Problems with ALIAS.MAYA.UNLIMITED.V6.5-TDA
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Guei




Posts: 45

PostPosted: Tue, 15th Mar 2005 12:40    Post subject: Problems with ALIAS.MAYA.UNLIMITED.V6.5-TDA
I have the windows version and the installation works fine.

I have a problem with the ssg keygen i think it not works. I think the problem is the ssg keygen. Maybe they put the ssg keygen for mac version in the windows version bacause of when you open the ss keygen it saids "Mac adrees".

Can somebody confirm it?

Can somebody said me if the ssg keygen in the windows version works fine?

Thanks a lot guys!!
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toeffy
VIP Member



Posts: 1501

PostPosted: Tue, 15th Mar 2005 14:13    Post subject:
mac adress sounds more like network card adress to me, cause you can't run mac programs on a windows pc without emulating the macintosh.


jesus christ was a gangsta rapper. they killed him. he came back and made a platinum album.
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dcsquare




Posts: 2

PostPosted: Tue, 15th Mar 2005 15:25    Post subject:
lol.
That's what a nfo is good for: to read it. The MAC adress is the physical adress of your network card.

start->run->cmd
ipconfig /all

there you will see your "Physical adress". Copy that and put it in the keygen.
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Guei




Posts: 45

PostPosted: Tue, 15th Mar 2005 17:16    Post subject:
yes, i know. You must type in ms-dos ipconfig /all. It shows the config of yours ip.

The .nfo saids that you must write in the ss keygen your physical adrees without any dot, dash or anithing...only the letters and numbers...but i type it in the ss keygen and it not works.

can somebody confirm that the ss keygen in the release works fine?
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Guei




Posts: 45

PostPosted: Tue, 15th Mar 2005 20:44    Post subject: Now works fine
Guys the ssg keygen is nuked. (only the ssg keygen)

The keygen's ALIAS_MAYA_UNLIMITED_V6.5_PROPER-APOGEE
works fine
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infini
Banned



Posts: 72

PostPosted: Thu, 17th Mar 2005 09:28    Post subject:
I think FoozIso have also released Maya 6.5
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StarShine




Posts: 782

PostPosted: Fri, 18th Mar 2005 00:24    Post subject:
infini wrote:
I think FoozIso have also released Maya 6.5


yeah fooziso also released this, with their version you had to be connected to the net for their crack to generate a usable registration .dat

the TDA version works fine as well, I dont know if being connected to the net is a requirement for that version though because I only tested on an internet pc Wink
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plopper




Posts: 23

PostPosted: Fri, 18th Mar 2005 23:31    Post subject:
SSG keygen worked perfect for me.
Guei: APOGEE propered PARADOX , not SSG:
SSG didnt release Maya 6.5 at all, just did the keygen for their iso group.
Don't know what your problem is but good luck in solving it Smile
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Brendan27




Posts: 3

PostPosted: Sat, 19th Mar 2005 17:09    Post subject:
What folder do you put the aw.dat file in? Thanks in advance
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plopper




Posts: 23

PostPosted: Sun, 20th Mar 2005 02:01    Post subject:
once uve installed theres a screen asking you to activate and if you dont it quits
u need to wlick on 'show all' or something like that and you get more choices.
At that point chose to add a licence and either browse to you dat file or paste its content in the window.
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Guei




Posts: 45

PostPosted: Tue, 22nd Mar 2005 17:10    Post subject:
The ssg keygen include in TDA version not works fine for me... but the ssg keygen of The keygen's ALIAS_MAYA_UNLIMITED_V6.5_PROPER-APOGEE works fine for me.
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kingprawn72




Posts: 4
Location: insert witty location here!!
PostPosted: Thu, 24th Mar 2005 19:56    Post subject:
Brendan27 wrote:
What folder do you put the aw.dat file in? Thanks in advance


it needs to go in c:\windows flexlm
the flexlm license folder will or should be created once maya is installed
the flexlm license utility will show your computer details (mac address) etc..etc..
another problem is that maya says aw.dat is not encrypted
i used lmcrypt and dropped aw.dat onto it.
it worked once!!!!!!!!!!!!!!
i managed to get maya unlimited going once!
the license worked ok eer i think!!!!
but it kept asking for an activation code and serial number.
i grew a long grey beard trying to get maya to work!!!!!!
and if the paste license file works please let me know. Confused
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plopper




Posts: 23

PostPosted: Fri, 25th Mar 2005 00:49    Post subject:
whats so hard in clicking "more choices" (or something like that) on activation screen then in the extended list chose 'add a licence' then either point to aw.dat or copy/paste its content heh.. no need for some manual tempering worked np for me Smile
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StarShine




Posts: 782

PostPosted: Sat, 26th Mar 2005 01:05    Post subject:
kingprawn72 wrote:
it needs to go in c:\windows flexlm
the flexlm license folder will or should be created once maya is installed
the flexlm license utility will show your computer details (mac address) etc..etc..


depends on the version, the 6.5 internal version that I had stated in the nfo that you had to create a folder in c:\flexlm and place your generated keyfile into it once you do that it doesnt even prompt you for any reg details just goes straight into the program. Smile
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fearstyle




Posts: 4

PostPosted: Sun, 17th Apr 2005 06:58    Post subject: OTHER PROBLEMS
CRC Checked and all but the Help server is missing and never installed...


Any one have any other problems with this release missing key things like the Help server?
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rockmanx




Posts: 9

PostPosted: Sun, 28th Aug 2005 11:26    Post subject:
if you didn't copy the keygen on your C: or where ever, it will not work. Because it creates the aw.dat file from where the keygen is located and if your trying to generate a key from your CD drive of course it won't work.
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