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Posted: Fri, 30th Sep 2011 06:05 Post subject: |
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Yeah probably, now only if he would help them with funding to port some of the other doublefines games to PC, that would be awesome.
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JackQ
Non-expret in Derps lagunge
Posts: 14186
Location: Kibbutznik, Israel
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Posted: Mon, 10th Oct 2011 00:43 Post subject: |
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WE ARE MAKING HD PORTS for XBLA and PSN
LULZ
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JackQ
Non-expret in Derps lagunge
Posts: 14186
Location: Kibbutznik, Israel
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Posted: Mon, 10th Oct 2011 10:12 Post subject: |
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Posted: Tue, 11th Oct 2011 22:35 Post subject: |
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And another patch: http://store.steampowered.com/news/6484/
Quote: | - Made it so the game can play in incorrect language on non-English versions of Windows
- Fixed stump achievement doesn't unlock at night
- Fixed rank achievement sometimes not unlocking when ranking up multiple times
- Fixed game not launching on some strange Mac configurations
- Fixed installers sometimes not runinng on PC (actually fixed with an earlier config change) |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sat, 15th Oct 2011 14:40 Post subject: |
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me7 wrote: | What about those 6 announcements? So far we only have Costume Quest. |
About that, they said "more announcements to come later" or something like that.
For now their first announcement was Costume Quest PC and its press release strongly suggests that more PC versions are coming..
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Posted: Sat, 15th Oct 2011 14:49 Post subject: |
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Quote: | "I'm still mad!" cried that one guy who always posts on our forums, "I mean, what took them so long?"
"We have always said that if it were up to us, we'd release our games for the PC," Schafer stated in a calm but inspiring tone. "Well, now... it's finally up to us!" he said, holding his sword in the air while everybody cheered.
"Thanks to Dracogen Strategic Investments," said a quiet, falsetto voice that no one could figure out where it was coming from. "Steve Dengler is so likeable and handsome, eh?" said the voice again, but this time we were starting to have suspicions about who said it, even if his lips weren't moving much. |
Quote: | "Well, I'm a tiny bit less mad," said the guy from the forums, "But they'd better keep making PC versions."
"We're working on it, eh?" said a tiny voice. |
Basically this dude http://en.wikipedia.org/wiki/Steven_Dengler & http://twitter.com/dracogen starting with the new Psychonauts Steam version is funding Double Fine to make PC versions of their games (for now, maybe sequels to those in the future).
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Posted: Sat, 15th Oct 2011 14:59 Post subject: |
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If they have the rights to those I'd say most definitely.
Since Costume Quest was published by THQ but now they have the rights to it to self publish it on Steam, there's a good chance Stacking (another THQ title) will be self published as well.
Brütal Legend was published by EA.. in 2009.. maybe the rights have reverted to them by now.
Finally Iron Brigade was published by Microsoft in June 2011 <- now for that I don't hope much, but maybe there was a 6 month exclusivity period that will be over soon..
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Sat, 15th Oct 2011 17:59 Post subject: |
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the THQ titles i agree with, but the ea/microshaft ones i'd be a little skeptical.
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JackQ
Non-expret in Derps lagunge
Posts: 14186
Location: Kibbutznik, Israel
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Posted: Sat, 15th Oct 2011 21:30 Post subject: |
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I'm pretty sure Psychonauts HD(PSN,XBLA) also is coming soon as well,I just hope it is a "teaser" for Psychonauts 2,the original was a work of art,and yes,I know it has poor sales,similar to BG&E
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 18th Oct 2011 22:08 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65093
Location: Italy
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Posted: Tue, 18th Oct 2011 22:10 Post subject: |
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Meh 
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Posted: Tue, 18th Oct 2011 22:11 Post subject: |
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Posted: Tue, 18th Oct 2011 22:53 Post subject: |
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Jesus. Another Valve, I see.
"We've got x earth-shattering announcements to make!!!!!11 These will blow your socks off!!!!111"
.....
"We've announced DLC for one of our games! OMG!!! You NEVER expected that, did you???!!!??"
FUCK OFF.
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Posted: Tue, 18th Oct 2011 23:21 Post subject: |
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Truth be told, a PC port of Brütal Legend wouldn't "blow my socks off" since I totally expected it.
THIS on the other hand is mindblowing... so much hype for some lousy DLC.
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Posted: Tue, 18th Oct 2011 23:32 Post subject: |
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I want to be a sexy robocop mon.
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Posted: Thu, 20th Oct 2011 20:29 Post subject: |
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edit: better post:
Quote: | Hi guys!
I just wanted to step in here and clarify some stuff.
Our invite to the press event said we’d be showing six amazing things, and multiple new announcements. Not six new announcements. Sorry for any misunderstanding!
Double Fine has so many irons in the fire right now, it feels like we’re announcing or shipping a game or dlc pack every other week. Sometimes two in one week! Which is great, but we get behind in our news sometimes. So to catch up with our friends in the press we wanted to show a collection of what we’ve released recently and what we were about to announce. Six things, total: Three “old” (by a week or so), and three new.
The three things that we had just released were:
1. Psychonauts Mac
2. Psychonauts Vault Viewer
3. Sesame Street: Once Upon a Monster
The three brand new things we announced were:
4. Costume Quest PC
5. Iron Brigade: Rise of the Martian Bear
6. Double Fine Happy Action Theater
Those are the six amazing things!
Not Psychonauts 2. We are not currently working on Psychonauts 2. Let me tell you, we would LOVE to work on Psychonauts 2, but games cost money and we, so far, have not been able to convince a publisher to invest millions of dollars in making a sequel to Psychonauts. Even though it would obviously be the greatest sequel of all time and sell much more than the first time and probably bring about peace on Earth for at least ten hours. We have not given up on the quest to return to Raz’s world but it hasn’t happened yet. You’re welcome to keep asking for it but the people who are getting all riled up and angry about it need to c a l m t h e f d o w n because we are doing the best we can.
Also, not Brütal Legend 2, for the same reason.
Not Brütal Legend PC, because we’d have to re-negotiate and pay for 108 separate music licensing contracts to add the platform. Not impossible, but expensive. See previous discussion about money. (Actually 107, because I think I could get Kabbage Boy to do it for free. They’re pretty desperate.)
So because we don’t have a publisher who wants to fund Psychonauts 2 or Brütal Legend 2, should we just sit here and cry until we go out of business? No, we make up new ideas and sign the games we can can sign with the publishers who like us, and self-publish what we can afford to self-publish.
And luckily that works out because these new games are also awesome.
And if we ever get to a point where our press releases stop surprising, frustrating, or confounding even the people who love us, that’s how you’ll know when we’ve actually stopped trying. smile
Thanks for playing,
Tim |
Last edited by consolitis on Thu, 20th Oct 2011 20:30; edited 1 time in total
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Posted: Thu, 20th Oct 2011 20:30 Post subject: |
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Wow. Consider my socks blown off. Right off. Completely.
... though it is a shame to see how poorly publishers treat developers. I feel bad that DoubleFine can't afford to self-publish and it only goes to show just how shitty the industry is.
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Posted: Fri, 21st Oct 2011 01:09 Post subject: |
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sabin1981 wrote: | I feel bad that DoubleFine can't afford to self-publish and it only goes to show just how shitty the industry is. |
What's so shitty, exactly? They can certainly afford to self-publish. It's just that they'd have to be low-budget projects that they can afford to develop entirely with their own money (or what they can get from non-publisher investors).
How is it the "shitty" industry's fault that there aren't gigantic piles of no-strings-attached free money laying around for them to use to develop high-risk, low-sales-potential titles, without owing anything to the ones giving them the money?
Please, I'd love to hear your brilliant ideas on how to fix this "shitty" industry.
sabin1981 wrote: | Jesus. Another Valve, I see.
"We've got x earth-shattering announcements to make!!!!!11 These will blow your socks off!!!!111"
.....
"We've announced DLC for one of our games! OMG!!! You NEVER expected that, did you???!!!??"
FUCK OFF. |
Christ, bite their heads off for having a little fun with their press releases, why don't you?
Last edited by Cedge on Fri, 21st Oct 2011 01:12; edited 1 time in total
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Posted: Fri, 21st Oct 2011 01:11 Post subject: |
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Go away, you ridiculous person.
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Ashok0
Posts: 1733
Location: Ohio
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JackQ
Non-expret in Derps lagunge
Posts: 14186
Location: Kibbutznik, Israel
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