Fallout: New Vegas
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DraySpittle




Posts: 1101

PostPosted: Thu, 7th Jul 2011 04:54    Post subject:
come on Skidrow.


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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dodger2020




Posts: 3537

PostPosted: Thu, 7th Jul 2011 08:13    Post subject:
Yeah, it finally finished after taking about 5x longer than it should have. The patch for me was 266.6MB and is at version 1.4.0.525 now.
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Sertorius




Posts: 1652

PostPosted: Thu, 7th Jul 2011 09:49    Post subject:
anyone tried New Vegas with 3D Vision ? I am replaying Fallout 3 in 3D and it's purely amazing, atmosphere is well managed with stereoscopic effects, for example the place in front of Arlington Library seems to be so so big, well done. Will try with the next DLC.
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dodger2020




Posts: 3537

PostPosted: Thu, 7th Jul 2011 11:06    Post subject:
Sertorius wrote:
anyone tried New Vegas with 3D Vision ? I am replaying Fallout 3 in 3D and it's purely amazing, atmosphere is well managed with stereoscopic effects, for example the place in front of Arlington Library seems to be so so big, well done. Will try with the next DLC.


Maybe once I build a new system I'll look into 3d. Need a system that can push double the frames out and I already have to run most games at medium (if I'm lucky) Smile
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human_steel




Posts: 33269

PostPosted: Thu, 7th Jul 2011 11:54    Post subject:
DraySpittle wrote:
come on Skidrow.

Leave them and their Magicka cracking process alone!
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 7th Jul 2011 11:55    Post subject:
Sertorius wrote:
anyone tried New Vegas with 3D Vision ? I am replaying Fallout 3 in 3D and it's purely amazing, atmosphere is well managed with stereoscopic effects, for example the place in front of Arlington Library seems to be so so big, well done. Will try with the next DLC.


Always this, everywhere, is really Fallout 3 in 3D such a amazing experience? Confused
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Sertorius




Posts: 1652

PostPosted: Thu, 7th Jul 2011 13:52    Post subject:
absolutely amazing, believe me. 3D does NOT add any gameplay content, so a shitty game will be always shitty, but the "atmospheric experience" (feeling of the atmosphere in a game) will be increased greatly. For example, in VAT mode, you will see ennemies be killed and their head fly away, while feeling to be just beside them. Or, in the game Timeshift, you feel it is just raining right on your screen. The only bad thing about Fallout 3 in 3D, is all is too dark, you have to raise up the game brightness (cause of glasses).
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Sertorius




Posts: 1652

PostPosted: Thu, 7th Jul 2011 14:01    Post subject:
but of course, this technology is not necessary to enjoy Fallout 3, which is a great game.
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 7th Jul 2011 18:02    Post subject:
Hmm wtf, I get 0 FPS with 3D enabled O_o even W2/Crysis and others pulls better fps that this, gotta be something :/

Edit: Nwm, the AA was the cause Laughing Great performance in 3D tho, 50 FPS Oo
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smocc




Posts: 163

PostPosted: Thu, 7th Jul 2011 23:32    Post subject:
Is there a way to play my original Steam FNV with cracked DLCs?


I'd usually just pirate away, but the patch isn't cracked yet and it looks big enough to be necessary.
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Steelone




Posts: 1524

PostPosted: Thu, 7th Jul 2011 23:40    Post subject:
smocc wrote:
Is there a way to play my original Steam FNV with cracked DLCs?


I'd usually just pirate away, but the patch isn't cracked yet and it looks big enough to be necessary.


The DLCs are not protected. You just dump them into the data folder. I have downloaded versions of Dead Money and Honest Hearts on my original Steam install.

All works fine.
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smocc




Posts: 163

PostPosted: Thu, 7th Jul 2011 23:48    Post subject:
Thanks Gabe!
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Sertorius




Posts: 1652

PostPosted: Fri, 8th Jul 2011 03:47    Post subject:
xExtreme wrote:
Hmm wtf, I get 0 FPS with 3D enabled O_o even W2/Crysis and others pulls better fps that this, gotta be something :/

Edit: Nwm, the AA was the cause Laughing Great performance in 3D tho, 50 FPS Oo

oh yeah do not need to use too high settings for having great pictures on your screen, the "incurving" 3D effects make the rest and they are pretty good, even for older games.
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Fri, 8th Jul 2011 08:11    Post subject:
So for someone who has never done 3D, what kind of glasses do you need to get for this? What cards support it? will a 460GTX support it?


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Overlord123




Posts: 2335

PostPosted: Fri, 8th Jul 2011 10:04    Post subject:
crossmr wrote:
So for someone who has never done 3D, what kind of glasses do you need to get for this? What cards support it? will a 460GTX support it?

Get this: http://www.eizo.com/global/products/duravision/fdf2301-3d/index.html
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Fri, 8th Jul 2011 10:09    Post subject:
Overlord123 wrote:
crossmr wrote:
So for someone who has never done 3D, what kind of glasses do you need to get for this? What cards support it? will a 460GTX support it?

Get this: http://www.eizo.com/global/products/duravision/fdf2301-3d/index.html


Quote:
it weighs a good 16kg.

Yeah...maybe not.
any serious suggestions?


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Maus0r




Posts: 424
Location: Manchester
PostPosted: Fri, 8th Jul 2011 10:42    Post subject:
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Sertorius




Posts: 1652

PostPosted: Fri, 8th Jul 2011 13:20    Post subject:
crossmr wrote:
So for someone who has never done 3D, what kind of glasses do you need to get for this? What cards support it? will a 460GTX support it?

better get one 3D Vision kit. It is active and wireless glasses, very light and nice too. About configuration, I've a 22" LCD (120 HZ) with one single 450GTS and all games work like they should with 3D Vision, only Avatar had some glitches sometimes, cause of the CPU bottleneck. However, 3D Vision kit should cost near 200 US$, it's not so cheap, huh.
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Shinin




Posts: 1104
Location: The Netherlands
PostPosted: Fri, 8th Jul 2011 13:51    Post subject:
Is this game fixed / playable yet on nvidia cards? I remember uninstalling this after the intro because it had terrible fps and microstutters when looking around.

Played this for a while on my derpbox, but the loading times were driving me mad lol wut


i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Fri, 8th Jul 2011 13:52    Post subject:
Sertorius wrote:
crossmr wrote:
So for someone who has never done 3D, what kind of glasses do you need to get for this? What cards support it? will a 460GTX support it?

better get one 3D Vision kit. It is active and wireless glasses, very light and nice too. About configuration, I've a 22" LCD (120 HZ) with one single 450GTS and all games work like they should with 3D Vision, only Avatar had some glitches sometimes, cause of the CPU bottleneck. However, 3D Vision kit should cost near 200 US$, it's not so cheap, huh.


Apparently only $149 and includes free duke nukem forever..
not sure if I can find this in Korea or not..

they're here..a little bit more..maybe around $170
but I'm not sure if it includes the free duke nukem forever...that should be worth the extra $20..


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Sertorius




Posts: 1652

PostPosted: Fri, 8th Jul 2011 14:39    Post subject:
Shinin wrote:
Is this game fixed / playable yet on nvidia cards? I remember uninstalling this after the intro because it had terrible fps and microstutters when looking around.

Played this for a while on my derpbox, but the loading times were driving me mad lol wut

never had any problem at all with Fallout 3 nor New Vegas and Nvidia cards, even loading times are very quick. Confused
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Shinin




Posts: 1104
Location: The Netherlands
PostPosted: Fri, 8th Jul 2011 15:22    Post subject:
Sertorius wrote:
Shinin wrote:
Is this game fixed / playable yet on nvidia cards? I remember uninstalling this after the intro because it had terrible fps and microstutters when looking around.

Played this for a while on my derpbox, but the loading times were driving me mad lol wut

never had any problem at all with Fallout 3 nor New Vegas and Nvidia cards, even loading times are very quick. Confused

Hmm well i remember there was an outbreak on the official forums because of the poor performance.

Fallout 3 ran fine with everything maxed out for me, vegas on the other hand suffered from terrible performance even though it is the same engine.
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peter980




Posts: 1977

PostPosted: Fri, 8th Jul 2011 16:14    Post subject:
^ And that was fixed in one of the early patches.
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oakwind




Posts: 325

PostPosted: Fri, 8th Jul 2011 18:19    Post subject:
If you have the red-blue glasses and want to try the cheap 3-d, it's already built into the driver. Just go into nvidia's control panel and turn it on.
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Sertorius




Posts: 1652

PostPosted: Sat, 9th Jul 2011 01:16    Post subject:
right, it's called "3D Discover" I think. You can always buy one pair separately. But tell you what, prepare to have severe headaches with games...^^"
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sat, 9th Jul 2011 02:08    Post subject:
Do the glasses that nvidia sells fit over regular glasses? Are they big like the pairs you get at the movie theatres?


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 9th Jul 2011 03:01    Post subject:
.. SKIDROW?


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 9th Jul 2011 05:55    Post subject:
Fallout 3 has a launcher, didn't need to be cracked for every version. Is it different in FNV ?
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Sertorius




Posts: 1652

PostPosted: Sat, 9th Jul 2011 08:04    Post subject:
crossmr wrote:
Do the glasses that nvidia sells fit over regular glasses? Are they big like the pairs you get at the movie theatres?

almost the same size than glasses you use for 3D movies in theaters, but like they have a "nose fit", you will not feel any disconfort on your nose, however you will have to get used with your ears, that's a minor problem indeed. More, you can adjust the "depth" of 3D effects through the IR receptor or using the Nvidia control panel, so if you feel sick, just lower settings and that's it. For example, I use 50% of depth for many games, while I had to use 40% only for Lego Pirates (cause of convergence). Can play for one hour or more without any disconfort at all.
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JBeckman
VIP Member



Posts: 34606
Location: Sweden
PostPosted: Sat, 9th Jul 2011 10:10    Post subject:
Fallout 3 used LIVE though VGA, this uses Steam CEG and needs a updated main exe and possible also a updated (I mean cracked with this.) launcher.

1.4 has a number of improvements so I'd really recommend it plus some less known stuff like far better memory management and such fixes to the engine albeit it's still not awesome or anything. Razz

http://www.newvegasnexus.com/downloads/file.php?id=42352

Also as per above any mod not made compatible (Huge issue with patch 1.3, less so here.) will crash with these conflicts as it'll now reference invalid FormID's (What the game uses as a number to keep track of data, scripts and other stuff - Morrowind used the base name but that caused conflicts very easily so this was made.) Fallout 3 didn't have this sort of updating but FalloutNV does as stuff is changed around more, likely due to the remnants of Fallout3 data in the ESM. Smile
(Had a number of crashes before I noticed this, used FNVEdit on the twenty or so mods that conflicted and made the game fully stable instead, needed ten or so mods to be updated for 1.4 but it was much quicker since there's less changes to FormID's.)
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