 23rd Sep 2010 00:17 Post subject: |
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from another forum.idk someone posted before.
- wrote: |
European people who bought it and want to play early, change your download location in steam to one of the US ones (after preloading), close down steam, get a free trial account from a good vpn (I used anonimitynetwork, but any other free one should be good), connect to the VPN, run steam and voila - you can decrypt the game.
Make sure to set steam to offline mode or it will lock civ again after you disconnect from the VPN.
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Posted: Thu, 23rd Sep 2010 00:34 Post subject: |
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Dammit. I just know it's not going to release until tomorrow which is of course the one day of the week that I will be too busy to play it at all the entire day. My head is going to explode
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Posted: Thu, 23rd Sep 2010 00:39 Post subject: |
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Fever wrote: | from another forum.idk someone posted before.
- wrote: |
European people who bought it and want to play early, change your download location in steam to one of the US ones (after preloading), close down steam, get a free trial account from a good vpn (I used anonimitynetwork, but any other free one should be good), connect to the VPN, run steam and voila - you can decrypt the game.
Make sure to set steam to offline mode or it will lock civ again after you disconnect from the VPN.
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Wow, thanks!
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Posted: Thu, 23rd Sep 2010 01:14 Post subject: |
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I made a mistake playing the demo. I now need the game furiously bad. Shit ...
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Posted: Thu, 23rd Sep 2010 01:21 Post subject: |
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That torrent is at 3.9% uploaded so far and it will probably take a day at 60kb/s.
The source code, well, it just creates a textfile named rev.ini with some hardcoded text and a shortcut to "RevLoader.exe -appid 8930 -launch launcher.exe". It's actually badly coded and he supplies his own DLL to create the shortcut (I haven't compared the dll with C#'s built in class but I suspect its legit enough).
Aside from that, whether it's legit and whether it will contain viruses will be discovered in.. yeah about 20 hours or however slow 60kb/s is (hint: it's "hella" slow)
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Posted: Thu, 23rd Sep 2010 01:29 Post subject: |
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- wrote: |
European people who bought it and want to play early, change your download location in steam to one of the US ones (after preloading), close down steam, get a free trial account from a good vpn (I used anonimitynetwork, but any other free one should be good), connect to the VPN, run steam and voila - you can decrypt the game.
Make sure to set steam to offline mode or it will lock civ again after you disconnect from the VPN.
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I can confirm this works, for all you EU people.
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Posted: Thu, 23rd Sep 2010 02:03 Post subject: |
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if steam see's that as sim to purchasing with a proxy etc then maybe they will punish yo asses 
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Posted: Thu, 23rd Sep 2010 02:12 Post subject: |
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I still think it's somewhat hilarious that publishers still, in this day and age of digital distribution, believe that different release dates for different parts of the world are a good, working idea 
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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snoz
Posts: 244
Location: England
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Posted: Thu, 23rd Sep 2010 02:32 Post subject: |
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Its part of their retail agreements, they really dont have any say in it. Its been like that since time began.
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Posted: Thu, 23rd Sep 2010 02:40 Post subject: |
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FISKER_Q wrote: | peter980 wrote: | Hellifant wrote: | Na its still locked unless you get to the last era. |
Well, I just succeeded fixing this by modding CIV5Technologies.xml
By changing Disable tag for TECH_FUTURE_TECH from true to false, game won't hang up when all techs are researched. You'll be able to select future tech and keep playing.
P.S.
I quickly tested it by reducing cost of all other techs to 1. Worked fine, as far as I've seen. |
It also appears you can "remove" the turn limit by going into:
..\Steam\steamapps\common\sid meier's civilization v - demo\Assets\UI\InGame\Popups\EndGameMenu.Lua
find function OnBack()
replace it with
Quote: |
function OnBack()
UIManager:DequeuePopup( ContextPtr );
--local languageType = Locale.GetCurrentLanguage().Type;
--if languageType == "de_DE" then
-- Steam.ActivateGameOverlayToWebPage("http://store.steampowered.com/app/8930?l=german");
-- elseif languageType == "it_IT" then
-- Steam.ActivateGameOverlayToWebPage("http://store.steampowered.com/app/8930?l=italian");
-- elseif languageType == "fr_FR" then
-- Steam.ActivateGameOverlayToWebPage("http://store.steampowered.com/app/8930?l=french");
-- elseif languageType == "es_ES" then
-- Steam.ActivateGameOverlayToWebPage("http://store.steampowered.com/app/8930?l=spanish");
-- else
-- Steam.ActivateGameOverlayToWebPage("http://store.steampowered.com/app/8930");
-- end
end
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(Clicking the buy the game button will let you continue, in theory, haven't tested it in practice since i got no 100 turn saves)
You can also enable the other civs in the aforementioned civ.xml (Barbarian/mini-civs crashes the game) |
i do the stuff for turn limit and that's ok !!! thx dude !
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Posted: Thu, 23rd Sep 2010 02:45 Post subject: |
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syke247 wrote: | That torrent is at 3.9% uploaded so far and it will probably take a day at 60kb/s.
The source code, well, it just creates a textfile named rev.ini with some hardcoded text and a shortcut to "RevLoader.exe -appid 8930 -launch launcher.exe". It's actually badly coded and he supplies his own DLL to create the shortcut (I haven't compared the dll with C#'s built in class but I suspect its legit enough).
Aside from that, whether it's legit and whether it will contain viruses will be discovered in.. yeah about 20 hours or however slow 60kb/s is (hint: it's "hella" slow) |
Well, if anyone is curious, you can set up demo to run through RevLoader too. So I wouldn't be surprised if RevLoader is more then enough for full game too.
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