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Posted: Thu, 14th Apr 2005 00:03 Post subject: |
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Somehow they'll manage to completely backup a starforce disc (alcohol or daemon update) or they'll manage to crack it if they find the right way.
I had a question too:
If anyone of a group reads this or people who have inside info. How far is the cracking process of SCCT? Is the release of a crack near or will we wait for a long time?
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Posted: Thu, 14th Apr 2005 00:33 Post subject: |
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Amiet01 wrote: | If anyone of a group reads this or people who have inside info. How far is the cracking process of SCCT? Is the release of a crack near or will we wait for a long time? |
Do you seriously think thay will answer that... ??!!
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Thu, 14th Apr 2005 01:22 Post subject: |
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Amiet01 wrote: | Somehow they'll manage to completely backup a starforce disc (alcohol or daemon update) or they'll manage to crack it if they find the right way.
I had a question too:
If anyone of a group reads this or people who have inside info. How far is the cracking process of SCCT? Is the release of a crack near or will we wait for a long time? |
Dude, they don't have to answer to us....and prolly never will. They dont have customer support or a timetable...remember, the guys who do this shit do it for fun in a sense. the challenge. they have wives, kids, bills etc.
or even if they are young guys, do u really think they are spending all their free time workin on it? i'd like to hope they would as wow, thats dedication, but being realistic, they arent...they need pussy and parties too, ya know?
And even if they dont post, these boards are prolly viewed by some ppl "high" up or whatever u wanna call it.
So stop all the bitchin? Makes whomever is bitchin look like a jackass + prolly pisses off those who its aimed at
Remember, we cant knock em for not having everything out 0day or when they have problems, they're just ppl...really smart, but still ppl. give em time
Dont get me wrong, SF3 is a bitch...but its only code...and ALL code can be broken. I mean, just like real world things...the "law" so to speak, may be initally 1 or 2 steps ahead, but those who oppose the system are never far behind and ALWAYS surpass...well, in my opinion

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Posted: Thu, 14th Apr 2005 09:48 Post subject: |
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Amiet01 wrote: | Somehow they'll manage to completely backup a starforce disc (alcohol or daemon update) or they'll manage to crack it if they find the right way.
I had a question too:
If anyone of a group reads this or people who have inside info. How far is the cracking process of SCCT? Is the release of a crack near or will we wait for a long time? |
Why would you ask such a thing? The groups arent going to announce the time because their in competition. Its a race.
Not to mention wtf makes you think they'd post here?
Quote: |
And even if they dont post, these boards are prolly viewed by some ppl "high" up or whatever u wanna call it. |
Oh, there are some people like that lurking around here.
Quote: |
Dont get me wrong, SF3 is a bitch...but its only code...and ALL code can be broken. I mean, just like real world things...the "law" so to speak, may be initally 1 or 2 steps ahead, but those who oppose the system are never far behind and ALWAYS surpass...well, in my opinion |
Bit more complicated when you talk about the law. Law and copywright protection are two different things when it comes to breaking. Yea, its illegal to break copywrighted protections, send out to masses, but if your talking about real life trouble
Yea, this is the internet though. We are two steps ahead of the feds. Its the simple fact that piracy can never be stopped. It goes on and on. The sad part is once one group/site gets busted, there are still places out there not learning from these risks.
Quote: |
Let's stop this argument battle and say one thing: Reloaded can't crack Starforce virtual machine - that's a fact. |
Not unless you know them. Sure, their releases prove otherwise right now. You cant say they cant do it. You dont know if they can surprise anyone in the next few releases. Its always possible in the future. Give them time, I'm sure they'll do it. Anything is possible.
Quote: |
I'm really impressed by their appearance (and disappearance) and have been thinking about the same subject (skipping betas, patches, cracking retails and spreading the releases via P2P only...). |
Who knows. I was to for awhile. Thing is, they can still be hiding around. Probably like one of those made up names that come by and release shit. Happens alot.
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TheDuck
Posts: 148
Location: Australia
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Posted: Thu, 14th Apr 2005 21:16 Post subject: |
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CableMunkeh wrote: | highstuff wrote: | CableMunkeh wrote: | Pass, perhaps Ultima have a more complete understanding of the SF3 protection schemes.
Either way in the case of Obscure I note that the crack is for the 1.1 patch and consists of a single EXE. No way that's a full on SF3 VM etc protection. Would guess it was dumbed down to basic Starforce as a part of the patch. Relatively easy money. |
If an crack is an single exe that does not mean its easy to crack lol for example take Dead to rights ,IMS released an extra cd for the crack it has thousands of extra files patched but there are multiple methods of creating an crack Dead to rights can also be cracked only within the main game exe so that the game exe automaticly decrypts all those extra files but this more advanced method IMS didn't know how to do that.. |
Ah that'll be why no protect.dll or renamed version is referenced by the cracked exe, they managed to substitute all the required parameters the uber pcoded VM'd VE'd SF3 dll produces and the code required to run the game into a single 2.2MB file.
Hey I could be wrong, which is why I'm going to 'acquire' Obscure now and have a look at the pre-1.1 exe, here's the RLD broken 1.1 exe's dependencies for what it's worth, all fairly basic stuff, looks like a broken SF3 basic wrap.
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Hello Uber elite cracker.
Im from gcw forums and I've been keeping an eye on scene cracks for some time here's info you seek:
Starforce VM has many features, it steals game functions and "translates" them into its own language which can be executed under VM, some code can be simply "rerouted" thru VM into some area in exe also some imports can be protected either by allocated code or the VM.
Deviance/Fairlight cracked "stolen functions" by simple "not doing anything about them", just "RET" opcode. Rerouting/imports/hidden-files were always "easy" (it seems) and properly patched/dumped.
Then SF started protecting BIGGER functions which obviously stopped DEV/FLT from "ret" trick, then iMS came in (trackmania, gangland, dead th rights) with fully "recoded" stolen functions. Recoded means translated back to x86 code, thus they dont need protect.dll anymore.
RLD days came, Kill Switch (stolen functions, hidden files, etc were used), Singles 1.4 update (stolen funcs) then again nothing ... SF company changed stolen functions scheme and we didnt see sf cracks for some time. Now we see nice releasing speed which i hope will be kept.
From recent games RLD released old games, heavly protected but since releasing 1.0 versions is pretty useless i think they decided to release updated ones right away, like Chaos League, SuperPower2, Obscure (it was east .EU 1.1 exe btw, protected as hard as all other versions since protect.dll is like 10mb).
So far "stolen functions" are used in all recent games which makes them hard to crack, lets hope not too hard
Also about ULTIMA "cracks", like SF company stated they didnt crack VM, just fooled it and it was patched right away in their drivers which made ULTIMA cracks pretty useless these days, not like real cracks from scene groups. Also protection "fooling" is against their so called cracking rules thats why we'll never see crack like that.
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Posted: Thu, 14th Apr 2005 21:30 Post subject: |
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Quote: | Hello Uber elite cracker. |
another kid from p2p?
Quote: | was east .EU 1.1 exe btw, protected as hard as all other versions since protect.dll is like 10mb |
if you say that size = power then you know really "a lot"
Quote: | Also about ULTIMA "cracks", like SF company stated they didnt crack VM, just fooled it and it was patched right away in their drivers |
i compared all the exes in Xpand Rally and they unwrapped main exe and modified protect.dll, not drivers (drivers are the same as in protected retail available in torrnet). where from did you take this fantastic "driver fairytale"????
who sent you? starforce ceo?
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msnes
Posts: 398
Location: Greece
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Posted: Thu, 14th Apr 2005 22:19 Post subject: |
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Another 2 sf3 protected games
Still life and trackmania
It seems that the future is difficult............
Only crap games wont use sf3
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TheDuck
Posts: 148
Location: Australia
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Posted: Fri, 15th Apr 2005 00:04 Post subject: |
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lAmBaDa wrote: | Quote: | Hello Uber elite cracker. |
1) another kid from p2p?
Quote: | was east .EU 1.1 exe btw, protected as hard as all other versions since protect.dll is like 10mb |
2) if you say that size = power then you know really "a lot"
Quote: | Also about ULTIMA "cracks", like SF company stated they didnt crack VM, just fooled it and it was patched right away in their drivers |
3) i compared all the exes in Xpand Rally and they unwrapped main exe and modified protect.dll, not drivers (drivers are the same as in protected retail available in torrnet). where from did you take this fantastic "driver fairytale"????
4) who sent you? starforce ceo? |
....
1) Ever heard about irony?
2) Yes, size means = power, bigger protection library means bigger VM, so more things are "in", like stolen code, special features. For example protect.dll without any stolen funcs is usually under 4mb.
3) Heh. Ultima didnt touch exe nor game dlls, they took protected exe/dlls/protection lib from polish cd-version of XR. Their protection library is patched, you can get nearly same library after dumpping from memory, they added relocs and double VM trick. But from your previous posts i can tell you dont know shit what im talking about.
4) No.. 
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Fri, 15th Apr 2005 00:18 Post subject: |
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TheDuck wrote: | lAmBaDa wrote: | Quote: | Hello Uber elite cracker. |
1) another kid from p2p?
Quote: | was east .EU 1.1 exe btw, protected as hard as all other versions since protect.dll is like 10mb |
2) if you say that size = power then you know really "a lot"
Quote: | Also about ULTIMA "cracks", like SF company stated they didnt crack VM, just fooled it and it was patched right away in their drivers |
3) i compared all the exes in Xpand Rally and they unwrapped main exe and modified protect.dll, not drivers (drivers are the same as in protected retail available in torrnet). where from did you take this fantastic "driver fairytale"????
4) who sent you? starforce ceo? |
....
1) Ever heard about irony?
2) Yes, size means = power, bigger protection library means bigger VM, so more things are "in", like stolen code, special features. For example protect.dll without any stolen funcs is usually under 4mb.
3) Heh. Ultima didnt touch exe nor game dlls, they took protected exe/dlls/protection lib from polish cd-version of XR. Their protection library is patched, you can get nearly same library after dumpping from memory, they added relocs and double VM trick. But from your previous posts i can tell you dont know shit what im talking about.
4) No..  |
just an observation
isnt flaming the guy only making you out to look more like a p2p kiddie?
im not accusin, just sayin ya know
yall know about this then me so lol i cant contribute much
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Posted: Fri, 15th Apr 2005 03:05 Post subject: |
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Why is it that SF3 emulation in USB 2.0 drive only works when any IDE cd-roms are unplugged?
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Posted: Fri, 15th Apr 2005 08:14 Post subject: |
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you didn't answer the question. you told that they modified a driver only but it seems they didn't. what now? another fairytale?
Quote: | Their protection library is patched, you can get nearly same library after dumpping from memory, they added relocs and double VM trick. |
but what i've read the protection library = starforce vm so if they patched it doesn't it mean they understand starforce vm and cracked it?? furthermore, if they use "vm double trick" then why no other group can understand it and do the same?
Quote: | But from your previous posts i can tell you dont know shit what im talking about. |
i don't know protections but i can read and think. if someone post a bullshit i can smell it
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Posted: Fri, 15th Apr 2005 08:22 Post subject: |
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other groups Hoodlum/Reloaded don't release like Ultima does cause release would get nuked for improper crack.
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Posted: Fri, 15th Apr 2005 09:32 Post subject: |
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I cannot believe it.
There is no crack because they are afraid of nuke? Come on, be serious.
Colin 2005 was not nuked.
It was not nuked because Ultima was the only one able to crack it. If Splinter Cell would appear, no one would dare to nuke it (people would laugh and flame in other case), just like Colin 2005.
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Posted: Fri, 15th Apr 2005 09:48 Post subject: |
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Ultima said themself they don't care about scene rules..cause they are no scene team..only released 2 games by the way...using memory loaders probably its also possible to crack starforce 3 but scene groups consider this as lame cracking method. protection must be totatly removed if it takes time they don't give a crap about it "patience is a virtue" .
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Posted: Fri, 15th Apr 2005 12:09 Post subject: |
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Quote: | Ultima said themself they don't care about scene rules..cause they are no scene team.. |
That is right. A pitty, by the way.
Quote: | using memory loaders probably its also possible to crack starforce 3 but scene groups consider this as lame cracking method. |
You call the cracking of starforce virtual machine a "lame cracking method"? Be honest, please. No one complained with Xpand Rally (8.9 voting score - show me similar release with so high score. It was nuked only because of own installer, not crack) and Colin 2005. No one would complain if Splinter Cell would be released.
I repeat: I do not believe and cannot agree that other groups can crack it but do not do it because of the type of Starforce crack.
Does the game run without original DVD? It is cracked then.
I do not care if it is a driver, file or function or whatever. If no other grooup can crack it then Ultima way is the only one so far.
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Posted: Fri, 15th Apr 2005 12:20 Post subject: |
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I don't consider it as lame but the groups Vengeance/Reloaded do..they said in theire NFO's .but hopefully Hoodlum vigures it out how Ultima way works..
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Posted: Fri, 15th Apr 2005 14:16 Post subject: |
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it's obvious they cry.
they cry because they can't understand how Ultima did it. instead of 10 pages of boring NFO explaining us 'loaders' stories (why they try to explain what is a loader if they can't do a 'loader' for starforce? they can't even understand how does it work) i'd like to see a starforce crack from them. ANY CRACK.
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Posted: Fri, 15th Apr 2005 14:37 Post subject: |
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Did anybody look at Second Sight (released by Carbon)?
They patch de SF library!!!
After you crack the SF driver (SFDRV01.SYS) you are able to mount the game (full iso) with dtools and play.
Seems a new way of fooling the protection!!!
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Posted: Fri, 15th Apr 2005 14:42 Post subject: |
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lol i didn't see that
is it a crack or clone trick?
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Posted: Fri, 15th Apr 2005 15:01 Post subject: |
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dr.pat wrote: | Did anybody look at Second Sight (released by Carbon)?
They patch de SF library!!!
After you crack the SF driver (SFDRV01.SYS) you are able to mount the game (full iso) with dtools and play.
Seems a new way of fooling the protection!!! |
allready tryed that crack with scct but no luck 
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Posted: Fri, 15th Apr 2005 15:10 Post subject: |
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then probably it's some clone trick
Quote: | They patch de SF library!!! After you crack the SF driver (SFDRV01.SYS) you are able to mount the game (full iso) with dtools and play. |
then it looks like they work in similar way to Ultima. would be cool to see another teams cracking starcrap, no matter what way...... WTF it can be a driver, patch or whatever..... i hope the scene will break this starforce broomrape
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Posted: Fri, 15th Apr 2005 15:22 Post subject: |
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dr.pat wrote: | Did anybody look at Second Sight (released by Carbon)?
They patch de SF library!!!
After you crack the SF driver (SFDRV01.SYS) you are able to mount the game (full iso) with dtools and play.
Seems a new way of fooling the protection!!! |
Patched by Starforce in SF3 3.4.63 I believe.
Yep the version Carbon broke was 3.4.62, this is definitely patched for 3.4.71.19 which is the SCCT / Trackmania Sunrise version. The drivers are checked for integrity and if they aren't as they should be they are updated accordingly.
Same SF3 version patched this as broke the other cloning methods apart from USB DVD.
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TheDuck
Posts: 148
Location: Australia
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Posted: Fri, 15th Apr 2005 17:49 Post subject: |
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lAmBaDa wrote: | 1) you didn't answer the question. you told that they modified a driver only but it seems they didn't. what now? another fairytale?
Quote: | Their protection library is patched, you can get nearly same library after dumpping from memory, they added relocs and double VM trick. |
2) but what i've read the protection library = starforce vm so if they patched it doesn't it mean they understand starforce vm and cracked it?? furthermore, if they use "vm double trick" then why no other group can understand it and do the same?
Quote: | But from your previous posts i can tell you dont know shit what im talking about. |
3) i don't know protections but i can read and think. if someone post a bullshit i can smell it |
1) I didnt say anything like that, I said they patched protection library (not the VM itself, just "the background" of it) and it was fixed in next drivers, comon, are you serious? What about trying first? Go ahead, install new drivers and try to play colin or xr, it will reboot your pc.
2) Tricking VM isnt valid scene crack hence groups didnt release crack like that i guess. Im sure they understand it even better than ultima does since they removed protection completely.
3) You cant even read (1), smell yourself.
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Posted: Fri, 15th Apr 2005 18:54 Post subject: |
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Damned Starforce Team has just to patch the usb/firewire hole and the protection wil bel completely safe
just to convince the others Publishers
in russia almost all the titles are protected with sf3... same way in europe etc...
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Posted: Fri, 15th Apr 2005 19:12 Post subject: |
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True but before the starforce 3 nightmare begon almost 100% of normal commercial games where cracked.
Makes you wonder: Maybe starforce isn't any harder then like SafeDisk but the Starforce commpany paid the crackers off to not crack some games??
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