Minecraft
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Mon, 25th Oct 2010 15:27    Post subject:


Lutzifer wrote:
and yes, mine is only average
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Sexie




Posts: 316

PostPosted: Mon, 25th Oct 2010 17:17    Post subject:
Stealth88 wrote:
Me and a few friends had some fun Very Happy



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|ExE|




Posts: 102

PostPosted: Mon, 25th Oct 2010 17:42    Post subject:
Sexie wrote:
Stealth88 wrote:
Me and a few friends had some fun Very Happy



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dodger2020




Posts: 3537

PostPosted: Mon, 25th Oct 2010 18:49    Post subject:
doobzilla wrote:
I did try editing the single player world that I've got and making everything dynamite. The water, lava, dirt, gravel, sand, stone, etc. Too bad the game doesn't like that and crashes just as the world starts loading (it loads enough to see that everything as far as the eye can see is dynamite). Would be epic if it worked.


What would be epic about that? Just seeing it wouldn't be cool because it was artificially created - plain and boring. Setting it off wouldn't exactly be "epic" either. You'd get the typical 3+ seconds per frame chug (yes, spf, not fps) and then, well, there wouldn't be anything left. No, I'd predict the opposite of "epic" and call it lame.

You'd be better off just converting all the non-stone non-admin blocks into tnt. At least that *might* be interesting to see. Smile
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puamdefoker00
Banned



Posts: 8

PostPosted: Mon, 25th Oct 2010 21:19    Post subject:
does Ip connect work (have alpa buid or something)? and how many people are supported,.. Just started playing yesterday,.. game is just ,.. great !
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doobzilla




Posts: 1099
Location: Team America's Mount Rushmore Base. Stolen from Indians.
PostPosted: Mon, 25th Oct 2010 21:42    Post subject:
dodger2020 wrote:
doobzilla wrote:
I did try editing the single player world that I've got and making everything dynamite. The water, lava, dirt, gravel, sand, stone, etc. Too bad the game doesn't like that and crashes just as the world starts loading (it loads enough to see that everything as far as the eye can see is dynamite). Would be epic if it worked.


What would be epic about that? Just seeing it wouldn't be cool because it was artificially created - plain and boring. Setting it off wouldn't exactly be "epic" either. You'd get the typical 3+ seconds per frame chug (yes, spf, not fps) and then, well, there wouldn't be anything left. No, I'd predict the opposite of "epic" and call it lame.

You'd be better off just converting all the non-stone non-admin blocks into tnt. At least that *might* be interesting to see. Smile


The hole that it made isn't necessarily epic, but the fact that they made 196 shafts down to bedrock, filled them with TNT, blew them up, then lined the walls after enlarging the hole is what intrigued me. As far as converting the blocks to TNT, I've tried that and it crashes the world before it ever loads.


Hobo Zombie: TRAAAAAAAIIIINNNNNNSSSSSS
Woman Zombie: COMPLAAAAAAAIIIIIIINNNNNSSSSS
Englishmen Zombie: REFRAAAAAAAAAIIIIIINNNNNSSSSS
Thanks for the idea Lutz!
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dodger2020




Posts: 3537

PostPosted: Mon, 25th Oct 2010 23:15    Post subject:
doobzilla wrote:
dodger2020 wrote:
doobzilla wrote:
I did try editing the single player world that I've got and making everything dynamite. The water, lava, dirt, gravel, sand, stone, etc. Too bad the game doesn't like that and crashes just as the world starts loading (it loads enough to see that everything as far as the eye can see is dynamite). Would be epic if it worked.


What would be epic about that? Just seeing it wouldn't be cool because it was artificially created - plain and boring. Setting it off wouldn't exactly be "epic" either. You'd get the typical 3+ seconds per frame chug (yes, spf, not fps) and then, well, there wouldn't be anything left. No, I'd predict the opposite of "epic" and call it lame.

You'd be better off just converting all the non-stone non-admin blocks into tnt. At least that *might* be interesting to see. Smile


The hole that it made isn't necessarily epic, but the fact that they made 196 shafts down to bedrock, filled them with TNT, blew them up, then lined the walls after enlarging the hole is what intrigued me. As far as converting the blocks to TNT, I've tried that and it crashes the world before it ever loads.


Oh, I agree. That was awesome. And the fact that they did it all by hand (except for the /give command for the blocks) kicked ass.

I was referring to making EVERYTHING in the world, automatically, into TNT blocks. I don't think that would be so great. However, maybe you could try only modifying lava and lava/water springs. Turn those into TNT. Could make for some interesting digging adventures. And some pretty cool caves Smile
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Jacob1029




Posts: 17

PostPosted: Tue, 26th Oct 2010 20:53    Post subject:
http://i639.photobucket.com/albums/uu115/jacob1029/Minecraft/Hotel.png

Was gonna be massive, with buildings all around. But what it is now (from left to right then down and left to right etc);
:1:Main stairs, Hotel building Alpha, main building, hotel sign.
:2:Store rooms (all labelled and full, dont look at the left sign Neutral)
:3:Main slide climax and ladder
:4:Same as one really just got all stairs in but no sign
:5:Main staircase inside main building which leads to Main slide ( Main ftw)
:6:Top of main slide with transport slide at top right, greenhouse roof for spa+monoboat
:7:Hotel Room Alpha with glass windows and waterfalls
:8:Big ass sign
:9:Going down main slide
:10:Shells for rooms in building Alpha
:11:Alpha's glass roof
:12:Transportation slide, goes all the way in and through the city
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SpykeZ




Posts: 23710

PostPosted: Fri, 29th Oct 2010 11:50    Post subject:
puamdefoker00 wrote:
can you download other peoples world somehow?

Jacob1029 ,.. I really would like to try out,. your world,.. looks awesome!!


it's the server we play on of garus. Got my house rebuilt btw, lets see how long it lasts this time lol


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inz




Posts: 11914

PostPosted: Fri, 29th Oct 2010 12:00    Post subject:
SpykeZ wrote:

it's the server we play on of garus.


"on Garus's server" might have sufficed. Laughing
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 29th Oct 2010 12:37    Post subject:
I'm holding off playing until I can actually go to hell
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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Fri, 29th Oct 2010 13:13    Post subject:
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moosenoodles




Posts: 18411

PostPosted: Fri, 29th Oct 2010 13:35    Post subject:
All that means bugger all to me unless monsters are now dangerous in mp....

looking good though..
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Sheik90




Posts: 112
Location: Finland
PostPosted: Fri, 29th Oct 2010 14:14    Post subject:
Totally gonna build a castle in hell, also any chance we could generate new world when the update comes out?


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Lordas




Posts: 544

PostPosted: Fri, 29th Oct 2010 16:26    Post subject:
Sheik90 wrote:
Totally gonna build a castle in hell, also any chance we could generate new world when the update comes out?


Umm i heard ppl are talking about it... I think its a 99% chance for a new world after update Wink I will return to the server once the update is up coz I loooove new worlds Very Happy so many opportunities Razz
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inz




Posts: 11914

PostPosted: Fri, 29th Oct 2010 16:31    Post subject:
Could be the usual case of a games journalist not knowing what he's talking about / careless choice of words, but that PC Gamer article mentions the biomes showing up only when a new world is generated. If that is true, making a new world is pretty much a given.
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Sheik90




Posts: 112
Location: Finland
PostPosted: Fri, 29th Oct 2010 16:38    Post subject:
So any idea when the update is supposed to come out? today?


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Lordas




Posts: 544

PostPosted: Fri, 29th Oct 2010 16:39    Post subject:
Sheik90 wrote:
So any idea when the update is supposed to come out? today?


Oct 31?
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 29th Oct 2010 16:44    Post subject:
Lordas wrote:
Sheik90 wrote:
So any idea when the update is supposed to come out? today?


Oct 31+x
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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Fri, 29th Oct 2010 16:47    Post subject:
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Nec




Posts: 234
Location: Israhell
PostPosted: Fri, 29th Oct 2010 19:53    Post subject:
inz wrote:
Could be the usual case of a games journalist not knowing what he's talking about / careless choice of words, but that PC Gamer article mentions the biomes showing up only when a new world is generated. If that is true, making a new world is pretty much a given.


I might be wrong, but I seem to remember Notch saying biomes will appear as you explore the existing world generating new chunks as you go, there is no real need to generate a new world.
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inz




Posts: 11914

PostPosted: Fri, 29th Oct 2010 20:02    Post subject:
Sounds about right, but a fresh start would be nice anyway. No spawning or any of that nonsense this time around. Very Happy
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inz




Posts: 11914

PostPosted: Sat, 30th Oct 2010 10:45    Post subject:
Not long till the update now, from what I understand Notch said the patch should go live as soon as its the 31st in Sweden. That's the plan anyway, whether the servers can handle the load is another thing entirely.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 30th Oct 2010 11:25    Post subject:
inz wrote:
Not long till the update now, from what I understand Notch said the patch should go live as soon as its the 31st in Sweden. That's the plan anyway, whether the servers can handle the load is another thing entirely.

-13 hrs Smile
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Sheik90




Posts: 112
Location: Finland
PostPosted: Sat, 30th Oct 2010 13:53    Post subject:
Cant wait! Smile


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Jacob1029




Posts: 17

PostPosted: Sat, 30th Oct 2010 13:54    Post subject:
Same here, gonna be good, anyone know when its out english time ? Because if I work it out right it comes out the day before halloween lol
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inz




Posts: 11914

PostPosted: Sat, 30th Oct 2010 13:59    Post subject:
UK time you mean? 11pm earliest.
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JahLux
Banned



Posts: 3705

PostPosted: Sat, 30th Oct 2010 14:03    Post subject:
cant wait!

this game got some crazy potential seriously, also im pretty sure mp health and monster damage will be fixed in a later patch :/
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Jacob1029




Posts: 17

PostPosted: Sat, 30th Oct 2010 14:10    Post subject:
inz wrote:
UK time you mean? 11pm earliest.


That to Razz , thanks.
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inz




Posts: 11914

PostPosted: Sat, 30th Oct 2010 20:39    Post subject:
No damage in multiplayer with this patch, bah.
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