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Posted: Tue, 1st Mar 2011 15:24 Post subject: |
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Which is latest update or add on for this game?
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Posted: Tue, 1st Mar 2011 15:25 Post subject: |
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nellebgd wrote: | Which is latest update or add on for this game? |
Uhh.... considering the game doesn't come out for at least another 7 days (longer in some regions) .. then...
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Gvaz
Posts: 345
Location: USA
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Posted: Tue, 1st Mar 2011 16:28 Post subject: |
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One of the "simplifications for the console kiddies" that i actually agree with is the limitation of npc armor customization.
For purely role-play reasons, it was absurd to strip Sten of his sword or morrigan of her robes and just be able to sell those items to merchants. As Planescape Torment proved, you dont need deep customization to be a great story-based rpg.
As long as there is some evolution a long the years, i'm perfectly fine with having more limited but more character specific choices for my npc's armor and weapons.
Last edited by Kem0sabe on Tue, 1st Mar 2011 16:32; edited 1 time in total
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Posted: Tue, 1st Mar 2011 16:40 Post subject: |
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sabin1981 wrote: | Kem0sabe wrote: | One of the "simplifications for the console kiddies" that i actually agree with is the limitation of npc armor customization.
For purely role-play reasons, it was absurd to strip Sten of his sword or morrigan of her robes and just be able to sell those items to merchants. As Planescape Torment proved, you dont need deep customization to be a great story-based rpg.
As long as there is some evolution a long the years, i'm perfectly fine with having more limited but more character specific choices for my npc's armor and weapons. |
Wait.... so first you say you agree that the limited customisation is a bad thing, then you go on to defend it?  |
Maybe i didn't get my point across as i wished. I think that, purely as a role-play feature, the choice to limit npc companions armor (possibly weapon) choices in favor of a limited progression, is a good choice... if those armors and weapons end up being "in character".
In DA: O you could equip everyone with any kind of equipment as long as they had the stats), independently if they, as roleplaying characters, would wear them or not. Case in point Morrigan's iconic robe or Sten's sword (Asala).
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Posted: Tue, 1st Mar 2011 16:44 Post subject: |
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I don't disagree that certain characters, depending on their role, should be limited to certain items of equipment -- remember that I come from, predominantly, a jRPG/16bit era of videogame RPGs, as well as a long history of D&D. You simply wouldn't get a White Mage/Healer to wear full plate or indeed anything other than cloth or leather in extreme cases. I just think that, from what we know and what we've seen, DA2 takes it even further and almost completely eliminates the customisation totally.
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Posted: Tue, 1st Mar 2011 16:50 Post subject: |
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sabin1981 wrote: | I don't disagree that certain characters, depending on their role, should be limited to certain items of equipment -- remember that I come from, predominantly, a jRPG/16bit era of videogame RPGs, as well as a long history of D&D. You simply wouldn't get a White Mage/Healer to wear full plate or indeed anything other than cloth or leather in extreme cases. I just think that, from what we know and what we've seen, DA2 takes it even further and almost completely eliminates the customisation totally. |
I would be impressed if they made something like the Minsc/Boo relationship, with Varic/bianca (his crossbow), with a lot of "character" interaction between both.
Of course Bioware can take this simplification to the extreme (of stupidity) like in Mass Effect 2, where you get Miranda using skin tight outfits in hazardous environments.
Lets hope they use some logic.
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Posted: Tue, 1st Mar 2011 16:53 Post subject: |
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Of course, because that's what the target demographic want; tits and blood. As long as there is tits, blood and "experience points, lolz!!" then they're happy. It's a shame because BioWhore used to really appreciate their fans and made some stonking games. Now the mantle has fallen to Obsidian (which is comprised of ex-Black Isle devs <3) to provide proper RPG goodness.
..... with the (possible?) exception of Dungeon Siege 3.
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Posted: Tue, 1st Mar 2011 16:57 Post subject: |
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sabin1981 wrote: | Of course, because that's what the target demographic want; tits and blood. As long as there is tits, blood and "experience points, lolz!!" then they're happy. It's a shame because BioWhore used to really appreciate their fans and made some stonking games. Now the mantle has fallen to Obsidian (which is comprised of ex-Black Isle devs <3) to provide proper RPG goodness.
..... with the (possible?) exception of Dungeon Siege 3. |
If they only had better Q&A. Tired of their shitty bugs and rushed endings.
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Posted: Tue, 1st Mar 2011 17:46 Post subject: |
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Posted: Tue, 1st Mar 2011 18:12 Post subject: |
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sabin1981 wrote: | Of course, because that's what the target demographic want; tits and blood. As long as there is tits, blood and "experience points, lolz!!" then they're happy. It's a shame because BioWhore used to really appreciate their fans and made some stonking games. Now the mantle has fallen to Obsidian (which is comprised of ex-Black Isle devs <3) to provide proper RPG goodness.
..... with the (possible?) exception of Dungeon Siege 3. |
I somehow can't put much hope into anything called "Dungeon Siege". Don't get me wrong, part 1 and 2 were quite... ok, but they were more focused on action, they had forgettable "story" and were mainly defined as hack'n'slash games.
Still, looking ahead for promising RPG stuf... things are looking quite grim in terms of numbers, but there is some hope dressed in the forms of:
- The Witcher 2 (this one has GOT to NOT fail! ^.^)
- Skyrim (good chances to deliver some RPG goodness)
- SpellForce 2: Faith in Destiny (quite entertaining and original mix of RPG/RTS style)
- Torchlight 2 (smack and... smack)
- Fable III (meh...)
- Risen 2 (this one IS promising)
- Deus Ex 3 (well, no comment on this one - let's silently hope for the best )
- um... Invisible 8... ?
I am out of ideas and info, eh. Also Diablo 3 is bit too far to discuss.
Looks like this should be it. Oh wait, I forgot Dragon Age 2. Or, have I... ?! 
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Posted: Tue, 1st Mar 2011 18:23 Post subject: |
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Well, you made the mistake of writing Fable III in that list too . Also, that's what I want from a Dungeon Siege, because if I don't want a forgettable story and all those "bad" things you mentioned about them, I play something else. Seriously, the gaming is lacking a game like the old Dungeon Siege. Maybe they were not much to you, but I loved them, at least the first one. Now Obsidian seems to fuck over everything that defines a Dungeon Siege game. I'm far from liking Obsidian like most around here because I don't care about New Vegas, KotOR II was worse than the first one in my opinion and I didn't like Alpha Protocol at all (I tried, I really did, but I simply couldn't like it). Their years as Black Isle were something else, but I'm talking here about the actuall Obsidian.
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Posted: Tue, 1st Mar 2011 18:39 Post subject: |
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DarkRohirrim wrote: | Well, you made the mistake of writing Fable III in that list too . Also, that's what I want from a Dungeon Siege, because if I don't want a forgettable story and all those "bad" things you mentioned about them, I play something else. Seriously, the gaming is lacking a game like the old Dungeon Siege. Maybe they were not much to you, but I loved them, at least the first one. Now Obsidian seems to fuck over everything that defines a Dungeon Siege game. I'm far from liking Obsidian like most around here because I don't care about New Vegas, KotOR II was worse than the first one in my opinion and I didn't like Alpha Protocol at all (I tried, I really did, but I simply couldn't like it). Their years as Black Isle were something else, but I'm talking here about the actuall Obsidian. |
Well, tbh, I have quite little info about Fable III, esp. about what the PC version will be about.
I also can't say I am a huge fan of KoTOR games, or also of any of the following Obsidian projects. I didn't even try Alpha Protocol. And Fallout NV is a big huge "meh" for me. For some reason, I think I enjoyed Fallout 3 more.
I think Dungeon Siege 2 was quite a big try to enter the RPG "elite class", but in my books it failed miserably at this. The Story, the lore, the locations, the characters... were ALL lacking soul, depth, they were uninteresting and the "lore" they grew for it was laughable.
Atm, I am playing Risen and loving it. It has an old-school scent with a solid touch of "Gothic". So I guess I am trying to say that I prefer mostly free-roaming RPGs nowadays. Too bad we have so very few of these.
EDIT
Whohoo! DLCs! Yay!
http://www.gametrailers.com/video/exclusive-exiled-dragon-age/711040
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Posted: Tue, 1st Mar 2011 18:57 Post subject: |
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human_steel wrote: | blackeyedboy wrote: | Whohoo! DLCs! Yay!  |
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Hey! WHO wouldn't be joysmatic happy regarding more content for this INCREDIBLE epic game?!
On a side note, I forgot to mention how unimpressed I also was with Dragon Age Origins. The painfull linearity and lack of choice, depth in choosing skills was... the sign of times we now live: the times of Dragon Massiveness Epic Effects.
Heck, even Neverwinter Nights 2 was a much more "spiritual successor" for Baldur's Gate (style games).
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ixigia
[Moderator] Consigliere
Posts: 65100
Location: Italy
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Posted: Tue, 1st Mar 2011 19:01 Post subject: |
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blackeyedboy wrote: |
Well, tbh, I have quite little info about Fable III, esp. about what the PC version will be about.  |
It will be basically a straight console port (except for a higher level of difficulty on PC), too bad that the game itself is universally recognized as a sort of The Sims with combat sessions, dogs and swords. 
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dsergei
Posts: 4062
Location: Moscow, Russia
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Posted: Tue, 1st Mar 2011 19:16 Post subject: |
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blackeyedboy wrote: |
On a side note, I forgot to mention how unimpressed I also was with Dragon Age Origins. The painfull linearity and lack of choice, depth in choosing skills was... the sign of times we now live: the times of Dragon Massiveness Epic Effects.
Heck, even Neverwinter Nights 2 was a much more "spiritual successor" for Baldur's Gate (style games). |
What? The only things you "choose" in DnD 2.5 are your mage and sorcerer spells. You can't choose shit in BG2. That doesn't prevent the battles (especially those involving mages) from being deep and tactical though.
3E however has immense progression variety with all the unlimited multiclass and feat layout options - this doesn't prevent most battles in NWN2 (not talking about MotB here) from being boring and annoying.
I'd personally say that DA:O was much closer to BG2 storywise than NWN2 because it had at least an illusion of choice (just like BG2) in certain spots whereas NWN2 OC was just one big linear cliche with a completely useless stronghold segment thrown in.
DA:O had different problems many of which are very similar to NWN2's. Completely uninspired writing, lackluster storytelling and completely forgetable characters (except for maybe Sten and Sandal).
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Posted: Tue, 1st Mar 2011 21:06 Post subject: |
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scumuk wrote: | Gvaz wrote: | From SA:
gibbed wrote: |
http://mod.gib.me/dragonage2/demo/chargen.7z
Extract this to My Documents\BioWare\Dragon Age 2 Demo\
It enables the appearance customization and other junk in the character generation screen. Note: to customize appearance, slide the preset slider over a few times (you can't customize the default faces for some reason).
I also think I fixed the crash issue I mentioned earlier.
Edit: another note, it also enables the difficulty selection after you complete character generation, nightmare demo anyone?
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thanks for that Chap |
Thanks... interesting to see how the family changes based on the PC appearance.
Btw, for the lulz I imported my save and it turns out to be f00ked... Alistair is the king, Alistair died killing the archdemon (wtf lol) , Loghain recruited to be a gray warden (never happened... I let Alistair kill the bitch) I hope I don't have to play through DA,DA:A and all the other dlcs again 
1 and 2 are still amazing.
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Posted: Tue, 1st Mar 2011 21:16 Post subject: |
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dsergei wrote: | What? The only things you "choose" in DnD 2.5 are your mage and sorcerer spells. You can't choose shit in BG2. |
Erm... isn't' that... like... enough? It was/is for me.
I cannot see my game played as a different class than sorcerer (mainly) or paladin (I am a Carsomyr whore, eh).
______
Anyway. No more bashing or hypocrisy from me. I'll just wait for DA2 and try to accept it and play it as an action game. Guess I'll have to look elsewhere for the RPG I expect.
DarkRohirrim wrote: | This is all you need to watch and you'll know how much of a RPG is Fable III . About DS2... that wasn't as good as the first one because they tried to make it more of a RPG than it was, as you said it yourself, but the game kinda' remained in the middle, between a proper Dungeon Siege and a normal RPG. |
32 reasons? Damn, out of those some MUST be quite serious and even "quite" objective. 
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Posted: Tue, 1st Mar 2011 23:04 Post subject: |
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Posted: Wed, 2nd Mar 2011 07:14 Post subject: |
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Wtf... savegame is being read totally wrong. In my game Alistair sacrificed himself, Connor was saved and Loghain was never a gray warden.
1 and 2 are still amazing.
Last edited by Yuri on Wed, 2nd Mar 2011 08:44; edited 3 times in total
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Posted: Wed, 2nd Mar 2011 07:17 Post subject: |
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Yes, apparently it's bugged. I really fucking hope it's fixed at release.
Anyway, I strongly suggest you guys try the demo on Nightmare, it plays quite differently (for the better) than easy mode Normal difficulty.
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Vagrant
Posts: 281
Location: Outer Heaven
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Posted: Wed, 2nd Mar 2011 08:28 Post subject: |
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Sephariel wrote: |
Anyway, I strongly suggest you guys try the demo on Nightmare, it plays quite differently (for the better) than easy mode Normal difficulty. |
I second this.
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