Need for Speed: Hot Pursuit
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fearwhatnow




Posts: 3451

PostPosted: Tue, 16th Nov 2010 12:40    Post subject:
^^ So which sim racer have you played recently??GTR2 is hundred years old already,LFS is becoming stall,F1 2010 is semi-arcade,iRacing is expensive for what offers..


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DimasL




Posts: 1766
Location: Spain
PostPosted: Tue, 16th Nov 2010 13:56    Post subject:
Size of the working crack?


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Janz




Posts: 13999

PostPosted: Tue, 16th Nov 2010 14:00    Post subject:
9,29 MB (9.744.384 Bytes)
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Mas3ter




Posts: 1941

PostPosted: Tue, 16th Nov 2010 14:02    Post subject:
My God this game is awesome i love her! Very Happy
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DY_DEAD




Posts: 49

PostPosted: Tue, 16th Nov 2010 14:07    Post subject:
One of the most awesome racers I've played in a while. Holy shit.
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mortster




Posts: 27

PostPosted: Tue, 16th Nov 2010 14:13    Post subject:
please post screens guys, need to see if AA can be enabled in this game, I believe it's a deferred renderer though, so unless DX11 (not sure about DX10) code path is available then we are not going to get any AA.

Some recent screenies over at pcgames.de show it to be a jaggy mess on the PC, hopeully in motion it will be fine ?

I hated the demo on PS3 due to the 30fps and heavy handling, seems completely alien a Criterion game running at <60fps. Hopefully PC version will sort all of this out.

Please post some more first impressions guys !
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3dcViper




Posts: 384

PostPosted: Tue, 16th Nov 2010 14:13    Post subject:
If you like this game SO much, then go and buy it to show EA that this is the kind of NFS we all want... Smile

Here in europe the release is 11/18/2010.... 2 days later then US... that sux ;(
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Smokeythedemon




Posts: 870

PostPosted: Tue, 16th Nov 2010 14:20    Post subject:
Hey, how are we supposed to install the game when it asks for a serial? I've got the crack downloaded and ready to go, but I can't seem to install it because of the serial.

Edit - Scratch that, I just pressed cancel and it's installing Rolling Eyes
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3dcViper




Posts: 384

PostPosted: Tue, 16th Nov 2010 14:22    Post subject:
mortster wrote:
please post screens guys, need to see if AA can be enabled in this game, I believe it's a deferred renderer though, so unless DX11 (not sure about DX10) code path is available then we are not going to get any AA.

Thats right it a deferred renderer. But perhaps we can force AA on NV-Cards over the tool "nivdia inspector"

On ATI cards >= 5000er the new AA "MLAA" should work in NFS HP 2010
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Tue, 16th Nov 2010 14:24    Post subject:
fearwhatnow wrote:
^^ So which sim racer have you played recently??GTR2 is hundred years old already,LFS is becoming stall,F1 2010 is semi-arcade,iRacing is expensive for what offers..


The only simulative title that I have installed on my HDD is still GTR 2 (modded). It's a title from 2006, but its driving model is still excellent and certainly superior to any other recent "hybrid" game recently released. Smile



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Tue, 16th Nov 2010 14:28; edited 1 time in total
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monkeee




Posts: 72

PostPosted: Tue, 16th Nov 2010 14:25    Post subject:
hmm i'm sure forcing aa through nvidia inspector is working, u just need a hell of a lot of it. game is ok but not really my thing, i'm more into games like the previous game, shift. will probably play for an hour or two before deleting it

oh yeah and it runs great, constant 60fps@1080p with 8xsq and 16xaf forced, only graphical bug i could see was the rear view mirror, rest was perfect
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me7




Posts: 3941

PostPosted: Tue, 16th Nov 2010 14:33    Post subject:
So far it's a nice continuation of Burnout 2 but I'm yet to see anything that relates to the Need for Speed series.
Kind of a cheap move from EA. They don't know what to do with the NfS brand so they just buy a successful and fun in its own way (but totally different) company and rebrand their product as the new Need for Speed. I expected some hybrid of NfS and Burnout but this is pure Burnout 2.
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lolozaur




Posts: 26310

PostPosted: Tue, 16th Nov 2010 14:36    Post subject:
 Spoiler:
 
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moosenoodles




Posts: 18411

PostPosted: Tue, 16th Nov 2010 14:37    Post subject:
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mortster




Posts: 27

PostPosted: Tue, 16th Nov 2010 14:37    Post subject:
me7 wrote:
<SNippty> <snip> <snip> and Burnout but this is pure Burnout 2.


Brilliant, music to my ears ! Smile
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mortster




Posts: 27

PostPosted: Tue, 16th Nov 2010 14:39    Post subject:
Oh dear, see what I mean by Jagged city ! Hope it is better in motion, Thanks for your post 3dcViper, i'm in trouble then as I have ATi 4870, so no MLAA for me Sad
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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 16th Nov 2010 14:46    Post subject:
Omfg.... so there´s no AA? jesus...


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DimasL




Posts: 1766
Location: Spain
PostPosted: Tue, 16th Nov 2010 14:50    Post subject:
No, theres no AA, do i need fraps to take screenshots?


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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 16th Nov 2010 14:52    Post subject:
Not even by forcing via video card control panel?

Go to Fraps - Screenshots - screen capture hotkey.


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LeoNatan
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PostPosted: Tue, 16th Nov 2010 15:10    Post subject:
me7 wrote:
So far it's a nice continuation of Burnout 2 but I'm yet to see anything that relates to the Need for Speed series.
Kind of a cheap move from EA. They don't know what to do with the NfS brand so they just buy a successful and fun in its own way (but totally different) company and rebrand their product as the new Need for Speed. I expected some hybrid of NfS and Burnout but this is pure Burnout 2.

Well it was the same with Shift as well. They licensed what was known as "Ferrari Project" and just made it into a general racing game, rather than focused on Ferrari. The "true" sequel to the silly NFS titles of last few years is NFS World, by the same team.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 16th Nov 2010 15:10    Post subject:
Why the fuck is AA so important guys? Screw that, I don't need it anyway, I don't care if it doesn't have. Played a little, game seems fine, nothing special, but it's Burnout all the way. I had quite some fun playing Burnout Paradise online until they made that update. I had fun even playing it in single player, but this car handling really doesn't fit a game like this, it's just retarded.
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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 16th Nov 2010 15:16    Post subject:
It´s important cause otherwise it looks like a PS2 game.


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Janz




Posts: 13999

PostPosted: Tue, 16th Nov 2010 15:17    Post subject:
btw new nfs title announced, Need for Speed: Shift 2 Unleashed, developed as shift by slighty mad studios
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Tue, 16th Nov 2010 15:19    Post subject:
MLAA works apparently via ATI 10.10d/e (E makes it work for 5000 series as well.) though forcing normal AA (ATI calls this "box") is also said to function, probably AAA and stuff like edge-detect will as well if used.
(They're different terms and modes of AA filtering for ATI, SSAA I'm unsure about and I don't know how NVIDIA handles it but profile editing works there so it should be doable.)
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Pey




Posts: 5597
Location: Argentina
PostPosted: Tue, 16th Nov 2010 15:24    Post subject:
Yeah, just saw a post in guru3d forums.

 Spoiler:
 


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DimasL




Posts: 1766
Location: Spain
PostPosted: Tue, 16th Nov 2010 15:33    Post subject:
I thinks is pretty well optimized, 60fps constant, ill try to active de AA through the drivers

 Spoiler:
 


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dog-god




Posts: 524

PostPosted: Tue, 16th Nov 2010 15:34    Post subject:
It recognizes my g27 as a controller but i cant map any of the controls to it.
designed for xbox,ps3 controller and keyboard only ?
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DimasL




Posts: 1766
Location: Spain
PostPosted: Tue, 16th Nov 2010 15:39    Post subject:
Im playing it with a xbox controller, but cant map the keys im playing with them as default


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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Tue, 16th Nov 2010 15:52    Post subject:
DimasL wrote:
I thinks is pretty well optimized, 60fps constant, ill try to active de AA through the drivers

 Spoiler:
 

Still 60FPS with AA enabled?
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LeoNatan
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PostPosted: Tue, 16th Nov 2010 15:58    Post subject:
So that's the "amazing visuals"? Laughing Laughing
Even TDU2 looks better. grinhurt
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