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moosenoodles




Posts: 18411

PostPosted: Sun, 26th Jun 2011 21:05    Post subject:
zmed wrote:
moosenoodles wrote:
Smikis. wrote:
well eve is on rage fire atm, on every mmorpg and eve forums,( not playing eve myself )
there are rumors eve isnt making profit, and thats why that new super expensive ingame shop opened.. might be same for why they are selling out to sonny, to avoid bankruptcy


well I wonder how many people now after all these years are buying game time with isk made in game... for more than one account? Had to get to this point sooner or later..
Buying PLEX with ISK creates no loss for them. Someone has to buy that PLEX in order to sell it in-game. Not to mention all the unused PLEX-es on markets and the ones being stashed away.

With this system they always have more money coming in from subscriptions than the amount actually used at any given time. It's basicly an officially sanctified gold-shop. Just that instead of getting your ISK straight for your RL money, you have to convert your bucks into gametime and then sell that.


is it really that black and white ?
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Sun, 26th Jun 2011 21:06    Post subject:
Just when after all this time, I was thinking about trying the game, I hear all this bad talk about it.... Ah well I waited this long, no loss I suppose.


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 26th Jun 2011 21:29    Post subject:
moosenoodles wrote:
is it really that black and white ?
I don't know about that, but since people have to spend real money in order to buy PLEX and then put it up for sale in game to get ISK, then it's basicly an official way to get kredit for your dollars/euros/whathaveyou. And they create a steady playerbase as a significant bonus. Smile I'm sure they would lose at least a few players if they suddenly decided to terminate this program.

I'm suprised nobody else use this method.


Last edited by zmed on Sun, 26th Jun 2011 21:32; edited 1 time in total
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moosenoodles




Posts: 18411

PostPosted: Sun, 26th Jun 2011 21:32    Post subject:
zmed wrote:
moosenoodles wrote:
is it really that black and white ?
I don't know about that, but since people have to spend real money in order to buy PLEX and then put it up for sale in game to get ISK, then it's basicly an official way to get kredit for your dollars/euros/whathaveyou. And they create a steady playerbase as a significant bonus. Smile


i guess its about how and where the real money is from then, and playerbase increase dont always mean better if the increase is full of corrupt mofo's Very Happy
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 26th Jun 2011 21:34    Post subject:
moosenoodles wrote:
zmed wrote:
moosenoodles wrote:
is it really that black and white ?
I don't know about that, but since people have to spend real money in order to buy PLEX and then put it up for sale in game to get ISK, then it's basicly an official way to get kredit for your dollars/euros/whathaveyou. And they create a steady playerbase as a significant bonus. Smile


i guess its about how and where the real money is from then, and playerbase increase dont always mean better if the increase is full of corrupt mofo's Very Happy
Ah come on! Pointless details. Very Happy
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moosenoodles




Posts: 18411

PostPosted: Sun, 26th Jun 2011 21:36    Post subject:
zmed wrote:
moosenoodles wrote:
zmed wrote:
I don't know about that, but since people have to spend real money in order to buy PLEX and then put it up for sale in game to get ISK, then it's basicly an official way to get kredit for your dollars/euros/whathaveyou. And they create a steady playerbase as a significant bonus. Smile


i guess its about how and where the real money is from then, and playerbase increase dont always mean better if the increase is full of corrupt mofo's Very Happy
Ah come on! Pointless details. Very Happy


idiots are not pointless details, they are scum of the earth... Very Happy
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BaronOfHell




Posts: 666

PostPosted: Sun, 26th Jun 2011 21:56    Post subject:
Quote:
Recently, a third-party Web site stated that they had received confidential information regarding a buyout of CCP by Sony Online Entertainment. I can confirm that neither Sony nor CCP are in such discussions, and CCP is and remains and independent company.


Straight from CCP. People are just trying to kick up an even bigger shitstorm.


Steam - The Poopflinger
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sun, 26th Jun 2011 23:59    Post subject:
Smikis. wrote:
well eve is on rage fire atm, on every mmorpg and eve forums,( not playing eve myself )
there are rumors eve isnt making profit, and thats why that new super expensive ingame shop opened.. might be same for why they are selling out to sonny, to avoid bankruptcy

if eve wasn't profitable, there wouldn't be enough cash to develop 2 AAA titles on the side, besides from the fact that subscription numbers are still on a rise. the only thing they obviously have neither time nor money for is finally fixing some major gameplay issues and expanding it.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Tue, 28th Jun 2011 05:30    Post subject:
CCP are having no financial difficulties. The rumor mill is spinning bullshit.


Yes, yes I'm back.
Somewhat.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Tue, 28th Jun 2011 06:16    Post subject:
well i wouldn't exactly call them being financially stable, considering they have a sizeable loan to pay back in october, bit off more than they can chew on the development side and while they aren't outright killing the goose that lays their golden eggs, they sure are poking holes in it to take a look.
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Taffelost




Posts: 798

PostPosted: Tue, 28th Jun 2011 12:59    Post subject:
I'm pretty sure Dust 514 will bomb being a PS3 exclusive title. Let's be serious for a moment. Does anyone think Dust will be a major success on only ps3 with competitors like BF3, CoD, MW and numerous other fps games being scheduled in the same timeframe. I don't think so. I think CCP made a serious blunder dropping the PC in favour of consoles for this title.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 28th Jun 2011 13:09    Post subject:
zmed wrote:
moosenoodles wrote:
is it really that black and white ?
I don't know about that, but since people have to spend real money in order to buy PLEX and then put it up for sale in game to get ISK, then it's basicly an official way to get kredit for your dollars/euros/whathaveyou. And they create a steady playerbase as a significant bonus. Smile I'm sure they would lose at least a few players if they suddenly decided to terminate this program.

I'm suprised nobody else use this method.


in anarchy online, you can buy token boards with paid points, which you can sell then for credits ingame.
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Thu, 30th Jun 2011 21:37    Post subject:
quick question... I'm on a 14 day free trial. When it expires, can I get a buddy invite and continue for 21 days? Or do I have to start a subscription? Either way, I like the game and will play it for a few months anyway til something else takes me away.. Thanks, let me know.


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64


Last edited by BLuNT318 on Thu, 30th Jun 2011 21:59; edited 1 time in total
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BaronOfHell




Posts: 666

PostPosted: Thu, 30th Jun 2011 21:54    Post subject:
Nope, you need to subscribe once the trial is up or get a 21 day buddy invite and start over


Steam - The Poopflinger
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BaronOfHell




Posts: 666

PostPosted: Sat, 2nd Jul 2011 19:49    Post subject:
Good news everyone!

http://www.eveonline.com/devblog.asp?a=blog&bid=935

It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.

The investment of money in EVE should not give you an unfair advantage over the investment of time. The CSM, under NDA, has been presented with CCP‘s plans for continued evolution of the business model and agrees that nothing they saw breaks this principle.


Steam - The Poopflinger
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Sylenced




Posts: 118

PostPosted: Sat, 2nd Jul 2011 21:42    Post subject:
Quite surprised of the DevBlog, I honestly expected some more horseshit
Still, their trust with the playerbase sank, badly.


Some men just wanna watch the world burn.
Eee by-by gum.
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Taffelost




Posts: 798

PostPosted: Sun, 3rd Jul 2011 00:40    Post subject:
Sylenced wrote:
Quite surprised of the DevBlog, I honestly expected some more horseshit
Still, their trust with the playerbase sank, badly.


Stop talking bullshit. I heard that they would only sell vanity items over a year ago. Some of you people see conspiracies behind every bush..
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Tungsten




Posts: 2020

PostPosted: Wed, 6th Jul 2011 17:30    Post subject:
down again?... its well past the 11am server maintenance time...
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sat, 6th Aug 2011 23:36    Post subject:
top reason of the day why you don't fit your battleship like your WoW character: it may go poof within 10 seconds Laughing

http://www.foxrealm.com/killboard/?a=kill_detail&kll_id=253
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RellioN




Posts: 157

PostPosted: Sun, 28th Aug 2011 17:34    Post subject:
If anyone wants a 21 day trial instead of the standard 14 days one, drop me a line at baslaak@gmail.com and i will also answer all your questions about the game and give you some monetary support.




btw:
Taffelost wrote:
Sylenced wrote:
Quite surprised of the DevBlog, I honestly expected some more horseshit
Still, their trust with the playerbase sank, badly.


Stop talking bullshit. I heard that they would only sell vanity items over a year ago. Some of you people see conspiracies behind every bush..


You can already legally buy anything you want with real currency, just buy PLEXes and sell them for ISK. Some of the vets complain but they allow it cause they can play for free.
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tonizito
VIP Member



Posts: 51396
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 5th Sep 2011 17:26    Post subject:
http://www.eurogamer.net/articles/2011-09-05-eve-csm-chairman-breaks-the-peace

Quote:
It is not yet time to start a fire, but get your gasoline ready.


Uh oh.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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dsergei




Posts: 4051
Location: Moscow, Russia
PostPosted: Mon, 5th Sep 2011 17:34    Post subject:
Uh oh, they will make some bold statements! Run for the hills.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Mon, 5th Sep 2011 17:47    Post subject:
want (more) money
run out of ideas for content
introduce chinese microtransaction system with ingame shop
sell hats&shirts
?????
EVE Online


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Mon, 5th Sep 2011 18:18    Post subject:
Sooo...basically he says that the suits up-stairs took the motivations behind the concessions of the CSMs the wrong way and now it's time to show them again who's really boss. I'm all for it. Always loved EVE-drama. I'm not a regular user, subscribed once for 2 months and been using free-weeks they offer after big updates every now and then, but the stories that come out of the game always fascinated me, be it in-game scams or the riots resulting from the ineptitude of the higher-ups in the dev team.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 5th Sep 2011 18:33    Post subject:
He's a two faced cunt.
There he is saying they've reached an accord etc etc. And a few months later trying to stir up shit again, after ccp flew him and the csm panel to Iceland to negotiate this and explain whats going on.
Him and his alliance are whats wrong with Eve. Software development takes time, it takes time to iron out bugs, you don't just introduce new features and content in an mmo without a plan. Without it upsetting the ingame ecosystem.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 5th Sep 2011 18:59    Post subject:
software development takes even more time if you shove unnecessary content no one wants down the playerbase's throat. imagine the amount of (long overdue) bugfixes and features that could have been done if it wasn't for incarna (which again is now left in an unfinished state).
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Tobas_Funke
Banned



Posts: 24

PostPosted: Mon, 5th Sep 2011 19:12    Post subject:
CCP should just ban these idiots, then what will they do with their pathetic lives?
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 5th Sep 2011 19:15    Post subject:
bushwacka wrote:
software development takes even more time if you shove unnecessary content no one wants down the playerbase's throat. imagine the amount of (long overdue) bugfixes and features that could have been done if it wasn't for incarna (which again is now left in an unfinished state).

Incarna has been something that the community has wanted for a long time, as usual with eve online it's a gradual deployment, later on you'll see such systems as corp owned establishments, gambling etc.
I would say that it's wrong to say that the entire community doesn't want incarna "walking in stations" quite a few have been complaining about the fact that Star Trek Online has this functionality and yet Eve-O doesn't. The captains quarters thats currently in the game was only in development for half a year before implemented.
Sure depending on your viewpoint thats half a year that could've been spent on improving fleet mechanics. But it's impossible to please everyone and also keep on making the game attractive at the same time, both for old and new players.
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Ghworg




Posts: 924

PostPosted: Mon, 5th Sep 2011 19:40    Post subject:
I do think the incarna part can be a nice part of the game, but it would have been nice if they worked on faction warfare first (or at the same time)

It's been in this half finished state since they released it and i don't have much hope left that they will improve the FW.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Mon, 5th Sep 2011 19:52    Post subject:
Epsilon wrote:
bushwacka wrote:
software development takes even more time if you shove unnecessary content no one wants down the playerbase's throat. imagine the amount of (long overdue) bugfixes and features that could have been done if it wasn't for incarna (which again is now left in an unfinished state).

Incarna has been something that the community has wanted for a long time, as usual with eve online it's a gradual deployment, later on you'll see such systems as corp owned establishments, gambling etc.
I would say that it's wrong to say that the entire community doesn't want incarna "walking in stations" quite a few have been complaining about the fact that Star Trek Online has this functionality and yet Eve-O doesn't. The captains quarters thats currently in the game was only in development for half a year before implemented.
Sure depending on your viewpoint thats half a year that could've been spent on improving fleet mechanics. But it's impossible to please everyone and also keep on making the game attractive at the same time, both for old and new players.


oh i completely agree with you, maybe i should have worded my post a bit differently.

the thing is that the whole content of incarna (apart from shiney new turrets who even fit on a dedicated missile platform, according to the login screen Laughing ) wasn't a station environment full of players doing their thing, but the minnmatar forever alone closet, now at least followed by 3 new forever alone closets. along with a bunch of overpriced, shitty clothes no one except a tiny fraction wants to buy.

IF ccp had at least continued on that course and tried to finish what they started ASAP, i'd be ok with it. winter expansion including full-fledged station establishments with all the bells and whistles, maybe coupled with re-introducing the old hangar with the option to leave your pod? sure, gimme gimme. but now they're doing what they do best, and that is behaving like an ADHD kid who lost his ritalin, putting out meaningless dev blogs, leaving incarna in an unfinished state and shifting focus to nullsec (which i'm kinda excited about if it gives me more options to fuck with people there), but is probably the worst decision if you want to enlarge the playerbase because let's face it, most new players shit their pants at the mere thought of going into null. nerf highsec along with it and they're taking and additional dump on the already dwindling playerbase there.
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