Single-Player is dead
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lolozaur




Posts: 26310

PostPosted: Thu, 9th Dec 2010 22:29    Post subject: Single-Player is dead
http://www.actiontrip.com/rei/comments_news.phtml?id=120810_2

Now, there's a rather depressing headline, wouldn't you say? But that's what certain reps of EA Games are saying, apparently. "It's not only about multiplayer, it's about being connected," says EA Games label president Frank Gibeau.
"It's one of my core cultural studio values to allow developers to decide more on what they want to build. And a studio's creative call needs to be balanced against a commercial imperative, and if you look at online these days - that's the place to be."
"I volunteer you to speak to EA's studio heads; they'll tell you the same thing," he continued. "They're very comfortable moving the discussion towards how we make connected gameplay - be it co-operative or multiplayer or online services - as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you're out. I think that model is finished. Online is where the innovation, and the action, is at."
Well, sure, he does have a point. In order to nab commercial success when releasing a video game, any studio has to seriously consider an online and multiplayer option. But this whole business about single-player only games being finished and done with is absurd. People will always want to play some of their video games solo, as much as they would prefer reading a good book on their own (not in the presence of 50,000 people named Warfangorn22335).

Cool Face
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human_steel




Posts: 33269

PostPosted: Thu, 9th Dec 2010 22:43    Post subject:
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Chibuky




Posts: 466

PostPosted: Thu, 9th Dec 2010 23:19    Post subject:
"25-hours-and you're out"

Yeah right, 25 hours! It is more like 5-7 hours at best.

Single play for me is like a masturbation, no matter how multiplay is good I will never stop enjoying good singleplay.


ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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snoop1050
Banned



Posts: 5057

PostPosted: Thu, 9th Dec 2010 23:29    Post subject:
Chibuky wrote:
"25-hours-and you're out"

Yeah right, 25 hours! It is more like 5-7 hours at best.

Single play for me is like a masturbation, no matter how multiplay is good I will never stop enjoying good singleplay.
yea lol 25hours i wish...

autolog doesnt count as "online" either... which im sure EA thinks it does,.

now we just need a NFS game to rival forza and GT..

something pc gamers have been asking for for 10 long years now
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dingo_d
VIP Member



Posts: 14555

PostPosted: Thu, 9th Dec 2010 23:41    Post subject:
wow Actiontrip had an overhaul Very Happy Anywho I'm still alive Very Happy


"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson
chiv wrote:
thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found.

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HunterHare




Posts: 742

PostPosted: Fri, 10th Dec 2010 03:06    Post subject:
so do they plan to make a bfmmo? I would like that, take a break from the combat and go mingle and buy/trade shit.


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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Letargo




Posts: 68
Location: Argentina
PostPosted: Fri, 10th Dec 2010 05:42    Post subject:
Hey EA! suck this!

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pikachupi




Posts: 4180

PostPosted: Fri, 10th Dec 2010 07:28    Post subject:
i don't think single player going to disappear, behind every successful mp game you will find great sp campaign who made the lead to the mp, also single palyer makes you to get know better the maps etc.

imo it is only EA who will find out sooner or later that this is wrong move if they will do this move.

and yea, some games like cs were made only for mp and cs is great great game but still it is shallow if you compair it even to low budget single player games.


what a days Smile
http://www.youtube.com/watch?v=AawQvD8L_h4


Last edited by pikachupi on Fri, 10th Dec 2010 11:41; edited 2 times in total
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snoop1050
Banned



Posts: 5057

PostPosted: Fri, 10th Dec 2010 09:31    Post subject:
wasnt CS orginaly a player made mod for halflife?
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Ankh




Posts: 23237
Location: Trelleborg
PostPosted: Fri, 10th Dec 2010 09:34    Post subject:
snoop1050 wrote:
wasnt CS orginaly a player made mod for halflife?


Yes


shitloads of new stuff in my pc. Cant keep track of it all.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 10th Dec 2010 10:17    Post subject:
this should completely eliminate bitching about how short games are
same goes for movies, why make quality films when u have something like big brother lol wut

really hope there is some big ass meteorite acquired earth as a target
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ixigia
[Moderator] Consigliere



Posts: 64941
Location: Italy
PostPosted: Fri, 10th Dec 2010 13:07    Post subject:
Mortibus wrote:
really hope there is some big ass meteorite acquired earth as a target


I'm inclined to concur, but I ask to change the size of the meteorite and the target into "Redwood City" Laughing
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EwarWoo1




Posts: 868

PostPosted: Fri, 10th Dec 2010 13:35    Post subject:
Chibuky wrote:
Single play for me is like a masturbation, no matter how multiplay is good I will never stop enjoying good singleplay.

Laughing
That's actually a bladdy good analogy.
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Nosmirchjgkjhghjg




Posts: 453

PostPosted: Fri, 10th Dec 2010 21:39    Post subject:
He's right of course, Arkham Asylum and Fallout New Vegas sold 6 copies between them...
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Fri, 10th Dec 2010 21:58    Post subject:
Everyone related to gaming is dying Sad
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