Need for Speed: Shift 2 Unleashed [2011]
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Thu, 24th Mar 2011 18:03    Post subject:
Minacious wrote:
dog-god wrote:
http://www.youtube.com/watch?v=8M5dfglDDNE&feature=player_embedded

Im still hoping but this is not helping


Not a fan of the speed boat handling shown in that vid?
Very Happy Very Happy Very Happy Very Happy Very Happy


Dunno, it seems like the guy didn't calibrate the steering wheel correctly...the dead-zone looks quite exaggerate to me. (Shift 1 didn't have all this evident delay)
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Thu, 24th Mar 2011 19:53    Post subject:
Jesus Christ, does he route the input across a 56k modem, to Russia and back? :S

I smell terrible setup.
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OPM




Posts: 179

PostPosted: Thu, 24th Mar 2011 20:36    Post subject:
that guy always has a rather strange setup, watched his TDU2 clips and it seemed odd aswell.

than again all that "no long clips" "no judgement" etc. bullshit seem like they were somehow threatened by ea. + no demo.

equals WTF Very Happy Sad
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an4rew




Posts: 145

PostPosted: Thu, 24th Mar 2011 20:54    Post subject:
Are we going to see a scene release tomorrow?
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Werelds
Special Little Man



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PostPosted: Thu, 24th Mar 2011 21:06    Post subject:
Has anyone else preordered it from the EA Store by any chance btw? Wondering when, and if it will preload o_O
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snoop1050
Banned



Posts: 5057

PostPosted: Thu, 24th Mar 2011 21:31    Post subject:
an4rew wrote:
Are we going to see a scene release tomorrow?
its not out until the 28th? 29th and 1st?
depending on where you live

btw epic sounds
on one of the team need for speed blog posts they linked to some sound clips they say are from how it actually sounds ingame
Click HERE to here some layered samples of Mad Mike's Rx8 in game
http://soundcloud.com/speedhunters/sets/madmike-rx8-sound-snippets

taken from here http://speedhunters.com/archive/2011/03/22/driver-blog-mad-mike-whiddett-gt-gt-the-badbul-unleashed.aspx
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KaSssss




Posts: 2136

PostPosted: Thu, 24th Mar 2011 22:04    Post subject:


25th
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OPM




Posts: 179

PostPosted: Thu, 24th Mar 2011 22:21    Post subject:
something wrong there, europe is set for 29th, uk for 4/1 , dunno about the us
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dog-god




Posts: 524

PostPosted: Thu, 24th Mar 2011 22:31    Post subject:
29th for US
31st for EU and
1st for UK and rest of the world
edited cause i was wrong with the 27th
Tuesday probably earliest for a release

Anyone know if autolog can be turned off and on in the UI from the last nfs game with it


Last edited by dog-god on Thu, 24th Mar 2011 22:38; edited 2 times in total
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 24th Mar 2011 22:35    Post subject:
US 29.03.2011
AUS 31.03.2011
UK 01.04.2011

..from official site. 27th is the old release date, they updated it about 2 weeks ago.


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dog-god




Posts: 524

PostPosted: Thu, 24th Mar 2011 23:31    Post subject:
http://www.racesimcentral.com/news/2011/03/final-preview-shift-2-unleashed/

First Bit below

"If you’re a hardcore sim-racer looking for something new to replace perennially entertaining sims like iRacing and rFactor, you might want to just skip this preview and get comfy in your rig until news of Shift 3 comes around. However, for racing fans looking for another fun game to add to the collection, Shift2: Unleashed might be just what you’re looking for. RaceSimCentral was invited to EA’s Shift 2 Community Day for an early preview, so here are a few initial impressions from people who are serious about sim-racing.

Read ahead for the full preview.

Let’s get the nastiness out of the way first. The biggest gripe about Shift was the floaty steering feel connected to the dodgy physics. While S2U is immensely improved—especially in the way understeer and oversteer are transmitted through the wheel – hardcore racers will find the steering wheel support lacking in feel. It’s not a game killer in the eyes of this author, but it does leave you wondering if they’ll patch it down the line.

Another problem is the track modeling. While the graphics are phenomenal (I’ll get to that in a second), they also brag heartily about the accuracy of the tracks. I’d like to temper your expectations just slightly. Just to name a few things that irk nerds like me, the Nurburgring is “softened” throughout, Suzuka’s Turns 1 and 9 are flat when they should be sloped and cambered, the run up to and after the Corkscrew at Laguna Seca doesn’t have enough elevation change, and Mount Panorama (Bathurst) is about twice as wide in the game compared to real life through the hilly bits. Depending on your perspective, these might be significant issues or they could be something completely irrelevant that you won’t notice. Nothing about the track modeling makes them inherently bad, and actually, the extra lane at Bathurst makes the track more racing friendly, which is a good thing, even if a little realism is subtracted. Remember, this game doesn’t claim to be a driving simulator- it’s a racing game. And a certain “real driving simulator” does have its own problems with less-than-perfect track modeling (e.g. Monza)."
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Thu, 24th Mar 2011 23:51    Post subject:
dog-god wrote:
http://www.racesimcentral.com/news/2011/03/final-preview-shift-2-unleashed/


Aside from the imperfect track modeling, the preview is very positive. Glad to read that the AI has been substantially improved (Shift's vanilla AI was honestly quite bad) as well as overall graphics and the damage model. Sounds great Very Happy
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dog-god




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PostPosted: Thu, 24th Mar 2011 23:54    Post subject:
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dog-god




Posts: 524

PostPosted: Fri, 25th Mar 2011 00:12    Post subject:
I could get over the tracks, the Ai sounds a lot better but i use a G27 and if i cant feel the car im wondering about his comments, would like a whole lot more detail, it doesn't matter whether someone is (hardcore) or not as all using will have to put up with whatever is up with it, ffb or the physics feeding the ffb.
Jesus some of these SMS guys are modders and sim devs, how can they not get wheel and ffb sorted. i didnt expect much from TDU 2 devs but i did expect that SMS could (would) sort it after the last game.
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dog-god




Posts: 524

PostPosted: Fri, 25th Mar 2011 01:11    Post subject:


Smile
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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Fri, 25th Mar 2011 16:00    Post subject:
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AndreaSpooky




Posts: 1260

PostPosted: Fri, 25th Mar 2011 23:18    Post subject:
dog-god wrote:
http://www.youtube.com/watch?v=2TMIDvxddl8&feature=player_embedded

Smile


what was the trailer all about?

i dont even...
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dog-god




Posts: 524

PostPosted: Sat, 26th Mar 2011 00:21    Post subject:
AndreaSpooky wrote:
dog-god wrote:
http://www.youtube.com/watch?v=2TMIDvxddl8&feature=player_embedded

Smile


what was the trailer all about?

i dont even...


Real Racing of course Smile
I swear i wasnt looking at anything else
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wm.morgun




Posts: 42

PostPosted: Sat, 26th Mar 2011 08:58    Post subject:
Found this on russian forum:
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lolozaur




Posts: 26310

PostPosted: Sat, 26th Mar 2011 09:03    Post subject:
ofc russian clone is inevitable Cool Face
what protection does it have
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wm.morgun




Posts: 42

PostPosted: Sat, 26th Mar 2011 09:12    Post subject:
I don't think the guy posted this photo does actually own the game, seems like he reposted it from somewhere and he keeps silence Sad
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kucyk




Posts: 172
Location: China
PostPosted: Sat, 26th Mar 2011 11:20    Post subject:
where is the release?!?!?!?! maximum waiting!
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human_steel




Posts: 33269

PostPosted: Sat, 26th Mar 2011 11:21    Post subject:
In a couple of days. Be patient, young padawan.


Last edited by human_steel on Sat, 26th Mar 2011 11:31; edited 1 time in total
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kucyk




Posts: 172
Location: China
PostPosted: Sat, 26th Mar 2011 11:25    Post subject:
really missing those days when scene were able to release game one, two week before the official release date :/
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Sat, 26th Mar 2011 11:49    Post subject:
..really missing HKZonda Crying or Very sad


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s0Ls




Posts: 233

PostPosted: Sat, 26th Mar 2011 12:00    Post subject:
What happened to HKZonda ?
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snoop1050
Banned



Posts: 5057

PostPosted: Sat, 26th Mar 2011 13:29    Post subject:
any one else here actually buying the game like me?
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Sat, 26th Mar 2011 13:31    Post subject:
Well, i would..
..if i had money Sad


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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sat, 26th Mar 2011 13:37    Post subject:
snoop1050 wrote:
any one else here actually buying the game like me?

Leo and I have both preordered it, waiting for it to fucking preload :/
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snoop1050
Banned



Posts: 5057

PostPosted: Sat, 26th Mar 2011 13:43    Post subject:
ahh cool we can all add each other to auto log then Very Happy
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