Dragon Age 2
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tonizito
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Posts: 51420
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 14th Mar 2011 22:58    Post subject:
Fucking elitist PC gamers!
How dare they voice against dumbed down sequels of some of the games they most loved!


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Dunge




Posts: 1201
Location: Québec
PostPosted: Mon, 14th Mar 2011 22:58    Post subject:
djaoni wrote:
Remember, kids, any negative reviews are super biased and any positive reviews are mega super objective opinions of doom!


Did you actually read the comment you quoted? They call both biased. And I also agree most gamers have complete disdain on things they shouldn't. Most of them are just kids buying a game and not having what they imagined. I've seems posts on official forum really stupid. You can't turn on your tail lights before you turn in GTA4?? CRAPPY GAME!! Professional reviews are usually un-biased though.
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Neon
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Posts: 18935
Location: Poland
PostPosted: Mon, 14th Mar 2011 23:03    Post subject:
Dunge wrote:
Professional reviews are usually un-biased though.


Laughing
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lolozaur




Posts: 26310

PostPosted: Mon, 14th Mar 2011 23:03    Post subject:
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Smikis.




Posts: 1994

PostPosted: Mon, 14th Mar 2011 23:04    Post subject:
m3th0d2008 wrote:
Mister_s wrote:
Funny how people who dislike the game call everyone who likes it retards, noobs and morons, while those people themselves get offended when people point out their stupid use of emoticons and their failed attempt at humor. Discuss the fucking game, enough with the damn emoticons. That moronic emoticon must be the worst thing on nfohump to date. Why must people state over and over again they don't like the game with strong words like retard, moron, derp, idiot instead of making an argumentative post? The retarded humor and stupid use of emoticons should piss off the people who hate the game as much as people who like it. The better posts with arguments about the failure of the game get totally overshadowed with "derp", "epic fail" "durdur" bullshit.


Seriously... there is no need for stating the obvious. This sequel is utter crap compared to it's predecessor in every aspect. DA:O has flaws, absolutely, it's far far far away from anything you could call perfect. But with DA2 they've managed to make everything even worse. Period.

Throw something at me! Please someone tell me exactly what DA2 did better. You guys gonna fail at it.

*EDIT*
So Bioware does stuff like in Neon's post because the game is so fucking great. Download a brain guys, should be obtainable on XBOX-Live in the DLC section for 14,99$.



Better side quests ( i dare you pointing those collectible quests which werent even side quests ), ( its funny how everyone agreed side quests were better, 3 days ago, and now just pointless bashing )

Better companions ( more involved in-game in-story ) far more interesting , apart alistar none of companions had impact to actual game in da, and most of them were just to be there, even more so in awakening ( another fact everyone agreed on when game launched, but feel free to bash it now )

Better ending fight ( and i mean fight not buggy ending movie , before your derp mind fails to realize that )

Better loot system (flame on), and i mean loot before you start jumping about companions armor , there was little to none items and loot progression in da1, you could get best set 5 hours in game , and use it for rest 25 ( just craft dragonscale armor or get one from elven ruins ) , dlc items doesnt last you whole game, more like 20% of it which is great , scaling loot.. that actually scales.. not like in da1 , i mean it did, but you never used, as it wasnt properly scaling and random items were useless,

i would say generally better story flow, da1 was great, but it was full of silly sidequests, boring obstacles , and you generally had to do 6 things for story to move on, while most of sidequests in da2 actually touches main story too , awakening was similar, there wasnt 53258329 stupid things to do, but it had its weak points, and there were still some save farmers shity ass quests

both games are great, calling one godess and another failure is just stupid and nothing else, so is being spineless monkey without your own opinion,
everyone bashes da2, ill do it too, everyone hates wow, i do too, everyone hates bieber ,so do i ( i never heard single song, but i still do ) , humanity sucks
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Neon
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Posts: 18935
Location: Poland
PostPosted: Mon, 14th Mar 2011 23:07    Post subject:
Bioware forum account issued a warning for using words "as a homosexual"


Quote:
Yeah, you heard me. I don't want to argue the quality of DA2 or anything of the sort, I just thought it was absolutely outrageous to receive this email.

Hello,

Your Electronic Arts Online Pogo account has been issued a warning for violating the Terms of Service for Electronic Arts Online.

Violation:Inappropriate language.

[Like the other guy said, it's annoying when just about all the men randomly hit on you, that's not realistic at all.

This is coming from a homosexual.]

You can read the Terms of Service for Electronic Arts Online by going to the following web address.

http://www.ea.com/global/legal/tos.jsp

The Electronic Arts support team is available at http://support.ea.com should you have any general questions or concerns about the rule or its enforcement in the game, as we feel it is important to understand the rule completely before returning to the game world.

Sincerely, Customer Support Electronic Arts, Inc.

EA.com Customer Relations





http://www.reddit.com/r/gaming/comments/g3us2/bioware_gave_me_a_warning_for_using_the_words_as/



A great quote from reddit:

Quote:
So they make a game where everyone is openly bisexual but frown on people being openly gay on their forum? Yeah, that makes perfect sense...
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Mon, 14th Mar 2011 23:28    Post subject:
Smikis. wrote:
m3th0d2008 wrote:
Mister_s wrote:
Funny how people who dislike the game call everyone who likes it retards, noobs and morons, while those people themselves get offended when people point out their stupid use of emoticons and their failed attempt at humor. Discuss the fucking game, enough with the damn emoticons. That moronic emoticon must be the worst thing on nfohump to date. Why must people state over and over again they don't like the game with strong words like retard, moron, derp, idiot instead of making an argumentative post? The retarded humor and stupid use of emoticons should piss off the people who hate the game as much as people who like it. The better posts with arguments about the failure of the game get totally overshadowed with "derp", "epic fail" "durdur" bullshit.


Seriously... there is no need for stating the obvious. This sequel is utter crap compared to it's predecessor in every aspect. DA:O has flaws, absolutely, it's far far far away from anything you could call perfect. But with DA2 they've managed to make everything even worse. Period.

Throw something at me! Please someone tell me exactly what DA2 did better. You guys gonna fail at it.

*EDIT*
So Bioware does stuff like in Neon's post because the game is so fucking great. Download a brain guys, should be obtainable on XBOX-Live in the DLC section for 14,99$.



Better side quests ( i dare you pointing those collectible quests which werent even side quests ), ( its funny how everyone agreed side quests were better, 3 days ago, and now just pointless bashing )

Better companions ( more involved in-game in-story ) far more interesting , apart alistar none of companions had impact to actual game in da, and most of them were just to be there, even more so in awakening ( another fact everyone agreed on when game launched, but feel free to bash it now )

Better ending fight ( and i mean fight not buggy ending movie , before your derp mind fails to realize that )

Better loot system (flame on), and i mean loot before you start jumping about companions armor , there was little to none items and loot progression in da1, you could get best set 5 hours in game , and use it for rest 25 ( just craft dragonscale armor or get one from elven ruins ) , dlc items doesnt last you whole game, more like 20% of it which is great , scaling loot.. that actually scales.. not like in da1 , i mean it did, but you never used, as it wasnt properly scaling and random items were useless,

i would say generally better story flow, da1 was great, but it was full of silly sidequests, boring obstacles , and you generally had to do 6 things for story to move on, while most of sidequests in da2 actually touches main story too , awakening was similar, there wasnt 53258329 stupid things to do, but it had its weak points, and there were still some save farmers shity ass quests

both games are great, calling one godess and another failure is just stupid and nothing else, so is being spineless monkey without your own opinion,
everyone bashes da2, ill do it too, everyone hates wow, i do too, everyone hates bieber ,so do i ( i never heard single song, but i still do ) , humanity sucks


you are entitled to your opinion, and although i dont agree with you, id like to say once and for all...bioware have had me as a customer since baldurs gate... but no more


when there is no more room in hell, the D34D will walk the earth
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LeoNatan
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Posts: 73213
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PostPosted: Mon, 14th Mar 2011 23:32    Post subject:
tonizito wrote:
Fucking elitist PC gamers!
How dare they voice against dumbed down sequels of some of the games they most loved!

Indeed.
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Dunge




Posts: 1201
Location: Québec
PostPosted: Mon, 14th Mar 2011 23:34    Post subject:
I've been a PC gamer all my live, and I almost always agreed with what people here said (except the over-usage of that derp face). But as you noticed I couldn't handle people bashing this perfectly fine game.

I have to admit I didn't play DA1 more than 3hours. Maybe that's why I don't feel your point of view. Was beginning to feel too much like WoW combats and I got turned off. While I agree DA2 might be much easier/less complex, it is also more enjoyable, fast paced, more believable, more realistic.

I'm all against dumbing down of games, and we saw it happens a lot. Still, I believe it's possible to make an intelligent game with real concepts, and not simply flooding with numbers and number-changing based spells. Putting points in a spell who protect yourself against other spells who dispell a spell reflection spell? That's intelligent game design?? No. On another note, if your character feels down because he got tricked by someone in the storytelling, that's an intelligent way to reduce stats.

I don't think RPG mean strategic gaming, and it shouldn't. That's what I hate about WoW players, they just want to be the alpha-male. When they find something out, they just wait until their friends ask about it to call them newbs, that's their favorite part of the whole game. I, for one, actually prefer seeing new environments, storytelling, jokes, and real-time action combat with skills implied. Not just imaginative icons influencing numbers that you only win if you passed more time analyzing the game algorithm with these numbers.
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 14th Mar 2011 23:38    Post subject:
Dunge wrote:
I have to admit I didn't play DA1 more than 3hours. Maybe that's why I don't feel your point of view. Was beginning to feel too much like WoW combats and I got turned off. While I agree DA2 might be much easier/less complex, it is also more enjoyable, fast paced, more believable, more realistic.


wow combat Question
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tonizito
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Posts: 51420
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 14th Mar 2011 23:39    Post subject:
Dunge wrote:
I have to admit I didn't play DA1 more than 3hours.
Then I guess your opinion on the first counts as much as my opinion on the second game... for now.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Mon, 14th Mar 2011 23:39    Post subject:
dunge... more realistic? did you see a rogue jumping to get close to an enemy?


when there is no more room in hell, the D34D will walk the earth
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Hierofan
Banned



Posts: 3807
Location: Internets
PostPosted: Mon, 14th Mar 2011 23:43    Post subject:
well , that's it , Bioware is done , it really showed the shit it was capable of now
The Old Republic will only stick the mark on it's grave .. maybe that disgruntled emplyee was right , they fucked up so far
only a small handfull can do anything right nowadays , too bad most of them aren't punctual at all


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Dunge




Posts: 1201
Location: Québec
PostPosted: Mon, 14th Mar 2011 23:43    Post subject:
tonizito wrote:
Then I guess your opinion on the first counts as much as my opinion on the second game... for now.

That's why I didn't say any.

D34Dite wrote:
dunge... more realistic? did you see a rogue jumping to get close to an enemy?

No actually I didn't, no rogue in my group. And yeah some DA2 spells aren't much more realistic, but I mean that's what they should aim for now that we have computers capable of handling them, stop playing with fictional numbers and put some physical action to it. I just hate seeing spells doing sprites influencing other things out of nowhere.

I understand why in 1980 they had to show numbers to display things. But nowadays instead of doing a "health -= weapon_damage * str * armor_resistance" and "if random(1,500)==500 destroy_limb" they could pass that number to the physic engine, pushing the meshes, determining if it break. Would handle much better. From another point of view, even if it's more complex, you will call it dumbed down and more of an action game than a strategic game.


Last edited by Dunge on Mon, 14th Mar 2011 23:53; edited 1 time in total
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 14th Mar 2011 23:44    Post subject:
Haven't started DA2 yet. What's this about the rogue class ? Should I create one ?

I like it when I'm imba !
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tonizito
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Posts: 51420
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 14th Mar 2011 23:52    Post subject:
Dunge wrote:
That's why I didn't say any.
Aside from comparing it's combat to WOW( Confused ), that's correct.
Fair enough.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Mafste




Posts: 256

PostPosted: Mon, 14th Mar 2011 23:54    Post subject:
The game just boils down to the following word for me :

Disappointing

Reason being : the game is simply an ACTION rpg.
As this series (Dragon Age) was promoted as being "the spiritual successor" to Baldurs Gate.
Quiite a few people buying the game are the same people that enjoyed that series.
Dragon Age 2 has simply been tailored to a different audience entirely.
I'm also pretty sure that people enjoying DA2 *MORE* than 1 are mostly people that can't even be bothered with infinity engine games at all.
Being an RPG is what this game should've been and was promoted as such.
It's fine if you like Fable more, or if you're dungeon raiding in WOW every night, pet your mouse because of the awesome headshots it's been giving in COD, oiling your new logitech steering wheel for GT5, I really don't care at all.

However....

DRAGON AGE WAS SUPPOSED TO BE OUR GAME !
The amount of games we (rpg fans) get to enjoy every year are already far less than most other genre.
That is why my verdict stands.
It's not a bad game at all, it's just not the RPG it was supposed to be.
Or at least, I was hoping (and lead to believe) it to be
I preordered Dragon Age, collectors edition, it stands proud in the ranks of the obvious other RPG titles.
After seeing (amongst other things) the guy that said when you push a button, something awesome happens.. I didn't preorder Dragon Age 2.
Now after playing it, it won't "grace" my game collection.
Yes I finished it, yes it's a good action rpg, no it's not what I was looking for and no it hasn't satisfied my thirst for knowledge or ideas beyond my own imaginative mind in even the slightest.
All I can hope is that the truly artistic designers/storywriters/engineers at Bioware will simply leave and join Obsidian.
If you're one of those people, it can't really be the payday that's making you feel satisfied at night.. can it ?

Oh and because I have to apparently use the "derp" icon as I'm not a DA2 fanboy...
EA lol wut
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 14th Mar 2011 23:55    Post subject:
Smikis. wrote:

Better side quests ( i dare you pointing those collectible quests which werent even side quests ), ( its funny how everyone agreed side quests were better, 3 days ago, and now just pointless bashing )


You got to be kidding me. Those side quests you're talking about are absolutely on par with the side quests in DA:O. No "upgrade" what so ever. Also I've never agreed that there was anything better in this game btw and you're talking to me right now.

Smikis. wrote:
Better companions ( more involved in-game in-story ) far more interesting , apart alistar none of companions had impact to actual game in da, and most of them were just to be there, even more so in awakening ( another fact everyone agreed on when game launched, but feel free to bash it now )

Seriously? Are you fucking kidding me? Just to get this straight, two of your precious better companions are right from DA:O and Awakening. Varric is just Oghen with less drinking and this time a rogue. Fenris is a Warrior'ish version of Zevran with an hairstyle that adds to his sexual orientation. Their background stories are almost identical. But instead of an Assassin, he's an magically enhanced slave who fled from his master. You don't even get to play that part or have any power to interfere. In DA:O you're changing Zevran's life. It's you who is making him leave the Antivan Crows or kill him right when you met him. There is almost no interactivity with your party members in this game. The companions in DA:O are much deeper storywise. I don't know how you interacted with your party, but it seems like you didn't even try or didn't want to invest time in this feature. Merril is a mixture of DA:O-Awakening Anders and Leliana. Sebastian is goody woody "Alistair the good Templar" with a super innovative past. We've never seen such background in an RPG...

"More involved in-game in-story"... come on... the only one who's really involved in the main plot is Anders. In a way so artificial that it hurts. *Edit* And the, by Isabella, stolen Qunari relic is totally cheap...

Seriously, I get the feeling that you've not seen everything that DA:O and Awakening offered. Honestly.

Smikis. wrote:
Better ending fight ( and i mean fight not buggy ending movie , before your derp mind fails to realize that )


Well, guess what, I didn't like the ending fight in DA:O, Awakening and DA2. The only good fight I had was in the DLC "Golems of Amgarrak". And guess what. They recycled this one in DA2 too. I've almost got an brain aneurisma when I realized what I was seeing there.

Smikis. wrote:
Better loot system (flame on), and i mean loot before you start jumping about companions armor , there was little to none items and loot progression in da1, you could get best set 5 hours in game , and use it for rest 25 ( just craft dragonscale armor or get one from elven ruins ) , dlc items doesnt last you whole game, more like 20% of it which is great , scaling loot.. that actually scales.. not like in da1 , i mean it did, but you never used, as it wasnt properly scaling and random items were useless,


Oh but I'm gonna jump on the companion's armor wagon. Because it's pathetic. The only reason they did get rid of this, is because they knew that their targeted audience was annoyed by fiddling around with it. I've seen 2-3 actually scaling "directly with your active level" Items in DA2 and 1 of them is an Bonus Item (which sucked), the other one is Bianca and the last one I don't used because it sucked too. I had way more ott items in DA2 than I had in DA:O and Awakening. Sometimes I think you played a different game.
But hey, now you've got these precious stars which told you which items are best. I can imagine why you like it more this way.

Smikis. wrote:
i would say generally better story flow, da1 was great, but it was full of silly sidequests, boring obstacles , and you generally had to do 6 things for story to move on, while most of sidequests in da2 actually touches main story too , awakening was similar, there wasnt 53258329 stupid things to do, but it had its weak points, and there were still some save farmers shity ass quests

Better story "flow"? You could compare every so called Act to the major Locations in DA:O. And every major Location had it's own major plot + side quests with actual plots. DA:O was full of Kirkwalls. Technically there is no difference. But at least you had some variaty because the whole fucking game didn't play in the same fucking ugly city with almost every fucking location recycled over and over. There was a huge amount of recycling in DA:O but this friggin game is the King of Recycling.

Oh, and btw, I had to save some shitty fucktards in DA2 almost all the time. And adding them in the great finale (with nothing really to add than being there) doesn't make this "any", I repeat, any better.

Smikis. wrote:
both games are great, calling one godess and another failure is just stupid and nothing else, so is being spineless monkey without your own opinion,
everyone bashes da2, ill do it too, everyone hates wow, i do too, everyone hates bieber , i do it ( i never heard single song, but i still do ) , humanity sucks

Your horizon got so much height that when you're standing, you're choking because you're head is in space. Isn't it?
So everyone has to do Facebook because everyone does it, everyone has to love DA2 because the Journo ratings are so high, because there are way more people who like Justin Bieber, we have to do so too...
You're just an hypocrite who's changing everything to his likes in a split second to justify your points. You're calling out on something you're also practicing like boss.
Seriously, you make my head scream in agony so many times... I should sue you for that.

*EDIT*
Let me add something I've already said a couple of pages before. If they made DA2 an actual Spin-Off game instead of a "intended true" sequel, I wouldn't have any problem with it what so ever. At least not with the gameplay itself. But fucking up almost everything you've learned from DA:O and Awakening goes way too far.
DA2 is somewhat and somewhere enjoyable. But not as a true sequel. Now It's an major downgrade for an promising franchise, which it was back then.


Last edited by m3th0d2008 on Tue, 15th Mar 2011 00:07; edited 5 times in total
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Dunge




Posts: 1201
Location: Québec
PostPosted: Mon, 14th Mar 2011 23:55    Post subject:
Well, maybe from an experienced player point of view it's not the same gameplay, but for me it is. Spells buffing/debuffing characters influencing imaginative stats, cooldowns, no physical contact.


Last edited by Dunge on Mon, 14th Mar 2011 23:58; edited 1 time in total
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Mon, 14th Mar 2011 23:57    Post subject:
It's getting hot in here, let's take off our clothes and have sex... Razz


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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tonizito
VIP Member



Posts: 51420
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 14th Mar 2011 23:59    Post subject:
Dunge wrote:
Well, maybe from an experienced player point of view it's not the same gameplay, but for me it is. Spells buffing/debuffing characters influencing imaginative stats, cooldowns, no physical contact.
Hey, my Confused was expressing my ignorance.
Never played WOW and never will.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 15th Mar 2011 00:06    Post subject:
Dunge wrote:
Well, maybe from an experienced player point of view it's not the same gameplay, but for me it is. Spells buffing/debuffing characters influencing imaginative stats, cooldowns, no physical contact.

You dont get it do you. They said we will be able to play this game as an action rpg OR as a strategical hardcore old school rpg. Just because you got what you wanted doesnt mean .. blah.


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Venn




Posts: 320

PostPosted: Tue, 15th Mar 2011 00:09    Post subject:
Dunge wrote:
Venn wrote:
Way to go, Dung.

What? Where are you coming from? Just bring something to the discussion or stfu, don't be a troll.


I did. The game's unfinished. And what's worse, what IS finished they basically accomplished by removing features. Yet they charge for it and roll in the dough. No matter how many times your arguments are rebuffed you keep insisting. Let someone else argue, I'm sick of this shit.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 15th Mar 2011 00:18    Post subject:
Dunge wrote:
I have to admit I didn't play DA1 more than 3hours. Maybe that's why I don't feel your point of view. Was beginning to feel too much like WoW combats and I got turned off. While I agree DA2 might be much easier/less complex, it is also more enjoyable, fast paced, more believable, more realistic.


You're "an PC Gamer almost all my life" my ass because you're tricked so easiy. Seriously...
DA2 combat is technically the same. What you call fast paced is nothing more then adding more and faster "animations" to the auto-attack. You're just doing DPS when you're not using skills the same way you did in DA:O.

Seriously.. those guys at Bioware are geniuses. They actually managed to make their targeted audience believe that the combat is more fast paced and interactive by adding simply more animations to the auto-attack. So something awesome is happening if you hit a button. I have to give them that. Great thinking there and it seems to have worked flawlessly, according to people here and most of the ott positive reviews.

I really don't want to know how many people are mashing the attack button even though it doesn't do anything after the first click/push... just thinking about it makes me feel sick...
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 15th Mar 2011 00:25    Post subject:
m3th0d2008 wrote:
They actually managed to make their targeted audience believe that the combat is more fast paced and interactive by adding 2 more animations to the auto-attack.

fixed Smile
edit: or is it just 1?


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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Tue, 15th Mar 2011 00:32    Post subject:
they made it look like the person is doing a combo attack, like a fighting game. or some of those jrpgs when you select a move from the list they do this audacious crazy combo move.
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Dunge




Posts: 1201
Location: Québec
PostPosted: Tue, 15th Mar 2011 01:07    Post subject:
Vikerness wrote:
They said we will be able to play this game as an action rpg OR as a strategical hardcore old school rpg.

Sorry, must have missed that.

As for the game pace, I really wasn't talking about the animation speed. I was talking about more time playing the game / less time skimming through menus finding the unbalanced spots to abuse. I actually prefer slower animations, where every hit count. DPS is one of the gay wow element I'm talking about. Hits should be physically integrated and damage done with collisions. Well, that's in my opinion, and you have right to think different.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Tue, 15th Mar 2011 01:11    Post subject:
Just wanted to add my 2 cents since the rabid supporters of this game think it's an immature small majority of PC gamers who just foam at the mouth with hate for this game without reason.

My creds (just for the hell of it, not to prove anything): PC gamer since about 92. Short list of favorites, narrowed down to RPG genre for brevity's sake: Baldur's Gate, BG2, IWD, IWD2, Ultima 7, Planescape, Wizardry 8, Eschalon, The Witcher. The "predecessor" DA:O had its flaws which make it slightly below my favorites but still up there with NWN and NWN2 and KOTOR and KOTOR2 and, all in all a solid representation of Bioware as a whole.

But this.... game? Seriously one of the worst purchased on the PC in recent(being 5 years or so) memory. And yes, I purchased it - fool I am.

For those saying we are wrong for expecting something radically different than what we were given.. How on earth do you rationalize the fact that they sell it as a Sequel to a fully fleshed out game in the same vein (spiritual successor I believe was the exact-wording from Bioware's chiefs) as Baldur's Gate?? Where on the box or in the short description does it sell it as an ActionRPG? And how do you let them get away with slamming JRPG's for the same Super-streamlined gameplay as they stuck DA2 with? I feel as though I am playing FF XIII on the pc with different skins.

Anyhow this is my first time posting in this thread. I just am venting my frustration at a company I have sunk way more money into than I would like to recall, thinking the company is one of the few bastions still around representing "smart" gamers everywhere. So hell yeah, like A Lot of other true PC gamers, I am pissed at the POS that ends the legacy of classics from a respected developer.


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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 15th Mar 2011 01:14    Post subject:
Dunge wrote:
Vikerness wrote:
They said we will be able to play this game as an action rpg OR as a strategical hardcore old school rpg.

Sorry, must have missed that.

As for the game pace, I really wasn't talking about the animation speed. I was talking about more time playing the game / less time skimming through menus finding the unbalanced spot. I actually prefer slower animations, where every hit count.


Oh boy... actually, so all the time you wasted with "skiming through menus finding the unbalanced spot" you did in DA:O, you did in DA2 with walking around in those areas of kirkwall over and over...

You're trying too hard son. Just admit you don't have a healthy attention span....
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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Tue, 15th Mar 2011 01:55    Post subject:
Recommend Dragon Age II over Homefront. Stick with the RPG of the Year instead of a generic shooter with intentional flame-war inducing gimmick.

qkrqudxo91 1 minute ago


lol wut
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