Cities XL 2011 [R]
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sat, 16th Oct 2010 02:57    Post subject:
Argie86 wrote:
Overlord123 wrote:
It seems it suffers from the same error as starcraft 2 does: in menus fraps shows some 2000+ fps, which might overheat your cpu or gpu.


Same here... idiotic and dangerous bug, and no Vsync option...


Most games do. Grand Ages Rome used to melt my laptop if I left it in the menu for more than a minute. I had to turn it on and then get into the game ASAP.


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Argie86




Posts: 357
Location: Argentina
PostPosted: Sat, 16th Oct 2010 03:01    Post subject:
crossmr wrote:
Argie86 wrote:
Overlord123 wrote:
It seems it suffers from the same error as starcraft 2 does: in menus fraps shows some 2000+ fps, which might overheat your cpu or gpu.


Same here... idiotic and dangerous bug, and no Vsync option...


Most games do. Grand Ages Rome used to melt my laptop if I left it in the menu for more than a minute. I had to turn it on and then get into the game ASAP.


It's way too easy for a game programmer to limit fps in a menu, They are selling this game for 40$, 40 bucks for a software that WILL burn you gpu.
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difm




Posts: 6618

PostPosted: Sat, 16th Oct 2010 09:18    Post subject:
Is there any way to get a better control over curved traffic ? I mean all the bends and curves of roads and metro lines? Some of them go for a waaaaaay wide radiuses by default.


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 16th Oct 2010 09:22    Post subject:
difm wrote:
Is there any way to get a better control over curved traffic ? I mean all the bends and curves of roads and metro lines? Some of them go for a waaaaaay wide radiuses by default.


can't you control that yourself simply by adding a *point* somewhere in between when placing the road? I mean.. you can decide how it bends and where, right?


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difm




Posts: 6618

PostPosted: Sat, 16th Oct 2010 09:33    Post subject:
If I add a point to metro, it creates a new station and therefore slowing down it's effectiveness. What I mean is that I don't want to make a metro that only goes around the town, but through it.


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 16th Oct 2010 10:04    Post subject:
oh I didn't know that it was different for metros, just assumed it was like throwing down a street.
if it creates a new station then that's a problem...


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0wing




Posts: 30

PostPosted: Sat, 16th Oct 2010 12:02    Post subject:
difm wrote:
If I add a point to metro, it creates a new station and therefore slowing down it's effectiveness. What I mean is that I don't want to make a metro that only goes around the town, but through it.


If you hold down shift and move your mouse down you can make the metro line go deeper and it will not try to create a station.
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difm




Posts: 6618

PostPosted: Sat, 16th Oct 2010 12:35    Post subject:
Ty, 0wing, will try.

Anyway, I like that this game has a very good learning curve. If you don't rush and think your actions through, you can manage just fine.
I went almost bankrupt when I got too hasty building houses for citizens and industries and now I have real stable and positive income. Tax rate is 18-22 % and only 50% of employers and people like it, but still my city is growing.

Oh and, building a port is expensive Surprised


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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sat, 16th Oct 2010 12:51    Post subject:
roundabouts suck in this game. It is really hard to place them properly if you have two roads meeting and you want to maintain a grid pattern. There is no way to say just place them on top of an existing intersection and have it upgrade the area (if the space is free around it)


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Smikis.




Posts: 1994

PostPosted: Sat, 16th Oct 2010 12:58    Post subject:
limitless fps doesnt burn your graphic card.. jesus, in first place there are plenty of safeguards against that, in motherboard, BIOS, in windows itself , from crashing, to obvious blue screens and similar, second limitless fps is same as your gpu working at full power , it doesnt matter, if its 5k fps cuz there is nothing to render , or if its 30 fps on max crysis settings or whatnot
result is same, gpu is working at its full 100% , and if that burns your gpu, which i doubt considering all current gpus made to work at 120+ celcius or close to that , you need better cooling, or stop using manual fan control, unless its always on 100
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sat, 16th Oct 2010 13:14    Post subject:
Smikis. wrote:
limitless fps doesnt burn your graphic card.. jesus, in first place there are plenty of safeguards against that, in motherboard, BIOS, in windows itself , from crashing, to obvious blue screens and similar, second limitless fps is same as your gpu working at full power , it doesnt matter, if its 5k fps cuz there is nothing to render , or if its 30 fps on max crysis settings or whatnot
result is same, gpu is working at its full 100% , and if that burns your gpu, which i doubt considering all current gpus made to work at 120+ celcius or close to that , you need better cooling, or stop using manual fan control, unless its always on 100


Tell that to my old laptop. I could play Grand Ages rome for hours without issue. Paused for more than a minute on the menu and it would overheat.


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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 16th Oct 2010 13:20    Post subject:
so thoughts on the game people ??
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difm




Posts: 6618

PostPosted: Sat, 16th Oct 2010 13:48    Post subject:
-=Cartoon=- wrote:
so thoughts on the game people ??


Must try if you enjoyed Simcity or similar games.
I love it. More or less Razz

The bigger the city, the harder to find balance between workplaces and homes.


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Argie86




Posts: 357
Location: Argentina
PostPosted: Sat, 16th Oct 2010 16:25    Post subject:
Smikis. wrote:
limitless fps doesnt burn your graphic card.. jesus, in first place there are plenty of safeguards against that, in motherboard, BIOS, in windows itself , from crashing, to obvious blue screens and similar, second limitless fps is same as your gpu working at full power , it doesnt matter, if its 5k fps cuz there is nothing to render , or if its 30 fps on max crysis settings or whatnot
result is same, gpu is working at its full 100% , and if that burns your gpu, which i doubt considering all current gpus made to work at 120+ celcius or close to that , you need better cooling, or stop using manual fan control, unless its always on 100


so you are saying that is correct for a game to use 100% of my gpu just in menu? and when im actually playing the game the use of the gpu is at 30, 35%? lol.

What about the people who lost their gpu in starcraft2?, because my brother fried his 5850 1 month old, for the "limitless fps", so you think that 5850 has a bad cooling? because I don't read about any 5850 burned, except for the starcraft bug, and Blizzard actually confirmed that giving the solution to stop the limitless fps on menu: frameratecapglue=30 - frameratecap=60 Wink


Last edited by Argie86 on Sat, 16th Oct 2010 16:32; edited 1 time in total
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Smikis.




Posts: 1994

PostPosted: Sat, 16th Oct 2010 16:30    Post subject:
Argie86 wrote:
Smikis. wrote:
limitless fps doesnt burn your graphic card.. jesus, in first place there are plenty of safeguards against that, in motherboard, BIOS, in windows itself , from crashing, to obvious blue screens and similar, second limitless fps is same as your gpu working at full power , it doesnt matter, if its 5k fps cuz there is nothing to render , or if its 30 fps on max crysis settings or whatnot
result is same, gpu is working at its full 100% , and if that burns your gpu, which i doubt considering all current gpus made to work at 120+ celcius or close to that , you need better cooling, or stop using manual fan control, unless its always on 100


so you are saying that is correct for a game to use 100% of my gpu just in menu? and when im actually playing the game the use of the gpu is at 30, 35%? lol.

What about the people who lost their gpu in starcraft2?, because my brother fried his 5850 1 month old, for the "limitless fps"...


im not saying its correct, i am saying that if you lost gpu cuz it was working on 100%, you would lost it to another game that used it at 100% , my gpus are on 100% like 24/7, bug or not bugs, i dont have 480 whatnot which with 90% of current games sits on 50% , i was playing sc2 back when they had that bug in beta, and those bad drivers, and everyone was crying, sure my graphic card was on 80+ celcius at times..
was that first time? no... was that last time.. nop, and are my cards ( 2 of them in sli , which produce even more heat than single ) still alive.. yes..
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difm




Posts: 6618

PostPosted: Sat, 16th Oct 2010 21:45    Post subject:
Ok, I've gotten to a point where it's getting a bit harder. People need more manufacturing -> need more employees -> more housing -> more people -> need more food -> dead circle.
But I'm getting into it also.
Got a stable 22k+ income but after a big expansion it dropped to -10k for few cycles and I got out to it. Love playing with taxes.


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Przepraszam
VIP Member



Posts: 14515
Location: Poland. New York.
PostPosted: Sun, 17th Oct 2010 00:00    Post subject:
Hello guys, I have slight problem with the game. When I open up a new game.

My screen just automatically moves to the corner. When I rotate it left or right, It will continue to move to some other corner. When I press shift, it stops moving but when I release ...it goes to the corner... Did I enabled some settings or I just reinstall?


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kouga




Posts: 171

PostPosted: Sun, 17th Oct 2010 00:15    Post subject:
besthijacker wrote:
Hello guys, I have slight problem with the game. When I open up a new game.

My screen just automatically moves to the corner. When I rotate it left or right, It will continue to move to some other corner. When I press shift, it stops moving but when I release ...it goes to the corner... Did I enabled some settings or I just reinstall?


You obviously enabled the "Keep my screen at a corner" setting, turn it off.


 Spoiler:
 


 Spoiler:
 
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 17th Oct 2010 01:20    Post subject:
Argie86 wrote:
Smikis. wrote:
limitless fps doesnt burn your graphic card.. jesus, in first place there are plenty of safeguards against that, in motherboard, BIOS, in windows itself , from crashing, to obvious blue screens and similar, second limitless fps is same as your gpu working at full power , it doesnt matter, if its 5k fps cuz there is nothing to render , or if its 30 fps on max crysis settings or whatnot
result is same, gpu is working at its full 100% , and if that burns your gpu, which i doubt considering all current gpus made to work at 120+ celcius or close to that , you need better cooling, or stop using manual fan control, unless its always on 100


so you are saying that is correct for a game to use 100% of my gpu just in menu? and when im actually playing the game the use of the gpu is at 30, 35%? lol.

What about the people who lost their gpu in starcraft2?, because my brother fried his 5850 1 month old, for the "limitless fps", so you think that 5850 has a bad cooling? because I don't read about any 5850 burned, except for the starcraft bug, and Blizzard actually confirmed that giving the solution to stop the limitless fps on menu: frameratecapglue=30 - frameratecap=60 Wink


errr wat
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sun, 17th Oct 2010 01:22    Post subject:
Issues thus far:
No train that I can see, yes there is subway but no freight train. A freight train would be great to get freight to the center of a non-water map. Even though there seem to be one shown in the intro video

roundabouts still suck placing them. There is no good way to try and place one where you've got 2 or more roads from a grid meeting.

leisure requirements seem to be excessive. it takes a serious amount of objects in an area to make them happy. You got a swimming pool, bowling alley, sports museum, go kart racetrack and basketball court in your backyard and you're still bored?

there is no way to easily rezone an area. You have to delete the houses, plots and then rezone


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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 17th Oct 2010 02:43    Post subject:
I agree with those things..

Still think it shits all over simcity 4 tbh.. but thats just me Razz
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sun, 17th Oct 2010 04:45    Post subject:
Oh yes, it's quite good, but there are a couple of little things that are still holding me back a little. I'm surprised they didn't manage to cock this up as badly as that last offering.

Transit could be done better.
fully underground subway stations that don't take space would be great. So would elevated stations which straddle roads and don't really take space. Seoul is filled with them.

Tunnels.. why can't I seem to make tunnels??
I've got this lake map surrounded by mountains and business whining about freight. It's really hard to get the road up and over to get them freight.

Freight - in general sucks on maps which don't have port areas in the middle. Even with multiple big roads coming to the center, it is hard to get freight to any businesses in the middle.

information on utility buildings - I'd like far more information on utilities. It's really hard to figure out how much each one produces and which one is really best to use.


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ShadowB




Posts: 894

PostPosted: Sun, 17th Oct 2010 06:18    Post subject:
- Installed.
- Started tutorial.
- Noticed it looks and runs like shit.
- Hit a bug that didn't let me progress along the tutorial (the step in which you have to rotate the camera).
- Sent the game to hell.
- Uninstalled.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sun, 17th Oct 2010 07:10    Post subject:
Quote:
- Noticed it looks and runs like shit.

Runs great on my rig, max with 2xAA
Quote:
- Hit a bug that didn't let me progress along the tutorial (the step in which you have to rotate the camera).

You have to rotate in all directions, it's not a bug


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difm




Posts: 6618

PostPosted: Sun, 17th Oct 2010 09:34    Post subject:
ShadowB wrote:
- Installed.
- Hit a bug that showed game is too difficult for me.
- Sent the game to hell.
- Uninstalled.
- Back to Xbox



Here, I fixed it.

Wink


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Kyorisu




Posts: 671

PostPosted: Sun, 17th Oct 2010 09:40    Post subject:
Guys if your GPU is burning itself out then it's cooling sucks. I don't care if the software is doing stupid things you should be able to sit at 100% load for hours with no problems.

Things to consider.

1. Airflow
2. Airflow
3. Airflow

Open up your case and fix your cable management maybe.
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Overlord123




Posts: 2335

PostPosted: Sun, 17th Oct 2010 10:50    Post subject:
It's not really the overheating, it's the excessive energy waste and the unnecessary wear on the hardware that's bothering me.
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difm




Posts: 6618

PostPosted: Sun, 17th Oct 2010 14:43    Post subject:
What the hell does "decrease production" mean? Should I make more food farms and less industrial areas?

Nice to read some comments about bankrupt or closed companies - "Owner lost it in a poker game," and "Who would have guessed a mouse can eat so many cables?" Very Happy


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ShadowB




Posts: 894

PostPosted: Sun, 17th Oct 2010 16:32    Post subject:
difm wrote:
ShadowB wrote:
- Installed.
- Hit a bug that showed game is too difficult for me.
- Sent the game to hell.
- Uninstalled.
- Back to Xbox



Here, I fixed it.

Wink

I did rotate the camera in all directions, in every possible way.

And too difficult? I loved SimCity 4, and that still remains as the king of city simulation games. If anything, THAT game is the one too difficult for you that you prefer Cities XL 2011's simplified take on the genre. To be honest I wasn't really motivated to play this game after all I read on this thread. But I decided to give it a shot since I had nothing else to play: presentation's bad from the get-go, the graphics are average at best and therefore the sloppy performance is unjustifiable. So that killed the ounce of motivation I had.

Back to Victoria II. And curse you Anno 1404 for acting up. Sad
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 17th Oct 2010 16:47    Post subject:
ShadowB wrote:
I did rotate the camera in all directions, in every possible way.

And too difficult? I loved SimCity 4, and that still remains as the king of city simulation games. If anything, THAT game is the one too difficult for you that you prefer Cities XL 2011's simplified take on the genre. To be honest I wasn't really motivated to play this game after all I read on this thread. But I decided to give it a shot since I had nothing else to play: presentation's bad from the get-go, the graphics are average at best and therefore the sloppy performance is unjustifiable. So that killed the ounce of motivation I had.

Back to Victoria II. And curse you Anno 1404 for acting up. Sad
Actually, that was a bug. I also encountered it during my first tutorial, no matter what kind of rotating method I tired, it simply wouldn't continue. Restarting the tutorial fixed that.

But don't worry, you didn't miss much. It's pretty much CityLife v2.0, with a few nice additions. Some of them are nice (like token trading, free-form "zoning", etc), but it still doesn't hide the fact that it's not even close to SC4.
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