Rage
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Romee_HUN




Posts: 133
Location: Hungary, Budapest
PostPosted: Sun, 9th Oct 2011 12:42    Post subject:
Didn't alt-tab at all. Even deleted/moved stuff like maybe they overwrite something. Well that's not the case.


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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 12:51    Post subject:
Laughing I'm sorry for everyone that thinks this is "phenomenal" Laughing


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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 12:55    Post subject:
Yep, this groundedly converts the game into a piece of shit. Rolling Eyes
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 9th Oct 2011 12:56    Post subject:
game not playable after patch Sad


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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tonizito
VIP Member



Posts: 51664
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 9th Oct 2011 12:56    Post subject:
Neon wrote:
Laughing I'm sorry for everyone that thinks this is "phenomenal" Laughing


Might be one of those art direction thingies. Devil Troll
Download faster you stupid update! :*(


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 12:57    Post subject:
human_steel wrote:
Yep, this groundedly converts the game into a piece of shit. Rolling Eyes


I haven't posted ONCE about the gameplay features. I'm posting about the visual quality, about which some of you cum your pants, while there is clearly no reason.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 9th Oct 2011 12:58    Post subject:
Those are even with config settings neon, better then that it wont get Sad


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 9th Oct 2011 13:00    Post subject:
We all know the textures aren't great, and at times they are really bad, we also know the reason behind that, there is no space for better ones on 3 DVDs (or 2 for the SP).

There is no point in repeating that over and over, this isn't the launch day.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 9th Oct 2011 13:01    Post subject:
For those interested: http://uk.ign.com/wikis/rage/Easter_Eggs

"All" eastereggs summed up.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 13:01    Post subject:
Neon wrote:
I haven't posted ONCE about the gameplay features. I'm posting about the visual quality, about which some of you cum your pants, while there is clearly no reason.

I'm cumming on the art and level design. Nobody has ever denied the existence of such horrendous details and low-res textures.
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russ80




Posts: 4679
Location: Romania
PostPosted: Sun, 9th Oct 2011 13:02    Post subject:
Game's beautiful imo. Like an interactive concept art. I mean who's gonna hug walls and inspect every single texture upclose.

Maybe we'll get the hi-res texture pack some day, but then you'll see people whining "OMG 100GB TEXTURE PACK WTF" Smile.

Also is it just me or does 8xaa barely do anything? Only 16xaa does but the pop-in gets noticeable with that.


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 9th Oct 2011 13:03    Post subject:
human_steel wrote:
Neon wrote:
I haven't posted ONCE about the gameplay features. I'm posting about the visual quality, about which some of you cum your pants, while there is clearly no reason.

I'm cumming on the art and level design. Nobody has ever denied the existence of such horrendous details and low-res textures.


You're wasting your time. He isn't bothered, he'd rather just Laughing and taunt everyone instead.
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 13:10    Post subject:
By level design you mean the invisible walls? Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 9th Oct 2011 13:12    Post subject:
Everyone wants to be like Leo Laughing
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Asgarion




Posts: 338
Location: Norway
PostPosted: Sun, 9th Oct 2011 13:13    Post subject:
I'm glad it doesn't bother you guys, for me it totally breaks the immersion.
But then , I am a rpg player at heart, so I crawl around at a sloooow pace, and get every texture up close and personal. I should probably just run and gun it, and admire the overall design instead, which is great. And the game IS fun.
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 13:13    Post subject:


Level design at it's finest Laughing
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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 13:14    Post subject:
sabin1981 wrote:
Everyone wants to be like Leo Laughing

Laughing

Sometimes I wonder whether he's ever liked a game in his entire lifespan till now. Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 9th Oct 2011 13:15    Post subject:
human_steel wrote:
sabin1981 wrote:
Everyone wants to be like Leo Laughing

Laughing

Sometimes I wonder whether he's ever liked a game in his entire lifespan till now. Laughing


I think he might have liked Batman. Maybe.
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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 13:16    Post subject:
Now I remember. He bought Space Marine. Cool Face
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 13:16    Post subject:
I love how you guys totally ignore the video I posted Laughing
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 9th Oct 2011 13:17    Post subject:
Neon wrote:
http://www.youtube.com/watch?v=9JxuzwBBzAI

Level design at it's finest Laughing



Fallout 3 and NV had the same, alot of games do, Hell i bet even your favo one prolly does somewhere in the game. Wink


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 9th Oct 2011 13:18    Post subject:
Well that was a good call, Space Marine was hella tons of fun....
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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 13:18    Post subject:
Well, the Witcher had impassable bushes in places like this one. Cool Face Every game has 'walls', no doubt about that.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 9th Oct 2011 13:19    Post subject:
What if a gameworld was just nonstop (ala minecraft).... if only...


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 9th Oct 2011 13:19    Post subject:
sausje wrote:
Neon wrote:
http://www.youtube.com/watch?v=9JxuzwBBzAI

Level design at it's finest Laughing



Fallout 3 and NV had the same, alot of games do, Hell i bet even your favo one prolly does somewhere in the game. Wink


The Witcher 2 has more invisible walls than any RPG I've ever played.... and I play a lot of jRPGs. But it's ok, because they're Polish... everything is forgiven. Fucking hypocrisy, man Laughing
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sun, 9th Oct 2011 13:19    Post subject:
Sure, but you don't see me spouting shit like "Witcher 2 has an amazing level design" anywhere.
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human_steel




Posts: 33269

PostPosted: Sun, 9th Oct 2011 13:20    Post subject:
The Witcher 2 had amazingly crafted towns. The surroundings not so much. This game has both the towns and environment awesomely done.


Last edited by human_steel on Sun, 9th Oct 2011 13:20; edited 1 time in total
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tonizito
VIP Member



Posts: 51664
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 9th Oct 2011 13:20    Post subject:
sausje wrote:
Fallout 3 and NV had the same, alot of games do, Hell i bet even your favo one prolly does somewhere in the game. Wink
Regarding invisible walls:
FO: NV definitely, FO3 not so much.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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MishkiN




Posts: 735

PostPosted: Sun, 9th Oct 2011 13:20    Post subject:
The game runs flawlessly for me after the patch. 580, i7 @ 3.40, 12gb ddr3. I might actually give this game a chance now.
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JohnF
Banned



Posts: 192

PostPosted: Sun, 9th Oct 2011 13:20    Post subject:
So anybody tried this patch? What is repaired or what added? Is there any sense to download this 1 gb update? What with problem with pop up textures?
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