Dice : PC Now = Consoles Tomorrow
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Shakabutt




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PostPosted: Mon, 24th Oct 2011 20:41    Post subject: Dice : PC Now = Consoles Tomorrow
from GAF

Quote:
The PC version of first-person shooter Battlefield 3 is what gamers can expect from the next-generation of consoles, developer DICE has said.

Amid rumours of a 2013 launch for the next Xbox and reports that publishers such as EA have next-gen kits "on desks", Swedish developer DICE has gone on record to say it already knows what to expect from Microsoft and Sony's next-generation efforts.
"If anyone would build a new console today, that would be the result," Battlefield 3 executive producer Patrick Bach told Eurogamer in reference to the PC version of the game.

"At least. Probably more, because it's classic PC technology. We know everything about multi-threading now. We know everything about multi-graphics card solutions now. If someone built a console where the specs are that or more, we have the technology to do something. We could port the game to that console tomorrow."
DICE built Battlefield 3 using its new Frostbite 2 engine, designed to future proof the studio and work with the next Xbox and PlayStation.

Bach said the next-generation is a case of more horsepower - in particular multiple processors and graphics cards in a single unit.
"There's nothing we know about now that the new consoles would do differently, rather do more," Bach explained. "More processors. Bigger memory pools. Everything we have and more.

"The big step is to go from single processor to multi-processor. Single graphics card to multi-graphics card. To multi-memory. Do you do multiple memory pools or one memory pool? Since we can handle both consoles now, we control that as well. We have all the streaming systems. We have whatever we might need for the future.
"I would be surprised if there were something we couldn't do with the next-generation of consoles."

As part of an investigation into the next-generation of consoles, Crysis 2 developer Crytek UK told Eurogamer that visuals achieved using the DirectX 11 graphical benchmark were an appropriate indication of what the next Xbox and PlayStation will be capable of.
But with this extra horsepower stuffed inside new consoles, won't they be expensive?
Not so, according to Bach.

"Remember when the 360 and PS3 came out they weren't as expensive as an expensive PC," he explained. "If you optimise things and say, instead of building 10,000 of these graphics cards we want 50 million of these graphics cards, it's like, wait a minute, we can push the price down to zero. Then you get a cheaper console. So if you take this PC technology and just mass produce it for consoles you will get a much lower price."
For now, gamers hungry for the next Xbox and PlayStation will have to make do with the PC version of the game, out in the UK alongside the console versions on Friday.

"There's some stuff in here that's truly next-gen," Bach insisted. "A lot of tech stuff, Frostbite 2. Rendering, the lighting, destruction, to me I'm mesmerised no one else has been trying to do it.
"I'm looking forward to see if other games can start to do some of the things we're doing. We have some really cool stuff."


source : http://www.eurogamer.net/articles/2011-10-24-battlefield-3-dice-talks-next-xbox-playstation-4

Discuss Laughing
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consolitis
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PostPosted: Mon, 24th Oct 2011 20:52    Post subject: Re: Dice : PC Now = Consoles Tomorrow
Thread title fail.

DICE wrote:
At least. Probably more
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RobertHammer




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PostPosted: Mon, 24th Oct 2011 21:08    Post subject:
DICE is planing another BF4 or BC3 on PS4 - i knew it those swedish asshats
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jackasshole




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PostPosted: Mon, 24th Oct 2011 21:12    Post subject:
Quote:
"The big step is to go from single processor to multi-processor. Single graphics card to multi-graphics card. To multi-memory. Do you do multiple memory pools or one memory pool? Since we can handle both consoles now, we control that as well. We have all the streaming systems. We have whatever we might need for the future.
"I would be surprised if there were something we couldn't do with the next-generation of consoles."


360 and PS3 don't have multi-processor? Smug
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sabin1981
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PostPosted: Mon, 24th Oct 2011 21:13    Post subject:
jackasshole wrote:
Quote:
"The big step is to go from single processor to multi-processor. Single graphics card to multi-graphics card. To multi-memory. Do you do multiple memory pools or one memory pool? Since we can handle both consoles now, we control that as well. We have all the streaming systems. We have whatever we might need for the future.
"I would be surprised if there were something we couldn't do with the next-generation of consoles."


360 and PS3 don't have multi-processor? Smug


No, they don't. They have multi-CORE ... but not multi-processor Smug
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snoop1050
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PostPosted: Mon, 24th Oct 2011 22:01    Post subject:
sabin1981 wrote:
jackasshole wrote:
Quote:
"The big step is to go from single processor to multi-processor. Single graphics card to multi-graphics card. To multi-memory. Do you do multiple memory pools or one memory pool? Since we can handle both consoles now, we control that as well. We have all the streaming systems. We have whatever we might need for the future.
"I would be surprised if there were something we couldn't do with the next-generation of consoles."


360 and PS3 don't have multi-processor? Smug


No, they don't. They have multi-CORE ... but not multi-processor Smug
same shit different packaging Cool Face
unless you count hyperthreading bullshit as an extra core in which case your a derp
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sabin1981
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PostPosted: Mon, 24th Oct 2011 22:41    Post subject:
What are you mumbling about? PS3 CELL and the 360 PowerPC are both multicore processors (360 has a triple-core PPC and the PS3 has one power processor with with seven synergistic processing units acting as cores) it has nothing to do with hyperthreading and NO, multicore is NOT the same as multiprocessor "in a different packaging"

Multiprocessor = more than processor onboard. The "octo" core Macs are actually two quadcore Xeons running in tandem.

Now who's the derp? Rolling Eyes

 Spoiler:
 


Last edited by sabin1981 on Mon, 24th Oct 2011 22:51; edited 1 time in total
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fisk




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PostPosted: Mon, 24th Oct 2011 22:51    Post subject:
FPS on console is for seriously retarded people.


Yes, yes I'm back.
Somewhat.
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sabin1981
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PostPosted: Mon, 24th Oct 2011 22:52    Post subject:
fisk wrote:
FPS on console is for seriously retarded people.


Does that include Goldeneye? Very Happy
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4treyu




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PostPosted: Mon, 24th Oct 2011 23:00    Post subject:
sabin1981 wrote:
fisk wrote:
FPS on console is for seriously retarded people.


Does that include Goldeneye? Very Happy


That should have been a PC game Smug
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Frant
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PostPosted: Mon, 24th Oct 2011 23:00    Post subject:
I was told to try out Metroid Prime (GC version) on Dolphin. Said and done, got it running at 60fps, looking "good" and 5 minutes into the game: "Hold R while aiming with stick and press L to target. Press A to shoot". Deleted it instantly. FPS games with gamepad = derpderpderpderpderp!


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consolitis
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PostPosted: Mon, 24th Oct 2011 23:03    Post subject:
Good thing MP is not a traditional FPS then?


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jackasshole




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PostPosted: Mon, 24th Oct 2011 23:32    Post subject:
Any of you have any gaming rigs with multiple processors? (not cores)

Didn't think so.
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Frant
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PostPosted: Mon, 24th Oct 2011 23:35    Post subject:
consolitis wrote:
Good thing MP is not a traditional FPS then?


Traditional or not, it was ridiculous trying to play it with a gamepad. Meh!


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SuicideRun




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PostPosted: Mon, 24th Oct 2011 23:43    Post subject:
jackasshole wrote:
Any of you have any gaming rigs with multiple processors? (not cores)
yes. two e5450 xeons, as a matter of fact.
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garus
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PostPosted: Tue, 25th Oct 2011 00:31    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:39; edited 1 time in total
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sabin1981
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PostPosted: Tue, 25th Oct 2011 00:32    Post subject:
Par for the course then, eh mate? Very Happy
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snoop1050
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PostPosted: Tue, 25th Oct 2011 00:33    Post subject:
sabin1981 wrote:
What are you mumbling about? PS3 CELL and the 360 PowerPC are both multicore processors (360 has a triple-core PPC and the PS3 has one power processor with with seven synergistic processing units acting as cores) it has nothing to do with hyperthreading and NO, multicore is NOT the same as multiprocessor "in a different packaging"

Multiprocessor = more than processor onboard. The "octo" core Macs are actually two quadcore Xeons running in tandem.

Now who's the derp? Rolling Eyes

 Spoiler:
 

its the same apart from different packaging and somtimes shared l3 cache

for examplethis is pretty much 2 x 3 core cpus on a single wafer
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garus
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PostPosted: Tue, 25th Oct 2011 00:37    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:39; edited 1 time in total
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sabin1981
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PostPosted: Tue, 25th Oct 2011 00:41    Post subject:
Snoop, you have absolutely no idea what you're talking about. So stop trying.
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ixigia
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PostPosted: Tue, 25th Oct 2011 00:43    Post subject:
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LeoNatan
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PostPosted: Tue, 25th Oct 2011 00:50    Post subject:
Actually snoop is correct about several things, however there are distinctions about multi-core computing and true SMP (symmetrical multiprocessing).

An interesting and in-depth read:
http://labs.hoffmanlabs.com/node/13
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sabin1981
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PostPosted: Tue, 25th Oct 2011 00:53    Post subject:
Yes, I know how multicore processors work - and snoop is wrong since snoop claims multicore is the same as multiprocessors, just in different packaging, comparing the console CPUs to multiple CPUs found in desktops. ergo, he's wrong.
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LeoNatan
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PostPosted: Tue, 25th Oct 2011 00:56    Post subject:
Quote:
Arguably, the introduction of the core level and the core terminology construct is a poor one, as this new distinction confuses a number of issues, and obfuscates various similarities. As each core looks and works like a processor, why not call it that, and not a core? Part of the rational for this sub-processor-based terminology, however, was supposedly to try to avoid triggering extra software licensing costs typically seen with SMP systems; to discourage software and platform vendors from moving from per-processor licensing to per-core licensing, and with the attendant software prices increases. Doubling or quadrupling the software license costs would conceivably then (greatly) slow the acceptance and the acquisition of multicore processors and multicore/SMP systems. This is not in the best interest of the processor component vendors, and thus the introduction of core as a synonym for a traditional processor. As an end-user or system manager, it can be best and easiest to consider each core in a multicore processor as a processor in a traditional SMP system, and to consider multicore as a way toward a cost-reduced SMP system. Just to toss more onto this, Intel is now sometimes calling cores “tiles”, and you'll occasionally see the term “manycore” tossed into the mix.
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sabin1981
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PostPosted: Tue, 25th Oct 2011 00:57    Post subject:
And you think snoop meant that? Laughing Laughing Laughing
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LeoNatan
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PostPosted: Tue, 25th Oct 2011 00:59    Post subject:
Who cares what he meant? Laughing What came out of his posts is 96% correct.
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sabin1981
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PostPosted: Tue, 25th Oct 2011 00:59    Post subject:
Well I disagree. As your own link states, there are definite distinctions between multiple chips on-die and multiple standalone processors, they are not "the same in different packaging" - which is all I'm contesting.
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Slizza




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PostPosted: Tue, 25th Oct 2011 01:18    Post subject:
snoop1050 wrote:
sabin1981 wrote:
What are you mumbling about? PS3 CELL and the 360 PowerPC are both multicore processors (360 has a triple-core PPC and the PS3 has one power processor with with seven synergistic processing units acting as cores) it has nothing to do with hyperthreading and NO, multicore is NOT the same as multiprocessor "in a different packaging"

Multiprocessor = more than processor onboard. The "octo" core Macs are actually two quadcore Xeons running in tandem.

Now who's the derp? Rolling Eyes

 Spoiler:
 

its the same apart from different packaging and somtimes shared l3 cache

for examplethis is pretty much 2 x 3 core cpus on a single wafer

You will get many cpu's on a single wafer.
What you are looking at is a die from a wafer. it consists of 2x 3core die strapped together to make a funtional single mult core processor with 6 cores.

This is not the same as mult processor, that would be 2 or more processors regardless of core count/ architecture in the processor.

There have been multi processor boards for a long long time now.
You can even buy them for the mainstream and run 2 x 4 core xeons like Sabin has mentioned.


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Frant
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PostPosted: Tue, 25th Oct 2011 02:06    Post subject:
I remember the good old Abit board that took TWO Pentium Pro's (for those that could afford it). That was a multi-processor board.

Today we have multi-core CPU's.

I guess it could be said there are similarities, but there are a lot of differences as well (and not only physical differences).


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Breezer_




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PostPosted: Tue, 25th Oct 2011 02:11    Post subject:
This EVGA SR3 with 2x Sandy Bridge-E would be pretty sick Very Happy Costs shitloads aswell!

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