Alpha Protocol
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 26th Nov 2010 11:40    Post subject:
Waargh wrote:
Let me guess - you've paid for that piece of shit, right? Laughing And calling it an RPG is blasphemy.


And let me guess...Hmm, you think that ME2 is an RPG with a lot of choices????

AP isn't exactly the most pretty game, but whatever...It's got a sihtload of choices and variables depending on the player's actions, but you obviously missed that, OR maybe this type of gameplay isn't your thing.

Yeah! I payed 7.50 Euros after "demoing" this, but if you think I need to justify spending 7.50 Euros on a game by Obsidian, Then please migrate to the Console section...

In other words, SHOO little Troll...


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Fri, 26th Nov 2010 11:49    Post subject:
What does ME2 has to do with our current discussion? I haven't even finished it.

But regardless of that AP is not an RPG it's a bastard child of ME1 and Splinter Cell. But once again:

1) Fail #1: yes, there are perks and skills. Quite a lot of em. But 90% of them is useless.

2) Fail #2: there are multiple choices? right - hack PC/unlock door or kill guard take keycard. Very inventive and diverse.

3) Fail #3: thousands of lines of dialog that don't get you anywhere - whatever options you choose you will ALWAYS progress in the game. All you can get as prize is some bonus XP, building maps, security disabled and shit. Nothing fundamental or worth paying attention to.

There are many other fails of course.

Anyway the game was an OK from-cover-shooter but I actually started trolling here because people were trying to glorify it and call it great. Because it isn't. And it certainly isn't an RPG.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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BaronOfHell




Posts: 666

PostPosted: Fri, 26th Nov 2010 11:51    Post subject:
Waargh wrote:
What does ME2 has to do with our current discussion? I haven't even finished it.

But regardless of that AP is not an RPG it's a bastard child of ME1 and Splinter Cell. But once again:

1) Fail #1: yes, there are perks and skills. Quite a lot of em. But 90% of them is useless.

2) Fail #2: there are multiple choices? right - hack PC/unlock door or kill guard take keycard. Very inventive and diverse.

3) Fail #3: thousands of lines of dialog that don't get you anywhere - whatever options you choose you will ALWAYS progress in the game. All you can get as prize is some bonus XP, building maps, security disabled and shit. Nothing fundamental or worth paying attention to.

There are many other fails of course.

Anyway the game was an OK from-cover-shooter but I actually started trolling here because people were trying to glorify it and call it great. Because it isn't. And it certainly isn't an RPG.


So going by your logic, Deus Ex, System Shock, Vampire etc aren't RPGs either

Laughing


Steam - The Poopflinger
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Fri, 26th Nov 2010 11:55    Post subject:
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 26th Nov 2010 12:00    Post subject:
BaronOfHell wrote:
Waargh wrote:
What does ME2 has to do with our current discussion? I haven't even finished it.

But regardless of that AP is not an RPG it's a bastard child of ME1 and Splinter Cell. But once again:

1) Fail #1: yes, there are perks and skills. Quite a lot of em. But 90% of them is useless.

2) Fail #2: there are multiple choices? right - hack PC/unlock door or kill guard take keycard. Very inventive and diverse.

3) Fail #3: thousands of lines of dialog that don't get you anywhere - whatever options you choose you will ALWAYS progress in the game. All you can get as prize is some bonus XP, building maps, security disabled and shit. Nothing fundamental or worth paying attention to.

There are many other fails of course.

Anyway the game was an OK from-cover-shooter but I actually started trolling here because people were trying to glorify it and call it great. Because it isn't. And it certainly isn't an RPG.


So going by your logic, Deus Ex, System Shock, Vampire etc aren't RPGs either

Laughing


Haha! Yeah, I know they are lame mindless shooters Laughing


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Fri, 26th Nov 2010 12:02    Post subject:
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 26th Nov 2010 12:03    Post subject:
Waargh wrote:


This picture is very fitting for your little poll... Rolling Eyes


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Fri, 26th Nov 2010 12:18    Post subject:
BaronOfHell wrote:
So going by your logic, Deus Ex, System Shock, Vampire etc aren't RPGs either

Laughing


System Shock is not an RPG. Deus Ex IMO is also not an RPG, it's more like action-adventure with RPG elements. The fact that a game is deep (not a shallow shooter) doesn't make it an RPG.
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AKofC




Posts: 4359

PostPosted: Fri, 26th Nov 2010 12:31    Post subject:
Waargh wrote:


3) Fail #3: thousands of lines of dialog that don't get you anywhere - whatever options you choose you will ALWAYS progress in the game. All you can get as prize is some bonus XP, building maps, security disabled and shit. Nothing fundamental or worth paying attention to.


Bullshit bro. Cause bro, you know bro, that part with the Russian mobs bro? Yeah that part bro. That totally makes your claims bullshit bro. Sorry bro but someone had to be a bro and point it out to you bro. D:
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 26th Nov 2010 12:31    Post subject:
JanKowalski82 wrote:
BaronOfHell wrote:
So going by your logic, Deus Ex, System Shock, Vampire etc aren't RPGs either

Laughing


System Shock is not an RPG. Deus Ex IMO is also not an RPG, it's more like action-adventure with RPG elements. The fact that a game is deep (not a shallow shooter) doesn't make it an RPG.


I see your point. But then what is an RPG? Even a game like Baldur's Gate is the same game everytime you play it. Sure there are choices, but the outcome of those choices are pretty much the same, no matter what you do, because in the end you will end up fighting for the throne of Bhal, it's not like you can just walk away.


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)


Last edited by maul_inc on Fri, 26th Nov 2010 12:42; edited 1 time in total
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human_steel




Posts: 33269

PostPosted: Fri, 26th Nov 2010 12:40    Post subject:
It's always good to see people arguing over something and trying to alter one another's opinions to one's personal liking and understanding. Laughing
Keep the steam hot, gentlemen. Laughing
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Fri, 26th Nov 2010 12:47    Post subject:
You can call this abomination an RPG as soon as you help me spot...

- free roaming (base/city/region like in DE, Fallout, Bloodlines, System Shock)
- NPCs spread around free roaming areas that can provide alternate ways of completing objectives
- alternate ways of completing those objectives

... in it.

Please provide at least one example where you can complete an objective in a completely different way like it is in Fallout, Deus Ex or Bloodlines.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Fri, 26th Nov 2010 14:22    Post subject:
Now I get the reason behind the poll in the UV Laughing



Random creations of an insane mind / Screens from Bulgaria [Early Access]


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Mister_s




Posts: 19863

PostPosted: Fri, 26th Nov 2010 14:29    Post subject:
Waargh wrote:
3) Fail #3: thousands of lines of dialog that don't get you anywhere - whatever options you choose you will ALWAYS progress in the game. All you can get as prize is some bonus XP, building maps, security disabled and shit. Nothing fundamental or worth paying attention to.

While I do not agree with all of your post, this one is a bit confusing. Do you mean to say there should be choices that break/block the main quest?
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Fri, 26th Nov 2010 15:35    Post subject:
Waargh wrote:
If THIS is a good game then why are you bashing 007 Bloodstone? They're identical gameplay-wise. Oh and 007 has car chases and no stupid mini-games.


Seriously Waargh, how can you even compare AP to Bloodstone? Laughing

Bloodstone is a brainless cover shooter with super arcade driving sequences, no choices whatsoever nor advancement points, non-interactive dialogue system and only one way to approach objectives: shoot at everything that moves. Laughing
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Yondaime
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PostPosted: Fri, 26th Nov 2010 18:26    Post subject:
⁢⁢


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garus
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Posts: 34197

PostPosted: Fri, 26th Nov 2010 18:29    Post subject:
snip


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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 26th Nov 2010 18:34    Post subject:
Yondaime wrote:
Okey, since some people here have supported the game I'll get it (AGAIN) and see what I think. This better have some value at least. Razz


Be sure to get the 1.1 patch that removes Activation and fixes a couple of issues Wink

Link: http://help.sega.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=865

Don't know which of these will work with the warez version, but the installer will refuse to patch the game if your version differs, so try them both Smile


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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peter980




Posts: 1977

PostPosted: Fri, 26th Nov 2010 19:02    Post subject:
^EU version works with warez edition.
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NeHoMaR




Posts: 855
Location: In my house.
PostPosted: Fri, 26th Nov 2010 21:45    Post subject:
I bet DeusEx3 will have a very similar discussion. Some moderator could just copy and paste this thread and change title to DeusEx3.


I used to be a knee like you. Then I took an adventurer in the arrow.
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djaoni




Posts: 8061

PostPosted: Fri, 26th Nov 2010 23:22    Post subject:
Waargh wrote:
Everyone is welcome to vote

http://www.nfohump.com/forum/viewtopic.php?t=65336



Quote:
An RPG on par with Deus Ex, Vampire Bloodlines, System Shock and even ME1
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Ace170780




Posts: 472

PostPosted: Fri, 26th Nov 2010 23:51    Post subject:
Warrgh just to prove your own ignorance here is the definition of role playing in games particularly but you get the jist of it. so your point forms of what you assume consists of a RPG is blantly false.

Role-playing games
Main article: Role-playing game
A role-playing game is a game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.

Role-playing can also be done online in the form of group story creation, involving anywhere from two to several hundred people, utilising public forums, private message-boards, mailing lists, chat-rooms, and instant-messaging chat clients (e.g. MSN, Yahoo!, ICQ) to build worlds and characters that may last a few hours, or several years. Message boards such as ProBoards and InvisionFree are popularly used for role-playing. For some, romance and sex (though more often the former) are key elements to publicly-viewable roleplays, with the majority of such play taking place in chat-rooms or so-called "1x1" (one-on-ones) and very small groups, with other elements taking a back-seat in terms of importance. Typically, for medium and large groups of roleplayers, and large roleplays, the reverse is true, with romantic sub-plots taking a back-seat to story and setting development and action scenes, yet when it does occur, it is often (and in some cases expected to be) of a far less blatant nature.

There are different genres one can choose while role playing, including, but not limited to, fantasy, modern, medieval, steam punk, historical, etc. Books, movies or games can be, and often are, used as a basis for roleplays (which in such cases may be deemed "collaborative fan-fiction"), with players either assuming the roles of established canon characters or using those the players themselves create ("Original Characters") to replace - or exist along side - characters from the book, movie or game, playing through well-trodden plots as alternative characters, or expanding upon the setting and story outside of its established canon.

now please take your troll hitler looking face a GTFO.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Sat, 27th Nov 2010 00:03    Post subject:
^
This is about "real" RPGs, we're talking about cRPGs here, which are quite different.


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 9th Jan 2011 00:11    Post subject:
Finally got around to try this and dude...it's freakin awesome. Haven't felt this engaged in a conspiracy story since Deus Ex. Sure, in the beggining the combat felt incredibly annoying and clunky. It bugged the hell out of me that I couldn't stealth through any mission without raising all kinds of alarms. But eventually I got better skills and perks, and it grew on me.

Altough I got a question. Is it normal that at some point, the skill that lets you know where enemies are became constantly turned on? In the beggining I had to activate it and it ran for a few seconds and then it was gone. Then on a later mission I noticed that the skill was gone from the list and later saw that the markers appeared anyways. Not that I'm complaining, just wondering it it's a bug or not.
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Frant
King's Bounty



Posts: 24655
Location: Your Mom
PostPosted: Sun, 9th Jan 2011 00:22    Post subject:
Waargh wrote:
You can call this abomination an RPG as soon as you help me spot...

- free roaming (base/city/region like in DE, Fallout, Bloodlines, System Shock)
- NPCs spread around free roaming areas that can provide alternate ways of completing objectives
- alternate ways of completing those objectives

... in it.

Please provide at least one example where you can complete an objective in a completely different way like it is in Fallout, Deus Ex or Bloodlines.


Lol, none of those have ANYTHING to do whether it's an RPG or not. RPG = xp, stats and skills that you can improve during the game among other things.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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notyouraveragetobias
Banned



Posts: 90
Location: somewhere in Eurasia...
PostPosted: Sun, 9th Jan 2011 00:33    Post subject:
How do you guys think this game would run with a 8600m GT video card?
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Lukxxx




Posts: 726

PostPosted: Sun, 9th Jan 2011 00:53    Post subject:
Damn tried it for the second time today and failed again. The feeling and combat are so unrewarding. Oh and don't let me start at the hacking mini game... I know it has good story and the choice and dialoge system can be great but I just can't stand the mechanics to get to that interesting part. It's kind of sad but I uninstalled it.
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Sun, 9th Jan 2011 00:58    Post subject:
@zmed
Yeah I had it active all the time as well, if I can recall correctly it's a special ability that is automatically unlocked when you upgrade the stealth skill tree Smile
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peter980




Posts: 1977

PostPosted: Sun, 9th Jan 2011 01:03    Post subject:
One of the early perks from stealth skill tree gives that ability.
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nos




Posts: 293

PostPosted: Sun, 9th Jan 2011 02:00    Post subject:
Lukxxx wrote:
Damn tried it for the second time today and failed again. The feeling and combat are so unrewarding. Oh and don't let me start at the hacking mini game... I know it has good story and the choice and dialoge system can be great but I just can't stand the mechanics to get to that interesting part. It's kind of sad but I uninstalled it.


It's a game that you have to play for a bit before it starts growing on you, it took me a few hours and a number of missions before it all clicked and I started to really enjoy it

Damn shame it sold so badly, a sequel with a few improvments would have been great
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