E.Y.E. Divine Cybermancy
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Fri, 19th Aug 2011 09:50    Post subject:
dezztroy wrote:
Lorenzos wrote:
and im in the wrong thread! Very Happy

while im here i ask some IT: im stuck on the second mission on mars, what i need to do? follow on spoiler

 Spoiler:
 


There's a portal like the one in the "intro" down there.

where? inside the tomb?


edit: ok now im on the next mission. Smile
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Fri, 19th Aug 2011 11:08    Post subject:
is it just me, but when playing this game i feel like im playing a russian dev'd game that has had fan-subs added.... the made up language in it kinda grates after a while-apart from that , decent wee game


when there is no more room in hell, the D34D will walk the earth
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Aug 2011 23:32    Post subject:
http://www.destructoid.com/review-e-y-e-divine-cybermancy-208834.phtml

Reviewed by Derpling... yet, surprisingly, he rates it pretty high.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 19th Aug 2011 23:39    Post subject:
sabin1981 wrote:
http://www.destructoid.com/review-e-y-e-divine-cybermancy-208834.phtml

Reviewed by Derpling... yet, surprisingly, he rates it pretty high.


A fair review by Derpling? I did not see that coming.
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riptide77




Posts: 2114

PostPosted: Fri, 19th Aug 2011 23:41    Post subject:
I actually liked the review. It's spot-on.


-=the wandering pillow stuffer=-
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Aug 2011 23:48    Post subject:
Yeah, I agree with him too.... and god that makes me feel dirty for having said that Sad
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tonizito
VIP Member



Posts: 51463
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 19th Aug 2011 23:50    Post subject:
Derpling review -> score is irrelevant.
Couldn't care less what that fuckwad thinks of... well, anything. Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 20th Aug 2011 00:05    Post subject:
Seems good ill give it a try. l


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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Yondaime
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Posts: 11741

PostPosted: Mon, 22nd Aug 2011 16:57    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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ixigia
[Moderator] Consigliere



Posts: 65104
Location: Italy
PostPosted: Fri, 26th Aug 2011 18:56    Post subject:
Quote:
Do you feel that stealth gameplay is a mechanic that needs innovation or renovation right now?

I’m going to be frank; I hate games that extremely simplify stealth. I sometimes have the feeling to play with a blind and deaf AI. So, yes, I think there should be some innovation on this aspect, especially on stopping ego-flattering the player. It should stop, and games should finally propose some real challenge. The AI really is often a neglected domain in video games. Developers should really try to infiltrate actual guarded places to have an idea of what it takes.

PC Master Race

Quote:
Can we have the scoop on your next project? What’s it going to be like?

Except saying that it may be a FPS, I can’t tell you anything else.



More: http://gamingirresponsibly.com/?p=9107
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consolitis
VIP Member



Posts: 27317

PostPosted: Sat, 22nd Oct 2011 21:01    Post subject:
I just found out they said close to a month ago "The release of a little free DLC and the demo is close."

edit: and "We are still on it, I would just say ASAP^^." just a few days ago.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 22nd Oct 2011 22:05    Post subject:
so patch+dlcis coming Wink


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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riptide77




Posts: 2114

PostPosted: Sat, 22nd Oct 2011 22:10    Post subject:
Sounds nice. I can't way to play a fixed version of the game. And I sincerely hope they'll fix the translation. I wonder what the DLC will be - I haven't played through the whole game yet - is the game's story complete (no spoilers please)?


-=the wandering pillow stuffer=-
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riptide77




Posts: 2114

PostPosted: Sun, 22nd Apr 2012 10:16    Post subject:
The devs of this game have woken up again. There have been several posts from them on the Steam forum in the past 2 days and several achievements added to the Steam achievement list.

The devs are saying a patch is currently being tested and hinted at another patch after that. They mentioned the DLC so that's coming too.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 22nd Apr 2012 21:45    Post subject:
took em almost no time to come back to the living (around 6 months),yay Smile


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Surray




Posts: 5409
Location: Europe
PostPosted: Sun, 22nd Apr 2012 21:51    Post subject:
I had given up on this game..
I bought it it a steam sale last year and never even played it because it was supposedly bug ridden and no developer support was in sight.

If they were actively patching and stuff I would have started playing long ago probably.

Good news.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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JBeckman
VIP Member



Posts: 35051
Location: Sweden
PostPosted: Sun, 22nd Apr 2012 21:55    Post subject:
Weren't the main bugs taken care of in the previous update?

I don't quite remember, could be wrong.
(Probably there's some issues remaining and the game is a bit obscure and can be difficult to get into at first.)
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riptide77




Posts: 2114

PostPosted: Sun, 22nd Apr 2012 22:44    Post subject:
Well a lot of the bugs were squashed, but several remained. A bug on Mars that caused too many spawns, IIRC. Some objective markers didn't appear either.

I'm looking forward to this game getting some love again. We're looking at two patches and DLC.

There wasn't any talk about updating the translation of the game which was one of the major gripes with the game. A group of fans started correcting the English translation. The story text was said to be 50% done, but that's all I know. We'll see if they pick it up again after the patch. I've been postponing my playthrough because I wanted a better experience, preferably with an updated translation.
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ixigia
[Moderator] Consigliere



Posts: 65104
Location: Italy
PostPosted: Sun, 22nd Apr 2012 22:54    Post subject:
I thought the lack of news was because they were working on the rumored sequel (and they probably are Very Happy), but a final patch + free DLC would be very welcomed, there's no doubt about it Razz
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 22nd Apr 2012 23:00    Post subject:
JBeckman wrote:
Weren't the main bugs taken care of in the previous update?

I don't quite remember, could be wrong.
(Probably there's some issues remaining and the game is a bit obscure and can be difficult to get into at first.)


Well, the game still crashes if you're hacking something that dies. Kinda ruins co-op.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 22nd Apr 2012 23:04    Post subject:
dezztroy wrote:
JBeckman wrote:
Weren't the main bugs taken care of in the previous update?

I don't quite remember, could be wrong.
(Probably there's some issues remaining and the game is a bit obscure and can be difficult to get into at first.)


Well, the game still crashes if you're hacking something that dies. Kinda ruins co-op.


I never had the game crash if something died during a hack, it happens all the time (setting up turrets and even enemy crossfire) and nothing happened except the hack dialogue/progress clearing.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 23rd Apr 2012 13:02    Post subject:
Will they implement a proper saving system? Or maybe a mod from the community? I really can't play it like this. It feels like some MMO. It's a shame because this would have worked much better as a proper singleplayer game, not as a multiplayer one with a singleplayer mode, as the developers wanted.


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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riptide77




Posts: 2114

PostPosted: Mon, 23rd Apr 2012 14:40    Post subject:
The devs were on the forum again today answering questions. They even answered my PM. So it seems they'll be active regularly there. So if you have gripes with the game go post them, they tend to read AND answer most threads.
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riptide77




Posts: 2114

PostPosted: Mon, 23rd Apr 2012 15:33    Post subject:
Here's the developers' post answering most of the common questions and explaining the situation.

Quite lengthy but I read most of it. I think this part concerns us most as players of the game:

Quote:
First we’re going to remove the Christmas update stuff. We also added options for the AI and I reprogrammed a lot of the squad tactics management. I also re-balanced their vision and hearing. But you will be the only ones able to tell me that.

A little while after that (because it’s close to completion), we’re going to add new powers and spells depending on the character’s class.
And after that if everything goes right, we’re going to add the PvP mode and some new NPCs. We may also set up a small surprise about that, so stay tuned.
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ixigia
[Moderator] Consigliere



Posts: 65104
Location: Italy
PostPosted: Mon, 23rd Apr 2012 15:45    Post subject:
DarkRohirrim wrote:
Will they implement a proper saving system? Or maybe a mod from the community? I really can't play it like this. It feels like some MMO. It's a shame because this would have worked much better as a proper singleplayer game, not as a multiplayer one with a singleplayer mode, as the developers wanted.

The nature of the game doesn't bother me that much but a quicksave system would be indeed really appreciated Razz (especially for those who want to play at higher level of difficulty).
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Yondaime
VIP Member



Posts: 11741

PostPosted: Mon, 23rd Apr 2012 17:11    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 23rd Apr 2012 17:12    Post subject:
Usually I'd call it cyberpunk <3 And yeah, E.Y.E is oozing in atmosphere, but for some reason it just doesn't drag you in and hold you, like most other Cyberpunk games. Maybe it's the made up language, or the dodgy programming, I'm not sure.
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Yondaime
VIP Member



Posts: 11741

PostPosted: Mon, 23rd Apr 2012 17:13    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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riptide77




Posts: 2114

PostPosted: Sat, 26th May 2012 01:41    Post subject:
HUGE patch uploaded: 1.23 GB

Changelog is enormous as well:
 Spoiler:
 
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sat, 26th May 2012 01:48    Post subject:
omg,needs urgent cracking! Smile


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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