game has an auto steer option omg!! - err turn it off then?
game isn't richard burns or sim style at all - err have you played dirt 1 & 2 ? if you were expecting any sort of realism in the handling then you clearly haven't
game looks great, runs even better and controls fantastic with a proper wheel. well worth the cash for a key, lots of fun to be had online
Noone expected a sim, but Dirt 1 is still miles above 2 + 3.
And again I keep seeing these "looks great" comments, but that is such fucking bullshit. Have you bothered to actually look at something else than your car? The environments look like crap, and the car interiors are aweful.
Controls well? Sure it does..as a road racer, not a fucking rally game. Honestly, compare this shit to the old CMR games or Dirt 1, you'll see how an "arcade" rally game should be done.
Why would anyone bother plugging a wheel this this Trackmania wannabe is besides me, but whatever.
"forcefeedback? incredible"
lol, have you actually tried it with a g25/g27 or a fanatec??? cos it controls really well as did dirt 2. look around at some sim racing sites and you will see people saying exactly the same thing, they didn't expect a sim, they expected a fun arcade game which controls well with a wheel , which is what they got
Werelds wrote:
Noone expected a sim, but Dirt 1 is still miles above 2 + 3.
And again I keep seeing these "looks great" comments, but that is such fucking bullshit. Have you bothered to actually look at something else than your car? The environments look like crap, and the car interiors are aweful.
Controls well? Sure it does..as a road racer, not a fucking rally game. Honestly, compare this shit to the old CMR games or Dirt 1, you'll see how an "arcade" rally game should be done.
i'm seeing people comparing the physics to GT5's rally stages and most seem to say its as good as GT5 in that respect
dirt 1 controlled horribly and the central pivot point it used was all too obvious, you seem to want a sim rally game so i'm gonna have to assume you're playing with a wheel.... because if not then rofl . so again what exactly is wrong with the controls when played with a wheel???
Where i can see the race objectives? There is achievments related to them but i can't see what objectives i have to complete. On some races i do them some i dont.
i'm seeing people comparing the physics to GT5's rally stages and most seem to say its as good as GT5 in that respect
dirt 1 controlled horribly and the central pivot point it used was all too obvious, you seem to want a sim rally game so i'm gonna have to assume you're playing with a wheel.... because if not then rofl . so again what exactly is wrong with the controls when played with a wheel???
That says more about GT5 than it does about this. Rally in GT was never fantastic (good fun), and despite the game's "driving simulator" claims, it's far from realistic on far too many points.
What's wrong this game's controls? Tried doing a controlled flick into a corner yet (just to pick a common and important rally technique)? Without hitting the brake, it's virtually impossible; and once you do start sliding, you need full throttle to keep it going
I'm sorry, I get that you like the game, but the controls are too unresponsive. Steering is too slow; try a flick and you'll instantly see what I mean. It should be a 1 second move at most, but instead you gotta slow it all down while you wait for shit to happen. Throttle isn't half as aggressive as it should be; full throttle in a slide should spin you out, period. So far I've managed to counter steer it just fine.
Fuck, rally techniques work better in Shift 2 than they do in this, how's that for a description of "what's wrong"?
For some players arcade racers are better. Personally i like arcade racers. Its the matter of choice. For me DiRT 3 is better than TDU 2 and Shift 2, but for others is opposite
That says more about GT5 than it does about this. Rally in GT was never fantastic (good fun), and despite the game's "driving simulator" claims, it's far from realistic on far too many points.
What's wrong this game's controls? Tried doing a controlled flick into a corner yet (just to pick a common and important rally technique)? Without hitting the brake, it's virtually impossible; and once you do start sliding, you need full throttle to keep it going
I'm sorry, I get that you like the game, but the controls are too unresponsive. Steering is too slow; try a flick and you'll instantly see what I mean. It should be a 1 second move at most, but instead you gotta slow it all down while you wait for shit to happen. Throttle isn't half as aggressive as it should be; full throttle in a slide should spin you out, period. So far I've managed to counter steer it just fine.
Fuck, rally techniques work better in Shift 2 than they do in this, how's that for a description of "what's wrong"?
the points you are making are to do with realism....... this is not a sim. i and many others have zero problems with the games controls when using a wheel, what control scheme are you using again?
I like realistic driving simulators...
But why does realistic automatically seem to mean that you have to drive on boring, enclosed tracks all the time?
Even the semi-sim games like Gran Turismo, GRiD and Shift 2 all have those same borefest racetracks.
Imagine driving through wide open roads and into oncoming traffic, against nature (e.g. disasters) and the environment in a simulation based racing game for once.
That would be too good to be true.
I like realistic driving simulators...
But why does realistic automatically seem to mean that you have to drive on boring, enclosed tracks all the time?
Even the semi-sim games like Gran Turismo, GRiD and Shift 2 all have those same borefest racetracks.
Imagine driving through wide open roads and into oncoming traffic, against nature (e.g. disasters) and the environment in a simulation based racing game for once.
That would be too good to be true.
Yes. And you just discribed the feeling i experienced with the first NFS, sir.
Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.
the points you are making are to do with realism....... this is not a sim. i and many others have zero problems with the games controls when using a wheel, what control scheme are you using again?
No, it's got to do with it being a fucking rally game.
Bloody V-Rally and GT1 handle better than this and while GT1 had that same tag GT5 has, it was by no means a sim just like GT5 isn't. Again, the previous CMR games handled tons better, and that was most certainly not a sim.
This game does not handle well, period. It handles easy, but not well. Don't mistake me not liking it with me not being able to win my races in this. I just play as if I'm playing any random road racing game, and it's fine.
Edit: I'm using an XBOX 360 controller btw, and that hasn't stopped me from liking GRID or Trackmania (to name a couple of arcade games), nor has it stopped me from loving LFS/iRacing/Shift/Shift 2 to death. I simply do not have the room for a wheel right now, hence the gamepad. Don't claim it is completely different with a wheel, because this still is the same goddamn engine as it was in Dirt 1 and GRID, and those were fine.
Multiplayer now works via Tunngle (and maybe Hamachi too, haven't tried it).
Download this and start 'teknohelper.exe', then press on 'Automatic mode (Client)' (no need to extract to game dir):
http://www.megaupload.com/?d=O56A97G4
Then start the game and press F12, if it says "working" you're good to go.
Then just go to Multiplayer->Lan and search for matches. The online in this game is quite fun, it's got lots of modes that aren't present in Dirt 2, such as CTF, Invasion and more non-racing modes, you should check it out. It works great.
Pl@tinum wrote:
I totally feel ya... I'm guessing it's because they want the game to appeal to just about anyone. Btw, I've seen some comparing of Dirt 3 to GT5 Rally saying it's better or almost the same...something like that. :\ I think whoever tries to compare these games is seriously mistaken. It's true that GT5 has it's own fallbacks but still.
Last edited by outtanames on Fri, 27th May 2011 09:24; edited 1 time in total
@outtanames i have to inject the dll every time right? First start game minimize start technohelper, choose client or host (and it will auto inject) then get back to game press F12 and when you start to connect press F12 again?
Yes, the game doesn't have much more tracks than the 2nd one, this is laughable.
After your done with the first 2 triangular prisms you've basically seen 96% of all the in game tracks, the remainder of the game is just endless repetition.
And then you unlock more and more discipline specific small pyramids with all the tracks (again!) and you have to play through that too if you wanna have 100%.
@outtanames i have to inject the dll every time right? First start game minimize start technohelper, choose client or host (and it will auto inject) then get back to game press F12 and when you start to connect press F12 again?
I revised my post.
You start the teknohelper and press on automatic mode (client).
then start the game and hit F12 until you hear "working".
Then just go to lan and try...should work. It basically removes the ping limit GFWL have, which is 30ms.
There are eight countries: Sweden (snow), Japan (wet tarmac), UK (wet tarmac/gravel and mud), Finland (gravel), Spain (dry concrete/tarmac), Australia (dry loose pea gravel), USA (gravel and dusty tarmac), and Greece (dry rough gravel). Each Rally takes place during 2 days with 3 Special Stages each and final Super Special Stage at the end of the second day. There are service areas between the 2 days (meaning 3 special stages, then a service area, other 3 special stages, last service area, and then super special stage 7 (night)). It is not possible to manually repair the damage of the car. It is calculated and repaired automatically. Also the setup of the car is most of the times already adjusted to the stages conditions.
The championship takes place over three years (2002, 2003, 2004), with the difficulty increasing each year, as you race to try and become the Sparco Rally Champion in Colin McRae's Ford Focus RS WRC '02. Six rallies take place each season. The car featured on the front cover of the game was the Ford Focus WRC '02 (EK 51 HXZ) from the 2002 Rallye de Catalunya.
so much more advanced than this bullshit why are we going backwords?
There are eight countries: Sweden (snow), Japan (wet tarmac), UK (wet tarmac/gravel and mud), Finland (gravel), Spain (dry concrete/tarmac), Australia (dry loose pea gravel), USA (gravel and dusty tarmac), and Greece (dry rough gravel). Each Rally takes place during 2 days with 3 Special Stages each and final Super Special Stage at the end of the second day. There are service areas between the 2 days (meaning 3 special stages, then a service area, other 3 special stages, last service area, and then super special stage 7 (night)). It is not possible to manually repair the damage of the car. It is calculated and repaired automatically. Also the setup of the car is most of the times already adjusted to the stages conditions.
The championship takes place over three years (2002, 2003, 2004), with the difficulty increasing each year, as you race to try and become the Sparco Rally Champion in Colin McRae's Ford Focus RS WRC '02. Six rallies take place each season. The car featured on the front cover of the game was the Ford Focus WRC '02 (EK 51 HXZ) from the 2002 Rallye de Catalunya.
so much more advanced than this bullshit why are we going backwords?
The game is still quite a lot of fun. Just play online! you'll forget this entire debate
There are eight countries: Sweden (snow), Japan (wet tarmac), UK (wet tarmac/gravel and mud), Finland (gravel), Spain (dry concrete/tarmac), Australia (dry loose pea gravel), USA (gravel and dusty tarmac), and Greece (dry rough gravel). Each Rally takes place during 2 days with 3 Special Stages each and final Super Special Stage at the end of the second day. There are service areas between the 2 days (meaning 3 special stages, then a service area, other 3 special stages, last service area, and then super special stage 7 (night)). It is not possible to manually repair the damage of the car. It is calculated and repaired automatically. Also the setup of the car is most of the times already adjusted to the stages conditions.
The championship takes place over three years (2002, 2003, 2004), with the difficulty increasing each year, as you race to try and become the Sparco Rally Champion in Colin McRae's Ford Focus RS WRC '02. Six rallies take place each season. The car featured on the front cover of the game was the Ford Focus WRC '02 (EK 51 HXZ) from the 2002 Rallye de Catalunya.
so much more advanced than this bullshit why are we going backwords?
Agreed completely, as I said some posts ago Dirt 3 is like an extra-lite version of CMR3: the roads are much wider, the driving model simplified, there are less (shorter) stages and even the damage system has been dumbed down for the casual players.
It's not difficult to understand why I was complaining
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum