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Posted: Fri, 29th Oct 2010 22:58 Post subject: |
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dingo_d wrote: | To me it seems like Lucas was a bit money hungry so he decided to milk what he can, totally ignoring everything else... |
Actually, earlier this year, there was a lot of shit going on at Lucas Arts, a new Boss got hired and a lot of people got fired (maybe George Lucas got fed up with their crappy games).
My guess is, that the devs were told to stop production on TFU2 and just wrap it up, why else would they fuck up the sequel to one of their all time best selling games?
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Gormadok
Posts: 85
Location: between tons of pirated discs
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Posted: Fri, 29th Oct 2010 23:00 Post subject: |
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game for hardcore SW fans which love the title and dont care about content. nothing revolutionary in this game, just beat-them-up. using force is like using physics in HL2 and or Crysis so its nothing new.
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 04:17 Post subject: |
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madmax17 wrote: | Baha, stupid ass ending.
Really when the plot turns to cloning it usually means they didn't have any better ideas and the story sucks ass, yeah maybe the bitch was a clone, Yoda was a clone, maybe Darth Vader cloned himself, he owns the cloning facility afterall. |
like arni said: why don't u clone yourself so u can fuck yourself
this game pretty much succeeded in that, at least in story department
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Cythrawl
Posts: 98
Location: Arse over Tit, USA
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Posted: Sat, 30th Oct 2010 05:42 Post subject: |
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They need to stop with these half assed Star Wars Games, and do a reboot of fucking Tie Fighter for fucks sake....
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Posted: Sat, 30th Oct 2010 09:32 Post subject: |
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Cythrawl wrote: | They need to stop with these half assed Star Wars Games, and do a reboot of fucking Tie Fighter for fucks sake.... |
Oh man Tie Fighter! I broke one mice on that game That game rocked! 
"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson chiv wrote: | thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found. |
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BKarza
Posts: 536
Location: /lazurus mode 1
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 13:59 Post subject: |
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Aeon
Posts: 8695
Location: Netherlands
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Posted: Sat, 30th Oct 2010 14:01 Post subject: |
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Is the slowmo problem fixed then?
Intel i7 6700K, EVGA GTX1070 FTW, Kingston HyperX Fury 32GB
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 14:03 Post subject: |
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Don't know, links don't work.
About my DLC unlocks does anyone knows how to create a exe file so it will do manually the patching in the file ???? i wan't to create things easier for you users.
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Mbi2009
Posts: 142
Location: Russia
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Posted: Sat, 30th Oct 2010 16:17 Post subject: |
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Twinny wrote: | Don't know, links don't work.
About my DLC unlocks does anyone knows how to create a exe file so it will do manually the patching in the file ???? i wan't to create things easier for you users. |
Here is a patch -------
upd: for rus version only
Last edited by Mbi2009 on Sat, 30th Oct 2010 16:25; edited 2 times in total
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Mbi2009
Posts: 142
Location: Russia
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Posted: Sat, 30th Oct 2010 16:19 Post subject: |
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Twinny wrote: | I want to do things by my self....please send details by pm. |
just use xdelta
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 16:25 Post subject: |
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Mbi2009
Posts: 142
Location: Russia
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Posted: Sat, 30th Oct 2010 16:37 Post subject: |
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friendly installer not needed, you already have best variant
IMHO
packdlc.delta - is a patch (difference between pak2.lp with dlc & original pak2.lp), made by xdelta. Then xdelta patched (using packdlc.delta) original pak2.lp - then we get pak2.lp with dlc.
Last edited by Mbi2009 on Sat, 30th Oct 2010 16:42; edited 3 times in total
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 16:39 Post subject: |
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Just to make things easier for users.....so can anyone provide tools or a tutorial ?
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Mbi2009
Posts: 142
Location: Russia
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Mbi2009
Posts: 142
Location: Russia
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Posted: Sat, 30th Oct 2010 17:06 Post subject: |
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Sat, 30th Oct 2010 18:11 Post subject: |
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Twinny wrote: | Don't know, links don't work.
About my DLC unlocks does anyone knows how to create a exe file so it will do manually the patching in the file ???? i wan't to create things easier for you users. |
I can make your exe patch if you provide the unlocked .lp file and the registry entries the game creates when it's installed.
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 18:41 Post subject: |
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StarSpeak wrote: | I can make your exe patch if you provide the unlocked .lp file and the registry entries the game creates when it's installed. |
The problem is....there are 3 files that needs to be patched in the lp file (repacked)
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Posted: Sat, 30th Oct 2010 19:07 Post subject: |
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aeonfast wrote: | Is the slowmo problem fixed then? |
*echoes*
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Sat, 30th Oct 2010 19:09 Post subject: |
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unless the .lp file patching is different for each system, you giving me the patched up file(s) is ideal, the installer would copy over the patched file(s) over the user's existing un-patched file(s).
Is the .lp file really big or something? I haven't installed the game yet, so you'll have to give me some info.
piracy isn't a hobby, it's a way of life
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 19:15 Post subject: |
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StarSpeak wrote: | Is the .lp file really big or something? I haven't installed the game yet, so you'll have to give me some info. |
Almost 2 GB.
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Sat, 30th Oct 2010 19:41 Post subject: |
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yea, 2gb is a bit big to make a copy n paste style patch. However, maybe WhiteBarbarian can code something up, like he did for Singularity?
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(Nexus)
Posts: 2807
Location: 192.168.1.72
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Posted: Sat, 30th Oct 2010 19:51 Post subject: |
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StarSpeak wrote: | yea, 2gb is a bit big to make a copy n paste style patch. However, maybe WhiteBarbarian can code something up, like he did for Singularity? |
Russians managed to do it....they gaved me credits for the patched/updated files on this site http://tapochek.net/viewtopic.php?p=912664 ... also as you see there he or someone else created a unlocker for it (.exe file)... i downloaded that on today but everything is russian and not usable for users....also on another torrent site it has been removed because it whas reported malware.
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Mbi2009
Posts: 142
Location: Russia
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