[PS3] PS3 Hacking Thread
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Ishkur123




Posts: 2850

PostPosted: Fri, 21st Jan 2011 16:34    Post subject:
Newty182 wrote:
That Math whatever his name is claims you can unban a console but he won't be helping anyone do it.


typical mathbla bullshit, this guy probably wants to put himself back in the spotlight. If he is able to, then someone else will. No need to rely on these pseudo hackers and their pseudo bullshit ethics.
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Newty182




Posts: 10805
Location: UK
PostPosted: Fri, 21st Jan 2011 16:37    Post subject:
Smile


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms


Last edited by Newty182 on Fri, 21st Jan 2011 16:43; edited 1 time in total
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Newty182




Posts: 10805
Location: UK
PostPosted: Fri, 21st Jan 2011 16:41    Post subject:
Quote:
They can ban you. They will be able to detect you even easier than you know of in 3.60+ (because unless they are plain stupid, they'll add some proper checks and remote code execution upon signin)

Finally there is a way to get unbanned but I am certainly not helping anyone of you with that for obvious reasons. (those who get on the psn with hacked boxes deserve to get banned in the first place, I already met a few script kiddies wanting to code trainers to cheat on the psn...)

In my mind you either stay official and enjoy then psn, or don't (and enjoy homebrews) Your choice. The psn is sony's network, they have every rights to ban you off it.


http://psx-scene.com/forums/702454-post42.html


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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DevilItachi




Posts: 312

PostPosted: Fri, 21st Jan 2011 16:44    Post subject:
Newty182 wrote:
Quote:
They can ban you. They will be able to detect you even easier than you know of in 3.60+ (because unless they are plain stupid, they'll add some proper checks and remote code execution upon signin)

Finally there is a way to get unbanned but I am certainly not helping anyone of you with that for obvious reasons. (those who get on the psn with hacked boxes deserve to get banned in the first place, I already met a few script kiddies wanting to code trainers to cheat on the psn...)

In my mind you either stay official and enjoy then psn, or don't (and enjoy homebrews) Your choice. The psn is sony's network, they have every rights to ban you off it.


http://psx-scene.com/forums/702454-post42.html


Ishkur123 wrote:
Newty182 wrote:
That Math whatever his name is claims you can unban a console but he won't be helping anyone do it.


typical mathbla bullshit, this guy probably wants to put himself back in the spotlight. If he is able to, then someone else will. No need to rely on these pseudo hackers and their pseudo bullshit ethics.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Jan 2011 16:45    Post subject:
He's a little bitch, always has been. My favourite comment by the admin xiaNaix

Quote:

Mathieulh claims he's known about it for ages. He also, coincidentally, invented the internet, the wheel, and discovered America.


Laughing
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 21st Jan 2011 17:48    Post subject:
seems the rumors about Serial Checks are Spreading.
http://www.vg247.com/2011/01/21/rumor-sony-to-implement-pc-style-serial-key-system-for-ps3/


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Ishkur123




Posts: 2850

PostPosted: Fri, 21st Jan 2011 18:01    Post subject:
JackQ wrote:
seems the rumors about Serial Checks are Spreading.
http://www.vg247.com/2011/01/21/rumor-sony-to-implement-pc-style-serial-key-system-for-ps3/


This would affect the used market tremendously. Good move, financially, by Sony. As for pirated games, i dont think this could stop anything.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Jan 2011 18:04    Post subject:
It's the same rumour and yes, they spread. It's fucking stupid because anyone with a goddamn brain can check sources .. and if they DID check, they'd see SKFU never EVER mentioned this, despite him being being credited as the source.
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db2431




Posts: 239

PostPosted: Fri, 21st Jan 2011 18:11    Post subject:
sabin1981 wrote:
It's the same rumour and yes, they spread. It's fucking stupid because anyone with a goddamn brain can check sources .. and if they DID check, they'd see SKFU never EVER mentioned this, despite him being being credited as the source.


Sabin, whats currently regarded as the best, Rogero or Multiman?Also is it suspected that we are wide open for sony to pirated games through psn,?do you believe the stealth thing in Rogero does anything?Sorry for all the questions, just want to clarify before I go on psn Wink
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Jan 2011 18:23    Post subject:
Usually I'd recommend MultiMAN before anything else, but not the latest versions with PL3 incorporated. I've had XMB freezes all over the place with those.. and a lot of people have reported the same too. Right now, since Patched Mode isn't needed for any games, all the managers are functionally identical -- some have more features than others (like MultiMAN) but they *should* all work the same.

As for stealth? Don't rely on it. Simply changing the GameID of a manager won't be enough to fool Sony, especially not if they do deep checking of files.
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Nettwerk




Posts: 428
Location: Antarctica
PostPosted: Fri, 21st Jan 2011 18:31    Post subject:
sabin1981 wrote:
Usually I'd recommend MultiMAN before anything else, but not the latest versions with PL3 incorporated. I've had XMB freezes all over the place with those.. and a lot of people have reported the same too. Right now, since Patched Mode isn't needed for any games, all the managers are functionally identical -- some have more features than others (like MultiMAN) but they *should* all work the same.

As for stealth? Don't rely on it. Simply changing the GameID of a manager won't be enough to fool Sony, especially not if they do deep checking of files.


Me too with MM with the freezes, 01.13.01 is out now with the newest lv2 payload patch and I havent had a freeze yet with it. You can update by pressing r3 in MM and it will download the patch to your usb device.
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Weedo




Posts: 1506
Location: Japan
PostPosted: Fri, 21st Jan 2011 18:32    Post subject:
Ok, there are a few things that are confusing me right now:

- I keep reading that you still have to sign stuff with Kmeaw's CFW. Is that true? I thought the only difference to Wutangrza's CFW is that Kmeaw's CFW is supposed to work with unsigned packages!? That's what the info that came with Kmeaw's release said.

- Why the hell are we using payloads (PL3) now?? I mean isn't that backwards? We have the keys to the whole system and we can sign everything and make it look like 100% official Sony software. In my opinion we should either use a CFW that has all signature checks disabled or we should retail sign every single app/package/game 100% legit (not pseudo-retail). My understanding is that everything that's properly signed should work on all PS3 consoles no matter what firmware. In both cases we wouldn't need a payload because we are not using an exploit like the dongles did.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Jan 2011 18:38    Post subject:
It doesn't matter about having the keys, since the backup managers use a debug-esque function not available on stock firmware; BDEmu. To mount game folders as emulated BD disks, you need the payload that adds syscalls to do so. Waninkoko managed to patch LV2 directly to enable this functionality without payloads... but it only works on new machines, nothing with 256MB NAND. Thus the necessity of payloads for "standard" machines.

As for signed/unsigned; it's a misprint. Or rather, a misunderstanding. You can install PACKAGES that aren't signed, true, but you can't run the APPLICATIONS unless they're signed. It's part of the 3.55 firmware that files need to be signed. Signing wasn't required on the old JB exploit since it basically removed the signing requirement on EBOOTS. Geohot simply removed the signing requirement on PACKAGES, not EBOOTS.
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unsteadycarrot




Posts: 81

PostPosted: Fri, 21st Jan 2011 18:58    Post subject:
i just noticed something, with multiman.

i just loaded up the new 13.01 version and it "froze" but on closer inspection it seems its just lost connection to my ps3 pad, as the game in the drive dissapears from the list when i eject it, which means the ps3 hasnt froze.

maybe this is what dean needs to know in order to help fix this MM freeze problem.

*edit*...nevermind, i just put the disc back in and nothing happened so it really froze soon after


Last edited by unsteadycarrot on Fri, 21st Jan 2011 18:59; edited 1 time in total
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Lathieza




Posts: 7146
Location: NL
PostPosted: Fri, 21st Jan 2011 18:58    Post subject:
Okay installed everything like my tutorial said Smile

Using gaia manager newest version and so far all my old backups work.... Very Happy

Btw rogero manager freezes when i load a game for me.


Empty again Sad
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Weedo




Posts: 1506
Location: Japan
PostPosted: Fri, 21st Jan 2011 20:04    Post subject:
sabin1981 wrote:
Waninkoko managed to patch LV2 directly to enable this functionality without payloads...


Then Waninkoko's approach is the right one if you ask me! It's future-oriented and it's what I expect from a CFW. Payloads should be a thing of the past.

sabin1981 wrote:
It's part of the 3.55 firmware that files need to be signed. Signing wasn't required on the old JB exploit since it basically removed the signing requirement on EBOOTS. Geohot simply removed the signing requirement on PACKAGES, not EBOOTS.


And with Kmeaw's CFW eboots don't have to be signed?
A true CFW shouldn't have restrictions like this.
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S.S.S




Posts: 1489

PostPosted: Fri, 21st Jan 2011 22:27    Post subject:
Is there a way to make all games work with patches or is it on a game to game basis ?

Reason i ask is because i installed Fight Night Round 4 and the US patch 1.04 (.pkg) found on a certain reliable site but for some reason it doesn't seem to work. It install and all but when i go into the game i don't see that it has updated. Normally i wouldn't give a shit but for FNR patch 1.04 reintroduce button controls and that's why i need it since i hate throwing punches with the analog stick. Game works perfect , only the patch doesn't.

I know Gran Turismo 5 and other games work with patckes so i'm wondering if i'm missing something or if there is something i do wrong ?

Using Rogero latest CFW btw. Game boot in direct mode only if that can be useful information. Tried Gaia as well , same results.
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DevilItachi




Posts: 312

PostPosted: Sat, 22nd Jan 2011 02:17    Post subject:
One thing I really hate about hacked ps3 or any hacked console for that matter is that you get a zillion amount of games to play. I'm a 1 game 1 time kind of guy, first I need to beat a game so I can start with a new one. But now because I have access to so many games, it's killing me!
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TheRambler




Posts: 16
Location: Norway
PostPosted: Sat, 22nd Jan 2011 03:03    Post subject:
aevis wrote:
I'm using the EUR release from ATAX

This release had a modified eboot.bin to make it work on the old 3.41.
This means that it will crash on 3.55.
What you need to do is find a unmodified version of the eboot.bin for the eur version of gt5.
Try http://psx-scene.com/forums/f187/some-original-unmodified-eboots-76505/.
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unsteadycarrot




Posts: 81

PostPosted: Sat, 22nd Jan 2011 09:50    Post subject:
DevilItachi wrote:
One thing I really hate about hacked ps3 or any hacked console for that matter is that you get a zillion amount of games to play. I'm a 1 game 1 time kind of guy, first I need to beat a game so I can start with a new one. But now because I have access to so many games, it's killing me!


just do them one game at a time still, sure pile them onto the HDD but just pick one at a time and dont start another till your current one is finished.

theres some exeptions though as if im playing a long action/adventure or an RPG, i would never start another game of the same genre xD but its fine to play fighting and racing games alongside it.

if you mix and match the right way you will find yourself with a lighter load, for example right now im playing tales of vesperia,need for speed hot pursuit and the occasional rock band/dj hero.

it helps you get a lot of games finished but only one has a storyline you NEED to pay attention too.
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Sat, 22nd Jan 2011 12:08    Post subject:
I wish some of the talented 360 sceners would move their asses over to the PS3... I mean, it's crazy, they have some crazy JTAG devs, they have ABGX360 maintained purely for backups, we have c4eva slapping the shit out of the DVD drives to play games... And they don't fuck around like Geohot and Mathieluh(sp) who are whining and bitching about everything...

The difference is night and day, it seems like the PS3 attracted the most bitches, lol...

DC? - LOL, just burn games, what can I say.
PS2? - No fucking around, HDDLoader and Mod chips.
Xbox? - No fucking around, complete dash replacement, hdd backup loading.
NGC? - No fucking around, network iso loader, mod chips for backups.
PSP? - Definitely no fucking around, complete custom firmware for loading ISOs from memstick.
NDS? - Fucking around? Shit no. Flash cards DESIGNED to load ROMs.
iPhone? - Some bitches, but Installous isn't fucking around, that shit is cracked, no nonsense.
Wii? - LOL, some of the best around hacking the fucking motherfucking shit out of this thing. This has been hacked to the moon and back, ISO loading, DVD burning, it's all there, no fucking around.
X360? - They are doing their best NOT to fuck around. JTAG, c4eva cracking DVD drives. All for backups and other cool functions.
PC? - Dedicated and old school release groups cracking the motherfucking shit out of everything they can get their hands on. DEFINITELY NOT fucking around.
PS3? - QQ, more QQ, some QQ after the QQ, bitches left and right, and a few guys scrambling some backup loading together. You have to wade through the forest of QQ first though. And then even after some backup stuff surfaces, you have the QQers QQing about it. I mean, WTF PS3, worst scene ever?


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Horrordee
Soderator



Posts: 8867
Location: England
PostPosted: Sat, 22nd Jan 2011 13:03    Post subject:
sTo0z, I think it just feels like that because the PS3 scene is still in its infancy. I suspect, if you were to jump ahead a month or two, we'll have some fantastic graphical launchers etc.


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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Sat, 22nd Jan 2011 14:11    Post subject:
Horrordee wrote:
sTo0z, I think it just feels like that because the PS3 scene is still in its infancy. I suspect, if you were to jump ahead a month or two, we'll have some fantastic graphical launchers etc.


I'm not really talking about the progress, I've been around long enough to know that it takes some time, but even though the other systems took some time, there wasn't so much PUBLIC bitching from "hackers".

It seems like every other system is underground, and the names and projects stay underground until release.


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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sat, 22nd Jan 2011 14:41    Post subject:
sTo0z wrote:
Horrordee wrote:
sTo0z, I think it just feels like that because the PS3 scene is still in its infancy. I suspect, if you were to jump ahead a month or two, we'll have some fantastic graphical launchers etc.


I'm not really talking about the progress, I've been around long enough to know that it takes some time, but even though the other systems took some time, there wasn't so much PUBLIC bitching from "hackers".

It seems like every other system is underground, and the names and projects stay underground until release.


I think all the recent fuss about the iPhone JB becoming legal encouraged that. It made hackers look like "heroes fighting for freedom" rather that nerds looking for a way to get stuff for free.
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Sat, 22nd Jan 2011 15:06    Post subject:
The_Leaf wrote:
sTo0z wrote:
Horrordee wrote:
sTo0z, I think it just feels like that because the PS3 scene is still in its infancy. I suspect, if you were to jump ahead a month or two, we'll have some fantastic graphical launchers etc.


I'm not really talking about the progress, I've been around long enough to know that it takes some time, but even though the other systems took some time, there wasn't so much PUBLIC bitching from "hackers".

It seems like every other system is underground, and the names and projects stay underground until release.


I think all the recent fuss about the iPhone JB becoming legal encouraged that. It made hackers look like "heroes fighting for freedom" rather that nerds looking for a way to get stuff for free.


But what I mean is like, even before the legal stuff, you have all these dudes talking about piracy and "just trying to use linux" and all clamoring for "we just want homebrew", yadda yadda, every other system people went straight for the "backups". Razz


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BOOMDOOM




Posts: 544

PostPosted: Sat, 22nd Jan 2011 15:55    Post subject:
KaKaRoToKS is releasing his CFW this weekend... naise Smile
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nightfox




Posts: 601

PostPosted: Sat, 22nd Jan 2011 16:05    Post subject:
whats new there ? im using 3.55 kmeaw and i have played all games i've tried without problems
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Sat, 22nd Jan 2011 17:14    Post subject:
Does your multiman constantly freeze when starting? 1.13.02
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danmoz98




Posts: 225

PostPosted: Sat, 22nd Jan 2011 17:24    Post subject:
Mate gave me a 60Gb fat that no longer plays games from disc. It recognises them, it just throws an error when trying to run them. Assumed it was a dead BD laser.

Used it as a guinea pig to install kmeaws CFW and Gaia 2.02 which went perfectly. Only original PS3 disc I have to use as a 'boot disc' is NFS: Shift.

Out of curiosity I tried copying it to the internal HDD with Gaia and was surprised to find it copied it with no problems and it appears to run fine. Now, as NFS:Shift is only 3.8Gb, is it right to assume it's actually a DVD rather than a BD? Or is it somehow possible that those of us with dead BD lasers are still able to rip games directly from disc?
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adslmaster




Posts: 274
Location: ENGLAND
PostPosted: Sat, 22nd Jan 2011 17:33    Post subject:
@danmoz:

Dont know if this helps ya but back in the xbox1 days my xbox stopped playing games from disc but would happily read them off to the hd.
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