I don't know where you downloaded it from but it shouldn't ask for a serial number, I downloaded it from World of Gothic myself but perhaps you accidentally got ahold of the digital distribution edition of the patch.
(Jowood direct download, that version uses a serial for online activation.)
Updated with the latest patch and i can finally start playing this game. Before applying this patch it was totally unplayable for me no matter what video setting or resolution i choose, as it gave me a very long hick-up every 3 seconds or so. Now i can play it with the highest settings.
Sounds good, I think I updated to 1.07 and it was still running like shit when it looked like crap so guess I'll try 1.08 to see if I can finally play the game..
I never played Gothic 3 when it came out - should I now play it with the community patch or just go straight for this expansion (it's standalone afaik)?
Do yourself something good and skip the expansion. Get Gothic 3 and the Community Update Tool from World of Players, than try both patches, 1.5 and the latest. Use the one that works best with your setup. After 1.5 they disabled multicore rendering, so 1.5 may work better. I finished it with 1.5 and never had a crash or bugged quest.
Do yourself something good and skip the expansion. Get Gothic 3 and the Community Update Tool from World of Players, than try both patches, 1.5 and the latest. Use the one that works best with your setup. After 1.5 they disabled multicore rendering, so 1.5 may work better. I finished it with 1.5 and never had a crash or bugged quest.
you say they disabled multicore rendering after the CP 1.5 ? that strange!
isnt there any way i can enable multicore rendering through ini or something after i apply the 1.7 CP ?
Multithreading to use the term I know (Usage of multiple CPU cores.) were indeed disabled permanently in the 1.5 update due to that it wasn't complete and had various bugs as a result of that. (Synchronization errors over multiple cores I believe, somewhat unsure though.)
Doesn't really affect performance that much from what I've noticed as the feature wasn't really working properly to begin with.
Multiple graphics cards are also somewhat disabled via drivers from what I know due to problems (Flickering of objects on ATI cards and stuttering, unsure about NVIDIA) though I'm uncertain if it works correctly in the expansion (Didn't with the 9.2 drivers so renaming the EXE to Gothic3.exe instead of the "- Forsaken Gods" suffix solved that issue, again I'm unsure on how NVIDIA did it.)
No, they did not disable Multithreading, they disabled Multicore Rendering. Multithreading is something different. And yes, there is of course a performance cut after patch 1.5. You will get some bad stuttering while the engine is streaming data. Just try it, its easy to switch between patches with that update tool.
That's different from what I know, will have to check this as it seems I might have been wrong.
Regarding performance I didn't notice much of a difference from 1.5 though it was a while since I played it due to it's age, no stuttering here with 1.7 either even though I've pushed the engine to it's limits via INI editing.
(Though I know what you mean, game streams data as you move around which is pretty easy to notice so stuttering is a pretty well known issue for a lot of people.)
EDIT: Oh right, I had different hardware when patch 1.5 was out so that's not a good comparison.
Those are great news, hope the community will make the game like it was supposed to be, a Gothic addon, not a pre-alpha build of some game. I (hardly) finished Forsaken Gods with the 1.08 patch in around 20 hours, all quests done, explored all, but it was fucked in every way. Everytime I opened my questlog and read the info from a quest I couldn't do anything but laugh about how it was written (gramatical errors all over the place). In that game you didn't need money, you could find everything in chests or just items placed in homes and other places. And... you couldn't buy the paladin armour even if you had the reputation. No problem here either, you could just find it in a chest in Vengard . I somehow liked the ending, the speech that NH gave .
Though, he should take lessons from William Wallace .
Question: May I test the patch before it is finally released?
Answer: If you do not have any kind of problem with travelling to a remote but well guarded island in the polar sea, endure the strict safety measures and play the game in a hermetically sealed room while being flashy-thinged afterwards in order to not remember anything, then the answer would be yes. In that case please write an application to polarseaexperience@madvulture.de. Otherwise: No.
Gothic 3 : Forsaken Gods is full of bugs, just as the main game was. Fans are complaining about the poor quality of the game and JoWooD felt that it's time to release a statement in this regard:
JoWooD Productions would like to present their apologies to the fans for releasing an unsatisfying game.
...
Together with Spellbound we will make early beta tests for Arcania: A Gothic Tale, to be sure that past mistakes will not be repeated. JoWooD admits their mistake, and will prevent it from happening again, says Michael Kairat on behalf of the entire team.
Adds extreme linearity and streamlinization, it's super effective against bugs
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