Deus Ex: Human Revolution
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eduh




Posts: 11

PostPosted: Sat, 3rd Sep 2011 04:40    Post subject:
chiv wrote:
just a question... im not that far in yet... but later in the game, does the world ever end up feeling less... 'dead'? i dunno, world just feels kinda strange and empty. i know its supposed to be a bleak surreal noir'ish world, but it just doesnt feel like a living breathing world to me at the moment. do other areas have more life in them later in the game?


also why does this world have an utterly bizarre box fetish. is it an in-joke from previous games?


oh and finally, is there really any morality in the game? you know, in the way that the fallout games did it... do choices have consequences? if i kill random civilians in the street, does it have any impact on the game? if i opt to kill a thug instead of talking to him and convincing him (as a way to end a mission), does it really matter beyond xp differences and maybe some money or items or whatever?


The fact that most of the game takes place at night doesn't really help it feel alive, but there are a couple of chapters where the world does feel a bit more lively.

About the morality, there are a few situations where talking things out instead of just killing someone makes it so that later on they'll get in touch with you to replay you or something. The way you approach the game also affects the little speech jensen does in the end of the game.
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Radicalus




Posts: 6422

PostPosted: Sat, 3rd Sep 2011 04:50    Post subject:
Venn wrote:
About the Clothing Store:

Seems only way to even PAY is to live in America or Europe?

Was thinking I might find a charitable soul here willing to receive a nifty trenchcoat, that I pay for with my credit card and ship it to Argentina...

Sad


I think SpykeZ is the most trustworthy among us, he also lives in the States, and has a lot of past in dealing with such artificial restrictions.
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Hierofan
Banned



Posts: 3807
Location: Internets
PostPosted: Sat, 3rd Sep 2011 07:35    Post subject:
PumpAction wrote:
What?! Really? Just alarm counts? So in this level are no actual alarms... can I just take them out with the tranq and stun?


Well... if i remember correctly if the threat level goes over Alarmed for ANY enemy then you won't get the Achievement


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Maxxify




Posts: 274

PostPosted: Sat, 3rd Sep 2011 09:00    Post subject:
Penny Arcade

 Spoiler:
 


Last edited by Maxxify on Sat, 3rd Sep 2011 19:32; edited 1 time in total
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sat, 3rd Sep 2011 10:38    Post subject:
PumpAction wrote:
I have a question regarding the crash with malik
 Spoiler:
 


If you want to get the Pacifist achievement

 Spoiler:
 
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JackQ
Non-expret in Derps lagunge



Posts: 14179
Location: Kibbutznik, Israel
PostPosted: Sat, 3rd Sep 2011 10:45    Post subject:
 Spoiler:
 


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Sat, 3rd Sep 2011 10:51; edited 1 time in total
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sat, 3rd Sep 2011 10:47    Post subject:
JackQ wrote:
 Spoiler:
 


 Spoiler:
 
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dsergei




Posts: 4056
Location: Moscow, Russia
PostPosted: Sat, 3rd Sep 2011 10:50    Post subject:
I think you can still do it, Neon. The heavies walk towards the VTOL and you can stun them there - out of range of the blast. There are only 2 guys that stay near the bot and maybe you can drag them away behind cover. I don't think the snipers and the rest of the light soldiers can actually deal enough damage before you knock them out. So you just have to get rid of the heavies and the bot as soon as possible.


Last edited by dsergei on Sat, 3rd Sep 2011 10:51; edited 1 time in total
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 3rd Sep 2011 10:50    Post subject:
Neon wrote:
JackQ wrote:
 Spoiler:
 


 Spoiler:
 
 Spoiler:
 
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JackQ
Non-expret in Derps lagunge



Posts: 14179
Location: Kibbutznik, Israel
PostPosted: Sat, 3rd Sep 2011 10:53    Post subject:
Neon wrote:
JackQ wrote:
 Spoiler:
 


 Spoiler:
 

I know this
 Spoiler:
 


took me some good attempts though

 Spoiler:
 


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Birdymaster




Posts: 89

PostPosted: Sat, 3rd Sep 2011 12:26    Post subject:
there is a file called patch0.000 that you can replace with the file in the main folder to skip the intros on startup.


|| Case: TJ05S-T || Psu: Seasonic S12-600 || Mobo: EVGA 750i Sli || Proc: Q6600 || Gfx: 2 x 8800GT SLI || Ram: 4 GB ||
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difm




Posts: 6618

PostPosted: Sat, 3rd Sep 2011 13:17    Post subject:
Neon wrote:
JackQ wrote:
 Spoiler:
 


 Spoiler:
 


Hasn't it been said many times, that

 Spoiler:
 


Or is it just some confusing shit?


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sat, 3rd Sep 2011 13:22    Post subject:
I think that's right. Because the achievement states that you need to finish the game without anyone dying by your hand.


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sat, 3rd Sep 2011 13:27    Post subject:
difm wrote:
Neon wrote:
JackQ wrote:
 Spoiler:
 


 Spoiler:
 


Hasn't it been said many times, that

 Spoiler:
 


Or is it just some confusing shit?



It's supposed to be this way, but I replayed the game from that point and got the Pacifist achievement, but I had to
 Spoiler:
 


So I think the explosion kills count as yours, because you threw the EMP grenade that caused the explosion.
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Baguette




Posts: 325

PostPosted: Sat, 3rd Sep 2011 14:27    Post subject:
I don't think robot explosion kills count. At least this happened to me:

 Spoiler:
 
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Yuri




Posts: 11000

PostPosted: Sat, 3rd Sep 2011 14:37    Post subject:
Regarding the DLC timeline...

How does it fit in?? Wasn't AJ off the grid/in hyper sleep mode during that time?



1 and 2 are still amazing.
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Mister_s




Posts: 19863

PostPosted: Sat, 3rd Sep 2011 14:38    Post subject:
No one said he'd been in that pod for all of those days.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 3rd Sep 2011 15:12    Post subject:
ugh, fuck this game.



every time i close my eyes i see vents now Sad sometimes even when my eyes are open....


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Frant
King's Bounty



Posts: 24643
Location: Your Mom
PostPosted: Sat, 3rd Sep 2011 15:12    Post subject:
I finished the game yesterday. Sad

Now what? Over after 26 hours. I want more....


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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difm




Posts: 6618

PostPosted: Sat, 3rd Sep 2011 15:15    Post subject:


I've been listening it whole day and I still have goosebumps ^^


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BearishSun




Posts: 4484

PostPosted: Sat, 3rd Sep 2011 15:16    Post subject:
Yeah it wouldn't make much sense for him to stay in that pod. Assuming it's some kind of a stasis pod, it makes sense the user can set up some kind of a timer as to when to wake him up.

However, Jensen didn't know where he was going or how long was the trip going to take. There was no way to get him to wake up at exact time. He had to get out at least to find that out.

Him staying awake in the pod throughout the trip wouldn't make sense either, as he would need water/food since he would not be in stasis.

I wondered this when I first saw him getting out of the pod saying it's been three days. I'm glad it's explained in the DLC.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 3rd Sep 2011 15:22    Post subject:
hope those arent spoilers...


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difm




Posts: 6618

PostPosted: Sat, 3rd Sep 2011 15:28    Post subject:
chiv wrote:
hope those arent spoilers...


Don't worry, Pumpy will tell us if they are Very Happy


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 3rd Sep 2011 15:29    Post subject:
with the ban-hammer of righteous power abuse, one should hope.


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BearishSun




Posts: 4484

PostPosted: Sat, 3rd Sep 2011 15:35    Post subject:
I didn't say anything that wasn't already said on the previous pages in the discussion regarding the missing link DLC.

And no, I don't think it could spoil any part of the story for you. It's very vague and you won't know what I'm talking about until you reach that point. And even when you do reach it you will see it has no little to no significance on the story.


Last edited by BearishSun on Sat, 3rd Sep 2011 15:37; edited 1 time in total
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Sat, 3rd Sep 2011 15:36    Post subject:
What did your mommy tell you about one mistake plus another mistake?


kogel mogel
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garus
VIP Member



Posts: 34200

PostPosted: Sat, 3rd Sep 2011 15:42    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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Mussolinka
Banned



Posts: 2782

PostPosted: Sat, 3rd Sep 2011 15:43    Post subject:
Ahaha, this game is too difficult to be taken seriously at times.

I meet a guy that wants to be called Anonymous X wearing a cap that says #chan who gives me an autopsy report written by Dr. Gregory H., an M.D. ...

I just wanted to slap him.


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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Baguette




Posts: 325

PostPosted: Sat, 3rd Sep 2011 16:17    Post subject:
Mussolinka wrote:
Ahaha, this game is too difficult to be taken seriously at times.

I meet a guy that wants to be called Anonymous X wearing a cap that says #chan who gives me an autopsy report written by Dr. Gregory H., an M.D. ...

I just wanted to slap him.

Heheh, and those nice conversation options. There are actually a lot of little details in the game, for example http://img831.imageshack.us/img831/6351/dxalone.jpg
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Radicalus




Posts: 6422

PostPosted: Sat, 3rd Sep 2011 20:51    Post subject:
So uhm, consolitis, did you finish the game yet?
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