Iron Front - Liberation 1944 [NR]
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Mon, 9th May 2011 21:24    Post subject: Iron Front - Liberation 1944 [NR]


Powered by the engine of ArmA II: Operation Arrowhead by Bohemia Interactive

This fall, Deep Silver and X1 Software send fans of tactical gameplay and shooters back to 1944 in "Iron Front – Liberation 1944". The location? Southern Poland during the Soviet Offensive in the summer of that year, when the infantry and tank units of the Red Army and the Wehrmacht engaged in fierce combat. "Iron Front – Liberation 1944" is based on the engine of ARMA II Operation Arrowhead by Bohemia Interactive.

The player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy's resistance. However, the player does not have to do all this on foot: Using their computers, tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2, or fighter planes such as the Focke Wulf 190 and dive bombers like the Stuka or the Petlyakov PE-2.

Online is where the battle really heats up in "Iron Front – Liberation 1944": Players can either complete missions cooperatively or compete with each other in special multiplayer modes such as "Capture the Flag" or "Attack and Defense". "Iron Front – Liberation 1944" also includes an extensive mission editor, enabling players to intuitively create their own missions and share them with their friends online, thus guaranteeing that there will never be a shortage of new missions.

"Iron Front – Liberation 1944" is due to be released exclusively for the PC in the fourth quarter of 2011.

Website: http://ironfront.deepsilver.com
Community: http://forum.deepsilver.com

Screens :


 Spoiler:
 


Sound good , we'll see
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Radicalus




Posts: 6422

PostPosted: Mon, 9th May 2011 21:29    Post subject:
My only beef with this is calling what the Soviets did to the whole region "liberation". They basically changed one tyranny for another ... that lasted 45 eyars. Thanks very much, "liberators".
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pikachupi




Posts: 4180

PostPosted: Mon, 9th May 2011 21:56    Post subject:
thanks for the info, never heard of this one befor.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 9th May 2011 22:20    Post subject:
Looks really good imo


shitloads of new stuff in my pc. Cant keep track of it all.
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Ragedoctor




Posts: 2184
Location: (dot)NL
PostPosted: Mon, 9th May 2011 22:22    Post subject:
Those are some really nice textures.
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Hfric




Posts: 12017

PostPosted: Mon, 9th May 2011 22:29    Post subject:
Ragedoctor wrote:
Those are some really nice textures.
but crappy LOD just see the grass where it ends and where it pops out ...
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Mussolinka
Banned



Posts: 2782

PostPosted: Mon, 9th May 2011 22:33    Post subject:
Fixable by console commands

Quote:
Those are some really nice textures.


That's typical in Arma 2


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 9th May 2011 22:36    Post subject:
Really looking forward to this one, Arma 2 is awesome Smile
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human_steel




Posts: 33269

PostPosted: Mon, 9th May 2011 22:42    Post subject:
Will keep my eye on this one. Some rather interesting things there.
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Hfric




Posts: 12017

PostPosted: Mon, 9th May 2011 22:47    Post subject:
ixigia wrote:
Really looking forward to this one, Arma 2 is awesome Smile
if they will make this a real game and not a alfa released ass retail then yeah it will be awesome
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Taffelost




Posts: 798

PostPosted: Mon, 9th May 2011 22:55    Post subject:
HOLY FOFOFOFOFO!!!! Now this got me excited for real! This just sailed straight to the top of my most anticipated list.
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Daimyo




Posts: 34

PostPosted: Fri, 15th Jul 2011 11:24    Post subject:
Gameplay trailer now available.
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dethy




Posts: 3080
Location: Conclave of Shadows
PostPosted: Fri, 15th Jul 2011 16:47    Post subject:
Really nice =]


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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tomme




Posts: 224

PostPosted: Fri, 15th Jul 2011 17:15    Post subject:
Oh my. I have been waiting for this. Love my world war 2 games.. This and Red Orchestra 2 released this year.
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mcerikson




Posts: 381

PostPosted: Sun, 17th Jul 2011 00:36    Post subject:
worst engine ever, champion of unoptimized engines


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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Sun, 17th Jul 2011 00:40    Post subject:
Not impressed at all.


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Sun, 17th Jul 2011 00:41    Post subject:
mcerikson wrote:
worst engine ever, champion of unoptimized engines

But the only one with the capability of offering a milsim experience. I wouldn't use it for corridor shooters.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 17th Jul 2011 02:48    Post subject:
Radicalus wrote:
My only beef with this is calling what the Soviets did to the whole region "liberation". They basically changed one tyranny for another ... that lasted 45 eyars. Thanks very much, "liberators".


the soviets never liberated poland Smile first the shared it with germany and then los it to germany and then reconquered it from the germans. Poland then was as much part of the Soviet "Empire" as any other "Soviet" puppet state back then (controlled by the russians, a puppet state acting as a buffer to the west Smile )
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Taffelost




Posts: 798

PostPosted: Sun, 17th Jul 2011 05:35    Post subject:
From the official page:
Quote:
tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2


This is bullshit and a gamebreaker to me. Why do they always have to go for the idiot big vehicles. The germans made less than 500 Pzfkw IVb during WWII, of which many got destroyed on the western front. The tank was seriously underpowered and considered a failure by post-war analysts. The chance for a fight between a Pzfkw VIb and a IS2 was miniscule. The IS2 was an awesome beast but they were very few compared to a T-34.

If they're trying to cater to the grogs they should use Pzfkw III / IVF2 (and onwards), StugIII/IV and maybe the occasional Tiger with extreme rarity. Soviets should use T-34/76, T-34/85 and a host of different medium sized tank destroyers. That's what you would most probably see on the battlefield.

God I hate all the sensationalist crap they're making these days. Same with World of Tanks. That game pisses me off because it could've been oh so great. A tank game with hitpoints is bullshit to begin with. It's double bullshit if it mainly consist of prototype vehicles which never saw any combat at all.
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BloodySpy




Posts: 595

PostPosted: Sun, 17th Jul 2011 06:19    Post subject:
Taffelost wrote:
From the official page:
Quote:
tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2


This is bullshit and a gamebreaker to me. Why do they always have to go for the idiot big vehicles. The germans made less than 500 Pzfkw IVb during WWII, of which many got destroyed on the western front. The tank was seriously underpowered and considered a failure by post-war analysts. The chance for a fight between a Pzfkw VIb and a IS2 was miniscule. The IS2 was an awesome beast but they were very few compared to a T-34.

If they're trying to cater to the grogs they should use Pzfkw III / IVF2 (and onwards), StugIII/IV and maybe the occasional Tiger with extreme rarity. Soviets should use T-34/76, T-34/85 and a host of different medium sized tank destroyers. That's what you would most probably see on the battlefield.
.


It's not like they said the game will swarm with King Tigers and JS2. They merely stated their presence in game.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 17th Jul 2011 07:15    Post subject:
Taffelost wrote:
text


You see, a game wouldn't be all that fun if there were only 3 weapons available.

If a game having more content is a gamebreaker for you, I'm not sure what to say.
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noflip




Posts: 765
Location: Sofia, BG
PostPosted: Sun, 17th Jul 2011 09:29    Post subject:
wow.... wwII game..
original
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 17th Jul 2011 09:40    Post subject:
Rather have WW2 than modern tbh.

Different tank classes, half-tracks, heavy machineguns, bolt-action rifles? Count me in.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 17th Jul 2011 11:19    Post subject:
Taffelost wrote:
From the official page:
Quote:
tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2


This is bullshit and a gamebreaker to me. Why do they always have to go for the idiot big vehicles. The germans made less than 500 Pzfkw IVb during WWII, of which many got destroyed on the western front. The tank was seriously underpowered and considered a failure by post-war analysts. The chance for a fight between a Pzfkw VIb and a IS2 was miniscule. The IS2 was an awesome beast but they were very few compared to a T-34.

If they're trying to cater to the grogs they should use Pzfkw III / IVF2 (and onwards), StugIII/IV and maybe the occasional Tiger with extreme rarity. Soviets should use T-34/76, T-34/85 and a host of different medium sized tank destroyers. That's what you would most probably see on the battlefield.

God I hate all the sensationalist crap they're making these days. Same with World of Tanks. That game pisses me off because it could've been oh so great. A tank game with hitpoints is bullshit to begin with. It's double bullshit if it mainly consist of prototype vehicles which never saw any combat at all.


Code:

Only 1,347 were built between August 1942 and August 1944


Code:

The Tiger I is claimed to have a ratio of 5.74 kills to each loss, with 9,850 tank kills for a loss of 1,715 Tigers. It is important to note that the number of Tiger Is lost is higher than those produced (1,347), as the Wehrmacht included tanks that had undergone heavy repair in the total.[23]


Tigers were mostly used as defensive (mobile) guns, camouflaged and entrenched etc, which made frontal attacks on an area difficult to say at least.

OF COURSE the tiger was never the main tank of the Wehrmacht (this honor would go to the Panzer IV i guess, in all its variations, and sure wasnt the best tank neither, this honor, imho, goes to the Panther, but it was nonetheless a formidable piece of weaponry and feared by the allies.

ADD: i guess the 500 number you mentioned is for the Tiger 2 , which would be correct, sorry about that, but i would count them both as 1, so the number would exceed 2000 in total.

and some quotes about the Tiger 2 :

Code:

Overall, the Tiger II was a formidable tank in spite of its problems. Its 88 mm armament could destroy any of the Allied armored fighting vehicles in service during the war far outside the effective ranges of their guns.


Code:

Contemporary German records & testing results indicate that its mobility was as good as or better than most German or Allied tanks.



Code:

The Schwere SS Panzer Abteilung 503 (s.SS Pz.Abt. 503) claimed approximately 500 kills in the period from January to April 1945 on the Eastern Front for the loss of 45 Tiger IIs (most of which were abandoned and destroyed by their own crews after mechanical breakdowns or for lack of fuel).[46]


Code:

The 503rd remained in the Hungarian theater of operations for 166 days, during which it accounted for at least 121 Soviet tanks, 244 anti-tank guns and artillery pieces, five aircraft and a train. This was at the loss of 25 Tiger IIs; ten were knocked out by Soviet troops and burned out, two were sent back to Vienna for a factory overhaul, while thirteen were blown up by their crews for various reasons, usually to prevent them from falling into enemy hands.


anyway, the tiger 1 and 2 maybe have been lower in numbers, but they usually put up more than a good fight against their allies counterparts Smile


also they said "it would INCLUDE the tiger2 and js2, they never said it would be the main thing or whatever and i doubt we'll see many of them in game ..
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sun, 17th Jul 2011 11:49    Post subject:
The ones that should be most common are as pointed out T-34/76, T-34/85 and T-26.
But I'd expect to see Kliment Voroshilov 1 and 2 on the battlefield aswell. (the germans had a damn hard time with kv-2 before the tiger appeared). Only around 3800 IS2's was produced.

Now I havent checked the games page much - so I dont know what vehicles they've decided to include. But I do hope they include ISU122 and ISU152 aswell as SU85.


shitloads of new stuff in my pc. Cant keep track of it all.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sun, 17th Jul 2011 11:53    Post subject:
Sin317 wrote:


anyway, the tiger 1 and 2 maybe have been lower in numbers, but they usually put up more than a good fight against their allies counterparts Smile
.


True - but unfortunatly they needed loads of maintaince and often got stuck in the mud while on the eastfront. It's estimated that every tank driving towards the front (tiger one and two now) needed one truck for maintaince in the background. And thats quite bad.

Btw, these heavy tanks was totally destroyed once the planes started carrying missiles.


shitloads of new stuff in my pc. Cant keep track of it all.
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Sun, 17th Jul 2011 11:56    Post subject:
Taffelost wrote:
From the official page:
Quote:
tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or "Königstiger" and the Russian Stalin tank JS2


This is bullshit and a gamebreaker to me. Why do they always have to go for the idiot big vehicles. The germans made less than 500 Pzfkw IVb during WWII, of which many got destroyed on the western front. The tank was seriously underpowered and considered a failure by post-war analysts. The chance for a fight between a Pzfkw VIb and a IS2 was miniscule. The IS2 was an awesome beast but they were very few compared to a T-34.

If they're trying to cater to the grogs they should use Pzfkw III / IVF2 (and onwards), StugIII/IV and maybe the occasional Tiger with extreme rarity. Soviets should use T-34/76, T-34/85 and a host of different medium sized tank destroyers. That's what you would most probably see on the battlefield.

God I hate all the sensationalist crap they're making these days. Same with World of Tanks. That game pisses me off because it could've been oh so great. A tank game with hitpoints is bullshit to begin with. It's double bullshit if it mainly consist of prototype vehicles which never saw any combat at all.


I hear you, this is just like The Discovery Channel and National Geographic. They used to deal with history and nature in a sober way. Now it's just "Extreme disasters, Mega buildings, pimp my chopper!, The most Dangerous jobs in the world!... Rolling Eyes

I don't know why and how it happened, but the world really seems to get dumber every year. Sad


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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Taffelost




Posts: 798

PostPosted: Sun, 17th Jul 2011 16:29    Post subject:
Sin317:
They made less than 500 Tiger II's during WWII. You do not mention the Pzkfw VI and VIb in the same sentence. They're totally different machines. The Tiger I was a superb vehicle, although a bit slow. The Tiger II was considered an evolutionary dead-end by analysts after WWII. Like Ankh said it broke down all the time.
In fact there are numerous sources claiming they broke down so frequent that there never were more than less than half in combat operation in any given time. This was a major problem with all german afv's but much more so with the TigerII. During the Battle of the Bulge the germans had to ditch a lot of Tiger II's because they broke down, ran out of fuel or couldn't retreat them quickly enough. It was a bad vehicle despite it's size, armour and excellent 88L71 gun.
All this is however irrelevant. What's relevant is that you weren't likely to see one on the battlefield and consequently they shouldn't spend time or resources developing them for this game either. In my humble opinion.

All the modern MBT's today is an evolutionary step from the Panther, the IS2/3 or even the excellent post-war Centurion. Mobility is the single most important factor of tank warfare, this is true both before and still today. Even more so than armor and a good gun The Abrams, Challenger or Leopard II is a trinity of all the above, but their mobility is extreme and the most important single factor.

Ankh: KV1 and 2. Of course. How could I omit those legendary soviet beasts!

Close Mission is doing this correct in my opinion. They have a rarity price on everything. At least they used to before. If something's unlikely to have appeared on the battlefield you will probably not see it either, unless you're willing to pay the price. But why would you have one Tiger II instead of 5x Pzkfw IVH?
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sun, 17th Jul 2011 16:32    Post subject:
Taffelost wrote:

Ankh: KV1 and 2. Of course. How could I omit those legendary soviet beasts!


Ive got a picture of a kv that took more than 50 (!!) shots from different german panzers/at cannons but rather than getting destroyed - the crew decided to abandon it when they run out of ammo (the tracks were destroyed). Now thats impressive!


shitloads of new stuff in my pc. Cant keep track of it all.
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Daimyo




Posts: 34

PostPosted: Sun, 17th Jul 2011 16:41    Post subject:
Ankh wrote:
The ones that should be most common are as pointed out T-34/76, T-34/85 and T-26.
But I'd expect to see Kliment Voroshilov 1 and 2 on the battlefield aswell.


Not in 1944.
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