Dead Rising 2
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lolozaur




Posts: 26310

PostPosted: Sun, 26th Sep 2010 04:09    Post subject:
Laughing

 Spoiler:
 
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Logicproof




Posts: 14

PostPosted: Sun, 26th Sep 2010 04:11    Post subject:
Sinsarmor wrote:
ok pulled this from another site and says it works to fix wireless controller problems

"I've been messing with this all day on and off, and i got it working.

1. get x360ce posted earlier
2. unpack it to your dead rising 2 directory
3. start the program, load 360 default
4. turn force feedback off
5. turn native mode off
6. save, exit, run dead rising 2.
7. turn the controller on in the pc settings menu."

every time i try and fix the settings in 360ce it crashes so idk wth going on maybe some one else could give it a go


Managed to get my wireless 360 controller working; had to switch Fake API mode to compatibility in additional to the steps above.

Do you have the latest version of the program, found here: http://code.google.com/p/x360ce/downloads/list ?
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Sinsarmor




Posts: 129

PostPosted: Sun, 26th Sep 2010 04:18    Post subject:
Logicproof wrote:
Sinsarmor wrote:
ok pulled this from another site and says it works to fix wireless controller problems

"I've been messing with this all day on and off, and i got it working.

1. get x360ce posted earlier
2. unpack it to your dead rising 2 directory
3. start the program, load 360 default
4. turn force feedback off
5. turn native mode off
6. save, exit, run dead rising 2.
7. turn the controller on in the pc settings menu."

every time i try and fix the settings in 360ce it crashes so idk wth going on maybe some one else could give it a go


Managed to get my wireless 360 controller working; had to switch Fake API mode to compatibility in additional to the steps above.

Do you have the latest version of the program, found here: http://code.google.com/p/x360ce/downloads/list ?



that fixed it thank you!!!!! Very Happy
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ET69




Posts: 59

PostPosted: Sun, 26th Sep 2010 04:22    Post subject:
m3th0d2008 wrote:
ET69 wrote:
lolozaur wrote:
anyone having probs with voices? as in they talk way to quietly


I've had that problem... Somehow the games volume is turned way down. When the game 1st started the volume was normal up to the point where you have to cut down as many zombies as you can on your bike. I’ve had to turn my speakers up all the way from that point on.


Funny, I've got the low volume only in cutscenes.


It gets fairly annoying after a while and even more so when I receive a message on xfire or when I shut the game down and forget I had turned my speakers up all the way lol

I've checked all my driver's and they are up to date and I have also check the sound mixer in windows 7 to see if it’s the same problem prototype had where the volume was turned down with no luck. I have also tried playing with the quality settings in control panel which didn’t really change anything ether.
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Mantra2k




Posts: 124

PostPosted: Sun, 26th Sep 2010 05:12    Post subject:
No news on a lan co-op fix?
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 26th Sep 2010 06:16    Post subject:
sabin1981 wrote:
Ah, ok.. I'll give it a try, thanks.

I'm on an E7200 @ 3.6Ghz with 4GB of DDR2 clocked at 1Ghz and a 4870 OCed to 800Mhz... there's no WAY my rig isn't sufficient for this, but really; I'm getting horrid performance and I don't even have AA or Vsync enabled Crying or Very sad

lol @ your OCed PC failing again

Runs fine here all at high, 4xAA 4xAF, 1680x1050, blur on.

I also had to copy MSVCRT100_CLR400.dll (or something) from my syswow64 folder to the game folder, renamed as MSVCRT100.dll

What bullshit Fail Studio compiler.
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NoLiMiTSoLDieR




Posts: 1038
Location: NL
PostPosted: Sun, 26th Sep 2010 06:53    Post subject:
inz wrote:
Hangin' out with Sven Cool Face

 Spoiler:
 


Fuck, I was running out of time at that part, find katey zombrex.
I also had this sven guy with me including two others.
Anyway i bought zombrex off a pawn for fivteen,
when i finally reached the safehouse this sven guy gave me a package of zombrex.
But the other one i just bought dissapeared outta nowhere, waste of 15 grand..
That sucked badly Laughing


Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 26th Sep 2010 07:05    Post subject:
There is a trainer on GCW, lock time (Also possible to advance time via hours and minutes.), unlimited health, ammo, item health, unlimited survivor health and some other options.
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denizzz




Posts: 138

PostPosted: Sun, 26th Sep 2010 07:21    Post subject:
How fucking hard is it to add an option to configure your keyboard controls!? And Capcom wonders why nobody is buying their PC games.

Anybody know which file will let you configure the control binds?
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anhero93




Posts: 2

PostPosted: Sun, 26th Sep 2010 07:21    Post subject:
Bad_MF wrote:
Thanks for the launcher sealab. Works to activate GFWL. But either your launcher or the now running GFWL is causing a performance hit. Game gets laggy and constantly loads from HDD => stutter ingame. With the Skidrow crack the performance was perfect on my rig. Strange issue.

+ on that. Is there any way to fix it? Or should we wait for proper scene release? I really really need GFWL, 'cause I'm gonna buy only the key, so normal crack would be useful.
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HAT3R




Posts: 33

PostPosted: Sun, 26th Sep 2010 08:24    Post subject:
guys im having problem with the trainer (from gcw), im just at the beginning where u have to find zombrex in 1 hour and even if time is frozen to 7 am by the trainer, after a while a sequence shows the little girl becoming an undead as if the time as passed... The trainer works, or at least it says so; should I use it later or that freezing time option sucks balls ? thx in advance.
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bogumil89
Banned



Posts: 30

PostPosted: Sun, 26th Sep 2010 08:25    Post subject:
Thank You All for working GFWL Smile I have 9 live keys and nothing is working ... but i will try to get working one for this game Very Happy
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Yuri




Posts: 11000

PostPosted: Sun, 26th Sep 2010 08:41    Post subject:
Okay this is odd. After installing the game and running it, I get a MSVCR100.dll file is missing error.... I tried installing visual c++ 2010 and setting back my audio settings to 16bit,96000 but still nothing Sad



1 and 2 are still amazing.
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 26th Sep 2010 08:42    Post subject:
Anything above 48000 apparently crashes from what I've read, 24-bit is fine, unsure why that file error happens but copying it over to the game folder seems to work for those who get that issue.
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denizzz




Posts: 138

PostPosted: Sun, 26th Sep 2010 08:43    Post subject:
HAT3R wrote:
guys im having problem with the trainer (from gcw), im just at the beginning where u have to find zombrex in 1 hour and even if time is frozen to 7 am by the trainer, after a while a sequence shows the little girl becoming an undead as if the time as passed... The trainer works, or at least it says so; should I use it later or that freezing time option sucks balls ? thx in advance.


Yeah, that happened to me too. That option is clearly broken. Even though it stops the time on the watch at 7:00, the missions time slider will continue to drop. Just use the "decrease clock hours" option instead, but be warned. I decreased too many hours that i ended up with no zombies in the mall. I had to load an earlier save to resolve the issue. It appears that the timer is tied to the core functions of the game. God, why couldn't they just keep this shit out the sequel. I hated in the first game too. That's why i never bothered to finish it.
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SILVER69




Posts: 185

PostPosted: Sun, 26th Sep 2010 08:54    Post subject:
I removed the game just because every mission is timed and you can't enjoy playing the game withut worring how much you have to do the main mission or to give the medicine to your daughter! Very bad, because I really wanted to play the game!
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Sheik90




Posts: 112
Location: Finland
PostPosted: Sun, 26th Sep 2010 09:22    Post subject:
SILVER69 wrote:
I removed the game just because every mission is timed and you can't enjoy playing the game withut worring how much you have to do the main mission or to give the medicine to your daughter! Very bad, because I really wanted to play the game!


Use the trainer if you cant enjoy it otherwise.
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denizzz




Posts: 138

PostPosted: Sun, 26th Sep 2010 09:37    Post subject:
Don't bother using H4xor's trainer. It bugs the game. After i got the Zombrex, i gave it to Katey but nothing happens. The mission arrow still points at her but you can't click on her again. I think it's going to take a while till we get a proper trainer that doesn't interfere with the game like this.
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inz




Posts: 11914

PostPosted: Sun, 26th Sep 2010 09:41    Post subject:
The time altering features, yeah. Other stuff is fine.
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 26th Sep 2010 09:43    Post subject:
Disabling time freeze temporarily before talking to a important character or trigger a event might work, or you might also have to set it to the proper time before trying.
(7 in the evening or when her zombrex dosing was supposed to take place.)
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djcyrax




Posts: 60

PostPosted: Sun, 26th Sep 2010 09:43    Post subject:
yuri999 wrote:
Okay this is odd. After installing the game and running it, I get a MSVCR100.dll file is missing error.... I tried installing visual c++ 2010 and setting back my audio settings to 16bit,96000 but still nothing Sad


I had the same thing fixed it by downloading this http://www.dll-files.com/dllindex/dll-files.shtml?msvcr100

1.unrar
2.put msvrc100.dll in C:\WINDOWS\system
3.Launch game

it worked for me, good luck
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 26th Sep 2010 09:46    Post subject:
denizzz wrote:
Don't bother using H4xor's trainer. It bugs the game. After i got the Zombrex, i gave it to Katey but nothing happens. The mission arrow still points at her but you can't click on her again. I think it's going to take a while till we get a proper trainer that doesn't interfere with the game like this.

I think if you go away from the safehouse new missions will appear and you can select one of them (as the marked one)
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denizzz




Posts: 138

PostPosted: Sun, 26th Sep 2010 09:57    Post subject:
VGAdeadcafe wrote:
denizzz wrote:
Don't bother using H4xor's trainer. It bugs the game. After i got the Zombrex, i gave it to Katey but nothing happens. The mission arrow still points at her but you can't click on her again. I think it's going to take a while till we get a proper trainer that doesn't interfere with the game like this.

I think if you go away from the safehouse new missions will appear and you can select one of them (as the marked one)



Are you guessing or have you actually tried this out with the trainer?
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Sun, 26th Sep 2010 10:03    Post subject:
When the wireless controller is not working in this game. Does it also not working in other games. I mean does it mess with the system settings?
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lolozaur




Posts: 26310

PostPosted: Sun, 26th Sep 2010 10:27    Post subject:
too bad gfwl and trainers dont get along, game crashes constantly if the trainer is active
WHO IS THE MORON THAT PUT A TIME LIMIT ON A GAME OMG SadSadSad how the fuck are u supposed to enjoy it, explore everything and shit
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Sun, 26th Sep 2010 10:29    Post subject:
^^ oh you can do that after you finish it twice.... ?wtf


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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HAT3R




Posts: 33

PostPosted: Sun, 26th Sep 2010 10:31    Post subject:
thanks for the answers guys, this time thing totally ruins the game for me Sad
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Yuri




Posts: 11000

PostPosted: Sun, 26th Sep 2010 10:53    Post subject:
JBeckman wrote:
Anything above 48000 apparently crashes from what I've read, 24-bit is fine, unsure why that file error happens but copying it over to the game folder seems to work for those who get that issue.


Yeah, that was it.

djcyrax wrote:
yuri999 wrote:
Okay this is odd. After installing the game and running it, I get a MSVCR100.dll file is missing error.... I tried installing visual c++ 2010 and setting back my audio settings to 16bit,96000 but still nothing Sad


I had the same thing fixed it by downloading this http://www.dll-files.com/dllindex/dll-files.shtml?msvcr100

1.unrar
2.put msvrc100.dll in C:\WINDOWS\system
3.Launch game

it worked for me, good luck


Thanks djcyrax... it worked Smile Nice game, escorting people while your own health is low is really nerve wracking!!



1 and 2 are still amazing.
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ienni




Posts: 753

PostPosted: Sun, 26th Sep 2010 12:31    Post subject:
yuri999 see if one of the persons can be carried.

that way the zombies can't cling on to you just tap you a bit.

low piece of health falls off...

or find a wheelchair.

one of the people will sit in em and you can kill zombies wit that one
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anhero93




Posts: 2

PostPosted: Sun, 26th Sep 2010 12:39    Post subject:
It seems that nobody cares about shitty perfomance with sealab's launcher. =(
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