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LeoNatan
☢ NFOHump Despot ☢
Posts: 73293
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Fri, 29th May 2009 00:28 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Sat, 30th May 2009 23:55 Post subject: |
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So it's alright being off topic as long as it suits your own agenda?
No.
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Posted: Mon, 1st Jun 2009 18:03 Post subject: |
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Well after reading that preview, even with the lack of important information; It seems to be heading in the right direction.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73293
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Thu, 12th Aug 2010 14:05 Post subject: |
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Posted: Sun, 28th Aug 2011 11:43 Post subject: |
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Whats the demo of this like, I'm not a Warhammer person but I have to say it looks good fun?
Certianly more fun than watching the nerds and geeks playing this on role play boards in Games Workshop....FFS....Roll the dice, Oh, I'm a level 7 Dwarf now....
Nope, you are a spotty twat whose only knowledge of pussy is your sisters kitten.
Jesus wept, they need to see the sunshine..
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Posted: Sun, 28th Aug 2011 17:54 Post subject: |
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I liked the demo very much,
very Gears of Warish.
Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game
No worries. The Division is just around the corner. Devil Troll
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cobALT
Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
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Posted: Wed, 31st Aug 2011 19:03 Post subject: |
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garus
VIP Member
Posts: 34197
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Posted: Wed, 31st Aug 2011 20:28 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Wed, 31st Aug 2011 20:44 Post subject: |
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He's a true pirate.. 
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headshot
VIP Member
Posts: 36176
Location: UK
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Posted: Wed, 31st Aug 2011 22:52 Post subject: |
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Posted: Thu, 1st Sep 2011 12:59 Post subject: |
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Got the demo yesterday, the XBL site said if was free but via the xbox it was still a gold free, went back to the site, queued it up, went back to the box and there it was.....
As for the demo, really liked it, nice gore, game plays very nicely, enjoyed the jet pack and the graphics in parts are really good as to the worlds look.
Very satisfying chainsawing an orc.
yeah, worth a verb deffo....Roll on the 9th (or sooner )
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Posted: Thu, 1st Sep 2011 15:34 Post subject: |
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verb worthy? right now with the XGD3 out, no verb will be burned...
Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game
No worries. The Division is just around the corner. Devil Troll
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cobALT
Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
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Posted: Thu, 1st Sep 2011 21:29 Post subject: |
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Demo's up on Digiex, for those with banned boxes.
[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Posted: Fri, 2nd Sep 2011 13:08 Post subject: |
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kryon wrote: |
Driver have dropped yesterday mate, and it's XGD3. right now, only Jtaggers can play it. I guess all titles will be XGD3 from now on, so all we have to do is wait for a new LT to come out. |
Shit, I'd hoped that was some beta that had dropped that was jtag only....
Roll on C4eva......
I presume untill we know the score with the firmware that it's not worth grabbing the game image or should that stay the same and just be patched when they know the score?
Whatever way, cheers for the heads up...
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Posted: Fri, 2nd Sep 2011 18:32 Post subject: |
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It's out, jtag only again...damn.
Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game
No worries. The Division is just around the corner. Devil Troll
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Fri, 2nd Sep 2011 18:34 Post subject: |
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Yep..shit I wanted to play this weekend , Warhammer 40000 Space Marine JTAG XBOX360-COMPLEX
waiting it on PC then..
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Mantis2K9
Posts: 676
Location: London,England
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Posted: Sat, 3rd Sep 2011 13:00 Post subject: |
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sabin1981 wrote: | GW actually have sections of their EULA for modding content and ideas, in which they grant full rights for mods to anyone -- but ONLY if they're complete. They stipulate that you can't put a Space Marine in Street Fighter, for example, but if you were to change the entire GAME so that it was nothing but Warhammer lore, setting, props, etc - then that's fine.
Strange methodology as it pretty much negates most user created content - because who the hell has time or ability to create an ENTIRE total conversion?
http://uk.games-workshop.com/legal/canandcant/1/
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MODIFICATIONS, TOTAL CONVERSIONS, AND GAMES
We want people to express their enjoyment of our games with as little interference from us as possible, as long as they behave reasonably with our IP and follow any reasonable requests that we may make. We are not inherently opposed to hobbyists creating games or mods using our IP, in fact we are flattered that people want to spend so much time creating games and mods in the GW universes.
If you want to make a game, TC or a mod using our IP you must adhere to the following (in addition to the general principles as outlined above):
* Any game or mod must be a "total conversion." In other words, you must not use our intellectual property (logos, images, names etc.) in relation to the worlds, names, logos, or images of any other company. For example, you cannot place our Space Marines in a Disney total conversion using the Unreal engine, but you could make a TC solely using Space Marines with the Unreal engine. This is, of course, assuming that you have permission to use the Unreal engine.
* Please bear in mind that we may require you to remove the game or mod from any public forum at any time so that we can comply with any licenses that we may have with computer game publishers/developers. Be aware that we may even have to insist that the mod be destroyed. Please take very careful note of this statement, as we would not want you to feel unfairly treated at a later date.
* The game or mod must be strictly non-commercial – this includes any web site that the mod or game is hosted on. You also cannot pay a printing company to publilsh copies of it onto CD. It may also mean that you cannot get sponsorship.
* It must be made clear on any readme files, splash/intro screens and accompanying material that the game or mod is unofficial and the origins of the intellectual property must be made obvious (e.g., your mod might say �Battletoes � a total conversion for XXXX (insert game name) using intellectual property owned by Games Workshop. Used without permission...etc." See the relevant disclaimer on the following page.).
* The game or mod must not devalue any Games Workshop product in any way.
* Any distribution (zipped or otherwise) of the whole, or any part, of the mod or game must be accompanied with the appropriate disclaimers and must also follow these guidelines.
* The functionality, atmosphere, and parameters of any mod or game must be consistent with the relevant IP.
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.... of course, most people just ignore that shit anyway. I, myself, have tons of Space Marine armour and weapons mods for Fallout 3  |
I created a total conversion for Unreal tournament 2004 took 3 years to make, and 20 people from around the globe and nearly cost me my marriage.
I was mod leader and head mapper.
Wouldnt do it again lol
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73293
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sat, 3rd Sep 2011 13:53 Post subject: |
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@Mantis2K9 Is that why you play primarily on the console now? So you are not tempted to make more mods? 
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deelix
PDIP Member
Posts: 32062
Location: Norway
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