You would think that after a dozen point and click adventure games released each month, some clever (indie) company would give it a try and develop a 2D BG clone?.. There is definitely a market for it, and it doesnt need to sell much to be profitable with a low budget. I read that a superpolished game like kings bounty only needs to sell 100k copies to become profitable.
So what gives?
Something similar to the DnD combat, wouldnt be that hard to create now is it?
The reason that indie devs churn out the sort of games they do (platformers, point & click, etc) is because it's fairly easy and manageable for a small team (or one person).
Creating an actual clone of BG/BG2 would be a fairly mammoth undertaking. If you are talking about some sort of small, combat-centric ARPG real-time with pause type of thing, I imagine that it wouldn't actually sell that well. Too oldschool for the derps and most ye olde RPG elitists (who I would presume are the target market) actually bash the Infinity engine combat system. They want true turn-based RPGs, which is why there are indie games like AoD - http://www.irontowerstudio.com/
Because buldars gate like most old games would suck ass if it was released now and were only good at the time because new games were released few and far between unlike now where there is a new pos game released every week.
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Because buldars gate like most old games would suck ass if it was released now and were only good at the time because new games were released few and far between
Because buldars gate like most old games would suck ass if it was released now and were only good at the time because new games were released few and far between unlike now where there is a new pos game released every week.
No, if Baldur's Gate was released now it would still be awesome.
What you meant to say is that if they did BG in the current trend, then yes it would suck balls (point in question: Mass Lol 2).
Because buldars gate like most old games would suck ass if it was released now and were only good at the time because new games were released few and far between unlike now where there is a new pos game released every week.
No, if Baldur's Gate was released now it would still be awesome.
What you meant to say is that if they did BG in the current trend, then yes it would suck balls (point in question: Mass Lol 2).
Than why is no one playing Baldurs gate anymore if its so awesome? Who cares about graphics right???? Why clone the game when you can just play the original.
Than why is no one playing Baldurs gate anymore if its so awesome? Who cares about graphics right???? Why clone the game when you can just play the original.
Than why is no one playing Baldurs gate anymore if its so awesome? Who cares about graphics right???? Why clone the game when you can just play the original.
More people still playing it than you think.
I'm playing BG. Gonna co-op later today in fact. Me and a friend have been meeting up several times a week to play, and it's mf'ing awesome.
You would think that after a dozen point and click adventure games released each month, some clever (indie) company would give it a try and develop a 2D BG clone?.. There is definitely a market for it, and it doesnt need to sell much to be profitable with a low budget. I read that a superpolished game like kings bounty only needs to sell 100k copies to become profitable.
So what gives?
Something similar to the DnD combat, wouldnt be that hard to create now is it?
This is (unfortunately) very true for most of the people nowadays. You see it in all things, from phones which can't have any settings anymore, so not to confuse the user, to all other appliances with only 1 button to make it more "userfriendly". games are caught in that wave too...
You would think that after a dozen point and click adventure games released each month, some clever (indie) company would give it a try and develop a 2D BG clone?
How big are most of these indie studios, really (excluding contract/freelancer work that aren't really a part of it)? Whereas adventure games are most often linear, for an RPG people tend to expect choice and consequence, ie. multiple paths to complete quests and what not. That can be a terrible headache in itself, but then you also have to create a completely new character system (or at least I'm not aware of any that can be used for free in commercial projects), with classes, skills, stats, spells, maybe perks and traits as well. And make sure they're all balanced, not only by themselves, but also in respect to how they function with other skills etc.
Then there's loot, of course. You have to make sure there's progressively more powerful loot available to the player so that he won't get bored because he got the uber sword early on. And of course make different gear for different character archetypes, casters won't use melee stuff. Maybe crafting as well? Have to make the craftables powerful enough so the players will bother with it, but not enough so that what they can find as loot wouldn't be an upgrade. And related to loot, there's the in-game economy to consider as well - player needs to be rewarded, but not too much or currency loses value and NPC vendors become useless because player can afford everything easily.
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Nobody wants to clone a game that encourages you to think.
Coincidentally, instead of buying Derp Age 2, I started Baldurs Gate 2 today. I haven't played it since I was 16 (now 25). 3hrs in and today's shitty gaming situation is much more apparent.
I'm just happy I can still enjoy these old games despite the visuals that your average dope would have conniptions over.
I've done exactly the same thing
(I've also reinstalled Arcanum, Fallout 2, and Planescape: Torment .. just in case. )
Dragon age 2 made me so frigging mad, no chance of buying that abomination. Good thing I just installed baldurs gate 2 again, with a few mods this time
Damn Im so tempted to try BG2. I never got the chance when it was first released and I tried it a few years ago but couldnt handle the poor gfx.
There is a resolution app so you can turn it way up for gaes like BG, Planescape Torment etc?
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Dragon age 2 made me so frigging mad, no chance of buying that abomination. Good thing I just installed baldurs gate 2 again, with a few mods this time
Are you a girl ?
@Acer :
Poor gfx ? gtfo
Anyway, you can unlock the unofficial resolutions at the launcher.
There is a resolution app so you can turn it way up for gaes like BG, Planescape Torment etc?
Yup, but since the games are 2D the graphics won't obviously scale, the characters etc. get smaller (tho you can see more of the map because of this so it's up to personal tastes whether you hate it or even like it that way).
There is always Knights of The Chalice. Combat and leveling is very similar to BG games. Both are really well implemented and deep. The only problem with the game is basic story and difficulty that starts sky high, then drops as you progress.
Than why is no one playing Baldurs gate anymore if its so awesome? Who cares about graphics right???? Why clone the game when you can just play the original.
That's what I've been doing in the last 2 months. The graphics are pretty ok. It aged quite well.
Knights of the Chalice though it's not a clone of Baldurs Gate. Rather it's a clone of the 'predecessor' to Baldurs Gate; Dark Sun: Shattered Lands.
Still it's a very good game if you like tactical rpg.
Because buldars gate like most old games would suck ass if it was released now and were only good at the time because new games were released few and far between unlike now where there is a new pos game released every week.
I played it a few weeks ago and had a blast as usual. Before that I'd also replayed IWD2, Arx Fatalis, Ultima 7 and loads of other stuff. Even though I'd already played and completed all of them, I still had far more fun replaying them than I had playing DA2 for the first time.
So to your point, no. A good game is a good game, period. It can take a few minutes or an hour to get used to the old-school user interfaces and graphics, but once you've over that threshold these games are still just as great as they used to be.
Yup, but since the games are 2D the graphics won't obviously scale, the characters etc. get smaller (tho you can see more of the map because of this so it's up to personal tastes whether you hate it or even like it that way).
The good thing about BG2 (not sure about other IE games) is that the background images are actually quite substantial in size, averaging around 5000x3000 for the main areas, which means that even at a current gen res of 1080 and above they still look pretty damn good.
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