Heroes of Might & Magic VI
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Przepraszam
VIP Member



Posts: 14491
Location: Poland. New York.
PostPosted: Sat, 15th Oct 2011 18:22    Post subject:
Everytime, I play at 200% difficulty in HoMM3. Player starts with 800 and no resources and somehow AI is rocking level 7 creatures by the end of the week...go figure


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 15th Oct 2011 18:22    Post subject:
rouher wrote:

It is multiplayer game. Try to play with real player not npc.


It's a multiplayer game ALSO. There happens to be expansive campaigns built into the game, which is what he's talking about.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 15th Oct 2011 19:21    Post subject:
acRon_ wrote:

Now i have the possibility to start final campaign, but there are just two points on the map, and i cant start it anywhere? Could it be that you can only play it when you are online? rofl


I have a feeling i get ignored here Surprised
Or hasn't really no one finished the first campaign?
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Sat, 15th Oct 2011 19:41    Post subject:
acRon_ wrote:
acRon_ wrote:

Now i have the possibility to start final campaign, but there are just two points on the map, and i cant start it anywhere? Could it be that you can only play it when you are online? rofl


I have a feeling i get ignored here Surprised
Or hasn't really no one finished the first campaign?


Which one, Necromancer, Haven etc.?


Hulk to superman: Puny man, who wears his underwear on the outside.
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inz




Posts: 11914

PostPosted: Sat, 15th Oct 2011 19:42    Post subject:
Lathieza wrote:
sabin1981 wrote:
Anyone else getting really annoying mouse cursor flicker?


Yep Sad


No fix yet for this? It's damn annoying and I don't want to disable vsync.
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keewee23




Posts: 1306

PostPosted: Sat, 15th Oct 2011 19:43    Post subject:
boring game,..


Why walk, when you can ride.
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Sat, 15th Oct 2011 19:46    Post subject:
inz wrote:
Lathieza wrote:
sabin1981 wrote:
Anyone else getting really annoying mouse cursor flicker?


Yep Sad


No fix yet for this? It's damn annoying and I don't want to disable vsync.


There are 2 fixes, an .exe file on the official forum or setting your mouse polling rate at 250 or lower.


Hulk to superman: Puny man, who wears his underwear on the outside.
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knaseren




Posts: 110

PostPosted: Sat, 15th Oct 2011 19:58    Post subject:
does game support LAN play or is there another way to play against a friend over internet?
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Aeternum




Posts: 217

PostPosted: Sat, 15th Oct 2011 20:15    Post subject:
My key got revoked and I'm not going to pay full retail box price for a digital download either. Therefore it's time to do a shift + delete as I cant be arsed to start over the whole campaign. (Offline saves and Online saves are different so you cant continue your old save if you go offline.)

Well at least G2play refunded my money.
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Sat, 15th Oct 2011 20:17    Post subject:
Aeternum wrote:
My key got revoked and I'm not going to pay full retail box price for a digital download either. Therefore it's time to do a shift + delete as I cant be arsed to start over the whole campaign. (Offline saves and Online saves are different so you cant continue your old save if you go offline.)

Well at least G2play refunded my money.


Refunded mine too, bought a legit key here http://uk.gamesplanet.com/buy-download-pc-games/Might-&-Magic(R)-Heroes(R)-VI-2395-43.html


Hulk to superman: Puny man, who wears his underwear on the outside.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 15th Oct 2011 23:22    Post subject:
Vassago wrote:
acRon_ wrote:
acRon_ wrote:

Now i have the possibility to start final campaign, but there are just two points on the map, and i cant start it anywhere? Could it be that you can only play it when you are online? rofl


I have a feeling i get ignored here Surprised
Or hasn't really no one finished the first campaign?


Which one, Necromancer, Haven etc.?


I'm talking about Necro campaign. After i have finished it, the "Final Campaign" opened up. But there are just two maps there then, and both greyed out?
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dingo_d
VIP Member



Posts: 14555

PostPosted: Sun, 16th Oct 2011 01:35    Post subject:
I like the game so far, although I am missing the normal town screen...


"Quantum mechanics is actually, contrary to it's reputation, unbeliveably simple, once you take the physics out."
Scott Aaronson
chiv wrote:
thats true you know. newton didnt discover gravity. the apple told him about it, and then he killed it. the core was never found.

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trucane




Posts: 1300

PostPosted: Sun, 16th Oct 2011 01:56    Post subject:
They really fucked up the gameplay big time with this one. With all the resurrecting and healing going on every battle turns into a choir to time all attacks perfect so you don't counter attack the last mob to death before you can heal. Also the huge amount of battles with small exp gains is soooo boring.

Nice to see that they didn't listen to any of the complaints during the beta...
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Immunity




Posts: 5626

PostPosted: Sun, 16th Oct 2011 02:22    Post subject:
trucane wrote:
With all the resurrecting and healing going on every battle turns into a choir to time all attacks perfect so you don't counter attack the last mob to death before you can heal.


Yep, it's not as bad with the Necro race as they get the building upgrade that allows you to re-purchase recently deceased units, but I imagine for the other races you simply cannot afford to lose many units at all - the recruitment pool is way to small.

Quote:

Also the huge amount of battles with small exp gains is soooo boring.


Not only does it get boring - it fucks you over big time in the campaign. I had to restart the 3rd Necro mission as by the time I got to a certain point the enemy simply had insane numbers that I couldn't hope to match.

Looks like the recipe for success is to simply go straight for the towns/barracks, ignoring 90% of the side mobs/battles. Hell, only like 1 out of 10 items you pick up from those battles transfer over to the next mission anyway, the rest disappear into oblivion.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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trucane




Posts: 1300

PostPosted: Sun, 16th Oct 2011 03:58    Post subject:
I do play Necro and yea that building helps out a bit but at this point in the game my money is kinda low and it's difficult to afford all new units. Also focusing 95% of the battles on managing my ghost heal + necro heal is so fucking stupid that I can't help but wonder if the persons behind this game is mentally disabled.

And yea the battles do get ridiculous at times. The enemies seems to be able to instantly rebuild heroes with huge armies which means that unless you totally crush them with minimal losses your gonna lose next week when they send their next hero at you.
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frogster




Posts: 2860

PostPosted: Sun, 16th Oct 2011 08:42    Post subject:
probabblya stupid question, but where i get a tear of asha ?
i need one for the "ultimate" building.

p.s.
i got bored.
i set the fight to automatically. bad sign.
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pfeiffchen




Posts: 264

PostPosted: Sun, 16th Oct 2011 11:11    Post subject:
trucane wrote:
I do play Necro and yea that building helps out a bit but at this point in the game my money is kinda low and it's difficult to afford all new units. Also focusing 95% of the battles on managing my ghost heal + necro heal is so fucking stupid that I can't help but wonder if the persons behind this game is mentally disabled.

And yea the battles do get ridiculous at times. The enemies seems to be able to instantly rebuild heroes with huge armies which means that unless you totally crush them with minimal losses your gonna lose next week when they send their next hero at you.



absolutely agree! in one mission i camped a castle where the enemy main boss was inside, once i defeated the enemies second hero (which was also in the town) he spawnt a new one every turn. had toi used my two other heroes just do run across the map and deliver new units to my main hero to stop the opponents hero to get out of town and gather more troops, then after a quite a lot of weeks i could finally go into final battle, so stupid
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hcfreak




Posts: 35

PostPosted: Sun, 16th Oct 2011 11:12    Post subject:
damn why those last heroes grow creatures so much even i have captured everything exept last castle on map. Not logical. cant beat first necro map. day wasted and need to restart. Crying or Very sad
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Sun, 16th Oct 2011 11:38    Post subject:
I'll definitively try it out to see how it works with that unit thing, I imagine it's the same but if so it'll likely be patched to be a bit more fair.
(Unless I'm misunderstanding something.)
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pfeiffchen




Posts: 264

PostPosted: Sun, 16th Oct 2011 12:09    Post subject:
hcfreak wrote:
damn why those last heroes grow creatures so much even i have captured everything exept last castle on map. Not logical. cant beat first necro map. day wasted and need to restart. Crying or Very sad


that´s why i´ll definetely only will keep on playing this when it gets patched, it´s indeed absolutely not logically and fucks up the complete gameplay. Often u cant even go out and explore, because u need a hero with all uints +100 just to defend those perma spwaning enemy heroes.

when u start to build another hero and support him with troops, then u loose to many units at ur main hero, whos just countering the enemy... it´s a vicious circle
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Mister_s




Posts: 19863

PostPosted: Sun, 16th Oct 2011 16:32    Post subject:
Another HOMM fucked, goddammit.
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Sauronich




Posts: 2062

PostPosted: Sun, 16th Oct 2011 18:34    Post subject:
By the way, until AI's cheating gets patched, playing with AI allies seems to fix the problem of rapidly accumulating deadly-level armies. When I played an "everyone vs everyone" map, the only way to win was to ninja-capture AI's unprotected castles because of the insane number of creatures the enemy had at that point. However, on a "team vs team" map I mostly encountered modest and high armies. I guess the majority of the deadly ones got destroyed off-screen as I've met only one and managed to defeat it.
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Sun, 16th Oct 2011 22:07    Post subject:
I took on the first necro campaign mission and froze the movement points, it's no wonder that after a few weeks some of those encounters will be very hard to accomplish due to your rather average troops since many neutral armies fields hundreds of units even at the start of the game plus of course what the AI heroes and their towns can do (And they control the settlements and mines initially.) doing fights against high-end elite or champion creatures would be very difficult (Such as the cyclops battle or the many encounters with griffins.) though no doubt the map can still be completed but it needs some planning not to mention managing units and economy.
(I don't know what rules the reinforcement system follows but the AI likely gets a number of advantages, difficulty level might control this as well to some degree seeing the custom options you can toggle.)

Also exploring the entire map can take hours what with all encounters and objectives to accomplish, it'll be a rather long game depending on the number of campaign missions.
(Seems they're very separate but maybe after beating them all it sort of ties together, seems not though or maybe they go in order but I don't know.)

EDIT: Forgot about special powers like the necromancer special ability and level up bonuses.
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KeyserSoeze




Posts: 800

PostPosted: Mon, 17th Oct 2011 04:04    Post subject:
Is this released for xbox or ps3? Shocked

It really have this port-feel to it -__-

Feels like, hmm, a HoMM browser-game or something.

Fun for 30 min(?)
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Mon, 17th Oct 2011 09:19    Post subject:
There's some few flaws here and there, memory leak and that cursor problem for example but otherwise it's a solid title as I see it, some questionable design decisions like the whole social stuff and Dynasty (warriors. Razz ) mode but it works quite OK but as it's been some time since Heroes 5 I'm still learning so the levels are pretty tough so far even at medium/normal difficulty level - with what the AI advantages though easy might be preferred, ha ha.

Some funny voice acting and stiff cutscenes but that's nothing new, just a bit more noticeable now when it's done in-game and via 3D.

EDIT: Images.
(Well I guess everyone already know how the game looks but still.)





or

http://img718.imageshack.us/img718/9805/mightmagicheroesvi20111.jpg
http://img706.imageshack.us/img706/1092/mightmagicheroesvi20111c.jpg
http://img213.imageshack.us/img213/9805/mightmagicheroesvi20111.jpg
http://img692.imageshack.us/img692/4361/mightmagicheroesvi20111j.jpg
http://img830.imageshack.us/img830/9805/mightmagicheroesvi20111.jpg
http://img268.imageshack.us/img268/9805/mightmagicheroesvi20111.jpg
http://img683.imageshack.us/img683/6415/mightmagicheroesvi20111b.jpg
http://img405.imageshack.us/img405/9805/mightmagicheroesvi20111.jpg
http://img840.imageshack.us/img840/1606/mightmagicheroesvi20111h.jpg
http://img163.imageshack.us/img163/3895/mightmagicheroesvi20111m.jpg
http://img42.imageshack.us/img42/1448/mightmagicheroesvi20111q.jpg
http://img214.imageshack.us/img214/9805/mightmagicheroesvi20111.jpg
http://img510.imageshack.us/img510/9805/mightmagicheroesvi20111.jpg
http://img21.imageshack.us/img21/9805/mightmagicheroesvi20111.jpg
http://img820.imageshack.us/img820/1448/mightmagicheroesvi20111q.jpg
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Namarie




Posts: 707

PostPosted: Mon, 17th Oct 2011 15:06    Post subject:
Bwahaha, so glad I "borrowed" a copy first, will buy later, but it appears quite a few
people just can't enter their keys and serials correctly.. and UBISOFT support are asking
folks for pictures of their keys in mail.. Razz

Seriously, DRM, waaaaaayyyyy overboard.

http://forums.ubi.com/eve/forums/a/tpc/f/5861060878/m/6941053359/p/11
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frogster




Posts: 2860

PostPosted: Mon, 17th Oct 2011 16:11    Post subject:
purchased from a previously link, and satisfied Smile.
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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Tue, 18th Oct 2011 11:56    Post subject:
The 1.1.1 patch is out (Hotfix for 1.1?) at 14 MB. Smile

EDIT: Updated readme file.

Patch 1.1.1 release notes

· Hot fix on default setting video option detection at start-up causing dead locks on laptops.
· Blinking cursor fix.
· Fixing a version number issue.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 18th Oct 2011 13:12    Post subject:
got code 2 error after update


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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djaoni




Posts: 8061

PostPosted: Tue, 18th Oct 2011 13:19    Post subject:
Works fine for me.
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